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Bard 3 rpgd20

CLASS & LEVEL PLAYER NAME


Anão - Bardo
Mountain Dwarf Entertainer 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +1 Dexterity
+3 Constitution +0 10 33 --
+1 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
12
• +5 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
-1 Poison DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor
CONSTITUTION P +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+3 H

H
+2

+1
Animal Handling WIS
Arcana INT
Battleaxe, Crossbow, Hand, Longsword,
Rapier, Shortsword, Simple Weapons,
Warhammer
16 H +2 Athletics STR
ABILITY SAVE DC === TOOLS ===
P +5 Deception CHA
Disguise Kit, Drum, Horn, Lute, Pan Flute,
H +1 History INT Smith's Tools
INTELLIGENCE
P +3 Insight WIS
25 ft. (Walking) === LANGUAGES ===
+0 P +5 Intimidation CHA
Common, Dwarvish
H +1 Investigation INT
10 H +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES


H

WISDOM H +2 Perception WIS


E +7 Performance CHA === ACTIONS === === REACTIONS ===
+1 E +7 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
H +1 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
P +1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
H +0 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 3 / Long Rest
P +3 Survival WIS
As a bonus action, a creature (other than yourself)

+3 within 60 ft. that can hear you gains an inspiration die


(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
17 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Handaxe +3 1d6+1 Slashing Simple, Light, Thrown, Range (20/60)

13 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Bard 3 rpgd20
CLASS & LEVEL PLAYER NAME
Anão - Bardo
Mountain Dwarf Entertainer 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES === * Ability Score Increase • BR


* Bonus Proficiencies • PHB 54
* Hit Points • PHB 52 You gain proficiency with three more skills of your * Dwarven Armor Training • BR 20
choice. You have proficiency with light and medium armor.
* Proficiencies • PHB 52
* Cutting Words • PHB 54
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 13, Spell Attack +5) attack roll, ability check, or damage roll, you can
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d6).
For 10 minutes, the creature can add it to one ability === MOUNTAIN DWARF RACIAL TRAITS ===
check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome. * Ability Score Increase • BR

| 3 / Long Rest • 1 Bonus Action * Darkvision • BR 20


You can see in darkness (shades of gray) up to 60 ft.
* Jack of All Trades • PHB 54
You can add half your proficiency bonus, rounded * Dwarven Resilience • BR 20
down ( +1 ), to any ability check you make that doesn’t You have advantage on saves against poison and
already include it. resistance against poison damage.

* Song of Rest • PHB 54 * Dwarven Combat Training • BR 20


If you or any friendly creatures who can hear your You have proficiency with the battleaxe, handaxe, light
performance regain hit points at the end of the short hammer, and warhammer.
rest by spending one or more Hit Dice, each of those
creatures regains an extra 1d6 hit points. * Tool Proficiency • BR 20
You gain proficiency with your choice of smith’s tools,
* Bard College • PHB 54 brewer’s supplies, or mason’s tools.

| College of Lore * Stonecunning • BR 20


Whenever you make an Intelligence (History) check
* Expertise • PHB 54 related to the origin of stonework, you are considered
Your proficiency bonus is doubled for any ability check proficient in the History skill and add double your
you make with chosen proficiencies (2 at 3rd and 10th proficiency bonus to the check.
level).

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Handaxe 1 2 lb.

Backpack 1 5 lb.
EP 0 Clothes, Costume 1 4 lb.

Bagpipes 1 6 lb.
GP 15 Flute 1 1 lb.

Bedroll 1 7 lb.
PP 0 Candle 5 --

Clothes, Costume 2 8 lb.


WEIGHT CARRIED

62.3 lb. Rations (1 day) 5 10 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Disguise Kit 1 3 lb.

PUSH/DRAG/LIFT

360 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Anão - Bardo
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Vicious Mockery Bard WIS 13 1A 60 ft. V Instantaneous PHB 285 V

O Mage Hand Bard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

=== 1st LEVEL === 4 Slots OOOO

O Dissonant Whispers Bard WIS 13 1A 60 ft. V Instantaneous PHB 234 V

O Tasha’s Hideous Laughter <C> Bard WIS 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 280 D: 1m, V/S/M

O Healing Word Bard -- 1BA 60 ft. V Instantaneous PHB 250 V

=== 2nd LEVEL === 2 Slots OO

O Invisibility <C> Bard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Suggestion <C> Bard WIS 13 1A 30 ft. V,M Concentration, up to 8 hours PHB 279 D: 8h, V/M

O Heat Metal <C> Bard -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

SPELLS

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