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Design and Technology Notes
Design and Technology Notes
“The more that you read, the more things you will know. The more that you learn, the more places
you’ll go.” - Dr. Seuss
BOKAMOSO JSS
s.s
DESIGN AND TECHNOLOGY NOTES
Design and Technology is a subject which aims to equip learners with life skills and lay a foundation for
the real world of work. It is a field of study whereby students design & make products or models to solve
real life problems using available materials, knowledge, skills and the use of technologies. The subject
makes a person to be trainable in a number of career paths or work areas. These areas include engineering,
teaching, business, agriculture, media and many others.
SAFETY PRECAUTIONS
Use of protective clothing
a. Put on an Apron when working to protect your clothes against dirt and the body against minor
injuries.
b. Wear Safety goggles when working with cutting, filling or grinding tools to protect your eyes
from flying particles
Use of tools and equipment
a. Never use a blunt tool to avoid spoiling work and causing injuries. Sharpen them when they
are blunt.
b. When using a sharp tool always cut away from your body.
Store of tools and equipment
a. Hand tools are organized by mounting them on a display board attached to the wall of the
workshop or keeping them in a tool rack or cabinet.
b. Electric powered hand tools and other equipment can be stored safely in a cupboard or cabinet
in the storeroom.
Preventing transmission of infections
a. Having an open wound or cut or, may result in blood transmission if one person touches another
without protection e.g. Hepatitis and HIV and AIDS are easily spread through contact with
infected blood.
Using sockets and switches
a. Never touch electric switches or sockets with wet hands because it results in a short circuit and
cause an electrical shock.
b. Emergency stop buttons are positioned in the workshop corners in case of emergency to turn
off all electrical power to all machines.
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DESIGN AND TECHNOLOGY NOTES
Warning signs
a. The international organization for standardization (ISO) has developed a series of safety signs
and colours meant to:
• Draw one’s attention to objects and situations which could affect health and safety.
• Give information and directions.
• Indicate emergency equipment area.
• Outline potential hazards
Five types of safety signs used in the workshop include warning, mandatory, prohibition, safe condition
and fire equipment.
Hazards
Hazards refers to things that are dangerous and could bring injury to ourselves. A hazard can be something
easily seen like exposed electric wires, faulty machine and fire.
Hazard How to avoid them
Fire hazard can be caused by naked flames or hot a. Putting hot metals on a safe surface to avoid fire.
objects in the workshop. b. Storing flammable chemicals safely.
Chemical hazard can be caused by chemicals or a. Washing your hands with soap and water.
substances used in the workshop. They may cause b. Wearing surgical /disposable gloves when using
irritation and skin disease. substances like thinners or paint.
c. Always work in well ventilated areas.
Eye hazard can be caused by flying particles or a. Wearing safety goggles when there is a risk of
excessive light. damage to your eyes like drilling, welding,
grinding etc.
Tools, Equipment and machine hazard can be a. Storing tools correctly.
caused by arrangement of work benches, machines b. Avoiding sharp edges of tools when working e.g.
and tools. keeping both hands behind the cutting edge.
Electrical hazard can be caused by overloading of a. Ensuring that cables are not damaged.
sockets, damaged cords, wet hands (water) and poor b. Not using faulty machines.
electrical installations. These hazards may cause c. Not switching or operating machines with wet
electric shock. hands.
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DESIGN AND TECHNOLOGY NOTES
FIRST AID
Definitions
First aid is a help given to an injured person immediately after an accident before arrival of the doctor
or before taking that person to the clinic. An injured person is referred to as casualty.
Treating of cuts / wound-A cut is a break or opening in the skin caused by a sharp-edged tool or object.
A wound is any damage or break in the surface of the skin. The following are steps to help you care for
minor cuts:
1. Wash your hands & wear surgical gloves- This helps avoid infection.
2. Stop the bleeding.
3. Clean the wound.
4. Apply an antibiotic or petroleum jelly
5. Cover the wound with a plaster(cut), wound (bandage)
Treating of bruises- A bruise is a common skin injury that results in a discoloration of the skin. Blood
from damaged blood cells deep beneath the skin collects near the surface of the skin, resulting in what
we think of as a black and blue mark. People get bruises when they bump into something (corners of
benches) or when something bumps into them (loose heads of hammers). The following are steps to
help you care for bruises:
Treating of burns- A burn is an injury to the skin or other organic tissue primarily caused by heat or
due to radiation, radioactivity, electricity, friction or contact with chemicals. Types of burns include:
a. Heat/Dry burn caused by open flames such as flame of gas welding equipment.
b. Chemicals burn caused by chemicals such as acids and phosphorus.
c. Electrical burn which result from contact with an electric current.
d. Radiation burn such as sun burn while working in an open air.
Burn Level Description Symptoms
First-degree -burns causes minimal skin damage. Redness, minor inflammation, or
burn They are also called “superficial burns” swelling, pain, dry, peeling skin occurs
because they affect the outermost layer as the burn heals.
of skin.
Second- degree -burns are more serious because the This type of burn causes the skin to
burn damage extends beyond the top layer of blister and become extremely red and
skin. sore.
Third-degree -burns are the most severe. They cause waxy and white color, char, dark
burn the most damage, extending through brown color, raised and leathery
every layer of skin. texture, blisters that do not develop
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DESIGN AND TECHNOLOGY NOTES
1. Wash your hands & wear surgical gloves- This helps avoid infection.
2. Cool the burn. Hold the burned area under cool (not cold) running water or apply a cool, wet
compress until the pain eases.
3. Remove rings or other tight items.
4. Don't break blisters.
5. Apply lotion.
6. Bandage the burn.
7. Take a pain reliever.
8. Take the patient to the clinic or hospital
Handling & treating shocks- Shock is a life-threatening condition that occurs when the body is not
getting enough blood flow.
Common signs and symptoms of shock include: Low blood pressure, altered mental state, including
reduced alertness and awareness, confusion, and sleepiness, cold, moist skin, hands and feet may be
blue or pale, weak or rapid pulse, rapid breathing and hyperventilation, decreased urine output. To treat
shock, follow these steps:
Controlling bleeding- Bleeding is the escape of blood from the blood vessels. It may be caused by
large cuts. The most commonly accepted and utilized methods of bleeding control are direct pressure,
elevation and the use of pressure points. To control bleeding, follow these steps:
1. Wear surgical gloves- This helps avoid infection.
2. Control blood flow. If the area is covered, remove or cut the cloth to expose the wound.
3. Lay the victim down. Keep the injured part raised and if the bleeding doesn't stop, lay the victim
on a firm surface.
4. Secure the dressing.
5. Ask for ambulance.
6. Monitor the victim.
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DESIGN AND TECHNOLOGY NOTES
Disposing clinical waste-Clinical waste is any waste resulting from skin penetration or other related
clinical activity that has the potential to cause injury, infection. It includes waste containing: human
body fluids or blood e.g used bandages, gauges, face masks, surgical gloves. Clinical waste disposal
procedure
1. Wear appropriate PPE (personal protective equipment) like gloves, aprons, face masks or
overalls.
2. Check all storage bags are effectively sealed and undamaged.
3. Only touch bags at the neck.
4. Clear accidental spillages promptly.
Handling contagious infections-Remember that where there is blood, there is the danger of HIV
infection.
1. Always avoid direct contact with another person’s blood.
2. Always wear surgical (latex) gloves when you first aid to someone who is bleeding. If you do
not have surgical gloves, cover your hands with plastic bags.
1. A box of adhesive dressing (Plasters) of different sizes for covering small wounds. A roll of plaster
(Cloth backed, plasticized or micro-pore tape). Blunt-ended scissors for cutting bandage of plaster.
2. Antiseptic lotion to use with the cotton wool and antiseptic wipes.
3. Cotton wool for cleaning cuts and gauzes.
4. Some triangular bandages to several safety pins for making a sling or emergency bandage.
5. Sterile dressings (field dressings) of various sizes for covering wounds. Sterile eye dressings with
bandage attached for eye injuries.
6. Aspirin or paracetamol preferably sealed in foil to give longer life.
7. Anti-histamine cream for insect bites and stings.
8. Tweezers for removing splinters.
9. Tubular gauze bandages for finger injuries and applicator tongs.
10. Two or three crepe or conforming bandages for sprains and for wounds in awkward places such as
elbows and ankles.
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DESIGN AND TECHNOLOGY NOTES
PLASTICS
Plastics are a group of materials, either synthetic or naturally occurring, that may be shaped when soft and
then hardened to retain the given shape. Natural plastics such as rubber and resin come from trees.
Synthetic plastics are chemically made from crude oil, coal and gas.
Classification of plastic
There are two main classes of plastics which are: Thermoplastic and Thermosetting plastics.
Thermoplastics have plastic memory: Ability of thermoplastics to return to their original shape after
being heated and shaped then reheated again.
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DESIGN AND TECHNOLOGY NOTES
2. Thermosetting plastics-These plastics can only be heated and shaped once. They
become permanently hard and cannot be shaped again. They do not have plastic memory.
It is transparent or Resists heat & moisture. It It is used for making glue casting,
Epoxy resin opaque in colour, hard sets quickly, good tanks, printed circuit boards
and resistant to heat. adhesive qualities
Properties of Plasctics- are useful in selecting correct plastics to use. Plastics are selected upon the
following:
a. Colour, How it looks (appearance)
b. Texture_How it feels when touche(smooth or rough)
c. Odour- the smell of the plastic
d. Density-the relationship between the mass and its size
e. Melting point-the temperature at which plastics melts or become a liquid when heated.
Working safely with plastics
a. Disposable gloves must be worn when working with thermosetting plastics which come in a liquid
form like polyester resin which may cause skin irritation.
b. Always work with plastic in a well-ventilated area.
c. Do not allow molten plastic to touch your skin because it will stick to your skin and cause severe
injury.
d. When machining thermoplastics, put on nose mask because they produce bad smell when over-
heated.
Disposing plastics- Plastics must be disposed off separately from other material in workshop.
a. Where possible re-use and re-cycle rather than throwing them away.
Re-using plastics is a process of re using plastic for the same job or a new job. A plastic bottle can
be used for planting flowers or as watering device or funnel.
Recycling-recycling plastics is process of recovering scrap or waste plastics, melting it down and
reprocessing it into useful products
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DESIGN AND TECHNOLOGY NOTES
Storage techniques for plastics- storing plastics properly protect them from direct sunlight and other
undesirable weather conditions.
Tubes , rods and slabs of plastics can be stored by Sheet plastics can be stacked on their edges
stacking them on a rackhorizontally. vertically.
c. Closed containers- Some plastics are available in a resin, powder or granulesform and theses are
stored in containers
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DESIGN AND TECHNOLOGY NOTES
TIMBER
Timber is a large piece of wood which is a natural material. It is available in two forms which are natural
timber obtained from trunk of timber and man-made boards, manufactured in a factory from waste wood.
