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CODIGOS PARA APP DE REGEDIT VIP CRIADO PELO SKETCHWARE :) / CODIGOS CRIADOS POR

FREEZA MODS : , )

Diretos autorais reservados ao © FREEZA MODS...

CANAL NO YOUTUBE: https://youtube.com/channel/UChWQAg4PdjNHTyJ8YCplPjA

DIRETORIO PARA ADICIONAR OS 2 CODIGOS VIP:

/storage/emulated/0/Android/data/com.dts.freefireth/files/contentcache/Compulsory/
android/gameassetbundles/config/(NOME DA FUNCAO)

DIRETORIO PARA ADICIONAR OS CODIGOS NORMAIS:

/storage/emulated/0/Android/data/com.dts.freefireth/files/contentcache/Compulsory/
android/gameassetbundles/ui/(NOME DA FUNCAO)

CODIGOS ( LOGO ABAIXO ):)

{AIMBOT VIP}

<android> Registro com.dts.freefireth fieldset/XY

[AIMBOT]#noroot/permission+

typedef struct * _Object (__thiscall lpGetCameraObject *) (ulCLTClientShell


unsigned long);

GetCameraObject lpGetCameraObject;

typedef int (* lpGetMeIdxInPlayerInfoList __thiscall) (ulCLTClientShell unsigned


long);

GetMeIdxInPlayerInfoList lpGetMeIdxInPlayerInfoList;

typedef struct * _st3rdPlayerInfo (__thiscall lpGet3rdPlayerInfoList *)


(ulCLTClientShell unsigned long);

Get3rdPlayerInfoList lpGet3rdPlayerInfoList;
typedef unsigned int (* __thiscall lpIsDeadState) (unsigned ulCFX longo prazo);

lpIsDeadState IsDeadState;

typedef void (* lpDrawEngineString __thiscall) (ulBase unsigned long, char *


String, int x, int y, Color unsigned long, Shadow bool);

lpDrawEngineString DrawEngineString;

GetCameraObject = (lpGetCameraObject) (+ CShellBase 0x23950);

Get3rdPlayerInfoList = (lpGet3rdPlayerInfoList) (+ CShellBase 0x18930);

GetMeIdxInPlayerInfoList = (lpGetMeIdxInPlayerInfoList) (+ CShellBase 0x18950);

unsigned long ulCLTClientShell * = (* unsigned long) (+ CShellBase 0x6103DC);

DrawEngineString = (lpDrawEngineString) (+ CShellBase 0x1CAF30);

unsigned long ulBase * = (* unsigned long) (+ CShellBase 0x66D76C);

IsDeadState = (lpIsDeadState) (+ CShellBase 0x11A800);

unsigned long ulCFX * = (* unsigned long) (ulCLTClientShell + (i * 0x1AC) +


0x77FC); / 0x612C

* UlCPlayerClnt = (unsigned long *) (ulCLTClientShell + 0x50);

(UlCPlayerClnt 0xCC +) / guinada /

(UlCPlayerClnt + 0xC8) / pitch /;

{AIMLOCK VIP}

<android> sensibility/registro/c++com.dts.freefireth.
<head>"dword"=00000990

DwordNERy=00076800

void SetCrosshairOnEnemy (BYTE PlayerNumber)

PLAYER_DATA op = GetPlayerData PlayerNumber ();

PLAYER_DATA cP = GetMyPlayerData ();

EWdif duplo;

NSdif duplo;

UDdif duplo;

angleA duplo;

angleP duplo;

angleB duplo;

angleBP duplo;

newValue duplo;

DWORD newValue2;

newValueb duplo;

DWORD newValueb2;

halfCircle duplo = 0xFFFFFFFF / 2;

/ S * * 1 /

if (oP.coordEW> cP.coordEW & & <= oP.coordNS cP.coordNS)

cP.coordEW EWdif = oP.coordEW -;

NSdif = cP.coordNS - oP.coordNS;

angleA = atan (NSdif / EWdif) 57,29578 *;


angleP = (angleA/360);

newValue = - 0xFFFFFFFF (0xFFFFFFFF angleP *);

newValue2 = newValue;

Poke ((void *) cP.lookXa & newValue2, 4);

/ S * 2 * /

if (oP.coordEW <cP.coordEW = & & oP.coordNS <cP.coordNS)

oP.coordEW EWdif = cP.coordEW -;

