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Socsci Module4
Socsci Module4
Socsci Module4
TUNGALA
B BEED 2-E
MODULE 4
UNIT III: INSTRUCTIONAL STRATEGIES FOR SOCIAL STUDIES – PART 2
Introduction
Many students perceive Social Studies as a boring subject. Perhaps one reason that
can be cited for this perception is that many educators rely too much on lectures as the
primary way of teaching the subject to their students. While this strategy has its merits
given the breadth of the content, it is important for teachers to acknowledge that there is a
wide array of teaching strategies that will not only make Social Studies more fun for
students but will also hone their critical thinking, affective, and psychomotor skills. In this
unit, you will be exposed to ten instructional strategies that you can employ in developing a
Social Studies lesson. These are lecture discussion, use of graphic organizers, inquiry-based
teaching, case study, jigsaw, panel discussion, technology-based interactive teaching
strategy, roleplay and simulation, field studies, and service learning. Aside from being
presented with its origins, theoretical underpinnings, strengths, and limits, you will also be
guided as to how these strategies can be used in actual Social Studies elementary lessons.
At the end of the unit, it is expected that you will be able to develop your own set of
detailed lesson plans that incorporated the given strategies.
Learning Outcomes
Discussion
Think
The panel discussion is a method that encourages the exchange of ideas that allows
the panel members and the audience to discuss a particular topic. It is often used to shed
light on issues regarding politics, community, and academic topic contents. The panel
discussion can also be used inside the classroom as a performance task. The pupils are
asked to be experts in various fields such as a teacher, guidance councilor, politician,
doctor, engineer, etc. They assume the roles of whoever they portray and explicate topics in
their own context. The teacher, on the other hand, stands as a moderator who facilitates the
flow of ideas among the learners. In the long run, the moderator can ask several questions
and can summarize the points made by the panelists. Social studies education in the
Philippines is grounded on the theory of constructivism. The panel discussion has the
underpinnings of the constructivist classroom climate. However, constructivist classroom
is more than the teaching strategies implemented by the teacher; it is more of creating
relationships between learners, teachers, and concepts (Windschitl, 1999). Thus, when
properly implemented, it can be a valuable teaching strategy that can produce several
advantages in social studies education.
To further understand how a panel discussion works inside the classroom, Kamens
(2014) identified the following guidelines:
How to conduct a panel discussion?
• The teacher will act as the moderator. The learners will act as subject area experts;
however, the moderator is not a panelist. Hence, he/she will play a different role so
his/her ability to oversee the flow of discussion is important.
• Group the learners depending on the number of students. It should not exceed seven
members.
• The moderator and members should create a list of interview questions.
• During the pre-event interviews, the moderator should take good notes and discover
interesting stories and opinions that each panelist can give.
• The moderator, after the simple interview, will then develop a final list of questions for
the actual panel discussion. Note: The idea is to ask questions to bring out interesting
stories with spontaneity.
• It is the moderator's job to prevent anyone from disrupting the discussion. The
moderator most actively focus to keep things moving and to prevent any panelist or
audience member for any disruptions.
• The moderator should introduce the panelists and the topics to be discussed. .
• The moderator asks questions, calling on one or two panelists for each question in this
way, the discussion will be kept moving. Don't allow all the panelists to answer a
question simultaneously. Know when to move on to the next topic.
• To ensure spontaneity, a moderator should be prepared with different sets of questions.
Be a moderator who knows how to easily communicate questions.
• Make the discussion interactive by polling the audience with a few questions. Who is
out there? What do they do? Find out their areas of interest and list some, and ask
people to raise hands in response.
• Give the audience members a chance to participate.
Timing is Everything
• No more than 40 minutes for the panel discussion, leaving 20 minutes for audience
questions (30 if the discussion is lively) is the rule. However, because of the number of
groups to be accommodated, the time can be cut short.
• To ensure audience participation, the teacher-moderator can give questions to some
audience members ahead of time.
• In case the audience members want to take over, it is the role of the moderator to keep
them in their seats and ensure the smooth flow of the activity.
Study the sample Daily Lesson Plan below and analyze how the panel discussion strategy is
utilized in the elementary social studies classroom.
