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COLLISION 1 64 64 64 // No-Climb

COLLISION 2 0 88 0 // Grass
COLLISION 3 255 207 55 // Gravel
COLLISION 5 65 42 9 // Wood (Rough) - half of Wood (Polished)
COLLISION 6 130 83 18 // Wood (Polished)
COLLISION 7 25 97 216 // Stone
COLLISION 10 0 0 179 // Metal (Solid)
COLLISION 11 0 0 89 // Metal (Hollow) - half of Metal (Solid)
COLLISION 12 0 255 255 // Glass

TEX_OFFSET 1
NAME SONYPROJECT // Name of game
WAD 99_99 // First WAD to read
LANGUAGE ENGLISH // Territory or language
STRATDBGPATH ../../Source/Ass/StratBin/ //
DebugKits="StratBin/" DevKits="../../Source/Ass/StratBin/"
PAL OFF // PAL or NTSC
DEBUG_CHEATS OFF // Are debug cheats on/off
DEBUG_TEXT OFF // Display debug text/gfx//DMK
(OFF)
DEBUG_FLY OFF // Fly-through mode on/off
DEBUG_SOUND OFF // Extra sound debug
LEVEL_SELECT OFF // Level select on/off
DEMO_LEVEL_SELECT OFF // Only show * levels in level
select
SOUND ON // Sound on/off
HEAPSIZE 18.5 // Size of game heap in MB
GEOMSTRATS 0 // Number of geometry strats
PARTICLES0 1024 // Number of particles to allocate
PARTICLES1 0 // Number of particles to allocate
PERFORMANCE_METRICS 0 // Level of perfomance metrics
information to gather/display. (0-3)
DISPLAY_PARTICLE_COUNT OFN // Display particle count if Performance
Metrics are enabled.
SKIP_MOVIES OFF // Whether to skip the front end into
movies or not
SCREENPRINT_YPOS -220 // ASL screenprint start y position
ASSERT_YPOS -100 // ASL assert start y position
REGION 0 // 0 = USA, 1 = EUROPE, 2 =
EUROPE2(ANZ), 3 = something.
KEYCODE BA // Region Code from Sony
PRODUCT_NUMBER ULUS10307 // Product Code from Sony
START_LEVEL 11_01 // A start level that works from start
game
VIDEO_ALLOC_METHOD STRAT
PSP ON
DISABLE_PSP OFF // PSP mode
SAVE_NAME Empty Slot
OFFER_MULTIPLAYER ON // Turn on multiplayer options//DMK
AUTO_HOST OFF // ON=Automatically host a network game
after booting.
AUTO_CONNECT OFF // ON=Automatically join a network
game after booting.
AUTO_NAME PSPNICKNAME // Name of network game to host/join
automatically.
ASL_SERIALIZATION_LEVEL 0 // 0,1,2 Higher levels give more
network debug info, but run slower.
ASL_SERIALIZATION_DEVICE 1 // Where to write network out-of-
sync logs: 0=MemStick, 1=Host
TEX_SLOPE 0.06 // Controls mip-mapping level
AUDIO_HEAP_SIZE 393216
//UNMANAGED_HEAP_SIZE 2097152 // Size of unmanaged heap.
UNMANAGED_HEAP_SIZE 2326528
DIESEL_HEAP_SIZE 262144 // Size of Diesel heap.
SCALEFORM_HEAP_SIZE 0 // Size of scaleform heap
//DISPLAY_LIST_SIZE 524288 // Size of each display list
(there's 2 display lists!)
DISPLAY_LIST_SIZE 409600 // Size of each display list (there's 2
display lists!)
STRAT_MSG_POOL_SIZE 300
VOLATILE_MEMORY_MODE 2
TURBO_MODE ON
// Do not put a following comment after the SAVE_NAME

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