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Name: Past: Present: Perk:

Luck Conditions Flaw Ideas

Credit Rating Angry

Group C.R. Tired

Max Cur Drunk

Hit Points Dazed

Stability Shaken Traits/Edges

Luck Dice Disheveled Encumbering Items

Bribe Money Body Armor

Notes Half Hit Points

Half Stability

Incapacitated

Dying

Bout of Madness

Minor Illness

Might Agility Charisma Intelligence Languages

Constitution Climb/Swim/Crawl Disguise Appraise

Intimidate Dodge/Balance Lie Counterfeit

Lift/Break Drive Car/Truck Persuade Elec. Repair

Melee Firearms Pickpocket First Aid

Will Power Initiative Read Lips Languages

Notes Pilot Air Read Person Locksmith

Pilot Boat Urban Navigation Mech. Repair

Run/Jump Notes Medicine

Shoplift Notice

Sneak/Hide Psychoanalysis

Throw Survival

Track

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