Jin T7 Frames

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 11

16/11/22, 11:07 Jin T7 Frames – rbnorway.

org

HOME
LEVEL UP »
RanBats »
TOURNAMENTS »
LOCATION
ABOUT US

Menu

Search

Jin T7 Frames

To character select | Special moves | Basic Moves

Special moves

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

in rage
h 55 13 pc8~ -9 KND KND Rage art
b+1+2

in rage f, 11~12
Launch(Launch Launch(Launch Rage
n, d, hm 25,35 ,41~42 -7~-6
(JG?)) (JG?)) drive
d/f+1+2 (14~)

in rage f,
hm, 11~12
n, d, Launch(Launch Launch(Launch Rage
(Crouch 25,35 ,41~42 +14~+15g
d/f+1+2, (JG?)) (JG?)) drive
dash) (14~)
D/F

in rage f,
Rage
n, d, hm, h (TJ) 25,35,25 js10~ +8~+13g KND KND
drive
d/f+1+2, 3

in rage f,
n, d, hm, h (TJ), Rage
25,35,25,24 cs15~21 +9(wl+15g) KND KND
d/f+1+2, m (TC) drive
3, 1

1 h 7 10 +1 +8 +8

1, 2 h, h 7,12 10 -2 +3 +7

1, 2, 3 h, h, m 7,12,20 10 0~+2 KND KND

1, 2, 4 h, h, h 7,12,26 10 -4~-2 KND Launch Tail spin

1, 3 h, h 7,10 10 -6 +4 +4

1, 3, F h, h, (CDS) 7,10 10 -7 +3 +3

h, h,
1, 3, B 7,10 10 -6 +4 +4
(Special)

1, 3, 2 h, h, m 7,10,10 10 -1 +4 +4

1, 3, 2, 1 h, h, m, m 7,10,10,10 10 -7 +7 +7

https://rbnorway.org/jin-t7-frames/ 1/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

1, 3, 2, 1, h, h, m, m,
7,10,10,10,10 10 -13~-12 +3~+4 +3~+4
4 l

1, 3~3 h, m 7,20 10 +6~+8 KND KND

1, 3~3,
h, m, m 7,20,20 10 -14 KND KND
d/f+3

1, d+3 h, l 9,7 10 -12~-11 -1~0 -1~0

1, d+3, 4 h, l, l 7,9,17 10 -13 +3 Launch

2 h 9 10 0 +9 +9

2, 1 h, m 9,9 10 -3~-2 +6~+7 +6~+7

2, 1, 4 h, m, m 9,9,18 10 -9~-7 +4 +4

2, 1, 4~4 h, m, l 9,9,20 10 -31 KND KND

2, 4 h, h 9,20 10 -9~-6 KND KND Tail spin

3 h 19 14 -7 +4 +4

3, 1 h, h 19,7 14 -1 +7 +7

3, 1, F (to
h, h (ZEN) 19,7 14 +4 +12 +12
ZEN)

3, 1, 4 h, h, l 19,7,18 14 -13 +3 Launch

Homing,
4 h 18 13~14 -9~-8 +16~+17kg Launch
Tail spin

24~34d
4~3 or
m (TJ) 27 (25~) -14~-4 KND KND
WS+4~3
js12~

1+2 mmh 5,5,20 12,20,32 -14 KND KND

20 Power
3+4 h (throw) 10(,24) -9 Throw(KND) Throw(KND)
pc8~19 crush

f+2 h 12 16~17 -5~-4 +4~+5 +4~+5

f+3 m 16 12 -8 +3 +3

f+3~3 m 20 23~26 +6~+9 KND KND

f+3~3,
m, m 20,20 23~26 -14 KND KND
d/f+3

Range
f+4 m 21 16~17 -8~-7 +4~+5 KND/Launch
dependent

f+4, F m, (CDS) 21 16~17 -1~0 +11~+12 Launch

Wall
f+1+2 hh 14,24 14,23~24 -9~-8 KND KND
bounce

f+1+2
(Second h 14 14 -27 -16 -16
hit whiff)