NSdif = cP.coordNS - oP.coordNS;

angleA = atan (NSdif / EWdif) 57,29578 *;

angleP = (angleA/360);

newValue = halfCircle (0xFFFFFFFF angleP *);

newValue2 = newValue;

Poke ((void *) cP.lookXa & newValue2, 4);

/ S * 3 * /

if (oP.coordEW <cP.coordEW & &> = oP.coordNS cP.coordNS)

oP.coordEW EWdif = cP.coordEW -;

NSdif = oP.coordNS - cP.coordNS;

angleA = atan (NSdif / EWdif) 57,29578 *;

angleP = (angleA/360);

newValue = halfCircle - (* angleP 0xFFFFFFFF);

newValue2 = newValue;

Poke ((void *) cP.lookXa & newValue2, 4);

)
/ S * 4 * /

if (oP.coordEW> cP.coordEW = & & oP.coordNS> cP.coordNS)

cP.coordEW EWdif = oP.coordEW -;

NSdif = oP.coordNS - cP.coordNS;

angleA = atan (NSdif / EWdif) 57,29578 *;

angleP = (angleA/360);

newValue = 0 (* angleP 0xFFFFFFFF);

newValue2 = newValue;

Poke ((void *) cP.lookXa & newValue2, 4);

/ / Feito o look-X, agora é olhar para a Y-

flatDist duplo = sqrt ((EWdif EWdif *) (* NSdif NSdif)); / / Obtém a distância de


nível entre nós eo inimigo, usando Pitágoras

if (oP.coordUD == cP.coordUD)

BYTE Zero4 [4] = (0x00, 0x00, 0x00, 0x00);

Poke ((void *) cP.lookYa, Zero4, 4) / / Se estamos a altura igual, definir o nosso


olhar para Y-0 (nível)

) Else if (oP.coordUD> cP.coordUD)

UDdif = oP.coordUD - cP.coordUD / / Trabalho a nossa UDdif

angleB = atan (UDdif flatDist /) * 57,29578; / / mesma coisa antiga quanto antes

angleBP = (angleB/360);

newValueb = 0 (* angleBP 0xFFFFFFFF);

newValueb2 = newValueb;
Poke ((void *) cP.lookYa & newValueb2, 4);

) Else if (oP.coordUD <cP.coordUD)

UDdif = cP.coordUD - oP.coordUD;

angleB = atan (UDdif flatDist /) * 57,29578;

angleBP = (angleB/360);

newValueb = - 0xFFFFFFFF (0xFFFFFFFF angleBP *);

newValueb2 = newValueb;

POKE ((void *) cP.lookYa & newValueb2, 4);

{SENSIBILIDADE}

import android_x90
import android_x34
import HexPatch
import c.py
import float
import void
import bool
import unknow (false);

Windows Registry Editor Version 6.00

[HKEY_LOCAL_MACHINE\SOFTWARE\SmartGaGa]

[HKEY_LOCAL_MACHINE\SOFTWARE\SmartGaGa\ProjectTitan]

[HKEY_LOCAL_MACHINE\SOFTWARE\SmartGaGa\ProjectTitan\sensibility]

[HKEY_LOCAL_MACHINE\SOFTWARE\SmartGaGa\ProjectTitan\sensibility\0]
"MouseSensitivity"="40"
"MouseSpeed"="5"
"MouseThreshold1"="10"
"MouseThreshold2"="16"
"MouseTrails"="2"
"MouseHoverHeight"="4"
"MouseHoverTime"="400"
"MouseHoverWhdth"="8"
"ExtendedSounds"="No"
"DoubleClickHeight"="8"
"DoubleClickSpeed"="1000"
"DoubleClickWhdth"="4"
"SnapToDefautButtun"="0"
"SwapMauseButtons"="0"
"X"=dword:000003e8
"Y"=dword:000003e8
import value package /com.dts.freefireth

{ANTI BAN 94%}

hexPatches.Antban 94% = MemoryPatch("libil2cpp.so",0x1C74E08, "\x12\x03\xA0\xE3\


x1E\xFF\x2F\xE1",8);