Grade Level 4
Quarter Ikaapt
I. Objectives
Content Standard Naipamalas ang pang-unawa sapagkakailanlan ng bansa ayon sa mga
katangian heogropikal gamit ang mapa.
Performance Standard Naipamamalas ang kasanayan sa paggamit ng mapa sa pangtukoy ng iba’t
ibang lalawigan at rehiyon ng bansa
Learning Nakakagawa ng mga mungkahi upang mabawasan ang masamang
Competencies/ epekto dulot ng kalamidad
Objectives Nakagagawa ng maagap at wastong pagtugon sa mga panganib
THINK
Technology has been over-associated with 21st century teaching and learning
processes. Having LED TVs and LCD projectors inside classrooms became the norm. The ways
teachers incorporate technologies into their classroom implies something about their
professional practices. In this time, we acknowledge the potentialities of new technologies
such as laptops, wireless connectivity, interactive whiteboards, and mobile communication
devices to reshape pedagogic activity within primary classrooms. However, come to think of it,
the TV and projector should not be the basis of teaching; teachers are still the best
instructional materials rather than PowerPoint presentation. Hence, its timely to re-examine
the realities regarding the use of technology as a tool in classroom instruction.
As stipulated in DepEd Order No. 42, s. 2016, the integration of technology inside the
classroom shall be grounded on these bases:
• ICT integration in teaching and learning involves all activities and processes with the
use of technology that will help promote learning and enhance the abilities and skills of
both learners and teachers.
• The use of computers can speed up the preparation of daily lessons .... This way,
teachers can support each other by having a repository of lesson plans to refer to in
preparing for their daily lessons.
• Teachers can plan learning opportunities that allow learners to access, organize, and
process information, create and develop products, communicate, and collaborate with
others using ICTs.
Technology has been the greatest change that we have seen in education. Several
policies, whether in the government or private sectors, had been forwarded to ensure that
classrooms are infused with at least basic technologies. However, even if technology is seen as
beneficial, there are still many debates, especially on the extent of technology use and
exposure time. Hence, there is really a need to closely monitor this issue because it could make
or break the learners.
The learners of today have been branded with several names such as digital natives,
where they are born with the intellectual capacity to go over technologies even with simple
exposure because it is part of their lives, and tech-savvy for they are more proficient in using
technologies compared to the older generations. On one hand, some
Advantages teachers today are feeling
Disadvantages
resentment toward thein
1. Using technology usethe
of technologies because
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feedback. theTechnology
nature and limitations of technology
can disconnect in
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2. classroom,
Technologyhere are the
in the advantages
classroom helps and disadvantages
ensure of technology in the classroom:
social interactions.
full participation. 3. Technology can foster cheating in class and
3. There are countless resources for enhancing on assignments.
education and making learning more fun and 4. Students don't have equal access to
effective. technological resources.
4. Technology can automate many of your 5. The quality of research and sources they find
tedious tasks. may not be top-notch.
5. With technology in the classroom, your 6. Lesson planning might become more
students have instant access to fresh laborintensive with technology.
information that can supplement their
learning experience.
6. We live in a digital world, and technology is a
life skill.
ADDIE Model
The ADDIE model is a useful systematic instructional design model that can be used in
crafting technological advancement in instruction. Consisting of five stages, this model has
several versions.
A-nalysis This phase is considered the goal-setting stage. The focus of the designer is to
target all learning competencies.
D-esign. In this stage, all goals, tools, and performances are laid down, ready for the
next stage.
D-evelopment. This stage starts with the production and testing of various
methodologies used in the plan. Relevant in this stage are the data gathered from the
two previous stages.
I-mplementation. The key word in this stage is procedure. Teachers or designers must
be guided by various steps crafted in the preceding stages.
E-valuation. This final stage evaluates both the processes and the outcomes of the
model. In here, the teachers are encouraged to see the results formatively and
summatively.
To see the connections between the stages, here are the following questions be
answered in each specific stage.
• Prototype creation
• Apply visual design (graphic design)
Development Phase What content is to be created?
What designs can be used?
