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15133 "_TIPSNTRICKS_+0" "Tip 1:$N$NConstitution not only extends your life span

but also the maximum of your hitpoints. In addition it helps you to resist against
diseases." |
15134 "_TIPSNTRICKS_+1" "Tip 2:$N$NDexterity influences how fast your character
will move, helps during duels and fights and will also impress your dancing
partners." |
15135 "_TIPSNTRICKS_+2" "Tip 3:$N$NCharisma improves the gain of favour during
most flirting measures and is also interesting for every juggler." |
15136 "_TIPSNTRICKS_+3" "Tip 4:$N$NYour fighting skill increases the damage you
can do in fights and duels." |
15137 "_TIPSNTRICKS_+4" "Tip 5:$N$NBargaining reduces the costs for new
nobility titles, boni for your employee and smuggling. You will also get way better
loans in the guild hall and a higher profit during the trade of goods via carts,
storage, and the >Free Trade< measure." |
15138 "_TIPSNTRICKS_+5" "Tip 6:$N$NHandicrafts not only influences the
production speed of your character but also raises the productivity of his
employees by 20%% per point, unless they are scholars." |
15139 "_TIPSNTRICKS_+6" "Tip 7:$N$NArcane Knowledge raises the duration and
reduces the cooldown for using artifacts by 5%% per point. Employees of the scholar
class use the arcane knowledge skill of their boss instead of handicrafts to raise
their productivity. Every point adds 10%%." |
15140 "_TIPSNTRICKS_+7" "Tip 8:$N$NRhetorics increases the gain of favour
during social interactions and also directly influences the outcome of political
elections and trials." |
15141 "_TIPSNTRICKS_+8" "Tip 9:$N$NYou can turn buildings while positioning by
pushing the CTRL-button. + and - change the game speed. You can add your characters
to hot-keys by hitting CTRL + 1,2,3..." |
15142 "_TIPSNTRICKS_+9" "Tip 10:$N$NAfter you >ALT+TAB< out of the game screen,
hot-keys such as + and - won't work anymore. To re-enable them, just click >ALT<
again." |
15143 "_TIPSNTRICKS_+10" "Tip 11:$N$NTo get more detailed tooltips about items,
measures or icons, just rightclick and hold. Tooltips explain how the game works."
|
15144 "_TIPSNTRICKS_+11" "Tip 12:$N$NIf you save during rain or snow and load
that savegame, it will rain/snow forever due to a bug." |
15145 "_TIPSNTRICKS_+12" "Tip 13:$N$NIf you slow down the game, your clicks
(and the reactions to those) and sounds will also be slowed!" |
15146 "_TIPSNTRICKS_+13" "Tip 14:$N$NYou can right click on speech-bubbles and
dialog-boxes to close them early. This way you can save a lot of time during
cutscenes like council meetings." |
15147 "_TIPSNTRICKS_+14" "Tip 15:$N$NBe careful when speeding up a multiplayer
game. Especially the >Fast forward<-setting can lead to the famous >Out of Sync<-
error." |
15148 "_TIPSNTRICKS_+15" "Tip 16:$N$NThe difficulty-setting influences far more
than just the starting money for the AI and yourself. Also the general aggressivity
and the type of attack- or defend-measures vary heavily." |
15149 "_TIPSNTRICKS_+16" "Tip 17:$N$NWhenever you alter any game-files, be sure
that in multiplayer games everyone has the exact same changes, otherwise you will
get a >Out of Sync<-error" |
15150 "_TIPSNTRICKS_+17" "Tip 18:$N$NThe faster the network connection between
all players is the more stable your multiplayer-game will be. Never use a wireless
connection. If you can, play via local LAN. Also fast systems will lessen the
amount of >Out of Syncs<." |
15151 "_TIPSNTRICKS_+18" "Tip 19:$N$NThe bar on the right side of your screen
helps you to find and control your employees and carts via double-click. Some
privileges can only be used this way, council-servants like guardsmen are listed at
the townhall." |
15152 "_TIPSNTRICKS_+19" "Tip 20:$N$NIn case you and your friends get one of
those pesky >Out of Sync<-errors, you can still continue the game if you wait a few
ingame-hours, save the game and send the savegame-file to all players. Then reload
and pick your old family badge. " |
15153 "_TIPSNTRICKS_+20" "Tip 21:$N$NIn case you can't continue your
multiplayer-game because of a immediate >Out of Sync< after loading all players can
open the config.ini and set >Async-Fatal = 0<. Use this option only if you are
absolutely sure all players have the same files and set it back to 1 later." |
15154 "_TIPSNTRICKS_+21" "Tip 22:$N$NWhenever you save your game you should
make a new savegame to prevent corrupt saves and gamebreaking bugs. " |
15155 "_TIPSNTRICKS_+22" "Tip 23:$N$NIf you got technical issues with the game
set the compatibility of your guildII.exe to win xp/7 and run the program as admin.
Also changing >Splashscreen = 0< in the config.ini might help." |
15156 "_TIPSNTRICKS_+23" "Tip 24:$N$NMany bugs can be >fixed< by a simple game
restart and reload." |
15157 "_TIPSNTRICKS_+24" "Tip 25:$N$NYou can boost the performance of the game
by a lot if you open the >config.ini< and set >DisableLogging< to 1." |
15158 "_TIPSNTRICKS_+25" "Tip 26:$N$NGuild 2 was originally released in 2006.
Don't get annoyed by the bugs you encounter and technical issues. The game never
ran more >smooth< than today!" |
15159 "_TIPSNTRICKS_+26" "Tip 27:$N$NOn >theguild3.info/social< you can get in
contact with the developer of this mod and report all bugs you encounter.
Unfortunately not everything can get fixed with a simple mod." |
15160 "_TIPSNTRICKS_+27" "Tip 28:$N$NYou can make suggestions for the game-
balance and improvements on the forum on >theguild3.info/social<." |
15161 "_TIPSNTRICKS_+28" "Tip 29:$N$NIf you cheat during the dice game or don't
play on the hardest difficulty you should not complain about if everything get's
too easy." |
15162 "_TIPSNTRICKS_+29" "Tip 30:$N$NDue to an unfixable bug the talent
>bargaining< has no effect on sells of goods which you do >by hand<. However it
will work if you use the >send and unload< action." |
15163 "_TIPSNTRICKS_+30" "Tip 31:$N$NIn case your sims go a long way round
instead of the obvious direct path, you can send me a screenshot of it. Put in some
coloured arrows of the wrong and the better path, maybe it can be improved for the
next version." |

