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Clase: Clérigo SAB

TRUCOS
Spell Name School
Decompose (HB) Necromancy HB
X Guidance Divination
Hand of Radiance (UA) Evocation
X Light Evocation
X Mending Transmutation
Resistance Abjuration
X Sacred Flame Evocation
Siempre Spare the Dying Necromancy
Thaumaturgy Transmutation
Toll the Dead Necromancy
Virtue (UA) Abjuration
Word of Radiance Evocation

LVL 1
Spell Name School
Siempre Bane Enchantment
X Bless Enchantment
Ceremony Evocation
Command Enchantment
Create or Destroy Water Transmutation
Cure Wounds Evocation
Detect Evil and Good Divination
X Detect Magic Divination
Detect Poison and Disease Divination
Siempre False Life Necromancy
X Guiding Bolt Evocation
Guiding Hand (UA) Divination
X Healing Word Evocation
Inflict Wounds Necromancy
Protection from Evil and Good Abjuration
Purify Food and Drink Transmutation
X Sanctuary Abjuration
Shield of Faith Abjuration

LVL 2
Spell Name School
X Aid Abjuration
Augury Divination
Blindness/Deafness Necromancy
Borrowed Knowledge Divination
Calm Emotions Enchantment
Continual Flame Evocation
Enhance Ability Transmutation
Find Traps Divination
Siempre Gentle Repose Necromancy
X Hold Person Enchantment
Lesser Restoration Abjuration
Locate Object Divination
Prayer of Healing Evocation
Protection from Poison Abjuration
Siempre Ray of Enfeeblement Necromancy
Silence Illusion
Spiritual Weapon Evocation
Warding Bond Abjuration
Zone of Truth Enchantment

LVL 3
Spell Name School
Animate Dead Necromancy
Aura of Vitality Evocation
Beacon of Hope Abjuration
Bestow Curse Necromancy
Clairvoyance Divination
Create Food and Water Conjuration
Daylight Evocation
Dispel Magic Abjuration
Fast Friends Enchantment
Feign Death Necromancy
Glyph of Warding Abjuration
Incite Greed Enchantment
Life Transference Necromancy
Magic Circle Abjuration
Mass Healing Word Evocation
Meld into Stone Transmutation
Motivational Speech Enchantment
Protection from Energy Abjuration
Remove Curse Abjuration
Siempre Revivify Necromancy
Sending Evocation
Speak with Dead Necromancy
Spirit Guardians Conjuration
Spirit Shroud Necromancy
Tongues Divination
Siempre Vampiric Touch Necromancy
Water Walk Transmutation

LVL 4
Spell Name School
Aura of Life Abjuration
Aura of Purity Abjuration
Siempre Blight Necromancy
Banishment Abjuration
Control Water Transmutation
Siempre Death Ward Abjuration
Divination Divination
Freedom of Movement Abjuration
Guardian of Faith Conjuration
Locate Creature Divination
Stone Shape Transmutation

LVL 5
Spell Name School
Siempre Antilife Shell Abjuration
Commune Divination
Contagion Necromancy
Dawn Evocation
Dispel Evil and Good Abjuration
Flame Strike Evocation
Geas Enchantment
Greater Restoration Abjuration
Hallow Evocation
Holy Weapon Evocation
Insect Plague Conjuration
Legend Lore Divination
Mass Cure Wounds Evocation
Planar Binding Abjuration
Siempre Raise Dead Necromancy
Scrying Divination
Summon Celestial Conjuration

LVL 6
Spell Name School
Blade Barrier Evocation
Create Undead Necromancy
Find the Path Divination
Forbiddance Abjuration
Harm Necromancy
Heal Evocation
Heroes' Feast Conjuration
Otherworldly Form (UA) Transmutation
Planar Ally Conjuration
Sunbeam Evocation
True Seeing Divination
Word of Recall Conjuration

LVL 7
Spell Name School
Conjure Celestial Conjuration
Divine Word Evocation
Etherealness Transmutation
Fire Storm Evocation
Plane Shift Conjuration
Regenerate Transmutation
Resurrection Necromancy
Symbol Abjuration
Temple of the Gods Conjuration