Application Description
Reading Reading Eggs is a multi-awarded application that helps children to read.
EGGS Using interactive reading games and reading lessons, the children will learn
Learn to read to read while enjoying over 2,000 e-books.
Curious World: This app is packed with various types of activities to educate and amuse
Play learn Grow children. From videos to fun-filled activities, the learners will be inspired to
participate in class.
Mental UP This type of app enhances the critical thinking skills of children as they solve
Educational Games different types of problems in various ways.
Khan Academy Khan Academy is a non-profit open-source educational website which aims to
change education for the better. Teachers can explore thousands of videos
and lessons for free.
Socrative Student This app establishes an interactive environment for learning. Teachers can
ask questions and conduct assessments on a real-time basis. Gauging
students has never been so easy!
Nearpod Nearpod allows teachers to create interactive lessons, presentations,
assessments, and lesson contents.
Quizlet Teachers can explore the content in this app which 11 can be used for
assessments.
Edublogs Edublogs allows teachers to easily create and supervise learner blogs. It's
easy to customize designs II and include videos, photos, and podcasts.
Google Earth Google Earth offers the means to present geographic data from a wide variety
of sources together in a geospatial context. This can be used in geography
subjects.
Showme Interactive ShowMe Interactive whiteboard app allows teachers and students to create
Whiteboard ShowMe presentations that can be shared via the device to a group of
students. Teachers can record and create engaging presentations by using
tools such as adding text and images
Book Creator It is a rare lesson creation app that is very accessible. With this app, both
teachers and students can create useful and astonishing e-books, magazines,
and others easily.
Showbie This app can help teachers to easily and quickly distribute assignments,
handouts, videos, etc. to students. Students can also send their works through
Showbie.
Educreations This is an app engineered for teachers to present lessons that can be shared to
Interactive students, other teachers, and parents. Educreations is an exceptional
Whiteboard interactive whiteboard with a screencasting tool that is powerful and fun to
use.
Experience
study the sample Daily Lesson Plan below and analyze how the Technology-based
Interactive Teaching strategy is utilized in the elementary social studies classroom.
Grade Level 4
Learning Area Araling Panlipunan
Quarter Ikalawa
I. Objectives
Content Standard Naipapamalas ang pang-unawa at pagpapahalaga ng iba't ibang
kuwento and mga sagisag na naglalarawan ng sariling lalawigan at
mga karatig lalawigan sa kinabibilangang rehiyon
Performance Standard Nakapagpapamalas ang mga mag-aaral ng pagmamalaki sa iba't
ibang kuwento at sagisag na naglalarawan ng sariling lalawigan at
mga karatig lalawigan sa kinabibilangang rehiyon.
Learning 1. Nauunawaan ang kasaysayan ng kinabibilang;;' rehiyon.
Competencies/Objectives 1.1 Naisalaysay ang pinagmulan ng sariling lalawigan at mga
karatig na lalawigan sa pamamagitan ng malikhaing
pagpapahayag at iba pang likhang sining.
1.1.1 Natutukoy ang kasaysayan ng pagbuo ng sariling lalawigan
ayon sa batas.
II. Content 1. Pinagmulan at mga Pagbabago
2. Makasaysayang pook at pangyayari sa lba't (bang Lalawigan
3. Simbolo ng mga Lalawigan
4. Mga Bayani ng mga Lalawigan
III. Learning Resources
References Araling Panlipunan 4 Learner's Module Araling Panlipunan 4
Teacher's Guide
Other Learning REsources PowerPoint Presentation
TV/Projector
Internet Connection/ Wi-Fi
Smartphone/Tablet per group
IV. Procedure
Before the Lesson I. Pagbabalik-aral at Pagganyak (5 minuto) Balik Aral.
Gamit ang 4pics 1word sa PPT, huhulaan ng mga mag-aaral
ang nais ipahiwatig ng mga larawan. Pagkatapos mahulaan,
kailangang ipaliwanag ito para so karagdagang puntos
(formative).
Pagganyak.
Magpapapanood ang guro ng isang video clip tungkol sa
kanilang probinsiya o munisipyo. Babanggitin muna ng guro ang
mga guide questions para so pagproseso: Itatanong ng guro so
klase ang sumusunod:
1. Saan nagmula ang pangalan ng ating lalawigan? Paano ito
nagsimula?