d/f+1 m 10 13~14 -3~-2 +4~+5 +6~+7

d/f+1, 4 m, h 10,18 13~14 -9~-6 +10~+13kg KND Tail spin

https://rbnorway.org/jin-t7-frames/ 2/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

d/f+1, 4~4 m, m 10,24 13~14 -12 CS CS

d/f+2 m 15 15~16 -7~-6 +4~+5a Launch

d/f+3 m 12 14 -16 -5 -5

d/f+3, 3 m, h 12,14 14 -8 +8 +8

d/f+3, 3, f m, h, (CDS) 12,14 14 -7 +9 +9

d/f+3, 3, m, h,
12,14 14 -8 +8 +8
b (Special)

d/f+4 m 22 20~21 -3~-2 +8~+9s Launch

m(Absorbs 1 23~24
d/f+1+2 20 -12~-11 +6~+7 (KND) +6~+7 (KND)
h/m hit) (3~10)

Wall
d+1 m 24 21 -7 KND KND
bounce

d+3 l 7 15~16 -13~-12 -2~-1 -2~-1

d+3, 3 l, m 7,10 15~16 -14 -1 -1

16~17
d+4 l (TC) 11 -12~-11 -1~0 -1~0
cs6~

15,25~27
d+3+4 mm 5,20 -19~-17 Launch Launch
js16~

d+3+4
(Second m 5 15 js16~ -30 -19 -19
hit miss)

d/b+2 m 12 16 -10 -4 FS(+3) 16

d/b+2, 2 m, h 12,11 16 -12 -7 (CS) -7

d/b+2, 2,
m, h, m 12,11,21 16 -9~-8 CS CS
3

d/b+2, 3 m, m 12,23 16 -8~-6 KND KND

19~21
d/b+3 h (TC) 28 -11~-9 KND KND Tail spin
cs4~

d/b+4 l 18 20~21 -13~-12 +3~+4 KND

d/b+1+2 m((Special)) 0 25~55 -25~+5 -10~+30 -10~+30

b+2 m 12 15~16 -11~-10 0~+1 0~+1

b+2, 1 m, m 12,10 15~16 -9~-8 +2~+3 +2~+3

b+3 m 17 16 -6 +5 CS

b+3, f m, (CDS) 17 15~16 -2~-1 +9~+10 CS

b+4 m 21 17~18 -7~-6 KND KND

u/b+1+2 ! 70 75 KND KND KND

u/f+2 m 18 15~16 -7~-6 +6~+7 KND

22~23
u/b+3 m (TJ) 13 -11~-10 +4~+5 CS
js9~

https://rbnorway.org/jin-t7-frames/ 3/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

22~23
u or u/f+3 m (TJ) 17 -9~-8 +6~+7 CS (10~+11)
js9~

15~17
u+4 m (TJ) 15 -13~-11 KND Launch
js9~

15~17
u/f+4 m (TJ) 13 -13~-11 Launch Launch
js9~

14~15
f, F+2 m 24 -8~-7 KND KND
(15~)

23~25
f, F+3 m 20 0~+2 Launch Launch
(24~)

23~25
f, F+3, 1 m, h 20,5 +1 +7 +7
(24~)

f, F+3, 1, 23~25
m, h, h 20,5,10 -6 +4 +4
3 (24~)

f, F+3, 1, 23~25
m, h, h, m 20,5,10,10 -1 +4 +4
3, 2 (24~)

f, F+3, 1, m, h, h, m, 23~25
20,5,10,1010 -7 +7 +7
3 , 2, 1 m (24~)

f, F+3, 1, m, h, h, m, 23~25
20,5,10,1010,10 -13~-12 +3~+4 +3~+4
3 , 2, 1, 4 m, l (24~)

21~24
f, F+4 m 19 +0~+3s +8~+11s KND
(22~)