Classification of timber
Timber is classified into two main groups namely hardwoods and softwoods.
Hardwoods
They are produced by broad leaved trees which are deciduous meaning that they shed their leaves
during winter.
Deciduous grow very slowly and grain patterns are formed close to one another.
Examples of hardwoods
NAME Physical Properties Working Properties USES
Light to dark brown in It is difficult to work with, Used for making quality,
colour, It is strong, Polishes and varnishes well furniture, Carpentry, Joinery
Mukwa Heavy in weight work, Flooring, Paneling
Internal and external
constructions
Straw to light red colour It takes nails, screw and glue Used to manufacture low cost
It is soft hardwood & well, Varnishes and polishes furniture, Joinery work,
Meranti easy to cut. fairly well, Bends easily and Veneering Plywood, Windows
fairly light in weight and door frames
It is cream to yellow in It is soft and easy to work Suitable for wood carving
colour, Very light in with, Glues and takes nails Furniture making
Jelutong weight, has fine texture well and varnishes well Toy making
Softwoods
They are obtained from coniferous (cone-bearing) trees.
These trees have narrow, needle-like leaves and are evergreen.
Coniferous trees grow very fast and their grain patterns are formed far apart.
Example of Softwoods
Name Physical Properties Working Properties Uses
SAP Cream yellow with brown grain Varnishes and paints Roofing (rafters)
(South structure, Fairly hard and strong well, Easy to work Ceiling
African Has knots which make it with, Very difficult to Joinery work
Pine) attractive finish its end grain Wooden flooring
Built in cupboards
Methods of Conversion
Conversion is the process of cutting a log into boards or planks of usable and marketable sizes.
Methods of Conversion
Two basic and common methods are:
Plain sawing/ through and through sawing/ flat sawing/ slash sawing.
Quarter sawing/ radial sawing.
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DESIGN AND TECHNOLOGY NOTES
Log is cut into parallel slices of variable Logs are first cut into and then cut it again
thickness. Used mainly in softwood. in different angles. Preferable for
Advantages hardwoods.
Quickest and easy to carry out as the log Advantages
does not have to be turned. Certain grain patterns are exposed.
It is cheapest method. It produces excellent timber.
There is little wastage. Timber is stable.
Attractive grain pattern is exposed. Boards are less likely to warp and shrink.
It produces wide boards or planks. Boards produced cannot easily attacked by
Disadvantages insects.
Planks tend to warp when drying. Disadvantages
(Warping is distortion of timber from true It is expensive to carry out.
shape and shrinks (splitting and twisting of It requires skilled man power.
wood)). It produces a lot of waste (unusable
Boards are weaker and easily attacked by material).
insects as some have lot of sapwood (the It is slow process of conversion than plain
young, soft part of the tree). sawing.
Methods of Seasoning
Seasoning is the removal (reduction) of excess moisture content from wood or the drying of timber.
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DESIGN AND TECHNOLOGY NOTES
Advantages Disadvantages
It is cheap. It takes a long time to season timber.
Needs little skilled attention. It depends on the prevailing weather.
There a less risk of damage to the timber as a Timber can be easily attacked by fungi and
result of cracks, shrinkage or warps. insects.
Advantages Disadvantages
It takes a few days or weeks for the boards to It is very expensive to build a kiln and run it.
dry. It needs more attention and a lot of skilled
The moisture content can be reduced to 12%. manpower.
Insects and their eggs in the wood are killed.
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DESIGN AND TECHNOLOGY NOTES
DEFECTS IN TIMBER
Since timber is a natural product, developed through many years of growth in the open air, exposed to
continual and varying climate conditions, it is prone to many defects. Defects can be caused during
growth, during drying, through insects, through fungi or during subsequent handling or machining, and
each should be known, so that imperfect pieces can be detected and rejected.
a) During growth-(Natural)
Shake is called a partial or complete separation between adjoining layers of wood, due initially to causes
other than drying. The three types are Heart shake, Cup shake and Star shake.
Knots can be caused by a branch or limb being cut through the process of sawing up the log. Knots are
classified in two groups: live knot and dead knot. Live knot is left by a branch when the tree is felled.
Dead knot
Bow
Twist
Cup
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DESIGN AND TECHNOLOGY NOTES
c) Defects through insect - Termites or white ants attack timber structures and are a serious problem in
Papua
Storing Timber
Timber is inclined to crack, bend, twist or cup so it need to be stored:
• In a dry place
• Can be stored vertically or horizontally
• Planks can be stored lengthwise on top of each other with spacers in between.
• The ends of timber are often painted so that they do not crack.
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DESIGN AND TECHNOLOGY NOTES
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DESIGN AND TECHNOLOGY NOTES
MANUFACTURED BOARDS
These are man-made boards which are made from thin layers of wood, saw dust, shavings or waste
chippings that are glued together and compressed with huge amount of heat and pressure.
Examples of manufactured boards include: Plywood, hardboard, MDF (medium density fibreboard), block-
board and chip board.
Plywood
It consists of number thin layers of timber called veneers, bonded (glued) together so that the grain of each
ply is at 90° to the next. Plywood is always made with an odd number 3, 5, 7, 9, 11… to balance the stresses
around the central core cancelling out any chance of shrinkage across the grain and increase strength.
Uneven numbers are used so that the grain patterns of the two outside layers running in the same direction.
Common thicknesses are 4, 6, 9 and 12mm.
Hardboard
Hardboard is manufactured from wood-fibre mixed with water and glue. This mixture is then put under
high pressure to form sheets. Only one surface is smooth, the other being rough. The smooth side should
face inside when used. Common thicknesses are 3mm and 5mm.
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DESIGN AND TECHNOLOGY NOTES
Blockboard
It is made from core strips of wood glued together and covered between two outer facing veneers whose
grains runs at right angles to the core to ensure strength and stability. Common thicknesses are 18mm
Chipboard
Chipboard it is made from wood particles (small chips of wood) which is mixed with glue then squeezed
between rollers and then dried between metal plates under heat and high pressure. Common thickness is
18mm.
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DESIGN AND TECHNOLOGY NOTES
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DESIGN AND TECHNOLOGY NOTES
METALS
Metals are minerals like iron or lead that are found underground in rocks (iron ores). These are
separated from the rocks using heat. Metals are very useful materials. Metals have many properties,
such as strength, toughness, and stiffness. When heated, metals can be shaped into anything from
a tiny paperclip to a building structures, ships, and vehicles including cars, trains, and trucks.
Classification of metal
Metals are classified into two main groups which are ferrous metal and Non-ferrous
metal.
Properties of Metals
Properties Definitions
d) Tensile Strength The maximum force a material can resist / withstand in tension
(pulling) compression (squashing), torque (twisting) and shearing
e) Malleability (sideways pressure).
The amount of hammering, pressing and shaping a material can take
f) Ductility without breaking.
The ability to be re-shaped or drawn into thin wires without breaking.
g) Conductivity .
The measure of how well a material can conduct heat or electricity.
h) Corrosion
resistance
The ability to resist to corrosion or staining by chemical reaction.
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DESIGN AND TECHNOLOGY NOTES
• Pure metals: Are metals which consists of only one element. The common pure metals are:
aluminium, copper, iron, lead, zinc, tin, silver and gold.
• Alloys: An alloy is a mixture of two or more metals. When a material is needed which requires
certain properties and these do not exist in a pure metal we combine metals. The common alloys are:
brass, bronze, solder etc.
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DESIGN AND TECHNOLOGY NOTES
Recycling- is a safe way of disposing metals and it involves processing used materials into new products.
Benefits of recycling include:
• Reducing the use of fresh raw materials.
• Saving energy usage in processing raw materials.
• Reducing air pollution from incineration (burning waste).
• Reducing water pollution from land filling.
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DESIGN AND TECHNOLOGY NOTES
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DESIGN AND TECHNOLOGY NOTES
ADDITIONAL MATERIALS
Local or traditional materials or indigenous materials are the ones which are found in the same region
where they will be used. These materials include clay, leather, soapstone, reeds and cane.
Fire clay Basically kaolinite with some iron, Used in places of heat
oxides, magnesia, alkalis and generation such as in boiler Obtained from the
resistant to high temperatures. furnaces, glass melting soil.
furnaces, pottery kiln blast.
Porcelain Main component is kaolinite and Used to make bowls, cups, tea Obtained from the
other materials include ball clay, sets, vases, jewel cases and soil.
glass, bone ash musical instruments.
Obtained from the protective Used to make shoes, hats, hand Obtained from
Leather covering of animals called skin. gloves, wallets, jackets and skins and animal
belts. hides.
Soft in nature with soap like To make sinks, tiles, sculptural Mineral which is in
Soapstone properties and it is dark grey- work and ornaments. the form of a rock
greenish in colour. called steatite.
Is a long, flexible grass usually with Used to make fishing rods, Grows well in
Cane a hollow stem and it is light in walking sticks, baskets and warm and wet
weight. furniture (stool, tables). regions.
These are grass-like plants growing Used to make mats, baskets, Grows in places
Reed in shallow water or on swampy temporary walls, thatching with lot of water.
ground. roofs and musical instruments
like flute.
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DESIGN AND TECHNOLOGY NOTES
• When using clay and glazer for ceramic work, always wash your hands and apply hand cream
after work.
• When using the kiln for firing clay, follow rules for the control of electricity and gas equipment
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DESIGN AND TECHNOLOGY NOTES
ABRASIVES
Abrasives are substances made from a wide range of materials used to remove the unwanted rough marks
and dirt on the material to make the work piece smooth for the application of the final finish.
Selecting abrasives.
The choice of abrasive when abrading materials depend upon:
• The type of material (wood, metal and plastics) to be abraded.
• The type of finish that will be used (e.g. painting, varnishing or polishing).
• The type of fabrication techniques (gluing, welding).
• The surface area to be joined (small or large).
• What the abrasive manufacturer recommends.
Abrasives grades
The grade of the abrasive is determined by the size of the grit. Grit is the rough particles glued on the
paper. The smaller the grit, the finer the grade, and the bigger the grit, the rougher the grade. An
abrasive with course grits normally abrade the material faster than the one with fine grits.
Very Produce very smooth finish on metals, plastics & wood. Used to 150, 180
Fine abrade between coats of paint & varnish. or 220
Used after medium grade for final abrading before the application of 100 or
Fine
finish. 120
Used to remove any marks left by the course grade. Prepares a smooth
Medium 80
surface for final abrading
Has the ability to remove material rapidly. It is used to remove saw, 40, 50 or
Coarse
chisel, plane, file marks and to smoothen the surfaces. 60
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DESIGN AND TECHNOLOGY NOTES
Disposing abrasives
After using abrasives for a long time in the workshop, they will wear off and they must be disposed off
safely.