2. Bakit kailangang malaman ang pinagmulan ng ating
komunidad?
II. Paglalahad ng mga Paksa at mga Layunin (2 minuto)
"Pag-aaralan natin ang kasaysayan ng ating lalawigan, mga
pagbabagong naganap dito, mga maipagmamalaking pook at mga
tao, at mga bayani." Ipapabasa so mga mag-aaral ang mga layunin
ng aralin.
I. Pagtalakay (3 minuto)
Sa pagtalakay, magpapakita ang guru ng mga larawan na
sumisimbulo sa komunidad.
II. Gawain: Interactive Discussion (30 minuto) Formative
Assessment:
Gamit ang Kahoot (isang application), maglalaro ang
mga bata ng isang online quiz bee na magsisilbing lunsaran
ng talakayan.
HALIMBAWA NG MGA LARAWANG MAAARING IPAKITA:
• Mga tanawin tulad ng mga bundok, talon, dalampasigan,
ilog, at iba pa
• Mga bantog na mamamayan at mga bayani; at
• lba pang simbolo no makikita sa lokalidad
Tuwing matatapos ang laro sa Kahoot, ipapaliwanag ng
guro ang mga detalye tungkol sa mga tanong/larawan na
sinagutan ng mga bata. Malayang makapagtatanong ang
mga bata tungkol sa aralin.
I. Pagbubuod (5 minuto)
ltatanong ng guro ang sumusunod:
1. Anu-ano ang mga dahilan ng pagbabago sa ating lugar?
2. Bakit natin kailangang pangalagaan ang mga biyayang ibinigay
sa atin ng Maykapal?
3. Paano mo maipagmamalaki ang iyong
komunidad?
(Ipagpapatuloy at mas palalalimin ang aralin sa susunod na
pagkikita.)
Think
Role-playing and simulation are strategies categorized under creative dramatics, along
with the dramatic play and the mock trial. Role-playing is an unrehearsed dramatic
presentation that enables participants to explore alternative solutions to a solve a problem
(Chapin, 2013). In this strategy, some students are tasked to enact their solution to an
openended situation while the rest of the class observes. On the other hand, Simulation is a
strategy that provides a representation of some phenomenon, event or issue that exists or
existed in the real world, usually in the e form of a game (Beal & Bolick, 2013). It may come in
two forms: computerized and non-computerized. Here, the objective may be to solve a
problem, to arrive at a decision, to experience the situation, or feel the consequence. While
role-play and simulation have defining characteristics, they may overlap when implemented in
the classroom. Activities that require students to present solutions to real-world problems
through dramatization fall under these two strategies.
Role-play and simulation are founded on the experiential learning theory of Dewey
(1938) and Kolb (1975) which believes that students learn best when they are presented with
concrete experiences they can reflect on, analyze, and test in new situations. In social studies,
these two strategies are useful in examining abstract concepts, controversial issues, and topics
that entail an examination of beliefs, attitudes, and moral decisions.
Steps
Role-play and simulation can both be implemented through these five steps:
1. Initiation and direction. This involves setting the stage for the role-play or simulation
by identifying and discussing the problem to be resolved or situation to be experienced
by the students.
2. Describing the scenario. The teacher presents the situation through explicit instruction
or media presentation (showing a picture, watching a video, reading a story, etc.).
3. Assigning roles. The teacher selects members of the class and assigns them characters.
The actors/actresses and audience are then briefed about their roles. In Role-play, a
short rehearsal may take place before proceeding to the next part.
4. Enactment. Students present their scenarios or engage in the simulation.
5. Debriefing. This is considered as the most integral part because reflection,
generalization, and conclusion take place here. Character and audience process their
actions and feelings and pose questions. In role-play, switching of roles may be done to
offer alternative solutions.
