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Yuni Pratiwi - Bahasa Inggris - B
Yuni Pratiwi - Bahasa Inggris - B
Email:
yunipratiwi15@gmail.com
maria_utama92@yahoo.com
sitineysa38@gmail.com
ABSTRACT
This research aims to improve the writing skills of 11th-grade students in MIPA 4 at SMA N 6
Semarang for the academic year 2023/2024 in writing narrative texts using the short-animated
movie "Let's Eat." This research is classroom action research. There are two learning cycles
consisting of planning, action, observation, and reflection conducted in this research. The
instruments used to collect data are tests and observations. Data analysis is performed by
calculating the test scores per cycle, the average student learning outcomes per cycle, and the
percentage of learning completeness with an individual standard of 80. From the test results in this
research, the scores increased in both Cycle I and Cycle II. In Cycle I, the average score was 74.25,
which increased to 80.44 in Cycle II, indicating an increase of 11.14%. This means that teaching
writing through mind mapping improves students' writing skills. Improvement also occurred in the
results of each sub-indicator of the written test between cycles 1 and 2.
The results of this study are the student writing skills in narrative text
result of data processing carried out over material Chapter I (legend) in class XI
the course of two cycles. The research was MIPA 4 SMAN 6 Semarang school year
carried out in two cycles to measure the 2023/2024.
effectiveness of the application of media At the beginning of Cycle I, the
short-animated movie in improving classical level of accuracy was only 50%.
This may be due to several factors, such as students passed the minimum competency
the student's lack of experience in writing level (KKM) in the pre-test, with an
stories using media Short animated movie average score of 74.25. In post-test 1, 50%
which in it covers several aspects like of students achieved the KKM, and the
content, vocabulary, grammar and average score improved to 76.38.
mechanics. Besides, some students are still The most significant advancement
quite hesitant in developing the story path was observed in post-test 2, where 83% of
that they have to pour into the worksheet. students passed the KKM, and the average
With instruction, they can develop stories score reached 80.44. This data, supported
using their own language without by qualitative insights, led to the
changing the elements in the story. conclusion that the utilization of the short
In cycle II, there was a significant animated film "Let’s Eat" effectively
increase in average values, reaching 100% enhanced the students' narrative writing
at 83%. This increase could be due to abilities in XI MIPA 4 SMA N 6 Semarang.
several factors. Firstly, because the
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