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UNIVERSAL THREAT ASSESSMENT MANUAL:

MECHANIZED CHASSIS:
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ADVANCED PARADIGMS
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A Lancer RPG third-party guide to NPC builds
By Michael Prijatelj
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UNIVERSAL THREAT ASSESSMENT MANUAL:
MECHANIZED CHASSIS:
ADVANCED PARADIGMS
By

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Michael Prijatelj

Edited by
Michael Prijatelj

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Layout by
Michael Prijatelj

Cover Art
Leonardo da Vinci, Flying Machine, modified and used under Public Domain in the United States

Template used
Lancer RPG Template by Michael Prijatelj, used under CC BY 4.0

Special Thanks to

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Massif Press for use of the Lancer RPG and the Lancer community at Pilot NET for help with rules questions.
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Universal Threat Assessment Manual: Mechanized Chassis: Advanced Paradigms is not an official Lancer
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product; it is a third party work, and is not affiliated with Massif Press. Universal Threat Assessment Manual:
Mechanized Chassis: Advanced Paradigms is published via the Lancer Third Party License.

Universal Threat Assessment Manual: Mechanized Chassis: Advanced Paradigms © 2022 by Michael Prijatelj.

Lancer is copyright Massif Press.


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SECTION 0: HORNET 12
IMPALER 12
NPC PARADIGMS 4 MOSQUITO 12
OVERVIEW 4 MIRAGE 13
ACE 5 BLINKER 13
BOMBER 5 PHANTASM 13
HARRIER 5 OPERATOR 13
AEGIS 5 AGENT 13
BUNKER 5 DAREDEVIL 13
PRIEST 14

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FIREWALL 5
ARCHER 6 ABJURER 14
DISRUPTOR 6 ANOINTER 14
SUPPRESSOR 6 PYRO 14

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ASSASSIN 6 BELLOWS 14
FAKEOUT 6 RADIATOR 14
NINJA 6 RAINMAKER 15
ASSAULT 7 FORECAST 15
BANDOLIER 7 THUNDERHEAD 15
DRILLER 7 RONIN 15
BARRICADE 7 JETSTREAM 15
BRICKLAYER 7 RIPPER 15
BULWARK 7 SCOURER 16
BASTION
BODYGUARD
NEMESIS
BERSERKER
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REFRACTOR
SCOUT
BANSHEE
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SCOURGE 8 ORACLE 16
SPIKER 8 SEEDER 17
BOMBARD 9 BRIMSTONE 17
DESOLATOR 9 WEAVER 17
SUNBURST 9 SENTINEL 17
BREACHER 9 HOBBLER 17
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BLOODHOUND 9 VIGILANTE 17
COMMANDO 9 SNIPER 18
CATAPHRACT 10 ARSENAL 18
ABDUCTOR 10 TWITCH 18
JOLTER 10 SPECTER 18
DEMOLISHER 10 PREDATOR 18
WRAITH 18
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RATTLER 10
SLEDGE 10 SUPPORT 19
ENGINEER 11 DOCTOR 19
ARTILLERIST 11 MECHANIC 19
DROVER 11 WITCH 19
GOLIATH 11 IMMOLATOR 19
PANKRATOR 11 OSSIFIER 19
MOUNTAIN 11
HIVE
HORDE
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PARADIGMS BY
LOCUS 12 SITREP 20

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NPC PARADIGMS
In the year 5016U, mechanized chassis (or “mechs”)
dominate both the fields of labor and of war. Though OVERVIEW
mechs may possess demonstrated civilian This guide provides Lancer GMs with advanced builds
applications, their roots spring from the blood-soaked (or “paradigms”) for the NPC classes presented in the
soils of military conflict— where innovation and full version of the Lancer Core Book. For each of the 30
ingenuity often pave the way to survival, if not victory. mech NPC classes from that book, this guide presents
While many pilots operate modern chassis without two variant paradigms with differing specialties,

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complaint, others customize their mechs in response to revolving around two of the optional systems available
workplace or battlefield pressures, employing novel within the class. Accompanying each paradigm is a
combinations of armaments out of convenience or short description of its usual tactics and the
necessity. Some of these mech designs gain such recommended sitreps where it operates at peak
popularity that manufacturers offer them as advanced capacity.