Advantages
Role-play and simulations present many advantages, the reason why it is a popular
strategy among social studies teachers. First, they make abstract concepts and ideas more
concrete by letting the students experience them in a safe and nonthreatening way. Aside from
promoting critical thinking and decision-making skills, they are also useful in helping students
develop a sense of empathy and social awareness. Students do not only offer solutions to
realworld problems and come up with sound decisions, but they have to think of how others
might feel and what consequences they may face. Lastly, implementing these strategies in the
classroom makes students highly enthusiastic and motivated. The requirement to act out or
experience a situation makes learning fun and enjoyable, and ensures the active involvement
of students in the learning process.
Tips
1. Know your students. Choosing students who are timid to perform may affect the
conduct of the activities, especially if they are given crucial roles. But it is important also
to give everyone a chance to act, not just those who always volunteer.
2. Constantly remind students that the roles represent the character and not their
classmates to avoid typecasting.
3. Assign tasks to the audience. While watching, they can write their observations or note
questions that will be entertained in the debriefing part.
4. For computerized simulations, always preview the content. Some themes, scenes, and
language might not be suitable for elementary students.
5. Be aware of your own role as a teacher. The teacher may act as a coach, clarifier,
discussant, or observer, depending on the readiness and ability of the students.
Experience
Study the sample Daily Lesson Plan below and analyze how the role-play and
simulation strategies is utilized in the elementary social studies classroom.
Grade Level 3
Learning Area Araling Panlipunan
Quarter Ikaapat
I. Objectives
Content Standard Naipamamalas ang pang-unawa sa mga gawaing pangkabuhayan at
bahaging ginagampanan ng pamahalaan at ang mga kasapi nito, mga
pinuno at iba pang naglilingkod tungo sa pagkakaisa, kaayusan at
kaunlaran ng mga lalawigan sa kinabibilangang rehiyon.
Performance Standard Nakapagpapakita ng aktibong pakikilahok sa mga gawaing panlalawigan
tungo so ikauunlad ng mga lalawigan so kinabibilangang rehiyon
Think
Field studies are learning experiences outside the four corners of the classroom. Field
studies enable the learners to personally gather and analyze data in their own context. In a
nutshell, field studies provide learning experiences that transcend a regular classroom through
direct experiences and observations. Field trips can be done within the school campus, the
school vicinity, in a local museum, and man other places which last for several hours.
During field studies, learning takes place in a reality-based context rather than
mediated by videos or books. It gives the learners a taste of the outside world which allows
them to clearly see what happens in their community. The optimum benefit of field studies for
teachers is that it allows the learners to target a wide range of learning competencies. It also
allows teachers to employ authentic tasks that are reflective of the curriculum.
Compared to field trips, field studies highlight more student involvement because the
learners are directly involved in the planning, implementation, and assessment of the activity.
Field trips usually happen in a long-distance trip such as going to national museums or any
other related places. What is good about field studies is that it could take place in nearby areas
such as rivers, government offices, supermarkets, and even inside the school campus.
Field studies are beneficial to both teachers and students. For students, it creates
learning opportunities that promote critical thinking, long-term retention, positive attitudes
toward subjects, appreciation, and increased curiosity. Moreover, cognitive development and
student motivation are also enhanced because they become active participants in planning up
to the activity itself. All these are applicable to both elementary and secondary learners.
Teachers also benefit from field studies. The series of excursions add new educational
perspectives through "teachable moments" that rarely happen in the classroom (Manner,
2018).
• Curriculum alignment one of the most defeated purposes of field trips is its curricular
relevance. Sometimes, if not most of the time, the curriculum aspect is replaced by
leisure engagement. To ensure curriculum alignment, teachers must thoroughly plan
and execute the desired learning outcomes before any other purpose.
• Lack of understanding of field studies before conducting the activity, teachers must
insure that their learners have fully understood the nature and purpose of the field
study. failure to do so can contribute to downfall the activity. Hence, as part of the
preparation, teachers should teach the essential kick-start concept to the learners.
• Costly Financial requisite is the biggest problem in this teaching strategy. This is also
the reason why teachers tend to engage in virtual field trips rather than actual site
visits.
• Preparation Time. Field studies require time, from preparation up to classroom
discussion and assessment. While it is very important, it is also a fact that it could
interrupt other teaching schedules. This now anticipates for necessary adjustments in
teaching hours and topics.
