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Rogue [Thief] (3) Criminoso Johnzin

CLASS & LEVEL BACKGROUND PLAYER NAME


Elias Vacaveia Human/Illuskan Chaotic Neutral 900
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30
14 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+2 PERSONALITY TRAITS

Hit Point Maximum 18


+2 Strength
DEXTERITY ●
+5 Dexterity

16 ●
0 Constitution
+4 Intelligence
CURRENT HIT POINTS IDEALS

+3 -1 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

11 ●
+7 Acrobatics (Dex) SUCCESSES

0 -1 Animal Handling (Wis)


3x(1d8+0) FAILURES

+2 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+4 Athletics (Str)

15 +1 Deception (Cha)
+2 History (Int)
NAME ATK BONUS DAMAGE/TYPE

+2 -1 Insight (Wis)
Dagger +5 1d4 + 3 piercing
Arrow x20
WISDOM
+1 Intimidation (Cha)
+2 Investigation (Int)
Shortbow +5 1d6 + 3 piercing
Backpack
-1 Medicine (Wis)
Shortsword +5 1d6 + 3 piercing
Bedroll
9 +2 Nature (Int)
Leather

+1 Perception (Wis) Number of
-1
+1 Performance (Cha)
Attacks: 1 Mess kit
CHARISMA

+3 Persuasion (Cha)
+2 Religion (Int)
Quiver
13 +3 Sleight of Hand (Dex) Rations (1 day)
+1

+7 Stealth (Dex) x10
+1 Survival (Wis)
Rope, hempen

SKILLS ATTACKS & SPELLCASTING


Thieves' Tools
11 PASSIVE WISDOM (PERCEPTION)
CP Tinderbox
SP
Torch x10
Tool Proficiencies: Thieves'
Tools Waterskin
EP

Weapon Proficiencies:
Crossbow, hand; Longsword; GP
Rapier; Shortsword; Simple
PP
Armor Proficiencies: Light

Language Proficiencies:
Common; Elvish; Halfling; Orc
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 1.75 75
AGE HEIGHT WEIGHT
Elias Vacaveia Castanho Clara Loiro
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

----------Bonus Actions----------
Cunning Action. Dash, Disengage or Hide (use once/turn).

Fast Hands. Use your Cunning Action to make Sleight of Hand


checks, use thieves' tools, or take Use and Object action.

-----------Other Traits------------
Second-Story Work. Climbing costs no extra movement, your
running jump distance increases by 3 ft.

Sneak Attack. 2d6 extra damage on attack where you have


advantage or another enemy of creature is within 5 ft. (use
once/turn).

Thieves' Cant. Convey secret messages hidden in normal


conversation.

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