18544 "_TIPSNTRICKS_+31" "Tip 32:$N$NPressing the >print<-key allows you to


save screenshots to the >Shots<-folder." |
18545 "_TIPSNTRICKS_+32" "Tip 33:$N$NThis mod is still being worked on and thus
the game-experience and balance can change dramaticly in upcoming versions." |
18546 "_TIPSNTRICKS_+33" "Tip 34:$N$NFajeth is a paladin in the mine valley
from the wonderful RPG >Gothic 2<" |
18547 "_TIPSNTRICKS_+34" "Tip 35:$N$NOriginally Renaissance was a modding-
project for Pirates of the Eastern Sea, based on the Back to the Roots Mod. Thanks
to JoWood it could be released as a full stand-alone addon." |
18548 "_TIPSNTRICKS_+35" "Tip 36:$N$NDid you know that the creator of this mod
is a official team member of Runeforge since Patch 4.2?" |
18549 "_TIPSNTRICKS_+36" "Tip 37:$N$NIf you do a let's play of this mod, tell
me! I would watch and promote it." |
18550 "_TIPSNTRICKS_+37" "Tip 38:$N$NThe most stable multiplayer experience for
Guild 2 is MoK's wonderful browsergame." |
18551 "_TIPSNTRICKS_+38" "Tip 39:$N$NThis mod is not compatible with any other
mod, unless you alter the files by hand." |
18552 "_TIPSNTRICKS_+39" "Tip 40:$N$NYour employees get levels automaticly
while they do something (like producing or certain actions). If you want to level
them more quickly get a >Certificate of Tradesmanship< for your buisnesses." |
18553 "_TIPSNTRICKS_+40" "Tip 41:$N$N10 a.m. and 6 p.m. are good times to start
(or visit) a sermon." |

