ZICA Brochure - 02

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THE F U T U RE O F

ANIMATION
AND VFX
I NDU ST RY

T h e In d ia n Med ia a nd Entertainment (M&E) industry is expec te d to g r o w a t a C AG R o f


1 3 . 1 p e rc e nt d uring FY 23 to reach INR 2 660 Billion.

T h e In d ia n Anim a tion a nd V FX industry is projected to grow a t a C AG R o f 15 .5 p e r ce nt d ur i ng


FY 1 8- 23 to re a c h INR 1 51 .8 Billion.

T h e V F X ind us try in Ind ia is seeing strong traction w ith Indian V F X h o u se s m a ki ng succe ssfu l
f ora y s in fore ig n m a rk ets. T hey are contributing to major blo ckb uste r s a nd TV sho w s. Th e
In d ia n Anim a tion ind us try has continued its grow th momentum . W h i l e the r e i s a d e m a nd fo r
a n ima tion, led b y ne w k ids’ channel launches, has driv en the i nd u str y, d i g i ta l h a s p r o vi d e d
a m a jo r im p etus with a number of V ideo-on-Demand (V OD ) p l a tfo r m s l a un chi ng ki d s’
p r op e rties . Furthe r the s erv ices segment has continued to do m i n a te a ni m a ti o n r e ve n u e s o n
t h e b a c k of d em a nd from T V and f ilm production. T he A nima ti o n i n d u str y i n I n d i a i s
p r oje cte d to g row a t a CAGR of 10.2 percent during FY 18- 2 3.

W it h a g rowth ra te of 22 percent ov er the next f iv e y ears, the g a m i ng i n I n d i a i s e xp e cte d to


t ou ch INR 1 1 8. 8 Billion b y FY 2 3 on the back of continued smar tp ho n e p e ne tr a ti o n, g r o w i n g
g a m in g us e r b a s e a nd improv ed monetisation supported by i n cr e a se d l o ca l i sa ti o n a nd
t e c h n olog y innova tions around data and analy tics, A ugmente d R e a l i ty/ V i r tua l R e a l i ty
( A R/V R ).

* Source - Media ecosystems: The walls fall down - KPMG in India’s Media and Entertainment report 2018
S TEP INTO THE

WORLD OF
AUGMENTED
REALITY
Fr o m th e s ci e n ce f i cti o n sto r i e s, th e a u g me n te d r e a l i ty
p h e n o me n o n h a s tu r n e d i n to te ch n o l o g y , w h i ch f i n d s i ts
a p p l i ca ti o n i n e ve r y d a y l i f e . T h e tr a n sf o r ma ti o n o ccu r r e d j u st
o ve r th e p a s t f e w y e a r s. T h e f u tu r e i s a l r e a d y h e r e , a n d i t i s
V I R T UAL . I t co u l d b e a s tr e e t w i th a vi r tu a l r o u te o n i t, y o u r
3D mo d e l l e d r o o m w i th vi r tu a l f u r n i tu r e o r y o u r b a cky a r d
cr o w d e d w i th 3D a n i ma te d ch a r a cte r s a n d o b j e cts.

T h e i n ve stme n ts i n AR a n d V R i s r i s i n g d u e to i ts w i d e r a n g e o f
u s a b i l i ty f r o m g a mi n g , ma r ke ti n g , a d ve r ti si n g , r e ta i l , e d u ca ti o n ,
h e a l th ca r e , ma n u f a ctu r i n g , r e a l -e sta te , d e f e n ce , a n d to u r i s m
e tc. T h i s i s th e r i g h t ti me to d i ve i n to th i s n e w te ch n o l o g y a n d b e
a p a r t o f e xp a n d i n g th e vi r tu a l w o r l d . Z I C A h a s i n te g r a te d AR a n d
V R i n to a l l i ts tw o y e a r f l a g sh i p p r o g r a ms so th a t
s tu d e n ts g e t f u tu r e r e a d y w i th l a te st te ch n o l o g i ca l e xp o s u r e .
UNLO C K Y O U R H I D D EN

CREATIVE
GENIUS
Z ee I n s t i t ut e o f C r e a tive A r t is par t of Ze e Le ar n,
bac k e d b y t he Ze e a n d Esse l Gr oup. The past 2
decad e s ha v e s e e n the institute nur tur e som e of
t h e br i g ht e s t t a l e nt s in the wor ld of anim ation.

Z I CA , wi t h i t s s t a t e - of-the -ar t infr astr uc tur e ,


gi ves p r a c t i c a l t r a i ning in 2 D A nim ation,
3D A ni m a t i o n, V i s ua l Effe c ts, and Gam ing,
c ov er i ng t he s t a g e s of visualiz ation,
pre- p r o d uc t i o n, p r o d uc tion, and post-pr oduc tion.
U n de r t he s up e r v i s i on of in-house e x pe r ie nc e d
f ac u lt i e s a nd i nd us t ry e x pe r ts fr om India and
abroa d , o ur s t ud e nt s ar e assur e d of Cr e ative
expos ur e .
ABOUT
ESSEL GROUP
E s se l G r o u p i s o n e o f As i a ' s l a r g e s t co r p o r a te h o u se s ,
h e a d e d b y D r . S u b h a sh C h a n d r a , a p i o n e e r i n th e me d i a
i n d u s tr y .

