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LEVEL ADJUSTMENT GUIDE

The Case of the Missing Marsh


Level Adjustment Guide If your party prefers easier combat, con-
sider using the monsters from the next lowest
The Case of the Missing Marsh as written is level range. If your party level is listed at the
an adventure for 4 characters of 5th level. This top of the level range, and you enjoy deadlier
companion guide will provide adjustments to combat challenges, consider taking on the next
the encounters to allow parties of any level to highest level range.
investigate the case of the missing marsh!
The following pages provide a breakdown
of creatures to incorporate in each encounter
depending on the level of the party. If specific
monsters are being replaced, that will be spec-
ified in the description of the encounter Use
the entries for the appropriate level range for
your party.
The encounter modifications are balanced
to be a moderate threat for the average of the
listed level range. Parties at the lowest level of
the listed range will face a tougher challenge
than parties at the highest level of the listed
range.

2
Creatures by Difficulty
Level 1 Swampfolk
Replace the merrow stat block with the
fishfolk (MM pg.199) stat block with the
In this version, the Marsh Fury’s connection following modifications.
to the Fey realm is severely weakened by • 10 hit points
planar motions, stunting her curse on the • remove Net action
villagers. Instead of vicious swampfolk, they
• reflavor Sticky Shield and shield bonus to AC to
transform into a mimicry of fishfolk from
be part of the fishfolk’s hide
deep underground.

The Marsh Fury’s Song Wondrous Add-On


Make the listed modifications. Make the listed modifications to the giant fey
• Reduce saving throw DC by 3. crocodile.
• crocodile (Gargantuan size)
The Mayor’s Cabin • with Magic Resistance
Make the listed modifications.
• deals 1d6 force damage at the start of grappled
• Reduce ability check DC by 3; the journal also
creature’s turn
contains a scroll of speak with dead

The Swamp Fury Battle


Replace the crocodile stat block with the listed Replace the giant constrictor snake stat block
stat block and modifications. with 1 constrictor snake stat block. Replace
• crawling claw (with swim 20 ft.) the marsh fury stat blocks with the faerie
dragon (blue) stat block with the following
Surrounding Region modifications.
Replace the giant constrictor snake with the • use move speeds from marsh fury’s stat block
listed monster, and make the listed modifications. • remove Superior Invilsibility, Bite, and
• constrictor snake Euphoria Breath
• Reduce ability check DC by 3. • gains Undead Fortitude, Spider Climb, and
Claws from the marsh fury stat block
Marina’s Shrine
Make the listed modifications. Swampsnake Venom Crossbow
• Reduce ability check DCs by 3; Make the listed modifications.
• Remove the +2 bonus to attack and damage
The Fury’s Refrain rolls.
Replace the vine blight stat block with the
awakened shrub stat block, crocodile stat
block with the crawling claw stat block, and
swarm of quippers stat blocks with the giant
crab (undead type) stat block with the follow-
ing modifications.
• with Swarm (see MM pg. 338)
• with Standing Leap
• with Undead Nature
• Claw attack reach is 0 ft.
3
Level 2-4 Replace the swarm of quippers stat block with
the swarm of rats (undead type) stat block with
the following modifications.
In this version, the swampfolk’s hideous • Swim 20 ft.
claws contain a paralytic toxin, so they can • with Amphibious, Standing Leap, and Undead
drag their victims into the murk to drown Nature
while being eaten alinve!
Swampfolk
The Marsh Fury’s Song Replace the merrow stat block with the ghoul
Make the listed modifications. stat block with the following modification.
• Reduce saving throw DC by 1. • 15 hit points

The Mayor’s Cabin Wondrous Add-On


Make the listed modifications. Make the listed modifications to the giant fey
• Reduce ability check DC by 1. crocodile.
• crocodile
The Swamp • Gargantuan size
Replace the crocodile stat block with the toad-
• 60 hit points
kin tadpole (MM pg.276) stat block with the
following modifications. • with Magic Resistance and Spell Reflection
• Large size • has reach 10 ft.
• with Hold Breath from the crocodile stat block • deals 1d8 extra force damage on attacks and
1d8 force damage at the start of grappled
Surrounding Region creature’s turn
Replace the giant constrictor snake stat block
with the giant octopus stat block, with the Fury Battle
listed modifications. Replace the giant constrictor snake stat
• remove Ink Cloud block with a giant octopus with the following
• replace Hold Breath with Water Breathing modifications.
• remove Ink Cloud
• Reduce ability check DC by 1.
• replace Hold Breath with Water Breathing