18564 "_TIPSNTRICKS_+41" "Tip 42:$N$NCounting houses offer great profit not


only for trader if you keep an eye open for special offers." |
18565 "_TIPSNTRICKS_+42" "Tip 43:$N$NAfter great researches I came to the the
conclusion that, despite the ingame experience, there is no such thing as a volcano
in Augsburg (Southern Germany)." |
18566 "_TIPSNTRICKS_+43" "Tip 44:$N$NTo send your myrmidons on patrol select
the waypoints or buildings he shall go along. When you are finished, select the
last waypoint twice to end the measure." |

18573 "_TIPSNTRICKS_+44" "Tip 45:$N$NBesides talks and compliments there are


many other ways to improve the popularity of your family: jewellery, clothes, the
regular visit of the church or donations to the poor for example." |
18574 "_TIPSNTRICKS_+45" "Tip 46:$N$NUpgrading your residence brings you many
advantages. Besides the possibility of recruting more henchmen or using the house
as a storehouse, you can unlock many unique measures!" |
18575 "_TIPSNTRICKS_+46" "Tip 47:$N$NIn your residence you can unlock the free-
trade measure: If your bargaining skills are high enough you can sell your goods
for a very good price." |

18584 "_TIPSNTRICKS_+47" "Tip 48:$N$NIn case you aim for a political office
preparation is key to success! AI characters will vote for their friends and allies
... or for those who bribe them." |
18585 "_TIPSNTRICKS_+48" "Tip 49:$N$NDuels are excellent to get rid of a
competitor or to end a feud. To start a duel you have to insult someone and he or
she has to demand satisfaction." |
18586 "_TIPSNTRICKS_+49" "Tip 50:$N$NIf you stop other applicants of getting to
the council before it starts you will get your seat without a problem ..." |
18587 "_TIPSNTRICKS_+50" "Tip 51:$N$NYou would like to take that guild contract
quests but you have no idea how to get church bells or poisoned daggers? Well,
visit the guild hall and get some instructions then ..." |

18723 "_TIPSNTRICKS_+51" "Tip 52:$N$NThe higher the option >sale price level of
goods< in the AI management menu is set the less produced goods will be sold to the
market - but the profit for each piece might be higher." |
18724 "_TIPSNTRICKS_+52" "Tip 53:$N$NTo join the war you need to visit the
local arsenal. There you can hire lansquenets or join yourself as an officer. Your
character and his soldiers then will go to the next parade ground and wait for the
start of the combat." |
18725 "_TIPSNTRICKS_+53" "Tip 54:$N$NDo you like to attend masses? Well then
you should get some sanctified candles before your next visit. You will get some
experience and an even deeper faith." |
18726 "_TIPSNTRICKS_+54" "Tip 55:$N$NDid you already know that sometimes a Sim
visits one of your shops to buy a specific product? In case you got it inside your
store, you will gain some favor. Sims are willing to pay lot's of money to get
their wish fulfilled. You don't need to use your sell store, they will buy it
directly from the storeroom." |
18727 "_TIPSNTRICKS_+55" "Tip 56:$N$NThe workshops sell store has been removed
(visually), because the profit is just too low ..." |

18731 "_TIPSNTRICKS_+56" "Tip 57:$N$NYour children can only takeover the


buisnesses of their parents if they have a high enough level. So send them to
school and let them play with toys occasionally." |

18771 "_TIPSNTRICKS_+57" "Tip 58:$N$NAs a protestant priest you read the bible
in the streets to raise relations to your listeners!" |
18772 "_TIPSNTRICKS_+58" "Tip 59:$N$NSurely the next election will be in your
favor if you praise the mayor in your sermons." |
18773 "_TIPSNTRICKS_+59" "Tip 60:$N$NDid you know that you can reduce the
popularity of others? The notice board is just one possibilty. Try to use a >Flower
of Discord< or tell the people in your church about the bad things the person has
done ..." |
18774 "_TIPSNTRICKS_+60" "Tip 61:$N$NAI-dynasties have to climb the political
ladder as the player has to, but they can apply for any office-level they or they
family members occupied in the past (even before game start)" |