15~16 FS (+11~+12g)
b, f+2 m 15 -7~-6 +4~+5
(15~) 24~25

15~16
b, f+2, 1 m, h 15,14 -5 +6 +9
(15~)

b, f+2, 1, 15~16
m, h, m 15,10,20 -5~-4 KND KND
2 (15~)

b, f+2, 1,
m, h, m 15,10,28~29 28 (15~) -14 Launch Launch
d/f+2

15~16
b, f+2, 3 m, m 15,17 -12 +6 CS
(15~)

b, f+2, 3, 15~16
m, m, (CDS) 15,17 -1 +17g CS
f (15~)

WS+1 m 10 13~14 -6~-5 +5~+6 +5~+6

WS+1, 2 m, m 10,16 13~14 -8~-7 +3~+4s +3~+4s

WS+1, 2, f m, m, (CDS) 10,16 13~14 -9~-8 +2~+3s +2~+3s

WS+2 m 14 14~15 -12~-11 Launch Launch

Homing,
+7~+9 (+19g +7~+9 (+19g
WS+3 m 20 16~18 -9~-7 Tail spin,
wc) wc)
wall crush

WS+4 m 16 11~12 -3~-2 +8~+9 +8~+9

https://rbnorway.org/jin-t7-frames/ 4/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

l(On
Opponent
grounded 19(24) 19~20 -13~-12 +3~+4 +3~+4
Down d+2
opponent)

1+3+4 (Special) 19~20

d+1+2 (to (Special)


(10~)
ZEN) (TC)(CDS)

b+1 (to (Special)


(5~)
CDS) (TC)(CDS)

CDS F (Special) (5~)

ZEN or (Crouch
RC
CDS D/F dash)

ZEN or 16~17
m 14 -3~-2 +8~+9 +8~+9
CDS 1 (21~)

ZEN or 16~17
m, m 14,21 -14~-13 KND KND
CDS 1, 2 (21~)

ZEN or 16~17
m, h 14,18 -9 KND KND
CDS 1, 3 (21~)

ZEN or 22~23
m 27 -14~-13 KND KND
CDS 2 (27~)

ZEN or 17~18 Tail spin,


m 20 -9~-8 +10~+11kg Launch
CDS 3 (22~) Homing

25~26s
ZEN or
l (TC) 20 (30~) -26 KND KND
CDS 4
cs1~

ZEN or 13,29~30
hh 8,20 -13~-12 Launch Launch
CDS 1+2 (18~)

22~27
ZEN or
h (TJ) 25 (27~) +8~+13g KND KND
CDS 3+4
js10~

22~27
f, n, d, (Crouch
(27~)
d/f dash)
10~

(Special) 22~27
f, n, d,
(TJ)(Crouch (27~)
d/f, u/f
dash) 10~

f, n, d, 16~17
m 20 -13~-12 Launch Launch
D/F+1 (20~)

f, n, d, 16~17
m 22 -13~-12 Launch Launch
d/f+1 (19~)

f, n, d, 11~12
h 20 -10~-9 KND KND
D/F+2 (15~)

f, n, d, 11~12
h 25 +5~+6 Tail spin Tail spin
d/f+2 (14~)

f, n, d, 16~18 Homing,
m 20 -9~-7 +10~+12kg Launch
d/f+3 (19~) Tail spin

https://rbnorway.org/jin-t7-frames/ 5/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

f, n, d, 20~21
l 10 -31 Launch Launch
d/f+4 (23~)