Marina’s Shrine Make the listed modifications to the marsh


Make the listed modifications. fury.
• Reduce ability check DCs by 1 • 42 hit points
• remove Regeneration
The Fury’s Refrain
• Multiattack. The marsh fury makes one attack
Replace the vine blight stat block with the
with its claws and one with its bite.
twig blight stat block, crocodile stat block
with the toad-kin tadpole (MM pg. 276) with
the following modifications. Swampsnake Venom Crossbow
• Large size Make the listed modifications.
• with Hold Breath from the crocodile stat block • `+1 bonus to attack and damage rolls.

4
Level 9-12 • with Amphibious, Standing Leap, and Undead
Nature

In this version, the swampfolk sport mighty, Swampfolk


goring tusks! They charge in to spear their Replace the merrow stat block with the
prey by land or by mire. wereboar stat block with the following
modifications.
The Marsh Fury’s Song • hybrid form
Make the listed modifications. • Swim 40 ft.
• Increase saving throw DC by 1.
• 35 hit points
The Mayor’s Cabin • remove Shapechanger and Maul attack
Make the listed modifications. • with Amphibious
• Increase ability check DC by 1. • Multiattack. The swampfolk makes two tusks
attacks.
The Swamp
• Tusks do not cause lycanthropy
Replace the crocodile stat block with the death
dog stat block with the following modifications.
• Large undead Wondrous Add-On
• Swim 30 ft. Make the listed modifications to the giant fey
crocodile.
• with Hold Breath
• giant crocodile
• Gargantuan size
Surrounding Region
• 160 hit points
Replace the giant constrictor snake stat block
with the bone naga stat block with the listed • STR 25 (+7)
modifications. • with Magic Resistance and Spell Reflection
• Increase ability check DC by 1. • has reach 15 ft.

Marina’s Shrine • deals 2d10 extra force damage on attacks and


1d10 force damage at the start of grappled
Make the listed modifications. creature’s turn
• Increase ability check DCs by 1;

The Fury’s Refrain Fury Battle


Replace the vine blight with a spectre (instead Replace the giant constrictor snake stat
of the vegetation animating, the spirits of the block with the coualt (Huge size) stat block
dead emerge from the swamp); replace the and make the following modifications to the
crocodile stat block with the death dog stat marsh fury.
block with the following modifications. • Proficiency Bonus +5 (increases all saves,
• Large undead attacks, and DCs by 2)
• Swim 30 ft. • 119 hit points
• with Hold Breath from the crocodile stat block • Multiattack. The marsh fury makes two
attacks with its claws, one with its bite, and
Replace the swarm of quippers stat block with may use its fey song
the swarm of poisonous snakes stat block
• Fey Song. no recharge; deals 6d6 psychic
with the following modifications. damage.
• undead type
• Swim 20 ft.

5
Level 13 - 16 Replace the swarm of quippers stat block with
the black pudding stat block with the following
modifications.
In this version, the fey magic of the Marsh •
Fury created lycanthropes with a tangle of • replace Climb speed with Swim 20 ft.
writhing vipers in place of a head!
• with Amphibious, Standing Leap, and Undead
Nature
The Marsh Fury’s Song
Make the listed modifications.
• Increase saving throw DC by 2. Swampfolk
Replace the merrow stat block with the medusa
The Mayor’s Cabin stat block with the following modifications.
Make the listed modifications. • with 60 hit points
• Increase ability check DC by 2. • Swim 40 ft.
• Amphibious
The Swamp
Replace the crocodile stat block with the • remove Petrifying Gaze and the Longbow
hunter shark stat block with the following attack
modifications. • reflavor Shortsword attack to Claws
• with Speed 20 ft.
• replace Water Breathing with Hold Breath Wondrous Add-On
Make the listed modifications to the giant fey
Surrounding Region crocodile.
Replace the giant constrictor snake stat block • remorhaz
with the wyvern stat block, with the following • Gargantuan size
modifications.
• 200 hit points
• replace fly speed with Swim 40 ft.
• with Magic Resistance and Spell Reflection
• remove Claws attack
• has reach 15 ft.
• Increase ability check DC by 2.
• deals 2d10 extra force damage on attacks and
1d10 force damage at the start of grappled
Marina’s Shrine creature’s turn
Make the listed modifications. • change all mentions of ‘fire’ to ‘psychic’
• Increase ability check DCs by 2.