18777 "_TIPSNTRICKS_+61" "Tip 62:$N$NRhetoricly gifted healers can sell some


soap to their patients after treatment!" |
18778 "_TIPSNTRICKS_+62" "Tip 63:$N$NAfter you cured your patients the relation
between your dynasties will improve." |
18779 "_TIPSNTRICKS_+63" "Tip 64:$N$NTo save room for raw material, healers can
put their medical supplies in the medicine chest. During treatments any healer will
automaticly take what they need from it." |
18780 "_TIPSNTRICKS_+64" "Tip 65:$N$NIf you set your bank to AI management,
your debtors will no longer betray you (although you will lose some income this
way)." |
18781 "_TIPSNTRICKS_+65" "Tip 66:$N$NTrials, duels, politics or a new title are
great possibilities to get experience in a short amount of time. Regular meals and
the consume of alcohol let your characters grow aswell." |
18782 "_TIPSNTRICKS_+66" "Tip 67:$N$NLet your characters be accompanied by
henchmen as often as possible or equip them with weapons and armour!" |
18783 "_TIPSNTRICKS_+67" "Tip 68:$N$NUsing >tools< with your characters will
raise the handicrafts talent and thus the productivity in all your buisnesses very
easily and cheap." |
18784 "_TIPSNTRICKS_+68" "Tip 69:$N$NDid you know that using the >labour of
love<, which you can find in some streets, is a valuable and >inspiring<
experience?" |
18785 "_TIPSNTRICKS_+69" "Tip 70:$N$NIn case you need more imperial fame, but
there is no war in prospect, you can try to get credentials ..." |
18786 "_TIPSNTRICKS_+70" "Tip 71:$N$NAfter a good night, all your talents will
be raised by 1 for 12 hours." |
18787 "_TIPSNTRICKS_+71" "Tip 72:$N$NIn case your main character has some sort
of >accident< it's always wise to have a spouse and children to continue the game
after the death of your first character." |
18788 "_TIPSNTRICKS_+72" "Tip 73:$N$NNo character can have more than 6
children." |
18789 "_TIPSNTRICKS_+73" "Tip 74:$N$NIf you >goad< your workers and pay them
boni afterwards regulary you will not only boost your productiveness but also gain
lot's of experience points." |
18790 "_TIPSNTRICKS_+74" "Tip 75:$N$NAs a perfume maker you can use your
observatory to >have visions<. If you know the secret recipes you can make
wonderful items with very little material in no time while craftsmen would need
several hours to make them." |
18791 "_TIPSNTRICKS_+75" "Tip 76:$N$NAs a noble you have way better chances
during trials or in council." |
18792 "_TIPSNTRICKS_+76" "Tip 77:$N$NDo you know the notice board already? It
stands at highly frequented places, mostly near the council building or at the
marketplace and keeps you up to date with the gossip of your town." |
18793 "_TIPSNTRICKS_+77" "Tip 78:$N$NThe one who has a bad alignment because of
all the evil things he did and the bribes he accepted will have a tough time during
trials." |
18794 "_TIPSNTRICKS_+78" "Tip 79:$N$NA commoner who wants to compliment a noble
will have less success than vice versa." |
18795 "_TIPSNTRICKS_+79" "Tip 80:$N$NIn case you have contracted leprosy it is
advisable to stay away from people because nobody will like your company." |
18796 "_TIPSNTRICKS_+80" "Tip 81:$N$N Sleeping at home doesn't only heal
injuries. If you keep some blankets, herb tea, honeycombs and bandages at home, you