• Throw all used abrasive paper in a box for it to be reused.
• When the abrasive paper has been re-used for some time and it no longer has the grit, it can then
be recycled.
• Used steel wool should be kept on different box because steel wool can harm the environment if
disposed in the soil.
• If the abrasives are not reused or recycled, they can be disposed off with other materials such as
paper because they are environmental friendly.
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DESIGN AND TECHNOLOGY NOTES
ADHESIVES
Adhesives are substances used to join pieces of materials by bonding them together.
This bonding makes a permanent joint because materials joined by gluing cannot be easily separated. The
common name used for adhesives is glues.
Types of Adhesives
The common types of adhesives used are PVA (polyvinyl acetate) glue, Epoxy resin, Contact adhesive,
Tensol cement and Glue stick.
Characteristics of adhesives
NAME CHARACTERISTICS USES
PVA is a water-based adhesive.
It dries/sets in 2-4 hours after application For joining wood
Polyvinyl Acetate (PVA glue) It is not suitable for outdoor because it is to wood.
not waterproof.
It is none staining.
It is white in colour and fairly thick.
It is a general purpose wood glue.
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DESIGN AND TECHNOLOGY NOTES
Selecting adhesives
Selection of the correct adhesive depends on the following factors:
• The material to be joined.
• The job to be done.
• Weather conditions.
• The manufacture instructions.
Disposing adhesives
Some adhesives contain toxic substances therefore observe the following when disposing
adhesives to avoid polluting the environment:
• Adhesives which have expired should be exposed off in the rubbish bin.
• The best method to dispose off liquid adhesives will be to let it dry up before disposal.
• Never dispose off liquid adhesives in the drain as this will block the pipes.
• Always follow the manufacturer’s instruction on how the adhesives should be disposed off.
• Containers of adhesives should be cleaned thoroughly before being re-used or recycled.
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DESIGN AND TECHNOLOGY NOTES
Finishes are substances that are applied to the surface of a material to give it its final appearance.
Finishes are classified according to the materials used in the workshop like wood finishes, metal finishes
and plastic finishes.
Finishes can be divided into two groups which are Pre-finishes and finishes. Pre-finishes are used before
the final finish is applied to prepare the surface so that it easily accepts the final finish like sanding sealer
and paint (primer and undercoat). Finish is applied after the application of pre-finishes to give the last or
final look of the surface like varnish, paints and lacquers.
Characteristics of finishes
When choosing a finish, it must satisfy these general conditions
It must be appropriate for the material.
It must produce the desired results.
It must be safe to apply and to the user.
Wood Finishes
Finish Characteristics Uses
Used to finish outdoor
Varnishes It protects the wood from moisture and liquid. wood like boats/yachts,
Protects the wood from insects and fungal attack. furniture, indoor
Improves the appearance of wood. furniture.
It is waterproof.
It provides a glossy, transparent or stained surface
finish.
It produces a hard and durable finish.
Can be used for indoor and outdoor furniture.
Sanding sealer It blocks the pores on wood so that moisture cannot Indoor furniture
be absorbed by wood.
It seals the grains so that varnish cannot be absorbed
into wood.
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DESIGN AND TECHNOLOGY NOTES
Plastic finish
Finish Characteristics Uses
Plastics cups
Self-finishing it provides a smooth, shiny surface finish. and plates,
Many plastics products It improves the appearance of the plastic. iron,
does not need a finish. It can be used for indoor and outdoor products. switches,
plastics
bottles.
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DESIGN AND TECHNOLOGY NOTES
b) Varnishing wood
Apply sanding sealer with a brush or spray gun.
Allow it to dry.
Rub down lightly using an extra fine glass paper to smoothen the surface.
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DESIGN AND TECHNOLOGY NOTES
c) Polishing plastics
If the plastic is to be finished by hand polishing use metal polishes such as brasso or wax.
Use a cloth to apply the polish to the edges.
When machine polishing, use the buffing machine by keeping the work moving lightly against the
wheel of the mob coated with a mild abrasive.
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DESIGN AND TECHNOLOGY NOTES
FIXINGS
Fixing is the act of fastening, securing or repairing something. Common fixings used are nails, rivets and
screws.
Nails
Nailing is the quickest method of making permanent joints in wood. When joining two pieces of wood,
always nail through the inner piece into the thicker one. Nails are identified by length, type, material and
weight.
A nail has three parts namely the head, shank and point.
Shank
Head
Point
Head: the part that is hit by a hammer when driving nails into material
Shank: the body of the nail.
Point: is the sharp part of the nail.
The common nails used are round wire nails, panel pins and oval wire nail.
Nailing Techniques
The common methods of nailing include dovetail nailing, staggered nailing and clinched nailing.
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DESIGN AND TECHNOLOGY NOTES
Clinched nailing
Nails are bent over to ensure a much stronger
joint.
Staggered nailing
Nails are driven in different grains to prevent
splitting to ensure stronger joint.
Wood Screws
Wood screws provide a neat and strong method of fixing more accurate than nails because they pull the
parts together and can be removed without causing damage to the wood. Screw is specified by length,
material and type of head. Screws are usually made of steel or brass.
Parts of a screw
Slot
Slot is the part where the screwdriver fit in and is cut into the head of the screw.
Types of screw slots
Straight slot Phillips slot Posidriv slot
Screwdriver can slip out of Slots of screwdriver blades do Slots of screwdriver blades do
straight slot and damage screw not slip out of the slots so easily. not slip out of the slots so easily.
head and wood.
The blade of a screwdriver should exactly fit the length and width of the slot in the screw head.
Head: have different shapes like the countersunk, round and raised shape.
Shank: is the smooth part between the head and thread of the screw.
Screw thread: it forms the lower part of the shank which consists of the core.
Point: sharp part of the screw in order to draw the screw into the wood.
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DESIGN AND TECHNOLOGY NOTES
Types of screws
Clearance hole
(2)
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DESIGN AND TECHNOLOGY NOTES
Rivets
Riveting is another method of making permanent joint on pieces of metal, to join metal to soft materials
and for joining soft materials to each other. There two methods of riveting which are solid and pop riveting.
1. Solid riveting
The common types of solid rivets are snap or round head, countersunk head, flat head and bifurcated rivet.
Bifurcated rivet
For joining soft materials like leather and
plastics.
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DESIGN AND TECHNOLOGY NOTES
Stages in riveting
1. Drill both plates (countersunk if needed) and clean off any burrs.
2. Put in the rivet and press the rivet and the metal plates together with a rivet set.
3. Support the countersunk head on a flat block or round head with a rivet snap.
4. Swell the rivet with the flat face of a hammer until it is tight in its hole.
5. Use the ball-pein to fill up the countersink.
6. Finish with the flat face and file the head smooth.
2. Pop riveting
Pop rivets (blind rivets) are used to join thin metal plates or sheet metal. Pop riveting is quick to make and
are used where only one side of the joint is accessible. Pop rivets are made from aluminium which make
them weaker than solid rivets and are applied using a pop rivet gun.
Process Illustration
36
DESIGN AND TECHNOLOGY NOTES
Nails and screws have sharp points which can cause injuries and safety precautions must be observed all
times.
Nails must be held properly during hammering so that they cannot fly off and cause serious injuries.
Never play with screw driver because they are very dangerous objects.
Always use correct screw driver for the right slot of screws.
Observe the correct method of handing sharp tools to your colleagues.
Use safety gloves to avoid contacting infectious diseases when injured or helping someone bleeding
37
DESIGN AND TECHNOLOGY NOTES
FITTINGS
Fitting which are commonly used include hinges, catches, handles, knobs, hasp and staple, barrel bolt,
catches and locks.
Fittings are used to:
To connect a loose to an object like door to a frame.
Ensure a better grip on cupboard drawers when they are opened.
Keep doors or lids in a closed position.
a) Hinge is a piece of a metal on which a door, lid, gate turns or swing as it opens or closes. It consists
two metal plates (Wings) joined by a round metal bar (pin) to allow movement.
Pin
Wing
Knuckle
Pivot point (pin): is the part that gives a movement to a hinge.
Knuckle: it covers the pin.
Wings (leaves): are the parts which are mounted to the frame and the door or lid.
Types of hinges
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DESIGN AND TECHNOLOGY NOTES
Tee hinge Are used on shed doors, gates and workshop cupboards.
The long arm spread the load across several planks of a tongue and
grooved while the short arm fits onto a narrow frame or post.
Catches are used mainly on the inside of cupboard door to grasp or catch the door and retain it when it is
closed.
Name Characteristics
Magnetic catch Consist of two magnets fixed onto the cabinet frame and
door respectively.
The size of the magnet depends on the size of the catch.
Spring catch It has a spring loaded catch which is firmly holds the pin or
catch.
It is used to close kitchen cabinet doors and cupboard
doors.
Ball catch It has a ball on a cylinder which is firmly held on the striker
plate
Mainly used to close cupboard, cabinet and wardrobes
doors.
Roller mortise catch It is a string loaded catch made from steel or plastics with
rubber roller
Both parts have elongated screw-slotted holes for
adjustment when fitting.
It is used to close kitchen units doors.
39
DESIGN AND TECHNOLOGY NOTES
Handle
Is a small round object or a lever that is attached to a door and is used for opening and closing it.
Knob
A knob is a rounded handle on a door or drawer which you use in order to open or close it.
Lock
Is a device which is used on a door or drawer to keep it shut and prevent other people from opening it.
Locks are usually used with a key.
Pad lock
Padlock is a portable lock with a shackle that may be passed through and opening to prevent use, theft,
vandalism or harm. It is used for fastening two things together. One end of the bar is released by turning a
key in the lock.
40
DESIGN AND TECHNOLOGY NOTES
Barrel bolt
Is used to secure doors, cabinets and gates. The bolt may be mounted for right or left hand use. It is
easy to install, made of steel and great for indoor or outdoor use
Selecting of fittings
When choosing the appropriate fitting the following should be considered:
• Type of materials to be used.
• Weather conditions.
• Appearance.
• Function.
41
DESIGN AND TECHNOLOGY NOTES
1. Mark the position of the hinge on both two pieces 2. Mark the thickness of the hinge on both two
to be joined using the hinge as template and a materials and shade the areas to be cut away.
pencil.
3. Using a tenon saw, make a chain of small cuts 4. Using a sharp chisel, remove the waste
along the shaded area. material to make a recess on the two
materials.
5. Position the hinges on the recessed area and 6. Drive in the screws to hold the hinges firmly
make pilot holes for the screws using a bradawl. on the materials.