LVL 8
Spell Name School
Antimagic Field Abjuration
Control Weather Transmutation
Earthquake Evocation
Holy Aura Abjuration
Sunburst Evocation

LVL 9
Spell Name School
Astral Projection Evocation
Gate Conjuration
Mass Heal Evocation
Power Word: Heal Evocation
True Resurrection Necromancy
CD Saves: 13 Ataque C:

Casting Time Range Duration


1 Action Touch 1 minute
1 Action Touch Concentration up to 1 minute
1 Action 5 feet Instantaneous
1 Action Touch 1 hour
1 Minute Touch Instantaneous
1 Action Touch Concentration up to 1 minute
1 Action 60 feet Instantaneous
1 Bonus Action 30 feet Instantaneous
1 Action 30 feet Up to 1 minute
1 Action 60 feet Instantaneous
1 Action Touch 1 round
1 Action 5 feet Instantaneous

Casting Time Range Duration


1 Action 30 feet Concentration, up to 1 minute
1 Action 30 feet Concentration, up to 1 minute
1 Action R Touch Instantaneous
1 Action 60 feet 1 round
1 Action 30 feet Instantaneous
1 Action Touch Instantaneous
1 Action Self Concentration, up to 10 minutes
1 Action R Self Concentration, up to 10 minutes
1 Action Self Concentration, up to 10 minutes
1 Action Self 1 hour
1 Action 120 feet 1 round
1 Minute R 5 feet Concentration, up to 8 hours
1 Bonus Action 60 feet Instantaneous
1 Action Touch Instantaneous
1 Action Touch Concentration, up to 10 minutes
1 Action R 10 feet Instantaneous
1 Bonus Action 30 feet 1 minute
1 Bonus Action 60 feet Concentration, up to 1 minute

Casting Time Range Duration


1 Action 30 Feet 8 hours
1 Minute R Self Instantaneous
1 Action 30 Feet 1 minute
1 Action Self 1 hour
1 Action 60 feet Concentration, up to 1 minute
1 Action Touch Until dispelled
1 Action Touch Concentration, up to 1 hour
1 Action 120 feet Instantaneous
1 Action R Touch 10 days
1 Action 60 feet Concentration, up to 1 minute
1 Action Touch Instantaneous
1 Action Self Concentration, up to 10 minutes
10 Minutes Touch Instantaneous
1 Action Touch 1 hour
1 Action 60 feet Concentration, up to 1 minute
1 Action R 120 feet Concentration, up to 10 minutes
1 Bonus Action 60 feet 1 minute
1 Action Touch 1 hour
1 Action 60 feet 10 minutes

Casting Time Range Duration


1 Minute 10 feet Instantaneous
1 Action Self (30-foot radius) Concentration, up to 1 minute
1 Action 30 feet Concentration, up to 1 minute
1 Action Touch Concentration, up to 1 minute
10 Minutes 1 mile Concentration, up to 10 minutes
1 Action 30 feet Instantaneous
1 Action 60 feet 1 hour
1 Action 120 feet Instantaneous
1 Action 30 feet Concentration, up to 1 hour
1 Action R Touch 1 hour
1 Hour Touch Until dispelled or triggered
1 action 30 feet Concentration, up to 1 minute
1 Action 30 feet Instantaneous
1 Minute 10 feet 1 hour
1 Bonus Action 60 feet Instantaneous
1 Action R Touch 8 hours
1 hour 60 feet 1 hour
1 Action Touch Concentration, up to 1 hour
1 Action Touch Instantaneous
1 Action Touch Instantaneous
1 Action Unlimited 1 round
1 Action 10 feet 10 minutes
1 Action Self (15-foot radius) Concentration, up to 10 minutes
1 Bonus Action Self Concentration, up to 1 minute
1 Action Touch 1 hour
1 Action Self Concentration, up to 1 minute
1 Action R 30 feet 1 hour

Casting Time Range Duration


1 Action Self (30-foot radius) Concentration, up to 10 minutes
1 Action Self (30-foot radius) Concentration, up to 10 minutes
1 Action 30 feet Instantaneous
1 Action 60 feet Concentration, up to 1 minutes
1 Action 300 feet Concentration, up to 10 minutes
1 Action Touch 8 hours
1 Action R Self Instantaneous
1 Action Touch 1 hour
1 Action 30 feet 8 hours
1 Action Self Concentration, up to 1 hour
1 Action Touch Instantaneous

