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Chapter 4
Chapter 4
The essence of an organization is the goods and services it Activities and responsibilities of product and service design include:
offers 1. Translate customer wants and needs into product and service
Every aspect of the organization is structured around requirements
them 2. Refine existing products and services
Product and service design – or redesign – should be 3. Develop new products and services
closely tied to an organization’s strategy 4. Formulate quality goals
5. Formulate cost targets
6. Construct and test prototypes
7. Document specifications
8. Translate product and service specifications into process
specifications
9. Involve inter-functional collaboration
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The driving forces for product and service design or 1. Supply-chain based
redesign are market opportunities or threats: 2. Competitor based
Economic
Social and demographic 3. Research based
Political, liability, or legal
Competitive
Cost or availability
Technological
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Ideas can come from anywhere in the supply By studying how a competitor operates and its
chain: products and services, many useful ideas can be
Customers generated
Suppliers Reverse engineering
Distributors Dismantling and inspecting a competitor’s product to
Employees discover product improvements
Maintenance and repair personnel
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Designers are often under pressure to Human factors
Speed up the design process Safety and liability
Cut costs Cultural factors
These pressures force trade-off decisions Colors, preferred food, product labels
What if a product has bugs? Global design
Release the product and risk damage to your reputation Design teams can be in different countries
Work out the bugs and forego revenue
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Remanufacturing Recycling
Refurbishing used products by replacing worn-out or Recovering materials for future use
defective components Applies to manufactured parts
Also applies to materials used during production
Can be performed by the original manufacturer or another
company Why recycle?
Cost savings
Reasons to remanufacture:
Environmental concerns
Remanufactured products can be sold for about 50% of the cost of a Environmental regulations
new product
Companies doing business in the EU must show that a specified
The process requires mostly unskilled and semi-skilled workers proportion of their products are recyclable
In the global market, European lawmakers are increasingly Design for recycling (DFR)
requiring manufacturers to take back used products Product design that takes into account the ability to disassemble
Design for disassembly (DFD) a used product to recover the recyclable parts
Designing a product to that used products can be easily taken apart
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Standardization
Extent to which there is an absence of variety in a
product, service, or process
Products are made in large quantities of identical items
Every customer or item processed receives essentially the
same service
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Mass customization
A strategy of producing basically standardized goods or
services, but incorporating some degree of
customization in the final product or service
Facilitating techniques
Delayed differentiation
Modular design
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Delayed differentiation Modular design
A form of standardization in which component parts are grouped
The process of producing a product or service but not
into modules that are easily replaced or interchanged
quite completing production until customer preferences Advantages
are known Easier diagnosis and remedy of failures
It is a postponement tactic Easier repair and replacement
Produce a piece of furniture, but do not stain it; the customer Simplification of manufacturing and assembly
chooses the stain
Training costs are relatively low
Disadvantages
Limited number of possible product configurations
Limited ability to repair a faulty module; if it cannot be
disassembled, the entire module must often be scrapped
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Reliability
The ability of a product, part, or system to perform its
intended function under a prescribed set of conditions
Failure
Situation in which a product, part, or system does not
perform as intended
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Quality Function Deployment (QFD)
An approach that integrates the “voice of the customer”
into both product and service development
The purpose is to ensure that customer requirements are
factored into every aspect of the process
Listening to and understanding the customer is the central
feature of QFD
House of Quality
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Basic quality
Refers to customer requirements that have only limited effect on
customer satisfaction if present, but lead to dissatisfaction if absent
Performance quality
Refers to customer requirements that generate satisfaction or
dissatisfaction in proportion to their level of functionality and
appeal
Excitement quality
Refers to a feature or attribute that was unexpected by the customer
and causes excitement
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1. Feasibility analysis
2. Product specifications
3. Process specifications
4. Prototype development
5. Design review
6. Market test
7. Product introduction
8. Follow-up evaluation
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CAD
Concurrent engineering Product design using computer graphics
Bringing engineering design and manufacturing Advantages
personnel together early in the design phase Increases productivity of designers, 3 to 10 times
Also may involve manufacturing, marketing and purchasing Creates a database for manufacturing information and product
specifications
personnel in loosely integrated cross-functional teams
Provides possibility of engineering and cost analysis on proposed
Views of suppliers and customers may also be sought designs
The purpose is to achieve product designs that reflect CAD that includes finite element analysis (FEA) can significantly reduce
time to market
customer wants as well as manufacturing capabilities
Enables developers to perform simulations that aid in the design,
analysis, and commercialization of new products
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When products have a high degree of similarity in features Begins with a choice of service strategy, which
and components, a part can be used in multiple products determines the nature and focus of the service, and
Benefits: the target market
Savings in design time Key issues in service design
Standard training for assembly and installation Degree of variation in service requirements
Opportunities to buy in bulk from suppliers Degree of customer contact and involvement
Commonality of parts for repair
Fewer inventory items must be handled
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1. Conceptualize
1. Products are generally tangible; services are intangible • Idea generation
2. Services are created and delivered at the same time • Assessment of customer wants/needs
3. Services cannot be inventoried • Assessment of demand potential
4. Services are highly visible to consumers 2. Identify service package components needed
5. Some services have low barriers to entry and exit 3. Determine performance specifications
6. Location is often important to service design, with convenience 4. Translate performance specifications into design
as a major factor specifications
7. Service systems range from those with little or no customer 5. Translate design specifications into delivery specifications
contact to those that have a very high degree of customer
contact
8. Demand variability alternately creates waiting lines or idle
service resources
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