42
DESIGN AND TECHNOLOGY NOTES
ENERGY
Energy is the ability to do work. Work is the transfer of energy to move an object to a certain
distance.
Energy occurs in two primary states, potential and kinetic. Potential energy is stored energy like a
stopped car has potential energy. Kinetic energy is the release of the potential energy to create
motion like a kicked ball.
Uses of Energy
Energy is used for different things such as; cooling, heating, cooking, lighting, operating machines
Forms of Energy
These forms of energy can be changed from one type to another to generate energy to do work.
a) Mechanical Energy
This is the energy of moving objects from human beings, machines and other objects. Example
include when chiseling a wooden piece, throwing javelin and driving a screw into a wooden piece.
b) Heat energy
Is the energy created by the movement of tiny particles which is produced when we burning
combustible material like wood, gas or coal. Heat is transferred by conduction (movement of heat in
solids), radiation (movement of heat in vacuum) and convection (movement of heat in liquid).
c) Electrical energy
Electrical energy is the flow of electrons along current. The movement of electron creates an electric
current which generates electricity.
Examples of electrical energy include shocks, lightning and electricity that run through wires.
Electrical energy is used to power appliances like computers, electric irons and fans.
Electrical energy can be found in kinetic and potential form like a cell (battery) which stores chemical
(potential) energy which comes in the form of electrical energy (kinetic) when released. When battery
is connected in a circuit, current flows through it, thus kinetic energy.
d) Chemical energy
Is the form of energy stored in matter. It is generated through chemical reactions in which the
chemical bonds of a substance are broken and arranged to form new molecules that can provide
energy. Fuels such as petroleum, coal and oil have stored energy.
e) Sound energy
Sound energy is a form of energy that one can hear. It comes from particles that are vibrating or
moving back and forth rapidly. It is from sound producing objects like radios, televisions and car
hooters.
f) Light energy
This is the form of energy that enables us to see objects. It is from light producing objects like,
candle, lamps, and torches, street lights, fire, car lights. Sun, stars, lightening, moon also produces
light energy.
43
DESIGN AND TECHNOLOGY NOTES
Sources of Energy
These are things from which we obtain different forms. These sources are either Renewable or Non
Renewable. In Botswana, the three major sources of energy are solar, wood and coal.
a) Solar energy
Solar energy is the energy that comes from the sun. This energy is converted into other forms of
energy such as heat and electricity. When converted to heat, solar energy is used to:
• Heat water for use in homes, building or swimming pools.
• Heat or cool spaces inside homes.
Solar energy is also needed by plants during the process of photosynthesis.
b) Wind energy
Wind is simply air in motion. It is caused by the uneven heating of the earth’s surface by the sun.
Wind energy is the kinetic energy associated with the movement with the movement of atmospheric
air. It is used for sailing, grinding grain and irrigation. Wind energy systems convert this kinetic
energy to more useful forms of power. Wind energy is used to generate electric power. Windmills for
water pumping in the rural areas. Wind turbines transform the energy in the wind into mechanical
power, which then can be used directly for grinding or converting it to electric power to generate
electricity
c) Hydro-electric energy
This is the energy that is produced from water which flows down pipes from a dam or lake.
Hydropower is a renewable energy source that produces electricity in countries where there are big
dams, lakes and seas. The water flows through a pipe, or penstock, then pushes against and turns
blades in a turbine to spin a generator to produce electricity.
a) Wood energy
It is used for cooking and heating especially in rural areas and in most schools. Wood is considered as
the cheapest energy option available and serious precautions need to be taken to avoid deforestation.
b) Coal energy
Coal contributes significantly to the production of electricity in Botswana. It is mined at Morupule. It
is burnt in large quantity at the power station to generate power which drives big turbines. These
turbines produce a lot of electricity which is then supplied country wide to provide power in schools,
households and industries. Coal is also ideal for cooking.
44
DESIGN AND TECHNOLOGY NOTES
MECHANISMS
Benefits of mechanism
• Mechanism make job easier.
• Has input force and output force.
• It can change direction of motions.
• It can change the size of force.
• Can change place where the force acts.
Types of motion
Mechanical devices all have an input motion, which transforms into force to make an output motion. The
four types of motion are:
linear
rotary
reciprocating
oscillating
Linear motion moves something in a straight line, eg a train moving down a track:
Rotary motion is where something moves around an axis or pivot point, eg a wheel:
Reciprocating motion has a repeated up and down motion or back-and-forth motion, eg a piston or
pump:
Oscillating motion has a curved backwards and forwards movement that swings on an axis or pivot
point, eg a swing or a clock pendulum:
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DESIGN AND TECHNOLOGY NOTES
Types of Mechanism
Mechanisms commonly used in mechanical systems are Levers, Linkages, Cam and follower, Gears,
Pulleys, Crank Slider, Chain and Sprocket.
Levers
A lever is a rigid beam/bar that rotates at a fixed point called the fulcrum/pivot. Other points are load and
effort.
The load is the object you are trying to move.
The effort is the force applied to move the load.
The fulcrum or pivot is the point where the lever is pivoted.
Uses of levers
To move large loads using little effort.
To increase movement.
Classes of Levers
There are three classes of a lever. The class of a lever depends on the relative position of the load, effort
and pivot.
First Class Levers
In class 1 lever the pivot is in between the effort and the load like seesaw, pair of pliers, crowbar etc
This is being able to move heavy loads using little effort / the rate at which a mechanism makes work
easier / the ratio between the effort and the load? Moving large output load with small effort. Load and
effort are forces and are measured in Newtons (N)
This is calculated by dividing Load with Effort.
Load
Mechanical Advantage = Effort
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DESIGN AND TECHNOLOGY NOTES
Pivot
Load
Mechanical Advantage = Effort
1200N
=300N
= 4N
Velocity Ratio
Is the ratio of the distance moved by the effort to the distance moved by the load.
80cm
Effort
Load
120kg
20cm
Load
Effort Distance
Velocity Ratio = Load Distance
80cm
=20 cm
= 4
1 Answer = 4:1
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DESIGN AND TECHNOLOGY NOTES
Linkages
Is a mechanism made by joining together a number of levers.
An assembly of levers designed together to transmit motion and force.
Linkage consists of a system of rods or other rigid materials connected by joints or pivots and these allows
forces and motions to be transmitted where they are needed.
Uses of Linkages
Used to change direction of motion.
Change type of motion.
Change the size of a force.
Make things move in the same direction.
Make things move in the same time.
Make objects move parallel to each other
Types of Linkages
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DESIGN AND TECHNOLOGY NOTES
Crank Mechanism
Crank and slider is a type of mechanism which is used to change rotary motion into reciprocating motion
or reciprocating to rotary motion. This mechanism consists of a:
Slider: It moves backwards and forwards sliding between the two guides as the crank rotates.
Connecting Rod: It connects the slider and the crank.
Crank: Is used to apply rotary motion and torque (turning force) to a shaft.
Guide: Hold slider in position when moving backwards and forward.
Slider
Crank Reciprocating
Motion
Connecting rod Guide
Crank: it has two corners at 90° in opposite directions which is usually referred to as a crank
handle.
Crankshaft: When a number of cranks are made or incorporated into a shaft. It is used to make
things move up and down e.g. car engines.
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DESIGN AND TECHNOLOGY NOTES
Rotary movement
A cam is a special shaped piece of metal (or other suitable material) which is fixed to an axle or shaft.
Types of Cams
A follower is something designed to rest on top of the cam and move up and down following the shape or
profile of cam as it rotates. The follower can only do three things: Rise (move up) Fall (move down) or
Dwell (remain stationary). The follower's pattern of movement depends on the profile or outside edge of
the cam that it follows.
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DESIGN AND TECHNOLOGY NOTES
Types of Followers
Pulley Systems
A pulley system is a mechanism which transmits rotary motion and force from the driver shaft to the
driven shaft. It consists of pulley wheels on each shaft, connected by a belt (drive belt).
Pulley is a simple wheel with a groove in its rim.
Advantages of pulley are they are quiet in operation, no lubrication is needed. The belt however can
slip.
If the pulley wheels are different sizes, the smaller one will spin faster than the larger one. The difference
in speed is called the velocity ratio. This is calculated using the formula:
Velocity ratio = diameter of the driven pulley ÷ diameter of the driver pulley
120mm
Velocity Ratio = 40mm
3
= 1
= 3:1
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DESIGN AND TECHNOLOGY NOTES
Uses of Pulleys
Used to change speed.
Change direction of rotation/turning force (torque).
To reverse the direction of rotation using a pulley system, the belt must be crossed.
Gears
A gear is wheel with specially shaped teeth along its rim so that it can mesh or interlock easily with
another gear. A number of gears connected together are called a gear train. Gear train has two types
of gears: Driver gear is a gear which is being rotated or being turned by means of a crank handle or a
motor and driven gear is a gear which is being rotated or turned by the gear.
SIMPLE GEAR TRAIN: When two to three gears are meshed together.
Where there are two gears of different sizes, the smaller gear will rotate faster than the larger gear. The
difference between these two speeds is called the velocity ratio, or the gear ratio, and can be calculated
using the number of teeth. The formula is:
Gear ratio = number or teeth on driven gear ÷ number of teeth on the driver gear
Gear ratio = 60 teeth ÷ 15 teeth
=4:1
When two gears are meshed together they turn in opposite directions to change their direction of rotation
or make them rotate in the same direction a small gear called the Idler gear is put in between them. The
idler gear does not affect the speed of driver gear and driven gear.
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DESIGN AND TECHNOLOGY NOTES
Compound Gear: This is when many or more than three gears are meshed together.
Uses of gears
To transfer rotary motion from one shaft to the other.
To change speed.
To change direction of movement
To change one form of motion to the other.
To transmit motion at 90°.
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DESIGN AND TECHNOLOGY NOTES
Is a mechanism which uses chain to transmit rotary motion from the driver shaft to the driven shaft to
linear motion?
Chain and sprocket system cannot slip but is relatively high in cost. Need lubrication and noisy in
operation.
Sprocket Chain
Recycling metals
Produce a working model using metal
PROJECTS (MECHAMINSMS)
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DESIGN AND TECHNOLOGY NOTES
STRUCTURES
A structure is an object which will support a load or resist a force. Simply, a structure can be referred to as
a supporting framework. A structure must be able to support its own weight and whatever load it is designed
for. A load is usually in the form of an object, a person or a force. The structures should be able to perform
the task it has been designed for without collapsing or toppling over.
Structures are all around us, houses, bicycles, bridges, aircraft, chairs, e.t.c.
USES OF STRUCTURES
CLASSIFICATION OF STRUCTURES
2) Natural structures: These are structures which were brought about by nature.
Examples: leaves, spider web, trees, snail shell, honey comb, mountains etc.
TYPES OF STRUCTURES.