f, n, d,
l, m (TJ) 10,27 d js26~ -14~-4 KND KND
d/f+4, 3+4

f, n, d,
26~
d/f,

Basic Moves

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

1 h 7 10 +1 +8 +8

2 h 9 10 0 +9 +9

3 h 19 14 -7 +4 +4

Homing, Tail
4 h 18 13~14 -9~-8 +16~+17kg KND
spin

f+1 h 7 10 +1 +8 +8

f+2 h 12 16~17 -5~-4 +4~+5 +4~+5

f+3 m 16 12 -8 +3 +3

f+4 m 21 16~17 -8~-7 +4~+5 KND

d/f+1 m 10 13~14 -3~-2 +4~+5 +6~+7

d/f+2 m 15 15~16 -7~-6 +4~+5a Launch

d/f+3 m 12 14 -16 -5 -5

d/f+4 m 22 20~21 -3~-2 +8~+9s Launch

d+1 m 24 21 -7 KND KND Wall bounce

d+2 Sm (TC) 8 11s cs4~ -4 +7 +7

d+3 l 7 15~16 -13~-12 -2~-1 -2~-1

d+4 l (TC) 13 16~17 cs6~ -12~-11 -1~0 -1~0

d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6

d/b+2 m 12 16 -10 -4 FS(+3) 16

d/b+3 h (TC) 28 19~21 cs4~ -13~-11 KND KND Tail spin

d/b+4 l 18 20~21 -13~-12 +3~+4 KND

(Special) (TC)
b+1 (to CDS) 20~21
(CDS)

b+2 m 12 15~16 -11~-10 0~+1 0~+1

b+3 m 17 16 -6 +5 CS

b+4 m 21 17~18 -7~-6 KND KND

u/b or u or
m (TJ) 12 18 js9~ -8 +3 +3
u/f+1

https://rbnorway.org/jin-t7-frames/ 6/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Start up Block Counter hit


Command Hit level Damage Hit frame Notes
frame frame frame

u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g

u/f+2 m 18 15~16 -7~-6 +6~+7 KND

u/b+3 m (TJ) 13 22~23 js9~ -11~-10 +4~+5 CS

u or u/f+3 m (TJ) 17 22~23 js9~ -9~-8 +6~+7 CS (10~+11)

u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6

u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)

Launch
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?)
(JG?)

23(29,35) Launch
u/f, n+4 m 25 -11(-13) Launch (JG?)
js9~33 (JG?)

WS+1 m 10 13~14 -6~-5 +5~+6 +5~+6

Launch
WS+2 m 14 14~15 -12~-11 Launch (JG?)
(JG?)

Homing, Tail
WS+3 m 20 16~18 -9~-7 +10~+12kg Launch
spin

WS+4 m 16 11~12 -3~-2 +8~+9 +8~+9

FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6

FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7

FC+3 l (TC) 12 16s cs1~ -17 -3 -3

FC+4 l (TC) 10 12s cs1~ -15 -4 -4

SS+1 h 7 10(11~) +1 +8 +8

SS+2 h 9 10(11~) 0 +9 +9

SS+3 h 19 14(15~) -7 +4 +4

Homing, Tail
SS+4 h 18 13~14 (14~) -9~-8 +16~+17kg CS
spin

BT 1 or 2 h 15 8 -8 +3 +3

BT 3 or 4 h 25 10 -8 KND KND

BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9

BT d+3 or 4 l 12 10s cs1~ -11 +3 +3

24 Responses to Jin T7 Frames

1. Watafag says:
June 8, 2017 at 8:37 pm

f, n, d, d/f+1 is -13.

Reply

2. Mark Karlo says:


June 13, 2017 at 6:11 am

Is 1,2,3 not a +3 on block anymore?


https://rbnorway.org/jin-t7-frames/ 7/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

Reply

DIGGS-86 says:
July 4, 2017 at 9:29 am

123 was always +2 in 6 and ttt2. Now it’s 0.

Reply

Jinwavedash says:
February 2, 2019 at 2:24 am

Why 123 is 0 ?

Reply

MadCow says:
February 2, 2019 at 10:00 pm

Beacuse my sources say so. Is it +1 ?

Reply

3. Disease says:
June 14, 2017 at 7:26 pm

Why is his f,n,d,d/f,u/f+3 not listed? What is the frame data on that?

Reply

Oriphen says:
March 13, 2018 at 2:37 am

That’s just wave dash cancel to u/f+3 all frames would be input frames so could be -1~-6 (ROUGHLY)
Plus the start-up frames of u/f+3 -9~-8.. Depends how well you can execute a wave dash and where you
want the cancel to perform the attack.