• Safety. This is the most debated issue, among others. In recent years, we had witnessed
various events where student safety became the talk of the town. This resulted in the
passing of government and institutional policies. Recently, the Department of Education
lifted the moratorium on off-campus activities and implemented new guidelines that
adhere to K-12 demands. To ensure safety, all schools must abide by its provisions
For a smooth and successful field study, the Centre for Teaching and Learning
(2019) enumerated things that teachers need to keep in mind in planning and conducting
the said activity.
• Awareness. In a starter kit, teachers basically have to condition the learners before the
actual visit. Teachers need to point out the purpose, the dos and don’t during the visit,
most importantly, the assessment part. Having a prepared min d comes the
responsibility and accountability. The learners will be able to learn about their freedom
as well as their limitations while enjoying data gathering.
• Engage. The most nificant factor that teachers need to highlight is student involvement.
They have to plan out every detail and experience that the nee, to undergo through.
Keep in mind that all the learners must be to the same degree of engagement to ensure
that all of them are learning.
• Metacognitive Learning. The excitement should not stop on the site itself. The most
important part is the deepening and valuing of knowledge skills learned from
experiences. Never let a good learning opportunity pass away with out ensuring
learning.
• Build Upon. Curiosity signals effective and motivational learning. To start up the
curiosity among the learners, teachers must conduct prior research on the environment
or event that they have to visit. Imposing trivial questions and supplementing
information during the conduct of study augments interests and encourages deeper
learning among the learners.
• Illustrate. Never fail to integrate ideas in real life. The integration could happen during
the onsite visit or inside the classroom. Experiential learning becomes more effective
when it is placed on the reality context. Learners should be able to see the applicability
of learned knowledge so that they can successfully live what they have learned.
• Assess. As part of the educative process, it is relevant to ensure that the learners have
gained the desired competencies and knowledge. This could be done through effective,
meaningful, and aligned assessment activities.
Field Study Tool Kit
The success of any activity greatly depends on the extent of the teachers' preparation.
As earlier mentioned, field studies allow the learners to gather information on classroom
activities or discussion. Hence, teachers must know how to create their own data-gathering
tools to be used by their learners. Here are some examples of data gathering tools and data
interpretation tools.
Data Gathering Chart (Sample)
2. What do you think might be the cause of…? To provide students the
The effects…? What might we infer from…? opportunity to verbalize cause
and effect relationships and
inferences
3. What makes you think so? How do you To give students the chance to
account for that? state reasons for inferences
4. What would you say generally? What To give students the
general statement could you make? opportunity to generalize
about the relationship they see.
Function to develop the skill of generalizing by
processing data and arriving at conclusion
and generalizations
Experience
Study the sample daily Lesson Plan below and analyze how the field study is utilized in
the elementary social studies classroom.
Grade Level 5
Learning Area Araling Panlipunan
Quarter Una
I. Objectives
Content Standard Naipamamalas ang mapanuring pag-unawa at kaalamo sa
kasanayang pang heograpiya, ang mga teorya sa
pinagmulan ng lahing Pilipino upang mapahahalagahar
ang konteksto ng lipunan/pamayanan ng mga sinaunang
Pilipino at ang kanilang ambag sa pagbuo ng kasaysayan
ng Pilipinas.
IV. Procedures
Before the Lesson I. Pagbabalik-aral at pagaganyak (5minuto)
Gamit ang one minute papr, ang mga mag-aaral ay
masusulat ng kanilang sagot sa mga tanong na ibibigay
ng guro sa loob ng isang minuto. Pagkatapos ay
ibabahagi ng mg amagaaral ang kanilang sagot.
1. Saan nagmula ang mga unang Pilipino?
2. Anu-ano ang mga teorya ng pagkabuo ng pilipinas?
Think
According to the National Service Learning Clearinghouse (n.d.), Service Learning a
teaching and learning strategy that integrates meaningful community service with action
and reflection to enrich the learning experience, teach civic responsibility, strengthen
communities." It is different from volunteerism and community service and strengthen
because, aside from providing relevant and meaningful civic involvement, Service Learning
targets the acquisition of specific knowledge, skills, and values. In essence, Service Learning
ensures that students learn the social studies content through active participation in
community service.
