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Thu Dec 1 18:39:30 2022

Emscripten-1.0-wasm32-32bit
Ren'Py 7.5.1.22070801u

Bootstrap to the start of init.init took 0.01s


Early init took 0.03s
Loader init took 0.06s
Loading error handling took 0.11s
Loading script took 0.97s
Loading save slot metadata. took 0.01s
Loading persistent took 0.00s
import tarfile # precompiled from /lib/python2.7/tarfile.pyo
Faled to initialize steam: ImportError('No module named ctypes',)
Set script version to: (7, 5, 1)
Running init code took 0.23s
Loading analysis data took 0.12s
Analyze and compile ATL took 0.02s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.14s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.35s
Build styles took 0.05s
Load screen analysis took 0.00s
Analyze screens took 0.09s
Save screen analysis took 0.15s
Prepare screens took 0.46s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
import renpy.audio.webaudio # precompiled from ./renpy/audio/webaudio.pyo
Interface start took 0.31s
import renpy.gl.gldraw # builtin
import renpy.gl.gltexture # builtin
import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo
import renpy.gl.glrtt_copy # builtin
import renpy.gl.glrtt_fbo # builtin
import renpy.gl.glenviron_shader # builtin

Initializing gles2 renderer:


primary display bounds: (0, 0, 732, 360)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made
current
UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current
UGUU couldn't find glMapBufferRange: No OpenGL context has been made current
UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current
Vendor: 'WebKit'
Renderer: 'WebKit WebGL'
Version: 'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(732, 360) drawable=(1464, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(600, 256) drawable=(1200, 0)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(360, 256) drawable=(720, 0)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(360, 732) drawable=(720, 1464)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(732, 360) drawable=(1464, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(360, 256) drawable=(720, 0)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1280, 720) physical=(732, 360) drawable=(1464, 720)
Maximum texture size: 4096x4096

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