can also cure most diseases." |
18797 "_TIPSNTRICKS_+81" "Tip 82:$N$NIf you get nightmares you should consider
a hot bath in a tavern to relax." |
18798 "_TIPSNTRICKS_+82" "Tip 83:$N$NThe older you and your spouse get the more
unlikely it is to get a child. You can adopt an orphan at the monastery at any
time." |
18799 "_TIPSNTRICKS_+83" "Tip 84:$N$NThe engagement ring from the monastery is
a perfect present for everone who want to speed up the courting process." |
18800 "_TIPSNTRICKS_+84" "Tip 85:$N$NMembers of dynasties often go to taverns
and >sit down< to improve their relations during a meal and drink." |
18801 "_TIPSNTRICKS_+85" "Tip 86:$N$N>Drunkard Brew Beer< is not only tasty,
but gives you quite a boozy breath, which is strong enough to prevent anyone from
insulting or reading letters from Rome to you ..." |
18802 "_TIPSNTRICKS_+86" "Tip 87:$N$NSorcerer documents or the towncryer are
good options to sue your opponents even if they are not actually violating the
law!" |
18803 "_TIPSNTRICKS_+87" "Tip 88:$N$NEmbezzling public money or poisoning wells
will not bring you to trial, but poisoning or hijacking people will. Bribes are
only illegal if your offer is declined ..." |
18804 "_TIPSNTRICKS_+88" "Tip 89:$N$NTo spy on someone will give you evidence
in case your target commits a crime. On the other hand to shadow someone will give
you information about the target's talent-values, which otherwise will stay hidden
from you. Therefor this measure is especially useful before duels." |
18805 "_TIPSNTRICKS_+89" "Tip 90:$N$NIf you add a gargoyle to your church the
favor of all visitors to you will increase during your sermons." |
18806 "_TIPSNTRICKS_+90" "Tip 91:$N$NIf you use a lucky stone, you will have
good luck for a few hours, which is most useful if you already have some cash." |
18807 "_TIPSNTRICKS_+91" "Tip 92:$N$NA high religiousness value will boost the
effect of attending sermons. Also reading from the bible will bring you more
favor." |
18808 "_TIPSNTRICKS_+92" "Tip 93:$N$NYour reputation to the guild is important
to get elected as a guild master or as alderman. Imperial fame is needed to join
the nobility." |
18809 "_TIPSNTRICKS_+93" "Tip 94:$N$NApplying for office costs you a fee - the
higher the office is the more you have to pay." |
18810 "_TIPSNTRICKS_+94" "Tip 95:$N$NIf you charge someone and he gets
convicted you will get experience and gold, depending on the sentence." |
18811 "_TIPSNTRICKS_+95" "Tip 96:$N$NYou get experience not only if you get a
new office but also everytime you successfully defend your office!" |
18812 "_TIPSNTRICKS_+96" "Tip 97:$N$NThe office income is added at the
beginning of each round - the money is subtracted from the city treasury, but don't
worry, in case it's empty you still get your money." |
18813 "_TIPSNTRICKS_+97" "Tip 98:$N$NThe leader of your settlement can order
the upgrading of your city, but only if the population is high enough and if you
have sufficient coins in the city treasury. Only one city can advance to imperial
level." |
18814 "_TIPSNTRICKS_+98" "Tip 99:$N$NIf you repair other dynasty's buildings
you will get some favor in return." |
18815 "_TIPSNTRICKS_+99" "Tip 100:$N$NAs a mercenary you can protect your own
buildings aswell." |