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models alongside their less-refined predecessors.
The tactics described emphasize novel and distinct
The existence of these paradigms illustrates the ever- NPC playstyles over optimized NPC management; feel
evolving nature of armed conflict, both in Union space free to make variations to suit the needs of your table.
and beyond. This living document catalogs prominent Likewise, the suggested sitreps are not the limits of a
variations of common mech archetypes and their given NPC build, as many of the builds presented will
modus operandi in an effort to both prepare Union perform well within any sitrep. Tweak and test these
agents for potential skirmishes and to document mech builds to your heart’s content, and use them to create
assets available for requisition, fabrication, and rapid sitreps engaging for both yourself and your players.
deployment.

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– “Mechanized Chassis: Advanced Paradigms”,
Universal Threat Assessment Manual
This guide requires the paid version of the Lancer Core
Book in order to create a full NPC statblock. It does not
include any NPC statistics or features of its own.
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Lastly, this guide omits the use of NPC templates or
cross-class features (e.g. using an Ace’s optional
system on a Goliath). Builds involving NPC templates
and cross-class features will be reserved for potential
later publications.

In all, the primary objective of this guide is to present a


wealth of straightforward, engaging-to-play prebuilt
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NPCs that a GM can instantly add to any sitrep.


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ACE Striker

BOMBER HARRIER
Built to dominate air-to-surface Originally intended for reconnaissance,
engagements, bombers leverage heavy harriers chase and harass hostile forces
munitions to spread widespread havoc on the while proving notoriously difficult to swat
ground below. Deploy alongside spotters for out of the sky.

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maximum effect.
OPTIONAL SYSTEMS
OPTIONAL SYSTEMS • STRAFE
• BOMBING BAY • RAPID RESPONSE
• MISSILE SWARM

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TACTICS
TACTICS Quick fliers, Harriers hover just out of reach, activating
Bombers beeline for clusters of enemies, activating RAPID RESPONSE to chase down enemies who have
BOMBING BAY while moving into a group of foes before already acted this round before hitting them with
unleashing a MISSILE SWARM upon all enemies in MISSILE LAUNCHER. They make a parting shot as they
range. Though they may not live long, Bombers will fly away with STRAFE.
drop as many explosives as they can while still flying.
Harriers perform best when foes are on the move,
Bombers do their best work when PCs cluster up; they preferring to retreat to locations that will require
naturally favor HOLDOUT sitreps, but also menace pursuers to break formation or otherwise disregard

reinforcements.
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GAUNTLET and RECON sitreps when deployed as late another objective. They work well in ESCORT,
EXTRACTION, and GAUNTLET sitreps.
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AEGIS Support

BUNKER FIREWALL
A paradigm jointly designed by IPS-N and Unusual for Aegis-class mechs, the Firewall
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HA’s Think Tank, Bunkers instantly turn any utilizes cutting-edge HA heat management
location into a defensible stronghold. and Blackwall technologies to weaponize its
territory against foes.
OPTIONAL SYSTEMS
• ADAPTIVE SHIELDING OPTIONAL SYSTEMS
• HARDLIGHT COVER SYSTEM • RING OF FIRE
• HA BLACKWALL SYSTEM
TACTICS
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After deploying DEFENSE NET, the Bunker places its TACTICS


HARDLIGHT COVER SYSTEM to best shield its allies given The Firewall punishes enemies trying to engage it and
the positioning of the incoming hostile force. Paired its allies with RING OF FIRE. It deploys the HA
with ADAPTIVE SHIELDING, allies will consistently benefit BLACKWALL SYSTEM in chokepoints or locations where
from RESISTANCE. allies with KNOCKBACK can knock enemies into it.

A Bunker works best in sitreps where it can stay Firewalls want to hold points enemies will eventually
stationary while protecting its allies. It shines brightest want to occupy. CONTROL and GAUNTLET sitreps will
on ESCORT, GAUNTLET, and RECON sitreps. benefit the most from its kit.

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