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Synopsis Final
Synopsis Final
Synopsis Final
PROJECT SYNOPSIS
ON
“Tic Tac Toe game using C programming”
submitted in the fulfillment of the requirement for the project of
degree of
BACHELOR OF COMPUTER APPLICATION
TEAM MEMBERS:
Prakhar Upadhyay
Nidhi Tomar
Nishant Kumar
PROJECT GUIDE:
Mr. Ritik Kumar Singh
DEPARTMENT
COMPUTER SCIENCE & APPLICATION
The project aims to develop a Tic Tac Toe game using the C
options for players to input their moves, display the current state of the
board after each move, and determine the winner or declare a draw.
invalid inputs and ensure smooth gameplay. The final product will be a
Tic Tac Toe, often referred to as Noughts and Crosses, is a classic paper-and-
pencil game that has captivated players of all ages for generations. Its
delve into the world of programming to create a digital version of Tic Tac Toe
The objective of this project is to develop a fully functional Tic Tac Toe game
The game involves two players, typically represented by 'X' and 'O', taking
turns to mark empty spaces within a 3x3 grid. The player who succeeds in
placing three of their marks in a horizontal, vertical, or diagonal row wins the
game. If all spaces are filled without any player achieving a winning
challenges such as handling user input, validating moves, and determining the
techniques.
1. By the end of this project, we aim to deliver a polished and functional Tic Tac
Toe game that demonstrates our proficiency in C programming while providing
entertainment and nostalgia for players old and new alike. Let's embark on
this journey to bring the timeless game of Tic Tac Toe to life in the realm of
computer programming.
Literature Review
Tic Tac Toe, being a classic game, has been implemented in various
arrays, functions, and control structures, which are essential for implementing
valuable knowledge. This book covers various algorithms and data structures
that can be applied to optimize the efficiency of Tic Tac Toe game logic, such
repositories play a crucial role in understanding and implementing Tic Tac Toe
John Bartholomew and "Solving 3x3x3 Tic-Tac-Toe" by Richard Korf delve into
the mathematical properties of Tic Tac Toe and provide insights into optimal
programming language.
Objectives
input.
detect and handle invalid user inputs, preventing the game from
Game Logic: Develop the underlying game logic to manage the state
of the Tic Tac Toe board, validate player moves, and check for
developers.
Testing and Debugging: Conduct thorough testing of the Tic Tac Toe
game to identify and fix any bugs or logical errors. Test various
in the implementation.
By achieving these objectives, the Tic Tac Toe game developed in C
programming will offer an enjoyable and immersive gaming experience
for users while showcasing proficiency in software development and
programming skills.
The hypothesis for developing a Tic Tac Toe game using C programming is
including player versus player and player versus AI modes, while ensuring
Methodology:
of the Tic Tac Toe game, including the user interface, game logic, player
management, player input handling, game logic validation, and user interface
interaction.
the Tic Tac Toe game according to the design specifications. Utilize arrays to
represent the game board, loops and conditional statements for game flow
players for input, displays the current state of the game board after each
5. Game Logic: Implement the underlying game logic to manage the state
of the game board, validate player moves, and determine winning conditions
6. Player Modes: Implement both player versus player and player versus
handle invalid user inputs, preventing the program from crashing or behaving
unexpectedly.
8. Testing: Conduct thorough testing of the Tic Tac Toe game to ensure
that it functions correctly under various scenarios and edge cases. Test
Toe game, including a README file with instructions for running the program,
10. Feedback and Iteration: Gather feedback from users and stakeholders,
By following this methodology, the Tic Tac Toe game can be successfully
Result
| |
---------
|X|
---------
| |
| |
---------
|X|
---------
| |O
---------
|X|
---------
| |O
...
In this example:
• Players take turns inputting their moves by specifying the row and
• The game continues until one player wins or the game ends in a draw.
• After the game ends, the players are prompted if they want to play
again.
This is a basic console-based implementation, and the actual result might vary
based on the specific features and functionalities implemented in the Tic Tac
References
C programming tutorials
en.wikipedia.org/wiki/Tic-tac
https://board-games.fandom.com/wiki/Tic-tac-toe
https://www.researchgate.net/publication/316534681_Tic-Tac-Toe
https://www.geeksforgeeks.org/implementation-of-tic-tac-toe-game/
https://filebox.ece.vt.edu/~ece1574/spring15/notes/project5/
class_tic_tac_toe.html
https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe
https://www.geeksforgeeks.org/tic-tac-toe-game-in-c/
https://www.thesprucecrafts.com/tic-tac-toe-game-rules-412170
https://www3.ntu.edu.sg/home/ehchua/programming/java/
JavaGame_TicTacToe.html
https://stackoverflow.com/questions/12465051/how-to-reference-jbuttons-
objects-for-tic-tac-toe-game-logictic-tac-toe-game-in
https://iopscience.iop.org/article/10.1088/1757-899X/864/1/012090/pdf
https://www.scribd.com/presentation/517545366/Project-on-Tic-Tac-Toe-PPT
https://www.wikihow.com/Play-Tic-Tac-Toe
https://github.com/hyperledger/aries-rfcs/blob/main/concepts/0003-
protocols/tictactoe/README.md