18830 "_TIPSNTRICKS_+100" "Tip 101: In case someone is demanding protection


rackets from you, you can accept the demand - but instead of just waiting to pay
you can send some thugs to give the robber what he deserves - you won't have to pay
if he's dead" |
18831 "_TIPSNTRICKS_+101" "Tip 102: Giving out loans only starts to get really
profitable if your bank account is big enough - so maybe save your starting money
to boost the production and add it to the account later." |

19102 "_TIPSNTRICKS_+102" "Tip 103:$N$NA high empathy talent will not only help
you to get evidence of crimes, but can also protect you against several dark
measures such as posion attacks!" |
19103 "_TIPSNTRICKS_+103" "Tip 104:$N$NBe sure to keep the notice board in mind
so your reputation will not be damaged. If this is too troublesome, you can also
instruct a henchman to patrol near the notice board and automatically remove
pamphlets." |
19104 "_TIPSNTRICKS_+104" "Tip 105:$N$NIn the guild hall, you can purchase
crates with raw materials for your production and bridge shortages in the market."
|
19105 "_TIPSNTRICKS_+105" "Tip 106:$N$NIf you confess your crimes in court, the
penalty will be reduced!" |
19106 "_TIPSNTRICKS_+106" "Tip 107:$N$NThe highest office is not always the
office with the most useful privileges. An audit may be very painful, especially
early in the game." |
19107 "_TIPSNTRICKS_+107" "Tip 108:$N$NIf you are looking for new challenges or
can not gain a foothold in politics, consider moving to a new location. For this
you just need to buy a house in a nearby town and assign it to your character as a
residence." |
19108 "_TIPSNTRICKS_+108" "Tip 109:$N$NThe market price is subject to many
factors: taxes, current inventory and demand. Thus the price can be completely
different in two places, even if the number of goods is identical." |
19109 "_TIPSNTRICKS_+109" "Tip 110:$N$NThere are many ways to deal with crooks:
the court, booby traps, watchtowers or the invisibility potion, for example. You
can, of course, also firebomb their buildings or you can choose a diplomatic
solution and get a non-aggression pact." |
19110 "_TIPSNTRICKS_+110" "Tip 111:$N$NYou can increase the number of patients
considerably if your alchemists poison the city's wells. Carry a piece of soap with
you, however, so that the devilry does not backfire ..." |
19111 "_TIPSNTRICKS_+111" "Tip 112:$N$NRemember: The craftsmanship of your
employees does not affect their productiveness, only the talent of your managing
character is crucial." |
19112 "_TIPSNTRICKS_+112" "Tip 113:$N$N>Debentures< can contain real
treasures!" |
19113 "_TIPSNTRICKS_+113" "Tip 114:$N$NIf you get drunk in the tavern and make
it back home in time, you will get a lot of experience. Cheers!" |
19114 "_TIPSNTRICKS_+114" "Tip 115:$N$NAdvertising for a spouse is much more
relaxed if you repeatedly use the >Follow me< measure." |
19115 "_TIPSNTRICKS_+115" "Tip 116:$N$NThe setting >Years per round< controls
how many years will the game advance at midnight when a new >round< begins. The
setting mainly influences how quick your employees will level and how fast everyone
will age." |
19116 "_TIPSNTRICKS_+116" "Tip 117:$N$NDiseases temporarily lower your talents.
At the top left of the screen, you can see which talents have been lowered. Some
diseases have other consequences or could be lethal if they are not treated." |
19117 "_TIPSNTRICKS_+117" "Tip 118:$N$NThrough an overnight stay in the tavern,
some diseases are cured." |
19118 "_TIPSNTRICKS_+118" "Tip 119:$N$NIf someone accuses you of the doctrine
of faith, you can escape the execution if you accept the confession of the
inquisitor." |
19119 "_TIPSNTRICKS_+119" "Tip 120:$N$NIt is useful if buildings managed by the
AI only buy and sell materials >in the city<" |
19120 "_TIPSNTRICKS_+120" "Tip 121:$N$NGrog and Liquor can only be sold at a
profit if you are assigning one of your employees to >serve<." |
19121 "_TIPSNTRICKS_+121" "Tip 122:$N$NDiplomatic arrangements and requests may
ease your life a great deal." |
19122 "_TIPSNTRICKS_+122" "Tip 123:$N$NBefore creating offspring with your
spouse, you will have to get him or her in the right mood. Obviously, a hot bath or
romantic dance will be way more efficient than a few compliments." |
19123 "_TIPSNTRICKS_+123" "Tip 124:$N$NIf you use bathing essence while taking
a hot bath you will gain experience and cure your cold." |
19124 "_TIPSNTRICKS_+124" "Tip 125:$N$NYou can buy workshops from a shadow
dynasty at an increased price. In case they decline your offer, you will have to
curry your favour with them or make the owner lose his office. Or you could always
break some bones instead ..." |
19125 "_TIPSNTRICKS_+125" "Tip 126:$N$NPregnant characters are no longer
confined to their bed. This also means the character may give birth in the
townhall." |
19126 "_TIPSNTRICKS_+126" "Tip 127:$N$NYou may also recruit employees >by
hand<. Just check the list of unemployed people at >Important persons<. A button
will show up in the measure panel whenever you click on available workers." |
19127 "_TIPSNTRICKS_+127" "Tip 128:$N$NWhen hiring a new employee all talents
will be set to their base values with regard to the zodiac sign. Thus it is of
little use to scout for unemployed with certain talents. They will keep their level
though." |
19128 "_TIPSNTRICKS_+128" "Tip 129:$N$NYou may ask allied AI-controlled
dynasties for money or rally them to fight against your enemy." |
19129 "_TIPSNTRICKS_+129" "Tip 130:$N$NAll professions will be thoroughly
revised and rebalanced until the major version >1.0<. The gameplay for any
profession will be unique and fun." |
19130 "_TIPSNTRICKS_+130" "Tip 131:$N$NThis mod will still be extended and
maintained even after release of >The Guild 3<." |
19131 "_TIPSNTRICKS_+131" "Tip 132:$N$NWhen producing, your characters will
gain 1 point of experience every five minutes. This adds up to 12 XP each hour and
144 XP each 12-hour work day. But then there are many other ways to gain
experience." |
19132 "_TIPSNTRICKS_+132" "Tip 133:$N$NEach class has 3 preferred talents, 4
average talents and 3 weak talents. The costs for each type of talent will increase
differently." |
19133 "_TIPSNTRICKS_+133" "Tip 134:$N$NTo raise all talents to maximum you need
49.500 XP, though your character will gain level 10 much earlier at 14.000 XP." |