Reply

4. Unchained the Beast says:


June 30, 2017 at 1:25 pm

What are”d/f+3 When hit , d+1+2 m, (Special)” and “b+1 (to CDS) (Special)”

Reply

MadCow says:
June 30, 2017 at 1:54 pm

When hit means something that does not happen if opponent blocks it. (Special) usually means move
transitions to a stance

Reply

Diggs-6 says:
July 4, 2017 at 9:31 am

They removed that df3 on hit, d1+2 ability on t7 anyways. It shor the fact of my life loca

tion uldn’t be here as they possibly never has it in t7 vanilla.


Reply

H3 says:
July 8, 2017 at 2:50 pm

What is 3+4 on block? I don’t​see frame data for it.

Reply

kop pop says:


July 21, 2017 at 10:36 pm
https://rbnorway.org/jin-t7-frames/ 8/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

I’m pretty sure b3 is i16 now

Reply

WASHYOUNG says:
September 2, 2017 at 3:31 pm

Hello! I tested this out yesterday; WS4 is more than +6 on hit. Care to check it out? Thanks for keeping us updated!

Reply

Laser says:
May 11, 2018 at 3:34 pm

It says here that on grounded d+2 has 19 damage, while that’s the scaled value it has on the ground. You can hit a
standing opponent with it for full 24 damage.

Reply

Freelead says:
August 12, 2018 at 4:38 pm

You have a mistake “1, 3~3d/f+3” should be “1, 3~3, d/f+3”.

Reply

Forest says:
August 16, 2018 at 6:25 pm

1,2,3 can be +2? How? It’s always 0 for me. A 1 followup always trades with opponents’ 1.

Reply

Patrick Stewart says:


November 24, 2018 at 2:52 pm

Hi folks,

I have taken the season 2 Jin data and put it in a spreadsheet which makes it easier to calculate combo damage
and shows frame data.
I’m happy to share this with others and have made it editable to allow everyone to add to it (valuably please)

I’m not a Jin player so don’t really know his moves well so there may be errors and there is scope for more
content.

Here’s the link:


https://docs.google.com/spreadsheets/d/1m2mKDt0DaEbDHcaoRT-rjr3SXyk4JIEfnR_9R_s0HZw/edit?usp=sharing

The same thing could be done for other characters and I encourage you all to do this if you want but I won’t be
adding these myself.

Thanks,
Patrick

Reply

Dreamosity says:
April 27, 2019 at 1:23 pm

@Patrick, very clean and detailed spreadsheet. I will make use of this daily. Thanks my friend.

Reply

Jimbo says:
September 16, 2019 at 9:57 am
https://rbnorway.org/jin-t7-frames/ 9/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

The patch notes said ff3 was now definitively 0 on block now so having it still say “0~+2” might be a little
misleading.

Reply

MadCow says:
September 16, 2019 at 10:02 am

Yes, but I think it still has 3 active frames. So if you manage to get it guarded at the last active frame, then
it’s +2

Reply

bknr says:
April 29, 2020 at 7:10 pm

Is this missing WR+3?

Reply

Maloki175 says:
December 28, 2021 at 8:45 pm

D/F+4 is a counter hit launcher

Reply

MadCow says:
February 6, 2022 at 2:44 pm

Thx for the feedback and sorry for the late reply. I’ve updated our database and changes will be live after
next deploy
Mark jin’s d/f+4 as ch launcher thx to feeedback from Maloki175

Reply

T says:
September 26, 2022 at 8:39 pm

I’m confused here, Jin’s f,F+3 is listed as, 23~25(24). If it has 23 startup frames and is active frames on i23. Which
means the fastest it can be inputted is on i25 because it takes 2 frames of input from the f,F. It’s listed that it can
be inputted on i24 which is confusing me (I’m still kinda new to reading frame data).

Reply

Leave a Reply

Your email address will not be published. Required fields are marked *

Comment

Name *

Email *

Website

Save my name, email, and website in this browser for the next time I comment.

Post Comment

https://rbnorway.org/jin-t7-frames/ 10/11
16/11/22, 11:07 Jin T7 Frames – rbnorway.org

This site uses Akismet to reduce spam. Learn how your comment data is processed.

© 2022 rbnorway.org

https://rbnorway.org/jin-t7-frames/ 11/11

You might also like