1) Frame structures
2) Shell structures
Frame structures
They are made of strips of material put together to form frame work. A frame supports external
loads.
Examples: bridges, chairs, ladder, cranes, skeletons, window. The truss below is a good also a frame
structure.
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DESIGN AND TECHNOLOGY NOTES
Shell structures
These structures support the weight by containing it. It is the exterior covering that houses an internal
load.
Examples: cans, chairs, house, aero planes, eggs, cups, honeycombs etc.
Mass structures
They are solid structures such as dams, mountains, lakes and seas. These resist forces that occur
because of their own heavy weights.
Examples: dams, hills, mountains, soil, oceans, seas, roads, stadium etc.
FORCES
A force is the power of moving something. For instance, pull and push action. Also a force is
anything that changes the speed, direction and movement of an object. When you pull a door to
open it, the pull is a force. When you stand on an empty cardboard box, the force you exert bends
or flattens the box.
FORMS OF FORCES
o Static force.
A stationary force applied to a structure. E.g. a person sitting still on a chair is a static force.
o Dynamic force
A moving or changing force applied to
TYPES OF FORCES
There are different ways of applying force to an object.
a) compression,
b) tension,
c) torsion,
d) bending and
e) shear.
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DESIGN AND TECHNOLOGY NOTES
o Compression
A force that tries to press or squash an object is referred to as a compressive force. The chair’s legs
are squashed, or in compression.
o Tension
A force that tries to pull or stretch an object is referred to as a tensile force. The ropes of the swing
are pulled, or in tension.
o Bending
A force that tries to bend an object is referred to as a bending force. The bookshelf is bending in
the middle due to the heavy weight of the books. The load acting on the shelf is a bending force.
o Shear
A force that tries to cut across an object is referred to as a shear force. The screws are undergoing a
shearing action or are under a shear force.
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DESIGN AND TECHNOLOGY NOTES
o Torsion
A force that tries to twist an object is referred to as a torsion force.
STRUCTURAL FAILURE Sometimes a structure is not able to perform the task it has been designed
for. When a structure collapse or topples over it, the effect is known as structural failure.
Poor design, Weak materials, Fatigue, Excessive loads, or Poor construction methods
Examples: Gates, roof trusses, bridges, beams, pylons, furniture, cranes, bicycle, doors etc.
TRIANGULATION TECHNIQUES
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DESIGN AND TECHNOLOGY NOTES
ELECTRICITY
Electricity is the study of the flow of electrical energy in an electric circuit.
a) Electric circuit
A circuit is a path that electric current follows when it moves through the components.
When a circuit is complete and the electric current flows, the circuit is referred to as a closed circuit. If the
circuit is broken and current does not flow it is said to be an open circuit.
Types of circuits
Series circuit: circuit in which current flows along one path.
Parallel circuit: circuit in which current flows along more than one path.
SERIES PARALLEL
Circuit diagram is when using symbols of electronic components to show how they are connected in a
circuit. Circuit diagrams show the connections as clearly as possible with all wires drawn neatly as straight
lines. They are useful when testing a circuit and for understanding how it works.
Tips when drawing circuit diagram
Make sure you use the correct symbol for each component.
Draw connecting wires as straight lines.
Put a ‘blob’ (o) at each junction between wires.
Label components such as resistors and capacitors with their values.
The positive (+) supply should be at the top and the negative (-) supply at the bottom.
Arrange the diagram so that signals flow from left to right: inputs and controls should be on the
left, outputs on the right.
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DESIGN AND TECHNOLOGY NOTES
b) Electric current
Current is the rate at which electricity flows around in an electrical circuit. Current can also be defined as
the flow of electricity in a circuit.
Current symbol is (I) and is measured in amps (A) using an instrument called Ammeter, connected in
series.
Types of current
Direct current: current flow in one direction only e.g. in a battery.
Alternating current: current flows to and fro (forward and backward) e.g. in an alternator.
c) Voltage
Voltage is the pressure that causes electricity to flow in an electric circuit. Also is the force that drives
electricity through a circuit.
Voltage is measured in volts (V) using instrument called voltmeter, connected in parallel. Consumption of
current e.g. in a bulb is measured in watts (W).
d) Resistance
Resistance is the ability to oppose the flow of an electric current in a circuit or is the property of a component
which restricts the flow of electric current. . Resistance symbol is (R). The amount of resistance is measured
in ohms (Ω). Resistance reduces the amount of electric current that flows through components in a circuit.
The resistance of an object depends on its shape and the material from which it is made. Material can be
divided into three groups which are Conductors, Semiconductors and insulators.
OHMS LAW
Conductor
Conductors are material or substances which have less or low resistance to the flow of electric current like
metals (copper, aluminium, brass, silver) and carbon. Metals are used to make connecting wires, switch
contacts and lamp filaments. Resistors are made from carbon.
Semi conductors
Semi conductors are materials which have moderate resistance like germanium and silicon. Semi
conductors are used to make diodes, LEDs, transistors and integrated circuit (chips).
Insulators
Insulators are material that does not allow electric current to pass through or have high resistance like dry
wood, plastic, paper, glass and rubber.
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DESIGN AND TECHNOLOGY NOTES
Connecting wire is used to conduct electricity from the source e.g. cell to where it is consumed
e.g. a bulb. Single core or stranded wire as well as thin metal plate are usually used for making
conductors. They are usually insulated with polythene or PVC plastic to prevent shock. The wires
are insulated separately and altogether to form a cord.
Switch is a component that is used to control electricity. It is used for making (switch ON) and
breaking (switch OFF) an electric circuit.
Selecting a switch
Three important features to consider when selecting a switch are contacts (e.g. single pole, double
throw), ratings (maximum voltage and current) and method of operation (toggle, slide, key).
Switch contacts
Several terms are used to describe switch contacts:
Pole – number of switch contact sets.
Throw – number of conducting positions, single or double.
Open – off position, contacts not conducting.
Closed – on position, contacts conducting.
Momentary – switch returns to its normal position when released.
Types of switches are toggle switch, push button switch, rocker switch, membrane switch and slide
switch.
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DESIGN AND TECHNOLOGY NOTES
Bulb is a device which converts electrical energy to light. The filament of an electric bulb is made
of a metal with high electrical resistance and becomes red hot as the current flows through it then
gives out light energy and heat energy.
Other devices
Component Circuit symbol Function
62
DESIGN AND TECHNOLOGY NOTES
ELECTRONICS
Electronics is the study of the controlling of the flow of electron around the circuit using various
electronic and electrical components.
The study of the use of electronic/ electrical components in controlling the flow of electrons in a
circuit.
The study of management and control of electrons using semi conductors.
Electronic components
These include diodes, resistors, capacitors and transistors.
a) Diodes
Diodes are semi-conductors that allow current to flow in only one direction, from anode (+ ve) to cathode
(- ve). The arrow of the circuit symbol shows the direction in which the current can flow. The lead nearest
to the band is called the cathode and the one on the other end is the anode.
It is only when the anode is connected to the positive (+ ve) and the cathode connected to the negative (-
ve) of power supply like battery, will the current flow.
LEDs must be connected the correct way round. The cathode is the short lead and anode is the long lead.
For safety, never connect an LED directly to a battery or power supply. LEDs must have a resistor in series
to limit the current to a safe value.
LEDs are available in red, orange, amber, yellow, green, blue and white. The colour of an LED is
determined by the semiconductor material, not by the colouring of the ‘package’ (the plastic body).
LED is mainly as visual indicators lamps in radio receiver, cassette player, video recorder and television.
b) Resistors
Resistors are semi-conductors restrict the flow of electric current in a circuit. Also opposes current flow in
a circuit or reduce current to a desired value in a circuit.
Types of resistors include fixed resistor, variable resistor, Light Dependent Resistor, Thermistor etc.
i) Fixed Resistor
Fixed resistor is a type of resistor which has a fixed value of resistance which once set does not change.
The value of a fixed resistor is measured in ohms (Ω). 1KΩ = 1000 Ω, 1MΩ = 1 000 000Ω. Fixed resistors
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DESIGN AND TECHNOLOGY NOTES
are colour coded and their value is calculated using colour band shown in the table. The bands are read
from left to right where bands are closer to one another and give resistance value in ohms (Ω).
The resistor above has red (2), violet (7), yellow (4 zeros) and silver (± 10% tolerance). So its value
is 2 7000 Ω = 270 KΩ.
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DESIGN AND TECHNOLOGY NOTES
iv) Thermistor
A thermistor is an input transducer (sensor) which converts temperature (heat) to resistance. Its resistance
depends on temperature. Thermistor has a negative temperature coefficient (NTC) which means their
resistance decreases as their temperature increases.
c) Capacitor
Capacitor is a semi-conductor which store electric charge. They are used with resistors in timing circuits
because it takes time for a capacitor to fill with charge. Capacitance is a measure of a capacitor’s ability to
store charge.
Polarized capacitor
They have a definite positive (+ve) and negative (-ve) terminal which must be correctly connected or
otherwise it blow up.
Non-polarized capacitor
They do not have either positive or negative terminal and they can connected either way round in a circuit.
d) Transistor
Transistor is a semi-conductor which control current flow in a circuit by acting as an electric switch or
amplifying electrical signal. The amount of current amplification is called the current gain.
There are two types of transistors, NPN and PNP. The letters refer to the layers of semiconductor material
used to make the transistor.
Transistors have three leads labelled base (B), collector (C) and emitter (E). These terms refer to
the internal operation of a transistor.
Transistor s has two paths for current to flow.
With NPN transistor, the collector and the base must go to the positive of the power supply e.g.
battery and the emitter to the negative of the power supply.
Base current enters by the base and the collector current enters by the collector and both leaves
with the emitter.
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DESIGN AND TECHNOLOGY NOTES
PNP transistor connection, the collector and the base must go to the negative of the power supply
and the emitter to the positive of the power supply.
The emitter current enters by the emitter and base current leaves by the base and the collector leaves
current by the collector.
Safety on transistor
Base, emitter and collector leads must be connected correctly in a circuit to avoid damage to the
transistor.
Transistor base should always be protected with a resistor.
Working with the electric power source can be extremely dangerous. Be aware of the basic safety
requirements and rules.
Protective clothing must be worn at all times, especially overalls, rubber gloves and rubber soled
to prevent electric shock.
Never try to repair electrical products in the workshop or home.
Do not touch water while you are working with electrical equipment.
Avoid ordinary wire connections, particularly in things like extension cords. Use proper connecting
plugs.
Do not lay cords under carpets or other floor coverings.
Damaged electrical wire should not be patched with insulation tape.
Remember not to remove a person who has been shocked by electricity by bare hands. Always use
a dry stick or other object that does not conduct electricity.