19219 "_TIPSNTRICKS_+134" "Tip 135:$N$NSome raw materials such as clay, sea


shells or herbs as well as intermediates such as ink are no longer tradable on the
market so that the AI can produce better." |
19220 "_TIPSNTRICKS_+135" "Tip 136:$N$NThe AI now preferably produces those
high-level items, which are only in low quantities at your local market." |
19221 "_TIPSNTRICKS_+136" "Tip 137:$N$NAfter a successful treatment of the
plague, the patient is now immune to re-infection for a certain time. With enough
effort it is therefore possible to eradicate the plague." |
19222 "_TIPSNTRICKS_+137" "Tip 138:$N$NUnfortunately, some maps from the base
game like >The Sheriff of Nottingham< had to be removed because they can not be
edited anymore and therefore, for example, no missing or new resources could be
added." |
19223 "_TIPSNTRICKS_+138" "Tip 139:$N$NRemember, you can only assign a business
to your characters if they have a high enough level and the right class." |

19319 "_TIPSNTRICKS_+139" "Tip 140:$N$NChildren love variation of their toys,


so do not give them the same every day." |
19320 "_TIPSNTRICKS_+140" "Tip 141:$N$NFalse relics can make small churches
more popular than cathedrals." |
19321 "_TIPSNTRICKS_+141" "Tip 142:$N$NThe lives of your characters can be
extended by a high constitution, the >Faust's Elixir< and the consumption of pies."
|
19322 "_TIPSNTRICKS_+142" "Tip 143:$N$NYou can increase the prestige of your
own family by placing a gravestone in the local cemetery." |

