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Redux FAQ
Redux FAQ
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General Info
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This is just a quick collection of answers to questions I've seen asked a decent
amount.
- Answering them here lets me give more detailed and informative answers, as well
as reducing a little repetition from me.
- If you've got any other questions, shoot me a message on Twitter and I'll do my
best to answer it!
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~~~~~~~~~~~~~~~~~~~~~~~ FAQ: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~ Is Redux your project? How has Drayano been involved? ~~~~~
Redux started as a way to pass the time and learn some new skills, but I quickly
found I had a knack for Rom Hacking.
The more I worked on Redux, the more I found that I was effectively remaking
Drayano's Blaze Black 2 and Volt White 2, so after about a year of development I
reached out to him and showed him an early build of Redux, which was ~40% complete.
- Dray liked what he saw and agreed to help me out!
So with Dray onboard, what did we each actually contribute to Redux? A rough
division of labour looks a little like this:
I - AphexCubed - was the project lead for Redux. I've completed ~80% of the work on
Redux. I was responsible for:
- Scripting. (Making new events, tweaking and changing old ones etc.)
- Balancing. (Designing all the Pokémon movesets and Trainer teams, distributing
items, modifying moves etc.)
- Various text changes (If you find any spelling mistakes, they're probably
mine :])
- Writing and designing various new additions to the game.
- And a fair amount of boring and misc. technical work under the hood.
This kind of stuff above is the meat of Redux and makes up the bulk of the project.
Finally, I'll give a special shoutout to a few members of the hacking community,
you can see a more detailed breakdown of their contributions in the Redux Credits
document.
- Hello007
- Phunsukh Wangdu (formerly PlatinumMaster)
- Brom
~~~~~ Will there be a Blaze Black and Volt White Redux/<game> 'Redux'? ~~~~~
I've not got any plans to do any other projects currently, I simply don't think
I'll ever find the time! Redux took as mentioned two years to develop, and we were
all stuck at home on our computers for most of that.
That said, I can't completely rule anything out. I would in theory like to do a
Blaze Black and Volt White Redux and I've got some ideas on what to do if I ever
got around to it.
Furthermore, I'd be interested in maybe one day redoing Renegade Platinum, mainly
the balancing aspect of the game - with couple of new events/scripts.
I'd also be open to working with Dray in the future, but SGSS V2 is his solo
project, so I'll probably only be involved in bouncing ideas around etc.
If you'd like to use Redux as a base for your own project, drop me a DM on Twitter
or Discord! I'll be happy to sort something out with you. I'll also ask if Koji and
Dray are happy with things!
On the technical side of things too, you *might* encounter significant issues
trying to edit the new events and scripts in Redux. Again, get in touch with me and
I'll help you out with that!
Everything I do (and have done), has been and will be free for the community. That
said, if you'd like to donate anything, DM me on twitter and we'll sort something
out.