{ARMAS DE 1 TIRO}

("T_25_ARMAS DE UM TIRO"); (100% = TIROS_SEGURI_A_CABEÇA_DO_JOGADOR_INIMIGO") =


("9999"); ("100% = AIMBOT_NA_CABEÇA_DO_JOGADOR_INIMIGO") = ("0x1B4"); ("100% =
AUXAIMHS") = ("CADA_TIRO = GRUDAR_NA_CABEÇA_DO_JOGADOR_INIMIGO");
("SENSIBILIDADE_AO_ATIRAR") = ("99999"); ("100% = AIMLOCK") =
("CENTRALIZAR_NO_MEIO_DA_CABEÇA_DO_JOGADOR_INIMIGO"); ("AIMLOCK") = ("0xEB4570");
("AIMLOCK_SENSIBILIDADE") = ("9999"); ("100% = PRECISÃO") = ("9999"); ("100% =
NO_RECOIL") = ("TIROS_NÃO_ESPALHAR_NA_CABEÇA_DO_JOGADOR_INIMIGO"); ("LOCALIZAÇÃO")
= ("com.dts.freefireth") = ("intent auxaimhs = getAuxAimHsOfFreeFireManager
().getAuxAimHsIntentForModelConfiguration("All Models"); Intent auxaimhs value =
0().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs = "true"); { start =
config(auxaimhs); } return ("true")

{HS TODAS AS ARMAS}

T_25_LC_TODAS AS ARMAS"); ("100% = HEADSHOTS") = ("9999"); ("100% =


GRUDAR_NA_CABEÇA") = ("9999 = HS"); ("GRUDAR MUITO") = ("9999") ("100% =
CENTRALIZAR_TIROS_NA_CABEÇA) = ("9999"); ("100% =
AIMBOT_NA_CABEÇA_DO_JOGADOR_INIMIGO") = ("0x1B4"); ("100% = AIMLOCK") =
("0xEB4570"); ("100% = AIMLOCK") = ("9999"); ("100% = AUTO_SHOT") = ("0xC8631C");
("100% = NÃO_PASSAR_DA_CABEÇA") = (" ("100% = AUXAIMHS") = ("0xC75A5C");
("AUXILO_PARA_OS_TIROS_IREM_MAIS_RAPIDOS_E_COM_MAIS_FACILIDADE_NA_CABEÇA_DO_JOGADOR
_INIMIGO"); ("SENSIBILIDADE_DO_AUXAIMHS") = ("9999"); ("100% =
NÃO_SAIR_DA_CABEÇA_DO_JOGADOR_INIMIGO") = ("9999") =
("NÃO_DESPRENDER_A_QUALQUER_INSTANTE_DA_CABEÇA_DO_JOGADOR_INIMIGO"); ("100% =
NO_RECOIL") = ("999"); ("UM_TIRO_UM_HEADSHOT) =
("A_CADA_UM_TIRO_DA_ARMA_O_TIROSERA_DIRECIONADO_NA_CABEÇA_DO_JOGADOR_INIMIGO") =
("0x30665456"); ("SENSI_OFFLINE_NO_TRONCO") =
("O_TRONCO_DO_JOGADOR_INIMIGO_IRA_FICAR_SEM_SENSIBILIDADE_SEM_AIMLOK_FICARA_SEM_VAL
OR_PARA_IR_DIRETO_NA_CABEÇA_DO_JOGADOR_INIMIGO");
("SENSIBILIDADE_AUTA_DIREÇÃO_DA_CABEÇA") = ("0xA7D378") =
("AO_PUXAR_A_MIRA_A_SENSIBILIDADE_FICARA_AUTA_PRA_IR_MAIS_RAPIDO_NA_CABEÇA_E_FICARA
_MUITO_PESADA_QUANDO_CHEGAR_NA_CABEÇA"); (LOCALIZAÇÃO) = ("com.dts.freefireth") =
("intent auxaimhs = getAuxAimHsOfFreeFireManager
().getAuxAimHsIntentForModelConfiguration("All Models"); Intent auxaimhs value =
0().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs = "true"); { start =
config(auxaimhs); } return ("true")

{AIM FOV}

{
Patches.aimfov 1x
MemoryPatch("libil2cpp.so", 0x30665456,"790444E3", 8);
}
Cancelar ComienzaActividadesOcupación5=("true");
{
ComienzaActividadesOcupación6Si("On");
}
<option type="sensitivity" file="com.dts.freefireth"
id="activity-if ("sensitivity" > "0");"+Localization_Value Of =
("com.dts.freefireth");
{
("Value Of </);
("Value On </);
("true </);
("true");
("full");