Wi th a d i ve r se p o r tf o l i o o f a s se ts i n me d i a , p a cka g i n g ,
e n te r ta i n me n t, te ch n o l o g y -e n a b l e d se r vi ce s , i n f r a s tr u ctu r e
d e ve l o p me n t, a n d e d u ca ti o n , th e mo r e th a n 95 -y e a r -o l d
G r o u p i s o n e o f I n d i a ' s mo st p r o mi n e n t b u si n e ss h o u s e s.
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PAN INDIA PRESENCE
B E NG AL UR U | B H UB ANE S H WAR | C H AND I G AR H
C OC H I N | C O I M B AT OR E | D AR B H ANG A | G UWAH AT I
H YD E R AB AD | I ND O R E | J AI P UR | L UC KNO W | M UM B AI
M ANG AL OR E | NAV I M UM B AI | NAS H I K | NAG P UR
P UNE | R ANC H I | V AD O D AR A | V AR ANAS I
MODU LE I – FU NDAMENTALS OF ART, DES IGN & MODU LE III – A NIM A T IO N, A DVA NC ED M O DELING , S O F T WA R E
COMPU TER GRAPH ICS (6 MONTH S ) TEXTU RI NG & LIG H T ING (6 M O NT H S ) • Mocha
• P r e fa c e • 3 D C h aracter Animation • Nuke
• Ske tc h in g • Ad v a nce Modeling & S culpting • Fusion
• H u m a n F ig u r e Stu d y • Ad v a nced Te x turing • S ilhouette
• An im a l Stu d y • Ad v a nced L ighting
M O DU LE VI – A DVA NC ED VIS U A L EF F EC T S - 2
• P e r sp e c tiv e Stu d y
• C o lo u r T h e o r y S OFTWA R E (6 M O NT H S )
• Sto r y • Maya • Automatic tracking
• M a ste r La y o u t D e sig n • Z - Br u s h • Manual tracking
• C h a r a c te r D e sig n • Su b stance painte r • O bje ct tracking
• D ig ita l Illu str a tio n • Ar n o ld • Face tracking
• Sto r y b o a r d • N u ke • Came ra solving
• C o m p u te r G r a p h ic s • P yro FX
MODU LE IV – A DVA NC ED C H A R A C T ER A NIM A T IO N,
PC DP I N • D ig ita l 2 D An im a tio n • P O P S olve r

ANIMATION
DYNAMI C S & VF X (6 M O NT H S ) • Flip S olve r
S OFTWARE • Ad v a nce Character Animation • O ce an S olver
• P h o to sh o p • D y n a mics • Introduction to AR and V R
• Illu str a to r • T e c h n i cal Animation

VISUAL EFFECTS
• An im a te • Liq u id S imulation S O F T WA R E
• M o tio n Graphics • P F Track
• C o m p ositing • 3D Equaliz er
MODU LE II – 3 D DIGITAL ART (6 MONTH S )
• S ynthe ye s
• Vid e o & Au d io E d itin g S OFTWA R E
• H oudini
• Maya
( 36 M O NT H S) •

Sto p - m o tio n
P r o p M o d e lin g • X - G e n P lugin
• Unity

• C h a r a c te r M o d e lin g • Re a lF low EM ERGIN G STUDEN T PROFILE:


This Profession al Career Development program is a • T e xtu r in g • Afte r Effects
• Lig h tin g & Sh a d in g • E le m e nt 3D
comprehensive certificate program that deals with all the
• Rig g in g Po st co m pletio n o f the pro gram , the students can wo rk o n
MODU LE V – A DVA NC ED VIS U A L EF F EC T S - 1
important aspects of 2D, 3D, and Visual Effects. The student
S OFTWARE (6 MON T H S ) m ultiple pro files such as Illustrato r, Character
begins with learning all the creative development exercises with
• P r e m ie r e • D ig ita l 2D Tracking Designer, 3D Digital Artist, M o delling Specialist, Texturing
manual and digital 2D animation processes. The second module • Au d itio n • M a sking, R otoscope
Artist, Character Anim ato r, CHF Technician, Co m po sito r,
• Maya • C o lo u r Correction
starts with all t he basic elements of 3D digital art which in the
• Ar n o ld • C o m p ose 3D render passe s V FX/ Po st-pro ductio n Superviso r, etc. These candidates
later module progresses into advanced 3D Digital art and • K e y in g
can get fit into current needs as a generalist with a
• T r a c ki ng S tabiliz e
Character Animation. The remaining modules of the program
• P a r tic l es specialized skill set with m o st o f the pro ductio n studio s.
deal with different aspects of Dynamics, tracking, and advanced • P a in t
• W ir e / R ig R emoval
Visual effects which are generally used in production studios. • C a m e ra P rojection
• C a m e ra tracking
• Re - lighting
M O D U L E I - F U ND A M E NT A L S O F A R T , D E S I GN & M O D U L E III - 3D C HA RA C T E R A NIMA T ION & SOF T WA RE
CO M P U T E R GR A P H I CS (6 M O NT H S ) D Y NA M I C S (6 MONT HS) • After Effects
• 3D Character Animation • Element 3D
• Preface
• Maya Dynamics • Nuke
• Sketching
• Maya Technical Animation • Fusion
• Human Figure Study
• Liquid Simulations • Specialisation (Any one)
• Animal Study o Z-B rus h
• Perspective Study o Subs t ance P aint e r
S O F T W A RE
• Colour Theory o May a