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DESIGN AND TECHNOLOGY NOTES
Brown Live (L) Carries current from the mains to the appliances
Earth
Live
Neutral
FUSES
It is used for breaking a circuit when there is excess current. The purpose of a fuse is to protect the circuit
in the appliance against overload or short-circuit (the current exceeds its limits). The fuse wire (fuse
element) made of suitable material will melt and break the circuit in case of overloading or short-circuit
before enough heat can build up to damage the appliance or cause fire.
ELECTRONIC DEVICES
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DESIGN AND TECHNOLOGY NOTES
DESIGN PROCESS
Design process refers to a designer's sequence of activities which involves identifying and clarifying a
problem, making a thoughtful solution and then creating and testing your solution.
Steps followed by designers when making or manufacturing something to solve an identified problem.
A portfolio is the booklet used to record design process stages on a plain paper through graphics and written
text.
Exploration of Working
Specifications Development
Ideas Drawing
Production Testing
Realisation
Plan Evaluation
THEME ANALYSIS
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DESIGN AND TECHNOLOGY NOTES
SITUATION
Situation is explanation of what is happening in a given area. The situation should always have a concern
(worry).
Derive a situation from the theme analysis (an area of interest).
Situation should be related to one area of interest.
Problem should not be written in the situation.
E.g. “Our library teacher always keeps her magazines on top of the table which is very large and takes
a lot of space”
PROBLEM
Problem is the result or disadvantage of what is happening in a given area.
Derive a clear statement of the problem from the situation.
They should be one problem written.
There is no artefact to … should not be written as a problem.
E.g. “There isn’t enough space for storing other items in the Library”.
DESIGN BRIEF
Short statement of intent or what should be done to solve the identified problem.
Provide a relevant and concise statement of intent from the problem.
It should be brief not long statement.
You should never state or name what you want to make e.g. should not say Design and Make a
magazine rack, rather words like device, something, artefact, product, unit etc are normally
used.
E.g. Design and Make a device that can be used by our Library teacher for keeping magazines.
SPECIFICATIONS
Specification is how want you want your finished product look like. Is a detailed instruction about how
something should be designed or made? It consists of qualities, characteristics, parameters and limits that
your artefact must have. These include: Function, Safety, Users, Size, Range of Users, Properties of
materials, Construction methods and Intended Finish. All these elements must be accompanied by reasons
why you want your artefact to be like that (justification).
a) FUNCTION
Is the job which the artefact will have to do? It addresses the HOW part (how is the artefact going to
work).
E.g. “It will be used for keeping magazines in the library in such a way that they do not occupy a large
space in the library”.
b) SAFETY
It states what is going to be done to the artefact to make it safe (free from hurt and danger) to the user.
Consider stability, rigidity and strength of joints or material as safety.
E.g. “Material to be used should not be brittle so that when it falls or drop down accidentally from the
table it will not injure the user”.
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DESIGN AND TECHNOLOGY NOTES
c) CONSTRUCTION METHODS
It states properties of construction methods that will be used for making the artefact. NB: Should not
be names of joints. Permanent and temporary joints it is pre-conceived rather describe the joints.
Discuss the joints looking at how and where it will be used
E.g. “Strong methods of construction should be used so that it cannot collapse easily due to magazine
load”.
d) MATERIAL
This states the properties of materials that will be most likely to be used for making the artefact. NB:
Should not be name of material. Consider the function, where and how it will be used.
E.g “Material to be used should be easy to work with so that less time will be taken when making the
artefact”.
e) FINISH
It states properties of finishes that will be most likely to be applied for making the artefact. It should
relate to the function. Non toxic is only avoided for human consumption.
E.g. “Finish should be easy to clean so that less time is taken to clean dust on the artefact”.
N.B: Waterproof should only be stated in one element of specification.
f) COST
This is the range of prices at which the artefact can be produced. It needs research and calculation.
Existing ideas may be used to help in costing. The range should not be very wide e.g. P10-P100 or be
too small e.g. P5-P6. Cost must be estimated looking at material to be used, time to be taken and labour
to needed.
E.g. “The cost should range between P20-P40 because material to be used will be cheap looking at the
function of the product”
g) RANGE OF USERS
This gives the age of people who are going to use the artefact that is to be made. Range is given when
it is made for a group like children, teenagers, youth, adults or the aged.
E.g. “It will be used by people between the age of thirteen and eighteen because most students who
normally read magazines at the library fall in this range”.
h) SIZE
This states the size of the artefact in terms of weight, length, width, and height or capacity. Consider
function, where it is used and how it will be used. It should not be dimensions.
E.g. “It should hold ten magazines to occupy less space in the table measuring Length 900mm and
Width 600mm where the artefact will be kept”.
EXPLORATION OF IDEAS
Generate a variety of possible solutions to a given problem. N.B: Should not be a development of one
main idea. Should be the one which address the situation
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i. EXISTING IDEAS
These are ideas produced or used by other people to solve a similar problem. These are in form of
paste ups (Pictures obtained from magazines, newspapers, textbooks etc).
Identify One existing idea to the problem.
Analyse the existing ideas by function written in present tense, material and construction
methods.
N.B: State in this stage if you will be making working model looking at the size of the product.
Material should be scaled down correctly. Ergonomics is considered to determine size of the
product.
iii) Make informed decision about shape and form for the final idea
Sketch alternative shapes and justify the chosen shape
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PRODUCTION PLAN
Is the path you should follow in making the product.
Produce a detailed and sequential production plan of the developed solution with no illustrations.
i) Compile a detailed and realistic material list with final sizes not cutting size. Amount of finishes
like paint is not included but size for fixing like screws and electronics components value should
be shown. Readymade material like caster wheels can be used.
ii) Produce a sequential plan of action for making the product by each part until assembling and
finishing. Sheet material should not be countersunk because it weakens their strength rather use round
head screw.
State steps to be followed.
Outline process to be followed.
List the tools to be used for making the product.
Estimate the time required for doing each task e.g. applying glue not allowing it to set and should
be realistic.
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REALISATION
In this stage one has to make the finished product to solve the problem identified. Single material
product are occur because they avoid misuse of materials.
EVALUATION
This is the last stage of Design Process.
i. At this stage one looks at the artefact he/she has made, test it in order to assess whether
they meet the brief and specifications. To do this entire artefact must be tested by giving it
to the targeted group to use it and see how it behaves and record their comments.
Therefore there must be some evidence of testing e.g. tell how you did the testing and your
observations or other peoples observations during the testing. Testing should be done with
reference to design brief and state why if your product works or fail to work.
There must also be reference to the elements of the specifications. Justify why you say it meets
the brief. Indicate which elements of specification the artefact does not meet and give reasons
why.
ii. Analyse the product highlighting its strength and weaknesses e.g. the good and bad things
about your product.
iii. Acknowledge modifications made and suggest future improvements.
Modifications are changes you made to your product during making and reasons for making
them. Acknowledge the modifications you made not the person who helped you. Identify if
you did not do modifications and why. Material s changed should be stated also.
Future improvements are changes you can make to your product if you can be given second
chance to make it again and reasons. These can be sketched where possible. State improvement
made to your product and why. It should be the one stated on the folio.
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PRESENTATION
Present all components of the portfolio in a clear, attractive and logical way.
Portfolio may be typed if funds permit. It should banded, out cover having candidate name,
candidate number, centre name, centre number and project title, page numbered correctly and
table of contents. Presentation techniques include: tables, rendering, charts, orthographic,
exploded view, paste ups, isometric projection, oblique projection, perspective, tree diagram.
Use of stencil takes much time.
Draw design ideas using a variety of graphical techniques.
Communicate ideas and information clearly in writing.
Enhance their drawing using a variety of presentation techniques.
Arrange sequentially all the components of the portfolio.
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MARKETING
Marketing refers to activities involved in getting goods and services from the producer to the consumer
or the actions, which ensures the better selling of the product which meets the need, want and demand of
the buyers. Marketing is important in building customer relationships as well as creating product awareness.
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Forms of packaging include cartons, boxes, cases, wrappings, bags, bottles, cans, crates, tubes.
Packaging helps in identifying products, providing valuable information or instructions on the products,
and promoting them. It is also one form of advertising, especially when the package bears the name of the
company. It can be used as branding to promote a particular product.
Direct costs: these include the material and labour costs. Direct material costs are those costs involved in
making the product to be sold. For example: sand, cement and water in cement building bricks. The direct
labour costs refer to the costs incurred directly on the workers such as salaries, bonuses, and allowances
they are paid.
Indirect costs: also known as overheads, are costs other than directs costs such costs of the telephone,
advertising, cleaning equipment, electricity, and insurance.
To determine the cost price (the price the buyer paid for a product or service) one should add the cost price
of the material, labour and indirect cost.
In order to arrive at the final selling price (the price that the product or service is sold for) of a product, a
certain percentage (e.g. 30%) is then added to the total costs so as to make a profit (when a product or
service is sold for more than what the seller paid for). It is calculated by subtracting the cost price from
selling price and the result should be positive to be a profit.
The loss (means that a product is sold or a service provided for less than what the seller paid for.
MARKET MIX
(4PS)
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METHODS OF JOINING
Wood joints are used for two main purposes. They are used to build boxes of various shapes and sizes
and frames. A box may be used for storing jewelry, toys or clothes. Frames are used for making things
like stools, chairs and ladders. It is important to try to cut joints as accurately as possible or the strength
of the joint will considerably reduced.
BOX JOINTS
Butt Joint
The butt joint is the simplest of all joints.
It is rather weak unless strengthened by
using glue, nails or corner blocks. Butt
joints can be used on corners or as
partitions.
Mitre Joint
This joint is used on corners. It is useful
because it hides the end grain and also
provides a larger gluing area. Like the butt
joint it is weak unless the joint is
strengthened. This is often done by cutting
slots and gluing veneers in between.
Mitres must be cut at 45O we use a mitre
box for this purpose.
Rebate Joint
This corner joint is stronger and more rigid than a butt
joint, but some end grain shows. You will need a saw,
chisel and mallet to cut this joint by hand
Dowel Joint
This corner joint is essentially a butt joint
which is strengthened by wooden pegs
called dowels which are pushed into both
pieces of wood as they are glued. Dowel
joints can also be used to make partitions.
If the dowel holes are 'blind' (they do not
go all the way through) the dowels are
completely hidden
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Dovetail Joint
This is a very strong joint but is also a
very difficult joint to cut. It has very good
mechanical strength which is increased if
it is glued.
Housing joint
Is stronger than as simple butt joint. It is usually used for
shelves or partitions but it is difficult to cut accurately. It is
usually glued but can also be nailed.
Stopped Housing
Is more difficult to cut but gives a neater
finish. It is normally just glued into place.