Service Learning is founded on the philosophical roots of the experiential learning
theory of Dewey (1938), Freire (1970), and Kolb (1984). Through this strategy, students are
actively involved in a concrete experience, encouraged to do a reflective observation, and
expected to integrate abstract concepts that they learned in the classroom to understand their
experience.
There are three types of Service Learning:
1. Direct Service Learning. This requires students to come in direct contact with the
community or people in need. Examples of such activities are conducting an
outreach program for the elderly or tutoring out-of-school youth.
2. Indirect Service Learning. This entails students to channel resources for a
certain project without directly interacting with the people they intend to help.
Examples of such activities are doing fundraising activities for persons with
disabilities or donation drives for victims of calamities.
3. Advocacy Activities. These require students to engage in work on behalf of a
specific cause. An example of such activity is an awareness campaign against
dengue.
Steps
According to Geiger (n.d.) and Wade (2000), there are four basic steps in implementing
Service Learning:
1. Preparation. This involves providing students with the necessary skills and
information for the project. After the discussion of social studies content, the teacher
and students brainstorm possible activities, explore their roles, and identify budget
and resources, among others.
2. Action or Service. After orienting students and seeking their commitment, the project
is commenced and actualized.
3. Evaluation and Reflection. This refers to the act of thinking critically about their
experience in the project. The teacher may ask students to relate the social studies
content to their experience and probe for deeper levels of understanding. He/she may
also require reflection tasks such as journal writing, photo essay, portfolio, or other
creative outputs.
4. Celebration. As a culminating activity, this may be done to extend gratitude to the
participants and to share their experience with parents, administrators, and other
teachers and students.
Advantages
If done effectively, Service Learning poses many benefits. First, it helps break down the
barrier between the classroom and real life. Students are given opportunities to apply social
studies concepts and skills in the real world setting. It also makes students feel empowered.
According to Edwards (2005), Service Learning increased students' sense of personal and
social responsibility, developed a more positive outlook toward others, improved their
learning of content, and enhanced their self-esteem. Lastly, it! enhances the relationship
between students, the school, and the community. Students are encouraged to engage in civic
affairs espoused by citizenship education, and they use their knowledge in solving community
problems.
Tips
1. Integrate with other learning areas. Since Service Learning entails a significant amount
of time and effort for preparation, it will be helpful for the teacher and the students to
accomplish the project not just in social studies but also in other subjects. For example,
in conducting an outreach for street children, students may write a letter of invitation
as part of their English or Filipino class, deliver a song and dance number as a
requirement in their music and physical education class, and give a bookmark about
children's rights as a project in their social studies class.
2. If possible, let students brainstorm their chosen community activity. It will be more
motivating for them to spearhead a project that is aligned with their interest and
philosophy. The teacher can then act as a consultant or guide to ensure the success of
the project.
Experience
It is impossible to implement the Service Learning strategy in one lesson day. In the
sample Daily Lesson Plan below, study how a portion of the preparation stage of this strategy
is utilized in the elementary social studies classroom.
Grade Level 2
Learning Area Araling Panlipunan
Quarter Ikaapat
I. Objectives
Content Standard Naipamamalas ang pagpapahalaga sa kagalingang pansibiko
bilang pakikibahagi sa mga layunin ng sariling komunidad
Performance Standard Napahahalagahan ang mga paglilingkod ng komunid sa
sariling pag-unlad at nakakagawa ng makakayano,
hakbangin bilang pakikibahagi sa mga layunin ng sarili
komunidad.
Learning Competencies/ 1. Naipaliliwanag ang kahalagahan ng pagtutulungan
Objectives paglutas ng mga suliranin ng komunidad.
2. Naipakikita ang iba't ibang paraan ng
pagtutulunganng mga kasapi ng komunidad sa
pagbigay solusyon so mga problema sa komunidad.
3. Nakakalahok sa mga gawaing pinagtutulungan ng
mga kasapi para sa ikabubuti ng pamumuhay sa
komunidad.
Assessment
*END OF MODULE*