• Story • Maya o Arno ld


o N uke

• Master Layout Design • Mash o Mo cha

• Character Design • Xgen o P F Track


o 3D Equalize r
• Digital Illustration • Bullet
• Storyboard • RealFlow
• Computer Graphics MODU LE V – A R & VR, PORT F OLIO
M O D U L E IV - VISU A L E F F E C T S & E LE C T IVE
• Digital 2D Animation DE VE LOPME NT (3 MONT HS)
S P E CI A L I S A T ION (6 MONT HS)
• Introduction to Augmented Reality
SOFTWARE • Motion Graphics
(AR) and Virtual Reality (VR)
PD P IN • Photoshop • Compositing
• Basics of AR & VR functionality

3D ANIMATION
• Illustrator • Masking, Rotoscope
• Portfolio Development
• Animate • Colour Correction
• Compose 3D render passes
M O D U L E I I - D I GI T A L A R T (6 M O NT H S ) • Keying SOF T WA RE

VISUAL EFFECTS
• Tracking Stabilize • Unity
• Video & Audio Editing • Particles
• Stop-motion • Paint
• Prop Modeling • Wire/Rig Removal EMERGING STUDENT PROFILE:
• Character Modeling • Camera Projection
( 2 7 M O NT H S) •

Texturing Fundamental
Advanced Texturing
• Camera tracking
• Re-lighting The Certificate holder will have a very bright prospect in
• Lighting & Shading • Specialisation (Anyone) the Animation or Visual Effects studios. The candidate can
• Rigging o Mo d e l i n g & Te xt uring

This Profession al Development Program deals with all o L i g h ti n g a nd Shading


work on different profiles such as Character designer,
o C h a r a c te r Animat io n
SOFTWARE o V i s u a l E f f e ct s
the important aspects of 2D, 3D, and Visual Effects. The 2D Animator, 3D Modeling & Texturing artist, Lighting artist,
• Premiere
remaining modules of the program deal with different • Audition 3D Animator, Compositing artist, VFX artist, VFX supervisor.
• Maya
aspects of Dynamics, tracking, and advanced Visual
• Substance Painter
effects which are generally used in production studios. • Arnold
PD P IN SOFTWARE MODU LE IV - A DVA NC E D VISU A L E F F E C T S & A R VR (6 MONT HS)

FILMMAKING
• Photoshop • Particles
• Premiere • Paint
• Audition • Wire/Rig Removal
• Camera Projection

VISUAL EFFECTS
M O D U L E I I - 3 D A NI M A T I O N (6 MONT HS) • Camera Tracking
• Re-lighting
• 3D Character Modeling
• Colour Correction
• Texturing
• Compose 3D render passes
• Lighting and Shading
• 3D Tracking & Stabilizing
• Rigging
( 2 4 M O NT H S) • Animation
• Auto and Geometry tracking
• Track stereo footage
• Advance motion blur roto
This Profession al Development Program has been SOFTWARE • Planner Tracker
designed to train students with Filmmaking by using Live • Maya • Spinning & Occlusion
• Arnold • Advanced Keying
Action, 3D Animation, and Visual Effects. At the end of
• Complex Wire Removal
the program, the student develops a Visual Effects short • Augment Reality & Virtual Reality
M O D U L E I I I - D Y NA M I CS &
film using Live Action and CG. V I S U A L E F F E CT S (6 M O NT HS)
SOF T WA RE
• Particles and Dynamics
• Nuke
• Technical Animation
• Fusion
• Liquid Simulation
M O D ULE I - F U NDAMENTAL S OF ART, D ESI G N • PF Track
• Daemon and Hybrido
• 3D Equalizer
& F I LM MAK I N G (6 MONTHS) • Motion Graphics
• Silhouette
•Fundamentals of Art • Compositing
• Unity
• Computer Graphics • Masking, Rotoscope
• Principles of Design • Keying
EMERGING STUDENT PROFILE:
• Perspective • Tracking Stabilize
• Color Theory
• Storyboard SOFTWARE The emerging student will have a complete understanding of the different
• Filmmaking Foundation • Maya
• Screen Writing modules of Visual Effects, which will help in attaining a bright career. The VFX
• Mash
• Direction • Xgen certificate holder will be capable of delivering outstanding VFX shots due to
• Acting • RealFlow
• Cinematography his/her extensive knowledge in areas like Live Action shooting, 3D Animation,
• After Effects
• Film Editing • Element 3D Advanced Dynamics, Tracking, and Compositing etc. The candidate can work on
• Sound Editing • Mocha different profiles such as 3D Modeling and Texturing artist, Lighting artist,
compositing artist, tracking artist, effects (FX) technical director (TD),
FX animator, VFX artist, VFX supervisor, etc.
PR O F ESSIO NA L PRO G R A M I N