The Fury’s Refrain


Replace the vine blight stat block with
the ettercap stat block, crocodile with the
hunter shark stat block with the following
modifications.
• with Speed 20 ft.
• replace Water Breathing with Hold Breath
from the crocodile stat block

6
Fury Battle Swampsnake Venom Crossbow
Replace the giant constrictor snake stat block Make the listed modifications.
with the wyvern stat block with the following • `+2 bonus to attack and damage rolls; deals
modifications. 2d6 poison damage on a hit; deals 3d6 when
• replace fly speed with Swim 40 ft. spending a charge.

• remove Claws attack

Make the listed modifications to the marsh fury.


• Proficiency Bonus +6 (increases all saves,
attacks, and DCs by 3)
• 153 hit points
• change all damage
resistances to damage
immunities
• Regeneration. restores 20
hit points
• Multiattack. The marsh fury
makes two attacks with its
claws, one with its bite, and
may use its fey song
• Fey Song. no recharge; deals
10d6 psychic damage
• all attacks deal an extra 2d6
poison damage.

7
Level 17 - 20 Replace the swarm of quippers with an otyugh.
(Undead type) with the following modifications.
In this version, with the ascendence of the Marsh • with Undead Fortitude
Fury into a high fey court, her curse even grants
her loyal lycanthropes magical power of their Swampfolk
own! A concentrated attack on the village would Replace the merrow stat block with the gray
be catastrophic! toad-kin (MM pg. 277) stat block with the
following modifications.
The Marsh Fury’s Song • 75 hit points
Make the listed modifications. • Swim 40 ft.
• Increase saving throw DC by 3.
• remove Shapechanger and Greatsword attack
The Mayor’s Cabin • gains Amphibious
Make the listed modifications. • remove plane shift from Innate Spellcasting
• Increase ability check DC by 3.
Wondrous Add-On
The Swamp Make the listed modifications to the giant fey
Replace the crocodile stat block with crocodile.
the basilisk stat block with the following • purple worm
modifications. • with Magic Resistance and Spell Reflection
• Large size
• Swim 30 ft.
• with Hold Breath

Surrounding Region
Replace the giant constrictor snake stat
block with the bone devil stat block with the
following modifications.
• use Polearm variant reflavored as constriction
• with Swim 40 ft.
• Increase ability check DC by 3.

Marina’s Shrine
Make the listed modifications.
• Increase ability check DCs by 3.

The Fury’s Refrain


Replace the vine blight stat block with the grell
stat block, crocodile stat block with the basilisk
stat block with the following modifications.
• Large size
• Swim 30 ft.
• with Hold Breath

8
• gains Legedary Resistance (2/Day) (see MM pg.
Fury Battle 48) and Magic Resistance (see Sidebar pg. 8)
Replace the giant constrictor snake stat block
with the bone devil stat block with the following • Multiattack. The marsh fury makes two attacks
with its claws, one with its bite, uses its fey song,
modifications.
and may cast an innate spell.
• use Polearm variant reflavored as constriction
• Fey Song. no recharge; deals 10d6 psychic
• with Swim 40 ft. damage
Make the listed modifications to the marsh fury. • all attacks deal an extra 2d6 poison damage
• Proficiency Bonus +7 (increases all saves, attacks,
and DCs by 4) Swampsnake Venom Crossbow
• AC 19 Make the listed modifications.
• `legendary magic item; +3 bonus to attack and
• 179 hit points
damage rolls; deals 2d6 poison damage on a
• change all damage resistances to damage hit; deals 3d6 when spending a charge.
immunities and add bludgeoning, piercing, and
slashing from nonmagical attacks
• Regeneration. restores 20 hit points
• Innate Spellcasting: add feeblemind (1/day)

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