FRAME JOINTS
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Corner Mitre
Tee-Halving Joint
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This joint is simple and strong. Woodworkers have used it for many years. Normally you use it to join
two pieces of wood at 90-degrees. You insert one end of a piece into a hole in the other piece.
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KNOCK-DOWN JOINTS
There are many different types of knock down fittings. They are usually fixed with screws to the two
pieces being joined and are pulled tightly together by a locking screw.
Most knockdown fittings are used for temporary joints which hold pieces together without the use of glue.
They are usually used with self-assembly furniture.
Much furniture is sold in flat packs. This makes it easy to transport and store. The customer then has to
assemble it at home. Usually knock-down (KD) fittings are used. Most KD fittings consist of corner
blocks or bloc-joint fittings. Usually these are made from a plastic such as nylon.
Permanent joints are intended to stay put. They may make use of adhesives, nails, rivets, or one of the
heat processes of brazing, soldering or welding. Assembly jigs are often used to hold components in place
while they are being joined. For example, the parts of a steel roof frame can be put into the jig and then
welded together.
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Edging
When pieces of wood are joined along their edges, the joint may need to be supported in some way to
reinforce or make it look neater. Sometimes a strip of wood is glued or pinned over the joint, called
lipping. Sometimes - eg with floorboards or timber cladding - a thin strip projecting from one edge slots
into a slot in the other edge. This is called a tongue and groove joint.
Joining metal
As with wood, there are many ways of joining metal permanently. The method used will depend on the
function of the product, the strength needed and the quality of the product.
Soldering is a type of brazing which works at lower temperatures. Soft soldering is used to make
permanent joints between copper, brass, tinplate or light steelwork, and is the normal way of joining
electronic circuit components. Soft solder melts at about 200°C. The solder flows into the heated metal
along the joint, distributes itself by capillary action, and grips the two pieces together when it all cools.
Hard solder melts at 625°C, and is used for stronger joints.
Welding
Welding is different from soldering in that the two pieces of metal are themselves melted along the joints,
fusing together as they cool. In oxy-acetylene welding a very hot flame is used. In electric arc welding a
spark is used to heat the metal. In both processes a filler rod may used as well to get a really strong joint.
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DEFORMING
1. Deforming is a method of shaping changing the shape of a material by bending, press moulding, plastic
memory, hollowing and steam bending. Most materials are deformed by application of heat.
2. DEFORMING PROCESS
The common plastics deforming processes are: line bending, press moulding and plastic memory.
Deforming plastics
a) Line bending
Line bending or strip bending is used to form straight, small bends in thermoplastics sheet. Heat is applied
along the bend line in order to bend the material. This type of bending is used for sheets with thickness of
up to 6mm.
i) Mark the bend line on the plastic with a ii) Place the work piece over a strip heater with the
felt-tip pen. bend line above the heating element.
iii) As soon as the plastic softens along the bend line, remove it from the strip heater and bend it
using a bending jigs or former. N.B Wear leather gloves and allow it to cool while still holding it in
place.
If a large bend is needed, then the plastic will need to be heated in an oven.
Mark the area to be bent on the piece of acrylic using a felt-tip pen.
Heat the plastic in an oven or using a hot air gun until it softens.
Removing it from the oven and holding it against a former until it cools.
b) Press forming
This is the process of forming plastics using a male and female. The plastic sheet is heated to soften and
then held in-between the male and female mould. This method is used for making lids, covers, trays and
small dishes.
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i) Make an accurate former (mould) to the ii. Wear leather gloves and heat the plastic sheet in
required shape. the oven at about 160°C until it softens.
iii) Place the male former onto the plastic sheet and iv. Remove the plastic from the formers and cut it
apply pressure until the sheet has cooled. to size and finish the work piece.
c) Plastic memory
Thermoplastic has the ability to regain their original shape after being heated and formed and then reheated
again. This characteristic of thermoplastics is used to make imprints onto its surface. Imprinting is the
process whereby a pattern is stamped onto a heated surface. When the pattern is stamped onto the surface,
the plastic shapes itself around the pattern. When it cools, the plastic retains the shape of the pattern. If the
plastic is reheated, it regains its original form.
v. Cramp the softened acrylic in the bench vi. Remove the acrylic from the bench vice:
vice against the shape, letters or words cross and draw file to remove about a
by masking tape. millimeter from the surface of the sheet at the
imprinted side.
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DESIGN AND TECHNOLOGY NOTES
vii. Reheat the acrylic piece in the oven until the imprint rise to the acrylic original size before removing
some material off.
Deforming wood
The most common process used in deforming wood is called steam bending.
a) Steam bending
When timber is heated in a steam bath, it will bend without splitting. This process is suitable for making
furniture (chairs), coat hangers, coat hooks and decorative forms of jewellery.
i. Cut timber into laminations (strips of ii. Heat in a steam bath and this allows the
wood). steam to get to hall parts of the timber more
quickly.
iii. The laminations can be bonded with an iv. Cramp the lamination in a former and
adhesive during cramping if a thicker piece leave it to cool and dry out. After drying
is needed. the timber will keep its new bent shape.
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Deforming metals
Aluminum, copper and mild steel can be deformed. Thin sheets, wires and rods can be deformed when cold
while thicker pieces can be deformed when the materials is hot. Metal can be deformed by bending and
hollowing.
i. Measuring and marking out bending line using steel rule, engineer square and scriber.
Scriber
Steel rule
Engineer square
Workpiece
Bending line
ii. Holding and bending using engineer vice, folding bar and rubber mallet.
Rubber mallet Folding bar
Engineer vice
b) Hollowing
Hollowing is a process used to make shallow dishes/ shapes.
i. After annealing (softening the metal by heat), clean the work piece.
ii. Draw concentric rings in pencil round the inside of the dish.
iii. Use small face of a bossing mallet and a leather sandbag. Work round the outside line and then
each line in turn, working towards the centre or place the work piece on a hollowed wooden block
and it with a blocking hammer.
iv. After each round of hollowing, use a large face of the mallet to true up the shape by removing
wrinkles on the edges.
v. The final stage is to planish the bowl in order to further smooth the surface and true up the shape
as well as work-harden it.
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Press moulding Acrylic and polystyrene Oven, male and female mould
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Outside calipers
Used to measure the outside diameters of
rods and cylinders.
Inside calipers
It is used to measure internal diameter of a
pipe and tube.
Measuring tape
It is used for measuring lengths between 0-2
metres.
Pencil
It is used for marking out lines on wood.
Felt-tip pen
It is used for marking out lines on plastic.
Scriber
It is used for marking out lines on metals.
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Marking gauge
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a) Hand saws
Name and illustration Description and Uses
Rip saw cuts very aggressively, but will produce a very
Rip saw ragged cut if used across the grain. The lengths are from
600 to 700mm.
b) Back saws
Name and illustration Description and Uses
Tenon saw A large saw (300-350mm) with course teeth used for
rougher joinery work like cutting tenon cheeks.
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Coping saw The frame is made from sprung steel. The wood or
plastic handle is used to tighten the blade. The saw
cuts on the pull stroke.
Bow saw
The blade is tightened by twisting the cord. The
handles turn to change the direction of the blade.
d) Frame saws
Name and illustration Description and Uses
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Piercing saw It has fine blades intended for cutting metal. It is used
by jewelers in model making or any work that requires
details.
Back
Back stiffens the blade to provide sufficient
weight to cut. It also prevents the blade from
wobbling or bending when cutting.
Teeth used for cutting.
Teeth
Wing nut
Frame is used to hold the blade.
Frame
The handle used for holding the saw when
Handle
cutting and for adjusting the blade of the saw.
Ferrule it prevent the handle from splitting.
Blade Ferrule
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Teeth in a blade often break and this is caused by sawing against a corner and material not properly
fixed in the holding device.
Smoothing plane
Give a smooth surface after using the jack plane.
Cleaning all previous tool and pencil marks.
Planning end grains.
Its short sole makes it difficult to produce a flat surface.
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a) The mouth: an opening in the bottom of the plane down through which the blade extends, and up
through which wood shavings pass.
b) The blade: is a plate of steel with a sharpened edge which cuts the wood. The blade cuts into the wood
when the plane is pressed on the material and moved along the surface.
c) The lever cap: holds the blade down firmly to the body of the plane.
d) The depth or fine adjustment knob: controls how far the blade extends through the mouth.
e) The knob: a handle on the front of the plane.
f) The cap iron: make the blade more rigid and to curl and break apart wood shavings as they pass
through the mouth.
g) The lateral adjustment lever: is used to adjust the iron by skewing it so that the depth of cut is uniform
across the mouth.
h) Handle: the part where you hold a plane on the back.
i) The frog: is a sliding iron wedge that holds the plane iron at the proper angle. It slides to adjust the gap
between the cutting edge and the front of the mouth.
j) The sole: made from cast iron and does not wear off easily. The sole forms the base of the plane and
its length determines which type of plane it is. The sole helps to produce accurate and flat surfaces.
k) Toe: the front part of the sole.
l) Heel: the hind part of the sole.
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Files are multi-toothed tools used to cut, shape and smoothen materials such as metals and plastics. Filing
means to make the edge of material flat using a rough tool on its surfaces which comes in different
grade/cuts called a file.
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DESIGN AND TECHNOLOGY NOTES
File cut
This describes the pattern in which the teeth are arranged on the blade of the file.
Single-cut file: A file has a single series of teeth cut across its face and follow to one direction. They are
used for soft material and for getting a smooth finish/surface.
Double-cut file: When a file has two sets of teeth cut across its face. They are general purpose file. They
are good for medium and hard metals and plastics.
a) Face: used for filing the material. Made of hardened and tempered high carbon steel.
b) Tang: the part which is fitted into the ferrule (connects the face and the handle).
c) Ferrule: Prevents the handle from splitting if a wooden handle is used. Made from steel or brass.
d) Handle: Used for handling the file. Made of ash, beech or plastics.
e) Tip: the last part of a file and has no teeth.
f) Shoulder or heel: the part which supports the tang and has no teeth.
g) Blade: the cutting part of the file. It is composed of the face and teeth.
h) Teeth: sharp pointed parts arranged across the file face and they are used to cut the material.
3) GRADE OF A FILE
A file grade refers to the degree of coarseness of the file. File grades include:
Bastard (coarse): Rough filing to remove the most material in the shortest time.
Second-cut: To bring the work close to the final or finished size.
Smooth: To remove small amount of material to give a smooth and good finish.
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Drilling is the process that produces holes by rotating a drill in a powered device in metal and plastic.
Boring is the process of making a hole in wood with a rotating cutting bit.
DRILLING BITS
NAME ILLUSTRATION USES
Twist drill bit Used for drilling holes in wood, metals and
plastics. Sizes range 1-14mm.