19480 "_TIPSNTRICKS_+143" "Tip 144:$N$NThe wages of your employees raise the


higher their level is." |
19481 "_TIPSNTRICKS_+144" "Tip 145:$N$NIf your employees get too expensive you
can fire them (There is an action for that in their task bar)." |
19482 "_TIPSNTRICKS_+145" "Tip 146:$N$NIf your employees don't like you they
might quit their jobs." |
19483 "_TIPSNTRICKS_+146" "Tip 147:$N$NThe setting >Council meetings< controls
how many turns you have to wait until a new council meeting will be hold." |
19484 "_TIPSNTRICKS_+147" "Tip 148:$N$NEvery character regardless of their
profession can gather herbs and mushrooms (This also means you have to assign your
employees the gather measure by hand if you need lavender for your hospitals)" |
19485 "_TIPSNTRICKS_+148" "Tip 149:$N$NIf you remove a character from your
active party he or she will also no longer be listed as the owner of that
building." |
19486 "_TIPSNTRICKS_+149" "Tip 150:$N$NFamily members who are not in the active
party can not vote during council meetings and also can't win during elections nor
defend their current office." |
19487 "_TIPSNTRICKS_+150" "Tip 151:$N$NYour credibility during trials will
increase the higher your rhetorics talent is but also if you are nobel, good-
natured or simply if the judge is your friend." |
19488 "_TIPSNTRICKS_+151" "Tip 152:$N$NIf you wear the >Sacred scent< your
credibility during trials will get a nice boost." |
19489 "_TIPSNTRICKS_+152" "Tip 153:$N$NIf you reject a bribery offer you will
get some evidence you can use in front of court." |

19492 "_TIPSNTRICKS_+153" "Tip 154:$N$NIf you right-click on a product, the


tooltip will also show all producers of that product." |
19493 "_TIPSNTRICKS_+154" "Tip 155:$N$NSome buildings like farms, mills or the
cemetery can only be build outside of the city and the normal building areas." |
19494 "_TIPSNTRICKS_+155" "Tip 156:$N$NIf you spend all your money on buying or
building a new building that building will not have any pre-hired employees, so
maybe try to keep something in reserve." |
19495 "_TIPSNTRICKS_+156" "Tip 157:$N$NEverytime you change script-files (maybe
because of a new mod-version) you should start a new game so that all changes will
be applied and strange bugs will be avoided." |
19496 "_TIPSNTRICKS_+157" "Tip 158:$N$NDo you speak Spanish, French, Italian,
Polish or Russian? I always look for translators for the international community,
so contact me right away!" |
19497 "_TIPSNTRICKS_+158" "Tip 159:$N$NIn case you find any text or
translation-error contact me right away with the correction so that the quality for
international users is as high as possible." |
19498 "_TIPSNTRICKS_+159" "Tip 160:$N$NIn the guild hall (not the bank) you can
take a credit to overcome financial shortages or upgrade your buisness - a risky
but maybe highly profitable strategy." |
19499 "_TIPSNTRICKS_+160" "Tip 161:$N$NIf rogue class employees lose a battle
they instantly die. So you need to wait for them to return stolen goods to their
workbuildings before you attack them to get back what is yours." |
19500 "_TIPSNTRICKS_+161" "Tip 162:$N$NDon't forget that you need to use the
experience points you gain to level up your talents." |
19501 "_TIPSNTRICKS_+162" "Tip 163:$N$NThe annoying sound-loop bug can be
resolved by saving, quitting and reloading the game." |
19502 "_TIPSNTRICKS_+163" "Tip 164:$N$NRessource gathering professions like
farmers or woodcutters will not make that much money by selling everything to the
market. Their true power is that you can support your other buisnesses with almost
no costs." |
19503 "_TIPSNTRICKS_+164" "Tip 165:$N$NDon't forget that you need an empty slot
in your buisness to produce a new product." |
19504 "_TIPSNTRICKS_+165" "Tip 166:$N$NThe tips and tricks get updated and
expanded every new version." |
19505 "_TIPSNTRICKS_+166" "Tip 167:$N$NSome goods like >livestock< or
>lavender< can't be bought at the market. If you sell such goods you will earn very
little money in comparision to the base value." |
19506 "_TIPSNTRICKS_+167" "Tip 168:$N$NThe country estate offers the unique
measures >Set out on a journey< or >Receive a dignitary< and also some additional
strong soldiers." |
19507 "_TIPSNTRICKS_+168" "Tip 169:$N$NYou dislike some things in the mod or
want to tweak some things? Maybe you have a cool idea for a new feature? Why don't
you try to mod it yourself then! Who knows, maybe your work will be part of this
pack one day ..." |
19508 "_TIPSNTRICKS_+169" "Tip 170:$N$NGravediggers with a high arcane
knowledge talent and some skull candles can curse buildings and inflict lot's of
damage to a rival ..." |

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