3D ANIMATION P R O GR A M CO NT E NT S M O DU LE I - F U NDA ME NT A LS OF A RT ,
D E S I GN & CO M P U T E R GR A PHIC S (2 MONT HS)
• History of Animation
MODU LE IV - SPE C IA LISA T ION & PORT F OLIO
DE VE LOPME NT - A NY ONE (3 MONT HS)
• Modeling
( 12 M O NT H S) • Principles of Design • Lighting and Shading
• Fundamentals of Drawing • Character Animation
This program has been developed to provide • Still Life
• Colour Theory
specialized knowledge in 3D Animation. It covers the
• Introduction to Computer Graphics SOF T WA RE
Fundamentals of Art and Design after which students are • Background Painting • Z-Brush
exposed to the detailed 3D module. At the end of the • Maya
SOFTWARE • Arnold
program, there will be three elective specializations such
• Photoshop • Nuke
as Modeling, Lighting & Shading, and Animation.
M O D U L E I I - 3 D A NI M A T I O N (6 MONT HS)
EMERGING STUDENT PROFILE:
• Modelling
• Texturing
• Lighting
The student will be well versed in 3D Content Development in
• Rigging
• Character Animation any 3D production studio. The USP of the program is its

SOFTWARE elective specialization in any one 3D module. The course


• Maya completed candidate can work in different profiles such as
3D Modeling artist, Lighting artist, Rigging artist, 3D Animator,
M O D U L E I I I - CO M P O S I T I N G (1 MONT H)
3D production coordinator, 3D production supervisor, etc.
• Digital Compositing
• Motion Graphics
• Rotoscope
• Keying
• Colour Correction
• Camera Projection
• Video Editing

SOFTWARE
• After Effects
• Premiere
MODU LE IV – VISU A L E F F E C T S (4 .5 MONT HS)
M O D U L E I - F U ND A M E NT A LS OF F ILMMA K ING & • Motion Graphics
CO M P U T E R GR A P H I CS (3 . 5 MONT HS) • Compositing
• History of VFX • Masking, Rotoscope
• Principles of Design • Colour Correction
• Photography • Compose 3D render passes
• Computer Graphics • Keying
• Film Making • Tracking Stabilize
• Video Editing • Particles
• Audio Editing • Paint
• Wire/Rig Removal
SOFTWARE • Camera Projection
• Photoshop • Camera Tracking
• Premiere • Re-lighting
• Audition SOF T WA RE
• After Effects
M O D U L E I I – B A S I CS O F M AY A (2.5 MONT HS)
• Nuke
• Basics of Modeling • Silhouette
• Basics of Texturing • 3D Equalizer
• Basics of Lighting
• Basics of Rigging
• Basics of Animation
PR OFESSIO NA L PRO G R A M I N EMERGING STUDENT PROFILE:

VISUAL EFFECTS
SOFTWARE
• Maya The student will acquire skills that are needed to excel in
• Arnold
any Visual Effects Studio as a Compositing Artist. Good
M O D U L E I I I – D Y NA M I CS & T E C H A NIMA T ION (1 .5 MONT HS)
( 12 MO N T H S) • Emitters
understanding of Design, aesthetics of filmmaking along
with strong fundamentals of Visual Effects will give the
• Fluid Effect
This programme provides a gateway to the Visual Effects • Soft Body candidate an advantage for any VFX team. The course
world. It starts with the Fundamentals of Film Making and • Rigid Body completed candidate can work on different profiles such as
• nHair
Computer Graphics.The program introduces the • nCloth CHF technician, Roto artist, Compositing artist, Tracking
students to basics of 3D Computer Graphics, thereby • nParticles artist, Effects (FX) artist, FX animator, VFX artist,
strengthening their skills in Dynamics, Tracking, SOFTWARE VFX coordinator, etc.
Rotoscopy, and Compositing. A student will compile • Maya
• Xgen
different kinds of VFX shots to build an outstanding • Bullet P
portfolio during the last month of the program.
M O D U L E - C OMPOSIT ING EMERGING STUDENT PROFILE:
• Computer Graphics
• Colour Correction
• Masking - Layer, vector, quick There are enormous job opportunities at the entry-level of the
• Multilayer compositing Compositing department that make this program very
• Image manipulation
lucrative. They will acquire the skills needed to enter a Visual
• Matte paint
• Motion Graphics Effects Studio as a Compositing Trainee. Candidates can build
• Compositing
the career while working and gaining experience at production
• 3D object based particle
• Working with the 3D object studios as Compositing artist, effects (FX) Technical director
• Particle Replicators
(TD), FX animator, Multimedia artist, VFX artist,
• Integrating with AFX
• Rotoscope VFX supervisor.
• Colour Management
• Tracking and Stabilizing
• Planner Tracking
• Keying
• Camera Projection
• Camera Tracking

