Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 2

Log - UI.ChangeScreen - currScreenGroup.

Key: True
Log - UI.ChangeScreen - forceRedraw or Not same ScreenGroup: True
Log - UI.ChangeScreen - Looped screen.Keys
Log - UI.ChangeScreen - Screen Specifics
Log - UI.ChangeScreen - Add To Stack
Log - ContinueButtonClick - Check to load Interstitial
Log - ContinueButtonClick - Disabling Spinner
Log - ContinueButtonClick - overlayCanvas is null? False
Log - ContinueButtonClick - Spinner is null? False
Log - ContinueButtonClick - MenuSideBar is NULL? False
Log - ContinueButtonClick - Game.instance.CurrentManagedClub is NULL? False
Log - ContinueButtonClick - Starting Async Coroutine
Log - UI.ChangeScreen - Screens ContainsKey 14: False
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - SM24-2117: TacticsPlayer.Awake - IsMatchTactics = False
Log - SM24-2117: TacticsPlayer.Awake - Core Camera Exists = True
Log - UI.ChangeScreen - currScreenGroup.Key: False
Log - UI.ChangeScreen - forceRedraw or Not same ScreenGroup: True
Log - UI.ChangeScreen - Looped screen.Keys
Log - UI.ChangeScreen - Screen Specifics
Log - SM24-2119: InitClubProfileScreen - squadCount = 29, Fixture = True
Log - UI.ChangeScreen - Add To Stack
Log - ContinueButtonClick - Check to load Interstitial
Log - ContinueButtonClick - Disabling Spinner
Log - ContinueButtonClick - overlayCanvas is null? False
Log - ContinueButtonClick - Spinner is null? False
Log - ModalController.ShowPlayerProfileModal(49059)
Log - SM24-2287: populating playerActions Dictionary
Log - ModalController.ShowPlayerProfileModal(49491)
Log - SM24-2287: populating playerActions Dictionary
Log - ContinueButtonClick - MenuSideBar is NULL? False
Log - ContinueButtonClick - Game.instance.CurrentManagedClub is NULL? False
Log - ContinueButtonClick - Starting Async Coroutine
Log - ContinueButtonClick - Check to load Interstitial
Log - ContinueButtonClick - Disabling Spinner
Log - ContinueButtonClick - overlayCanvas is null? False
Log - ContinueButtonClick - Spinner is null? False
Log - ContinueButtonClick - MenuSideBar is NULL? False
Log - ContinueButtonClick - Game.instance.CurrentManagedClub is NULL? False
Log - ContinueButtonClick - Starting Async Coroutine
Log - UI.ChangeScreen - Screens ContainsKey 34: False
Log - UI.ChangeScreen - currScreenGroup.Key: True
Log - UI.ChangeScreen - forceRedraw or Not same ScreenGroup: True
Log - UI.ChangeScreen - Looped screen.Keys
Log - UI.ChangeScreen - Screen Specifics
Log - UI.ChangeScreen - Add To Stack
Log - ContinueButtonClick - Check to load Interstitial
Log - ContinueButtonClick - Disabling Spinner
Log - ContinueButtonClick - overlayCanvas is null? False
Log - ContinueButtonClick - Spinner is null? False
Log - ###SkAdNetWorkController.IsAbleToTrack(). Checking to see if we are able to
track this event
Log - ###SkAdNetWorkController.IsAbleToTrack(). likely returning true due to we are
not on IOS.
Exception - NullReferenceException: Object reference not set to an instance of an
object.

You might also like