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The Dawnline - Condition Cards
The Dawnline - Condition Cards
Does not stack. Lasts until Stacks. Lasts until end of Stacks. Lasts until end of Does not stack. Lasts until
end of combat. combat. combat. end of combat. At the end of
your turn, lose 2 Regenerator
At the start of your turn, lose When taking damage from an At the start of your turn, lose
stacks. If you have no Regen-
2 Hit Points. If you have attack, reduce that damage by one Hit Point per stack of
erator stacks to lose, take 1d6
Aegis stacks, lose 2 of those your current Aegis stacks. Bleed. Then lose one stack of
damage.
instead. Bleed.
At the start of your turn, lose
Any character may spend an
1 stack of Aegis.
Action to remove Burning
from themselves or an ally.