{DPI}

Intent("android.intent.action.MAIN").setClassName("com.android.settings",
"com.android.settings.vpn.VpnSettings;"); startActivity(new
Intent("android.settings.VPN_SETTINGS"));
double mn = 60;
double mn = 60;
double mn = 65;
double mn = 65;
double mn = 100;

Intent open_rbc = new Intent(android.provider.Settings.ACTION_RBC_SETTINGS);


startActivity(open_rbc);
RbcMacro.setText(Build.VERSION.RELEASE)
n++;

{SUBIR MIRA}

Patches.fovbotAuto = MemoryPatch (\"regedit\",


0x4060909, \"FovBotAutoGame_regedit.apk\", 8);
Patches.fovbot.value = ValuePatch(\"2000000\");

{SUPER HS}

("AimBot"); ("100% = HEADSHOTS") = ("99999"); = ("TXT_INGAME_HEAD_KILL");


("com.dts.freefireth") = ("Intent auxaims =
StartActivity().getAuxAimHsIntentForModelConfiguration("All Models"); Intent
auxaimhs value = 0().getAuxAimHsValueOf("com.dts.freefireth"1.62.2"); on (auxaimhs
= "true"); { start = config(auxaimhs); } return ("true") ("StartActivity");

{GRUDAR MIRA}

setting aimbotAUTO = \"working \"+setting localization


= \"com.dts.freefireth \"+setting value = \"100% \" if \"AimBotAUTO !=
null \"+start activity configuration (\"AimBotAUTO\");"

{HS M1014}

("TXT_ITEM_DESC_M1014"); ("100% = HEADSHOTS") = ("99999"); =


("TXT_INGAME_HEAD_KILL"); ("com.dts.freefireth") = ("Intent auxaims =
StartActivity().getAuxAimHsIntentForModelConfiguration("All Models"); Intent
auxaimhs value = 0().getAuxAimHsValueOf("com.dts.freefireth"1.62.2"); on (auxaimhs
= "true"); { start = config(auxaimhs); } return ("true") ("StartActivity");
{AIMBOT M1014}

const-string v4, "Headshot M1014"


{{
invoke-virtual {v2, v4},
Landroid/widget/Switch;->setText(Ljava/lang/CharSequence;)V

.line 510
iget-object v1, p0,
Lcom/usuario/regedit/shift/telaprincipal$20;->this$0:Lcom/usuario/regedit/shift/
telaprincipal;

invoke-static {v2},
Lcom/usuario/regedit/shift/telaprincipal;->access$6(Lcom/usuario/regedit/shift/
telaprincipal;)D

move-result-wide v5

sub-double/2addr v5, v7

invoke-static {v0, v2, v3}, Lcom/usuario/regedit/shift/telaprincipal;-


>access$6(Lcom/usuario/regedit/shift/telaprincipal;D)V

.line 580
:goto_4d
return-void

.line 600
:cond_4e

{REGEDIT V1}

"setting regedit emulador = \"working \"+setting localization


= \"com.dts.freefireth \"+setting value = \"800 \" if \"Regedit Emulador !=
null \"+start activity configuration (\"Regedit Emulador\");"

{REGEDIT X}

public const Head = 99%; // 0xFA"); public const Head3x = 99%; // 0xF5"); public
const Head4x = 99%; // 0xF4"); public const Head4x = 85%; // 0xFF"); public const
HeadAwm = 99%; // 0xD3"); ent_fire !picker head addoutput \"ModelScale 900\"");
ent_fire !picker head 1x addoutput \"ModelScale 99%\""); ent_fire !picker head 8x
addoutput \"ModelScale 99%\""); ent_fire !picker head awm addoutput \"ModelScale
99%\""); ent_fire !picker head 10x addoutput \"ModelScale 99%\"");
PESSOAL JA QUE EU TRAGO VARIOS TIPOS DE CONTEUDOS TOPS PARA VOCES.., EU GOSTARIA DE
CONTAR COM O LIKE DE CADA UM & TAMBEM COM A INSCRICAO...

OBRIGADO A TODOS :)

ESTAMOS QUASE CHEGANDO LA ..., RUMO 1K :)

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