PR OGRAM IN • Re-lighting

COMPOSITING
• Animation Engine
• Advance motion blur roto
• Use of tracking (1-point and 2-point) in roto
• Spinning and occlusion
• Hair Roto
• Roto using IK
( 6 M O NTH S) • Stereo Roto
• Advance Paint
This program is designed for the student who wants to
make a career in the VFX industry. The program starts S O F T W A RE
with the basic understanding of how computer graphic • Photoshop
• After Effects
works. Students then get exposed to layer based and • Element 3D
node based Co mpositing software. Students learn all • Nuke
• Silhouette
important areas of Compositing such as Rotoscopy,
Color Correction, Paint, Wire Removal, and Tracking, etc.
M O D U L E I - F U ND A M E NT A L OF A RT , DE SIG N, VISU A LISA T ION EMERGING STUDENT PROFILE:
A ND CO M P U T E R GR A P H I CS (6 MONT HS)
• Preface There is huge demand for 2D animation series on TV and OTT
• Principles of Design
• Sketching platforms with much focus on the storytelling, action, and
• Still life exaggeration which kids love the most. Looking at this the
• Cartoon Drawing
• Computer Graphics production studios across the world are hiring massively 2D
• Human Figure Study artists. Apart from this, they also work on lots of creative
• Anatomy study
content as Pre-production artist, Character designer,
• Animal Study
• Perspective Study Storyboard artist, Layout/Background artist, Art director,
• Colour Theory
Visualizers etc.
• Story
• Character design
• Digital Illustration
• Master Layout Design
• Layout and Background

SOFTWARE
• Photoshop
PRO F ESSIO NA L PRO G R A M I N • Illustrator

2D DIGITAL ANIMATION
M O D U L E I I - 2 D D I GI T A L A N IMA T ION (6 MONT HS)
• Video Editing
• Audio Editing
(12 MO N T H S) •

Storyboard
Animatic
• Stopmotion
• Digital 2D Animation
This program has been developed based on the current requirement
• Acting for Animation
of 2D Animators in the world. The prerequisite for the program is • Bio-Mechanics/Organic Animation (Digital)
• Special effects (Digital)
good drawing skills. Students will learn all the aspects of
• Project
2D A nimation filmmaking from Pre-production, Production, and Post
SOFTWARE
production. Students will initially learn the fundamentals of Art and
• Premiere
design by manual drawing and then they will learn character design, • Audition
• Animate
background painting, character animation, audio, and video editing
by using advanced digital tools.
PR O F ESSIO NA L PRO G R A M I N GA M E A R T (6 M O NT H S ) SOF T WA RE

GAME ART AND DESIGN


• Understanding different games • Maya
• The concept of game art • Z-Brush
• The game art documents • Substance Painter
• Sketching • Unity/Unreal
(12 M O NT H S) • Digital painting
• Matte painting
It is a combination of Program in Game Art and Program • Inorganic/Prop modeling
in Advanced Game Art & Design. In this program, • Human figure study EMERGING STUDENT PROFILE:
• Character design
students will learn how to create advanced visual
• Character modeling
elements for game, such as detailed human and animal • Texturing The ever rising popularity and demand of 3D games has
• Lighting
sculpting, convert high to low poly characters, advance encouraged and nurtured many 3D game designing
• Rigging
texturing, presenting the assets in Engine and creation of • Animation principles companies, which has been expanding their reach in the
• Character animation
foliage, emitters and particles. Students will also learn global market. After completing this program, there are job
how to design levels in a game. SOFTWARE opportunities like 3D Game artist, Character artist, Game
• Photoshop
• Maya designer and animator, Game environment artist, 3D Game
Prerequisite: Students must have knowledge of • Unity/Unreal designer, etc.
Photoshop and MAYA (Modeling, Texturing, Lighting) GA M E A R T A ND D E S I GN (6 MONT HS)
before enroling for the program. • Human sculpting
• Skeleton and Muscle study
• Male and female body differences
• Low res of character
• Rules of gaming UV
• Character Design study
• Animal study
• Anthropomorphic Characters
• Texturing Cloths
• Baking a face for texturing
• Texturing a Face
• Presenting the Assets in Engine
• Foliage
• Emitter
• Particles/FX
• Level Design
MODULE I • Manufacturing methods and Process & Quality
• Drawing + geometry control
• Portfolio development
PD P I N • Basic design - elements and principals of
• Grooming & Etiquette

FASHION DESIGN
design + colour theory
• Fashion model drawing + illustration • Communication Skills
• Design project - theme concept mood board • Interview Skills
• Basic pattern making • Personal Effectiveness
• Basic garment construction • Information Technology Traineeship

(2 4 M O NT H S) • History of art & design - Indian and Western


• Introduction to embroideries - Basic Embroidery & MODU LE IV
Indian Embroidery • Project styling - for films - advertisement Ÿ
The Professional Development Program in Fashion Design • Textile Science 1 - Fiber to Fabric Textile - product development
is about creative exploration in fashion trends. You will • Communication Skills, Body Language, Self-discipline, • Fashion photography
Integrity • Fashion accessories
have an introduction to a wide range of creative • Design project - V - (Final collection) research - Design
practices. This will give you the chance to try different development - Theme Concept Mood board - Pattern
MODULE II
Making - Garment Construction
disciplines, through a range of activities you will start to • Introduction to Computer graphics & CAD
• Portfolio
• Basic Draping - Draping skirt & Bodice
explore your creative ambition. You will consider your • Resource management
• DESIGN PROJECT - I - (SKIRT) Research -
• Execution skills
work in relation to your chosen professional practice. Design development - Theme, Concept Mood board -
• Result orientation
Pattern Making - Garment Construction
You will come up with an idea for a project proposal. You • Values & belief system, goal setting traineeship
• DESIGN PROJECT - II - (DRESS) Research -
will research, write, and evaluate your proposal. From Design development - Theme Concept Mood
board - Pattern Making - Garment Construction
SOF T WA RE
this you will produce a body of work for your final • CAD 2D/Rich CAD
• HISTORY OF TEXTILES Indian & Western
assessment. • FASHION MARKETING • Illustrator
• FASHION FORECASTING - MARKET RESEARCH • CorelDraw
• Textile Science 2 - Dyeing & Printing • Photoshop
• Business Ethics & Etiquet te, Physical Wellness,
Positive Attitude, Time Management EMERGING STUDENT PROFILE:

