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Basile Ombra
Basile Ombra
Basile Ombra
6 Druid
Basile Ombra
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LEVEL & CLASS PLAYER NAME
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Entertainer Human
WITH DIMENSIONS
SAVE SAVE
MODS 1 to all Saves MODS 0 Players Make All Rolls
F Modifier Use Dice AC DESCRIPTION WEIGHT
0 +3 STR ● +3 INT 0
PRO
10 Armor Unarmored 0 lb
45 +3 11
Set Max HP
STRENGTH 0 +2 DEX ● +8 WIS 0
Shield 0 lb
+2 0 +3 CON 0 0
CHA
MAXIMUM PROFICIENCY ARMOR 1 Dex Medium Armor Heavy Armor Stealth
Disadvantage
RESISTANCES HIT POINTS BONUS CLASS
Magic
14 Misc
Temporary Hit Points: 1 Misc
DEXTERITY
Adv. on Con (Concentration) saves +2 ARMOR
+2
DEATH
1 to all Skills SKILL MODS SAVES HIT DICE SPEED
ARMOR
F EX F
+5 Acrobatics (Dex) 0 ● Light ● Medium ● Shields
PRO
● Heavy
PRO
INTELLIGENCE ● +10 Athletics (Str) 4 > Boots of Speed (minutes) 10 LR LANGUAGES TOOLS & OTHERS
-1
0 Deception (Cha) 0 > Common Herbalism kit
0 History (Int) 0 > Druidic Disguise kit
+5 Insight (Wis) 0 from Human Musical instrument
8
>
0 Persuasion (Cha) 0 > Wild Shape (start) Wild Shape (end) < War Caster - Opportunity Spell <
CHARISMA 0 Religion (Int) 0 > Familiar (dismiss/reappear) Boots of Speed (start/stop) < <
SKILLS ACTIONS
Remarkable Athlete Jack of All Trades
ATTACK
ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE MODS
> FEAT:
> FEAT:
FEATS
WEIGHT
EXTRA EQUIPMENT
Chaotic Neutral
ALIGNMENT FAITH HAIR EYES SKIN
CHARACTER NAME
ORGANIZATION
SYMBOL
APPEARANCE
Shurb Tiny
Shruby
RACE SIZE HEIGHT WEIGHT
Shurb Unaligned
TYPE AGE GENDER ALIGNMENT
FAMILIAR
NAME
SAVE SAVE
MODS 0 to all Saves MODS
F
Use Dice
0 -4 STR 0 0 Temporary HP: SUCCESSES
PRO
INT
9 +2 10
Set Max HP
STRENGTH
0 -1 DEX 0 WIS 0
3
ATTACK
ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE MODS
0 Rake ✔ Dex Melee +1 1d4-1 Slashing 0 0
20 ft,
-1
DEXTERITY >
-1
1d4
DESCRIPTION 1 lb
INITIATIVE SPEED
0 0
>
8 LEVEL USED
3
1
0 lb
0 0
DIE d6+0 >
CONSTITUTION ATTACKS
HIT DICE PER ACTION
0
0 lb
ATTACKS
0 0
Animal Handling (Wis)
-2 Deception (Cha) 0
0 History (Int) 0
10 0 Insight (Wis) 0
-2 Intimidation (Cha) 0
WISDOM
0 Investigation (Int) 0
0 0
0
Medicine (Wis)
Nature (Int)
0
0
10 ● +2 Perception (Wis) 0
-2 Performance (Cha) 0
CHARISMA -2 Persuasion (Cha) 0
-2
0 Religion (Int) 0 FEATURES TRAITS
-1 Sleight of Hand (Dex)0
● +1 Stealth (Dex) 0
6
0 Survival (Wis) 0
SKILLS
SENSES
COMPANION’S APPEARANCE
REMARKS NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.12 (Printer Friendly - Redesign) Made by Joost Wijnen (mpmb@flapkan.com); Design inspired by Wizards of the Coast character sheet
Spell Sheet Options
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Basile Ombra
4 3 3 0 0 SLOTS
SPELL 0 0 0 0
CHARACTER NAME
CANTRIPS (0 LEVEL)
1ST LEVEL
2ND LEVEL
3RD LEVEL
1ST LEVEL
2ND LEVEL
by winning Str (Athletics) check vs. opponent’s Str (Athletics) or Dex (Acrobatics) check.
MARK (with melee attack) (DMG 271)
LIGHTLY OBSCURED (dim light) Disadvantage on sight Perception checks
With a melee attack you can mark the target of that attack. The next opportunity attack against the marked target
HEAVILY OBSCURED (darkness) Effectively blinded (see conditions)
before the end of your next turn has advantage and doesn’t cost you your reaction.
BLINDSIGHT Out to range, perceive without sight.
SHOVE (instead of one attack)
DARKVISION Out to range, treat dim light as bright light. Can’t see colors.
Move opponent 5 ft or make prone by winning opposing Str (Athletics) check. Disadvantage if trying to move the
opponent to a side rather than to directly away from you. TRUESIGHT Out to range, perceive everything regardless of (magical) darkness,
invisibility, illusions, shapechanging, or etherealness.
ATTACK ACTION (PHB 195) LIGHT & VISION (PHB 183)