Casting Time Range Duration


1 Action Self (10-foot radius) Concentration, up to 1 hour
1 Minute R Self 1 minute
1 Action Touch 7 days
1 Action 60 Feet Concentration, up to 1 minute
1 Action Self Concentration, up to 1 minute
1 Action 60 feet Instantaneous
1 Minute 60 feet 30 days
1 Action Touch Instantaneous
24 Hours Touch Until dispelled
1 Bonus Action Touch Concentration, up to 1 hour
1 Action 300 feet Concentration, up to 10 minutes
10 Minutes Self Instantaneous
1 Action 60 feet Instantaneous
1 Hour 60 feet 24 hours
1 Action Touch Instantaneous
10 Minutes Self Concentration, up to 10 minutes
1 Action 90 feet Concentration, up to 1 hour

Casting Time Range Duration


1 Action 90 feet Concentration, up to 10 minutes
1 Minute 10 feet Instantaneous
1 Minute Self Concentration, up to 1 day
10 Minutes R Touch 1 day
1 Action 60 feet Instantaneous
1 Action 60 feet Instantaneous
10 Minutes 30 feet Instantaneous
1 Action Self Concentration, up to 1 minute
1 Action 60 feet Instantaneous
1 Action Self (60-foot line) Concentration, up to 1 minute
1 Action Touch 1 hour
1 Action 5 feet Instantaneous

Casting Time Range Duration


1 Minute 90 feet Concentration, up to 1 hour
1 Bonus Action 30 feet Instantaneous
1 Action Self Up to 8 hours
1 Action 150 feet Instantaneous
1 Action Touch Instantaneous
1 Minute Touch 1 hour
1 Hour Touch Instantaneous
1 Minute Touch Until dispelled or triggered
1 hour 120 feet 24 hours

Casting Time Range Duration


1 Action Self (10-foot radius sphere) Concentration, up to 1 hour
10 Minutes Self (5 mile radius) Concentration, Up to 8 hours
1 Action 500 feet Concentration, up to 1 minute
1 Action Self Concentration, up to 1 minute
1 Action 150 feet Instantaneous

Casting Time Range Duration


1 Hour 10 feet Special
1 Action 60 feet Concentration up to 1 minute
1 Action 60 feet Instantaneous
1 Action Touch Instantaneous
1 Hour Touch Instantaneous
5 ✓

Components
V, S
V, S
V, S
V, M
V, S, M
V, S, M
V, S
V, S
V
V, S
V, S
V, M

Components
V, S, M
V, S, M
V, S, M
V
V, S, M
V, S
V, S
V, S
V, S, M
V, S, M
V, S
V, S
V
V, S
V, S, M
V, S
V, S, M
V, S, M

Components
V, S, M
V, S, M
V
V, S, M
V, S
V, S, M
V, S, M
V, S
V, S, M
V, S, M
V, S
V, S, M
V
V, S
V, S
V, S
V, S
V, S, M
V, S

Components
V, S, M
V
V, S
V, S
V, S, M
V, S
V, S
V, S
V
V, S, M
V, S, M
V, S, M
V, S
V, S, M
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V, S
V, S
V, S, M
V, S, M
V, S, M
V, S, M
V, S
V, M
V, S
V, S, M

Components
V
V
V, S
V, S, M
V, S, M
V, S
V, S, M
V, S, M
V
V, S, M
V, S, M

Components
V, S
V, S, M
V, S
V, S, M
V, S, M
V, S, M
V
V, S, M
V, S, M
V, S
V, S, M
V, S, M
V, S
V, S, M
V, S, M
V, S, M
V, S, M

Components
V, S
V, S, M
V, S, M
V, S, M
V, S
V, S
V, S, M
V, S, M
V, S
V, S, M
V, S, M
V

Components
V, S
V
V, S
V, S
V, S, M
V, S, M
V, S, M
V, S, M
V, S, M

Components
V, S, M
V, S, M
V, S, M
V, S, M
V, S, M

Components
V, S, M
V, S, M
V, S
V, S
V, S, M

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