MODULE III
This program enables students to be professional fashion
• Design project - draping - draped dress
• Design project - III - (Evening wear) research - Design designers and work in the industry of apparel, export houses,
development - Theme Concept Mood board - Pattern
garment manufacturing, fashion retail stores, online fashion
Making - Garment Construction
• Design project - IV - (Ethnic wear) research - Design business, blogger, as a fashion stylist in the media and film
development - Theme Concept Mood board - Pattern industry. Students also learn how to launch their brands, and
Making - Garment Construction
• CAD for fashion & textiles open boutique, and fashion stores.
• Fashion merchandising
• Managing export - import business
MODU LE I
• Drawing + geometry
• Basic design - elements and principals of
design + colour theory
• Fashion model drawing + illustration
• Design project - theme concept mood board
• Basic pattern making
• Basic garment construction
• History of art and design - Indian & Western
• Introduction to embroideries - Basic Embroidery & Indian Embroidery
• Textile Science 1 - Fiber to Fabric
• Communication Skills, Body Language, Self-discipline, Integrity

MODU LE II
• Introduction to Computer graphics & CAD
• Basic Draping - Draping skirt & Bodice
• DESIGN PROJECT - I - (SKIRT) Research - Design development - Theme,
Concept Mood board - Pattern Making - Garment Construction
• DESIGN PROJECT - II - (DRESS) Research - Design development - Theme
Concept Mood board - Pattern Making - Garment Construction
• HISTORY OF TEXTILES Indian & Western
PR O FESSIO NA L PRO G R A M I N • FASHION MARKETING

FASHION DESIGN
• FASHION FORECASTING - MARKET RESEARCH
• Textile Science 2 - Dyeing & Printing
• Business Ethics & Etiquette, Physical Wellness, Positive Attitude,
Time Management

( 12 MO N T H S) SOF T WA RE
• CAD 2D/Rich CAD
Fashion design is the art of the application of design and • Illustrator
• CorelDraw
aesthetics or provides natural beauty to clothing and
• Photoshop
accessories. The program is structured to provide
updated technical skills and relevant knowledge, and
new technical skills to gain an edge at the workplace. EMERGING STUDENT PROFILE:
The core skills offered in this program are Research,
Design development, Patternmaking and Garment, This certificate holder professional will have a very bright
Manufacture and Production Techno logy, Marketing prospect in the Fashion Design field and have the ability to
merchandising to become a professional in Fashion contribute to all the departments of Fashion Design with a
Design. clear understanding
MODULE I
• Who is a Stylist, What is the role of Fashion Stylist
• Introduction to basics (Design elements and foundation art)
• Categories of Styling and their respective titles
• Fashion terms, language, types
• Sections of a garments
• Various body types and styling to hide flaws and enhance
their appearance
• Introduction to CAD
• Introduction to Illustrations
• Fashion research and ide a development
• Personal grooming
• Sourcing of garments and accessories

MODULE II
• The principles of fashion styling for an individual
• Optical illusions and its importance in style
• Hair and makeup ideas positive, negative
• Writing skills and fashion vocabulary
• Theme based styling
• Case studies and mock shoot
• Styling module - project
• 2 Photoshoots
• Promotional booklets
PRO GRAM IN • Concept-based promotional fashion film

FASHION STYLING SOFTWARE


• CAD 2D/Rich CAD
• Illustrator
• Photoshop
(6 M O NT H S)
Fashion Stylist helps clients to develop and promote EMERGING STUDENT PROFILE:

their public image through their wardrobe by evaluating


their body type, personality, and career goals. This The individual will gain employment opportunities with

program helps the candidate to be a brilliant designers, retail brands, advertorial magazines, print media,

professional, helping clients to evaluate, improve, electronic media as well as fashion Stylists. They may also

enhance, update or upgrade their appearance to ensure venture into personal styling and work for individual clients

that their Image which is consistent with their personal, and well-known celebrities. The candidate can work as an

social as well as professional roles and goals. Image consultant, grooming expert or Personal shopper.
MODULE I SOF T WA RE
• History of Interior furniture Design • CAD 2D
(Indian and Western) • Google Sketchup 3D
• Concept of Interior Design
• Fundamental of Art
EMERGING STUDENT PROFILE:
• Free-Hand Drawing
• Design Development
• Space Planning
The course-completed student will be Interior Designer and
• Services, Techniques, Theory, & Practical
can work for firms like Residential Space Designing,
MODULE II Commercial Space Designing, Office Space Designing, Retail
• Architectural Drafting Space Designing, Hospitality Space Designing, Public Space
• Interior Design - Residential
• 2D, 3D Computer Aided Drawing Designing, and Exhibition Space Designing. They can also be
• (CAD, Sketch-up, 3D Mod el making, AR/VR) merchandising designer, stall designer, event, and
• Computer Graphic Skills
• Creativity & Concept Development set designer in entertainment, furniture designer, an
PDP IN • BOQ, Budget & Costing Art director in films, Design consultant, Colour consultant, and