Drill counter sunk in a hole already drilled
Counter sunk bit so that a countersunk headed screw or rivet
will flush with the surface of the material.
Tang
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DESIGN AND TECHNOLOGY NOTES
Point
a) Body: it provides clearance of the hole.
b) Spur: it cuts the edges of the blade.
c) Cutters: it cuts the material.
d) Screw point: it guides the bit when boring.
3) DRLLING MACHINES
Name and Illustration Uses
Electric hand drill
Breast drill
Drive drill bits up to a maximum of 13 mm
diameter. Chest is usually used to provide
extra pressure.
4) TYPES OF HOLES
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Chisels are used for removing small amounts of wood or metal waste by chipping. Chisel for wood are
called wood chisel while for metal are called cold chisel.
Wood chisels
Name and Illustration Uses
Cut and clean acute corners or corners less than
Bevel-edge chisel 90°.
Used for light work since the blade is not strong.
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Cross-cut chisel
Used for cutting keyways, grooves and removing
rivets heads.
Round nose
Used for cutting round grooves and cleaning
rounded corners.
a) Blade: the long metal part made of high carbon steel which is sharpened at the edge for cutting.
b) Tang: the part fitted into the ferrule (connects the face and the handle).
c) Ferrule: it prevents the handle from splitting if a wooden handle is used.
d) Handle: used for handling the chisel.
e) Cutting edge: the last part of the blade that cuts on the material.
f) Shoulder: holds the chisel tang which connects into the handle.
g) Leather washer: found in mortise chisel between the shoulder boss and the ferrule. It acts as a shock
absorber when a mallet is used.
Body
Cold chisel
Cutting edge
Head
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Chopping Paring
Chopping is when you drive chisel using Paring is the process of cutting off the surface
blows from a mallet. or edge of the wood using hand pressure.
The chisel is used vertical across the line of
the grain.
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Shearing involves cutting thin sheet metals and soft plastics by the use of tin snips.
Cutting edge
Handles
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Pliers
It is used to hold small and light work.
Hand vice
It is used for holding small sheet materials
while shaping, filing or drilling on a machine
drill.
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Bench hook
Hold wood or plastic while sawing.
Usually held in a vice or bench well.
Machine vice
It is used for holding round, flat or square
materials while drilling on a drilling machine.
Sash cramp
Hold pieces of wood and plastics together
while gluing.
It also holds metal frames during welding.
Bench hold-fast
It is used to hold materials onto the bench
top while carving, sawing and drilling. (A
scrap piece of wood should be used to
protect the work piece).
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Screw driver
Flat screw driver used for driving flat slot head
screws.
Philips screw driver used for driving Philips
head screws.
Pozidriv screw driver is used for driving
Pozidriv head screws.
Nail punch
To drive headless nails and panel pins below
the wood surface.
Cross-pein hammer
It is used for hitting panel pins and thin nails
into wood.
Ball-pein hammer
It is used for general purpose metalwork
(riveting, bending, dot/ centre punching).
Claw hammer
It is used for hitting nails heads and removing
unwanted nails.
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Carpenter’s mallet
Bossing mallet
It is used for hollowing sheet metal.
Pin hammer
It is lightweight cross-pein hammer used for
driving small tacks, panel pins and thin nails.
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SCREEN PRINTING
This a method in which an image can be printed or be reproduced many times on a paper, textile
and many other materials by squeezing an ink through a stencil, which is attached to a fine mesh
stretched over a rigid frame.
The Screen
This simply consists of a wooden frame with a fine mesh material attached to it.
The Frame
This can be made of wood or metal. This can be found in different sizes such as 50x50cm,
75x75cm etc.
BLADE
This is the tool which is used to draw ink across the screen, hence squeezing it through the mesh.
The squeeze consists of a blade which could be made of rubber or plastic and may vary in
sharpness and flexibility e.g
The blade is fixed to a handle which can be made of wood or metal [aluminium] an can be
removed and be replaced when worn out.
The Stencil
This is a substance or something which carries the image to be printed.
There are different types of stencils which are made from different materials such as
Paper Stencil. This is a stencil in which the design or the image to be printed is cut out on a
piece of paper. It is the easiest stencil to make, but cannot last longer.
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Hand –Cut Film Stencil-This is a stencil which consists of a clear plastic base, which is coated
with a thin layer of gelatin, which is peeled off after the stencil has been stack to the mesh.
It is more reliable and lasts longer than paper stencil.
*There are two types of hand –cut films stencils which are water-soluble film and lacquer-
soluble films. The difference between them is the solvents that dissolve their gelatin layers.
Pva Stencil –This is a stencil which is made using PVA. You simply apply PVA glue on areas
not to be printed in your design after tracing your design on the mesh or screen fabric.
Inks
There are different types of inks which are used for printing on different materials.
The ink should dry rapidly, however should not dry too rapidly as it will block the screen.
-It must also be thick enough not to run through the screen. There are three types of inks that are
available for screen printing which are;
Water-based inks, oil-based ink and plastisol ink.
Water-based inks; can be cleaned easily with water and should not be used on a water-
soluble film stencil.
Oil-based inks; are the most commonly used inks in screen printing. They can be used
with any stencil and are cleaned with solvent such as mineral spirits.
Plastisol inks; are special synthetic inks which are used in heat-transfer printing. They do
not dry by themselves; they must be cured after printing by heating it at approximately
180˚ for a minute.
Inks for printing on fabric consists of a pigment bound in water soluble emulsion, plus a
substance that some might need addition of a catalyst, a binder or a tinter.
For printing on paper or card oil based inks may be used and the most commonly used is the
densely pigment ink with a matt or satin finish, they are opaque straight from the tin but can be
mixed with an extender base which makes them transparent.
-Some water soluble inks can also be used for printing on paper or card. These are usually in
powder form and have to be mixed with water and a binder which can be a gum Arabic or wall
paper paste.
There are also some multi-purpose inks which are used for a variety of techniques such as block-
printing batik or direct printing on fabric.
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DESIGN AND TECHNOLOGY NOTES
Stencil Preparation
-This consists of the cutting of the design made and fixing it on to the mesh. This depends on the
type of stencil being used.
-This is the process of covering areas around the stencil to stop ink from passing through the
screen after fixing the stencil to the screen.
Printing Process
-This consists of making the design to be printed, cutting out the design, registration of the
stencil on the screen, adhering the stencil to the screen, blocking out ,printing and cleaning
equipments.
These stages can be represented in the form of a flow or progress chart like this;
STAR
T
BLOCKING OUT
PRINTING
IS
THE
PRINT
OK
YES
NO
CLEAN THE EQUIPMENT
STOP
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DESIGN AND TECHNOLOGY NOTES
Curing-Is the processes of treating fabric printing for preservation. This usually done in fabric
printing by ironing the printed fabric to set the ink.
Storage of Equipment/Tools
All equipment used in screen printing must be stored properly and be handled with care
Store the equipment s in a safe dust -free place away from sharp objects which could
damage or tear the mesh.
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DESIGN AND TECHNOLOGY NOTES
GRAPHICS
Constructing lines- To construct a line segment connecting two points, you need to line up a
straightedge with two points and trace.
Bisecting line- “Bisector” is a line that divides the line into two different or equal parts.
Dividing of line- A line segment can be divided into 'n' equal parts, where 'n' is any natural
number.
Constructing a perpendicular line- A perpendicular is a straight line that makes an angle of 90° with
another line
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DESIGN AND TECHNOLOGY NOTES
Constructing & bisecting angles- an angle is the space (usually measured in degrees) between
two intersecting lines or surfaces at or close to the point where they meet.
Constructing quadrilaterals- A quadrilateral is a 2D shape with four sides. A list of five types of
quadrilaterals: square, rectangle, parallelogram, trapezium, rhombus
Constructing a circle and tangencies- A circle is a closed curved line around a central point. Every
point on the line is the same distance from the central point. This distance to the center is called the
radius. A tangent line is a a line that just touches a curve at a point, matching the curve's slope there
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DESIGN AND TECHNOLOGY NOTES
Constructing polygons- A polygon is a two-dimensional geometric figure that has a set number of
sides.
Regular Polygon
If all the sides and interior angles of the polygon are equal, then it is known as a regular polygon. The
examples of regular polygons are square, rhombus, equilateral triangle, etc.
Irregular Polygon
If all the sides and the interior angles of the polygon are of different measure, then it is known as an
irregular polygon. For example, a scalene triangle, a rectangle, a kite, etc.
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DESIGN AND TECHNOLOGY NOTES
Tone shading- refers to the lightness or darkness of an object. It is done by setting down various
strengths of shading to demonstrate where an object is affected by the light and shadows.
Rendering- In 3-D graphic design, rendering is the process of add shading, color to a 2-D or 3-D drawing
in order to create life-like images.
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DESIGN AND TECHNOLOGY NOTES
Perspective drawing is a technique to create the linear illusion of depth. As objects get further away
from the viewer they appear to decrease in size.
Oblique drawing - an oblique sketch has a more focus on the front side of an object or the face.
Isometric Sketch focuses on the edge of an object. It is drawn usually using the 45-degrees angle to
render the third dimensions.
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DESIGN AND TECHNOLOGY NOTES
Thank you.
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DESIGN AND TECHNOLOGY NOTES
The descriptions below provide a general indication of the skill acquisition expected of candidates
for the award of key grades A, C and E.
GRADE A
Candidates should be able to;
1. identify general safety precautions in order to minimise potential work hazards in the workshop;
2. describe First Aid techniques in treating minor injuries;
3. justify the selection and use of appropriate materials and finish;
4. identify and describe the use of tools and equipment in the workshop;
5. identify a problem from a situation and use a variety of design ideas to arrive at a solution;
6. solve a design problem using a wide range of creative and innovative design ideas;
7. communicate ideas in a concise and detailed manner using a wide range of presentation
techniques;
8. use appropriate construction techniques and good making skills with safety considerations.
GRADE C
Candidates should be able to;
1. identify general safety precautions and possible work hazards in the workshop;
2. state First Aid techniques in treating minor injuries;
3. make appropriate selection and use of materials and finish;
4. identify tools and equipment in the workshop;
5. solve a design problem using a range of design ideas;
6. communicate ideas with some aspects of presentation techniques;
7. use acceptable construction techniques and making skills;
8. show some safety considerations.
GRADE E
Candidates should be able to;
1. recall general safety precautions in the workshop;
2. show basic knowledge of First Aid techniques;
3. show basic knowledge in selection and use of materials and finish;
4. state tools and equipment used in the workshop;
5. identify a problem from a given situation and use simple forms of communication to arrive at a
solution;
6. solve a design problem using limited design ideas;
7. communicate ideas using limited presentation techniques;
8. use limited construction techniques and making skills;
9. show little safety considerations.
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