INTERIOR DESIGN
• Drawing Presentation
Design entrepreneur.
• Application & Execution

( 2 4 MO N T H S) MODULE III
• Furniture History & Application
The Interior design program deals with the art and science of • Design Studio workshop 2 - Retail
enhancing the interior of a building's inner space to achieve a • Construction Studies
• Services - Plumbing, Lighting, AC, etc.
healthier, more aesthetically pleasing, and functional environment • Computer Rendering Walkthrough
for the people using the space. In this program, we develop the
Design, Art, Fundamentals of Drawing, Furniture Design, and Design MODULE IV
• Design Studio workshop 3 - Office
Source and Materials, Interior Graphics, Introduction to CAD,
• Design Studio workshop 4 - Restaurant and Hospitality
Construction, Services, Case Study, Building Material, etc. This • Academic Research and Communication Skills
• Industrial experience, Internship
program offers exposure to new technologies like AR/VR to help the
• Application and Execution
students to be future-ready. • Introduction of AR/VR
• Portfolio Development
MODULE I
• History of Interior furniture Design (Indian & Western)
• Concept of Interior Design
• Fundamental of Art
• Free-Hand Drawing
• Design Development
• Space Planning
• Services, Techniques, Theory, and Practical

MODULE II
• Architectural Drafting
• Interior Design - Residential
• 2D, 3D Computer Aided Drawing
• (CAD, Sketch-up, 3D Model making, AR/VR)
• Computer Graphic Skills
• Creativity and Concept Development
• BOQ, Budget and Costing
• Drawing Presentation
• Application and Execution
• Portfolio

PRO F ESSIO NA L PRO G R A M I N

INTERIOR DESIGN
SOFTWARE
• CAD 2D
• Google Sketchup 3D

(12 MO N T H S)
EMERGING STUDENT PROFILE

Interior design is a multifaceted profession that includes


Conceptual Development, Space Planning, Site The course-completed student will work for Residential space

Inspections, Programming and Research, designing firm, Design consultant, Colour consultant, Design

Communicating with the stakeholders of a project, Entrepreneur.

Construction Management, and Execution of the design.


This one year program is specially designed for a
graduate to get better employment opportunities.
M O D U L E I - F U ND A M E NT A L OF A RT , DE SIG N, • Google Ads (Digital Banners for a web page)
I L L U S T R A T I O N A ND CO M P U T E R G RA PHIC S (6 MONT HS) • Facebook Ads (Digital banners)
• Photorealistic 3D Design
• Fundamentals of Drawing • Working with materials and lights
• Principle of Design • Photorealistic rendering
• Colour Theory • Project (Branding for mock Company and Present it)
• Digital Illustrations
o Perspective
SOF T WA RE
o Typography
• InDesign
• Design - Logo, Magazine cover, Advertisement
• Premiere
• Computer Graphics
• Audition
o Color correction
• After Effects
o Digital Paint
• Adobe XD
o Image manipulation
• Figma
o Text Effect
• Dimension
o Matte paint
o Create GIF Animation
• Page layout EMERGING STUDENT PROFILE:
• Poster design
• Page layout for newspaper
PRO FESSIO NA L PRO G R A M I N • Creating brochure design Many Graphic Designers are employed in specialized design

GRAPHIC
• Create advertisements services, publishing or advertising, public relations, and related
SOFTWARE service industries. Majority of them become self-employed or
• Illustrator
freelancers due to the rising demand for quality designers. The

DESIGN
• Photoshop
• CorelDraw course completed candidate can work on different profiles such
as Art Production Manager, Graphic Designer, Brand Identity
M O D U L E I I - L A Y O U T D E S I GN, U I, MOT ION G RA PHIC S
Developer, Logo Designer, Marketing Designer, Illustrator, and
A ND 3 D P H O T O R E A L I S T I C DE SIG N (6 MONT HS)
Visual Image, Developer, Multimedia Developer, Layout Artist,
(12 M O NT H S) •

Page layout design
Design - Lookbook Package Designer etc.
• Packaging designs
Graphic designers create visual concepts to • Printing techniques
communicate ideas that inspire, inform or captivate • Video Editing
• Motion Graphics
consumers. The graphic design industry has evolved • User Interface design
with the requirement of more presentable designs due to • Design, prototyping, and collaboration
• Create the Prototype Project
which we have updated the program with the latest tools
• Build the Linkage between Pages/Creating Interaction
and technologies so that students can create
outstanding artworks.
PROGRAM IN PROG RA M IN WE B DE SIG N (6 MONT HS)
Web Design typically includes a combination of text, images,

PROGRAM IN GRAPHIC
animation, audio video & other interactive forms of media,
embedded in the presentable form for web/internet. This program
exposes you to the art & technology of creating web templates; web

& WEB DESIGN


banners; responsive as well as interactive web pages and
animated e-presentations.

PROG RA M C ONT E NT S
(12 MONTHS) • Website Design concept
• Web Animation
• Scripting with Animate
This is a combination of Program in Graphic Design and • Website Basic
• Web Script
Program in Web Design.
• Web Layout
• Responsive Layout - UI
PR OGRAM I N GRAP HIC DESIG N (6 MON TH S ) • Incorporating SEO
Graphic Design is a combination of text, • Video Editing
images, designs & illustrations in a • Domain Hosting
presentable layout for print. It has a wide
array of requirements like Design for Art, SOF T WA RE
Illustration, Advertising, Photography, Image • Animate
Editing for Newspapers, Magazines, Displays, • HTML 5
The Print Media etc., to name a few. • JavaScript
• Dreamweaver
PR OGRAM CO NTENT • Bootstrap
• Design & Illustration concept • SEO
• Computer Graphics • Premiere
• Matte paint
• Color the illustrations
EMERGING STUDENT PROFILE:
• Design – Logo, Magazine cover, Advertisement
• Printing techniques Program completed students will have the requisite skills to digitally
• Page layouting
• Creating brochure design compile artworks for advertisements, image editing, press ads,
• Page formatting with image and layout magazine artwork, promotional displays etc. They will also have the
• Understanding printing technology
basic understanding of Design and Composition, hence delivering good

S O F T WAR E results.

• Photoshop
• Illustrator
• CorelDraw
• InDesign
• History of Digital Photography
PRO GRAM IN • Digital Camera types

DIGITAL
• Camera Lenses, characteristics, filters, optics
• Photography Techniques and Styles
• Exposure and Light Metering
• Composition

PHOTOGRAPHY
• Lighting Techniques
• The depth of Field and Aperture Control
• Action and Motion in Photography
• Photographer Research
• Studio Lighting for Portraiture
(3 M O NT H S) • Studio Strobe Lighting Techniques
• Digital Photo Editing
A student will learn about detailed digital photography, • Post photography techniques
• Tones and Contrast
range and exposures, lenses and optics, techniques and
• Sharpening and Details
styles, composition and learning how to see, lighting • Photo Editing Techniques
techniques, depth of field and aperture control, learning • Image Stacking and Multiple Exposures
• Photo Stitching and Digital Panoramas
Photoshop and Light-room to edit the photographs, • Post-Photography Session
blending art and photography, Color Management and • Re-create a Photograph
• Blending Art and Photography
Printing. This program is useful for anyone who wants to • Colour Management and Printing
learn it as a ho bby or want to make a career.
SOFTWARE
• Photoshop

EMERGING STUDENT PROFILE

The emerging student will create permanent visual images for an exceptional range
of creative, technical, and documentary purposes. A large proportion of our students
will be self-employed or enjoy it as a hobby. They will learn about detailed digital
photography, range and exposures, lenses and optics, techniques and styles,
composition and learning how to see, lighting techniques, depth of field and aperture
control, learning Photoshop and Light-room to edit the photographs, blending art and
photography, color management and printing. This program is useful for anyone who
wants to learn it as the hobby or want to make a career.
• Overview of Editing
• Computer Graphics
• Digital Filmmaking
• Video Editing
• Audio Editing

SOF T WA RE
• Photoshop
• Premiere
• Audition
• After Effects

EMERGING STUDENT PROFILE

A video & film editor’s job is to take video tapes to produce a


single refined piece of video. Today, video editors are
considered to be back-bone of any post production process.
There are also opportunities like television studio editor,
PR O GRAM IN video editor, multimedia artist, motion-graphic artists. The

DIGITAL VIDEO
candidate can work in commercials, corporate training videos,
Feature films, music videos, and television

& AUDIO EDITING


programs etc.

( 3 M O NT H S)
This program will teach anyone to create their personal
or professional video as it requires a great attention to
details. During the program the student learns how to
remove unwanted footage, create a flow, add effects,
graphics, music and alter the style, pace or mood of the
video, motion graphics etc.
WHAT OUR
STUDENTS DO
ZICA’s unique programs provide exceptional development on creative
visualisation, technical skills that help our students to adapt to the challenges faced
by organisations in a competitive environment. As an emerging leader, different
career oriented programs take them on a journey of learning 3D Animation, Visual
Effects, Graphic Design, Web Design, Digital Marketing, Photography etc. These
advanced skills will equip future technical experts to overcome the constraints of any
organisation’s leadership culture, and help them to step forward with a new
perspective on leading in this ever upgrading digital age.
AESTHETICS
YOUTH CONCLAVE
AESTHETICS is an annual youth conclave of Zee Learn in the field of Animation, VFX, and Filmmaking.
The event will connect the Industry professional, Production studios, Film production house,
Gaming companies to our students. It is a platform for the students to interact with the industry
professional and gain valuable knowledge and insight about the industry. The platform also
offers the students to showcase their talent by participating in competitions of various categories
and gain recognition by the industry
TOP RECRUITERS STUDENTS PLACED

GYANENDU SUTHAR YASHAS VAISHNAVI MORE PRATHAMESH MALAVADE FARHAN ALI


3D Designer - Junior Compositing Artist Roto Artist Modeller Artist Modelling Department

CHARCHIT SOGANI LAXMIKANTA GIRI SURJEETH GOWDA ROHAN BORSE AKSHAY JOSHI
Artist Modelling Department Artist Texturing Department Artist BG Modeler Modeller

You
could
be the
next!

ABHIMANYU SINGH ANIKET DESHMUKH NISHANTH R CHANDRA SHEKAR


3DMP Stereo Compositor 3D Animator Motion Graphic Artist

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