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American Science Fiction
Television and Space
Productions and (Re)configurations
(1987–2021)
Edited by Joel Hawkes
Alexander Christie · Tom Nienhuis
American Science Fiction Television and Space
Joel Hawkes • Alex Christie
Tom Nienhuis
Editors
American Science
Fiction Television
and Space
Productions and (Re)configurations (1987–2021)
Editors
Joel Hawkes Alex Christie
University of Victoria Brock University
Victoria, BC, Canada St. Catharines, ON, Canada
Tom Nienhuis
Camosun College
Victoria, BC, Canada
© The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer
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Preproduction: Colliding Spaces
Like Star Trek’s Jean-Luc Picard standing on the bridge of the Enterprise,
we live lives mediated through the screen. Our screens and Starfleet’s
show images taken from communications and sensors, augmented with
stored libraries of materials. Starfleet’s displays enable them to explore and
colonize outer space, while ours allow us to access a multiplicity of virtual,
physical, social, and imaginary spaces beyond the screen, from social media
and work spaces, to shopping platforms and video streaming services—
spaces we inhabit, explore, create, and reconfigure. The screen is not only
a staple of a Science Fiction (SF) imaginary characterized by Rod Serling1
as “the improbable made possible,” but also a science fictional technology
that has transformed SF storytelling and the world we inhabit at the begin-
ning of the twenty-first century.
A proliferation of screens and SF narratives allows Sean Redmond in his
Preface to Liquid Metal (2004)—a collection of influential essays on SF
film and television from the past 30 years—to suggest we live in a “science
fiction textured world,” our buildings, technologies, news media, and
everyday conversations colored by the “spectacular,” “futuristic,” and
“mysterious” (ix–xi)—those very things that help define SF. If the world
around has been transformed through SF narratives, it has equally been
produced and reconfigured by the television screen on which we consume
much of its storytelling. Even as SF remains fictional, the production
1
Serling’s definition appears in the introduction of Twilight Zone episode “The Fugitive.”
Beaumont, C. (Writer) & Bare, R.L. (Director). (1962, March 9). “The Fugitive.” (Season
3, Episode 25). The Twilight Zone. Cayuga Productions, CBS Television Network.
v
vi PREPRODUCTION: COLLIDING SPACES
2
Roddenberry, G., Berman, R., Hurley, M., Piller, M., Taylor, J. (Executive Producers).
(1987–1994). Star Trek: The Next Generation [TV series]. Paramount Television.
3
Abrams, J.J., Nolan, J., Joy, L., Weintraub, J., Burk, B., Lewis, R.J., Patino, R., Wickham,
A., Stephenson, B., Thé, D. (Executive Producers). (2016–). Westworld [TV series]. HBO
Entertainment, Bad Robot, Jerry Weintraub Productions, Kilter Films, Warner Bros.
Television.
4
Jones, A., Brooker, C. (Executive Producers). (2011–2019). Black Mirror [TV Series].
Zeppotron, Channel 4 Television Corporation, Babieka, Gran Babieka.
PREPRODUCTION: COLLIDING SPACES vii
physical spaces. SF author and essayist William Gibson reads the rise of
television as an acceleration of a project that began with the first cave
paintings, proto-screens on which we displayed images constituting a
“prosthetic memory” (2012, 60) that extended the limits of our experi-
ence by, in essence, collapsing time and space onto the screen. Images
from the past could “speak” to the present about events, even those that
occurred in distant places. Watching SF programming at the dawn of the
age of television, Gibson opines, he was taking part in the process of col-
lective shift toward radical connectivity: “I was becoming part of some-
thing, in the act of watching that screen…The human species was already
in the process of growing itself an extended communal nervous system”
(248). This “system” (film, television, and radio) produces social spaces
that connect viewers across time and space; viewers become “aspects of the
electronic brain” forever “augmented” and incorporated into what Gibson
calls the “world’s cyborg,” a human species merged fully with media it
produces (249). That cyborg lives on today. Donna Haraway anticipated
its coming, a “hybrid of machine and organism, a creature of social reality
as well as a creature of fiction” (2004, 158), and with good reason,
Netflix’s chief content officer, Ted Sarandos, claimed in 2016, “life and art
just happen on a constant continuum now and are played out through
television” (quoted in Butler). These various spatial concerns seem at
times like SF narratives themselves, as we confront transformative tech-
nologies and transformations of societies, bodies, and planet. Again, SF
television has been particularly prescient of these complex spatial produc-
tions and (re)configurations, with shows increasingly preoccupied with
visions of our present early twenty-first century experiences (Booker 2004,
150)—none more so than Black Mirror. We are a space-conscious age, our
lives mediated through the (science fictional) technology of the screen.
These various “spatial” concerns collapse then into the medium of the
television screen—a veritable heterotopic device and experience that trans-
forms our world in the tradition of SF storytelling. With these complexi-
ties of space (and time) in mind, this edited collection examines the
(television) screen and the SF genre as the most transformative of hetero-
topias—“emplacements” imagined by Michel Foucault as being formed
from “bits and pieces” of time and space. Heterotopias draw together and
juxtapose multiple incompatible spaces/locations, simultaneously reflect-
ing and contesting those spaces (Foucault 1997, 354). For Foucault, and
many others who have applied his work, heterotopias disrupt the frames of
reference we use to understand spaces and their relationships to us (and to
viii PREPRODUCTION: COLLIDING SPACES
on our small screens—but there are other spaces, including various degrees
of what we might term inner space, of planet earth, mind, and, increas-
ingly, cyberspace (which, as Steven Jones [2006] has argued by way of
William Gibson, no longer exists inside the screen but has “everted” to
become part of the physical world around us). These various inner and
outer SF spaces might also be understood through Lefebvre’s tripartite
model: the SF space as representational space. SF television practices would
then include the various processes of production that bring the show to
our screens—for example, writing, filming, acting, and CGI post produc-
tion. Representation of SF television space might include an industry knowl-
edge of SF narratives and TV production—a knowledge that feeds back
into further development and evolution of SF television and its technolo-
gies. Representation would also include academic books, like this one you
now read, which theorizes SF TV space. And the intertextuality (the refer-
encing of other scholars) of this collection further speaks to this type of
production.
The technology, or space, of the (TV) screen itself complicates this tri-
parted structuring of SF space. The screen of course shows more than just
SF television productions. But as Tom Gunning highlights, it was the early
cinematic technologies that were advertised as the “marvels,” not the films
(1986, 66). The technology was the science fictional experience, and in a
sense, anything screened on it became part of that experience. And as
J. P. Telotte (2001) more recently notes, SF film “seems to be about the
movies precisely because of the ways in which its reliance on special effects
implicates both the technology of film and the typical concerns of most
popular narratives” (25)—the SF screen is about the SF screen and its
technologies; or, it is about the television production of an SF space, made
possible, ultimately, through the screen. The screen technology is Darko
Suvin’s novum, making SF narratives possible and through them a “cogni-
tive estrangement” (Suvin 1979, 15) that makes our world a science fic-
tionally textured space (Redmond 2004, ix–xi). The SF screen and show
then reflect the “difference” of “contradictory space” that Lefebvre asso-
ciates with a space conceived on a “global (or worldwide) scale on one
hand and its fragmentation by a multiplicity of procedures or processes, all
fragmentary themselves, on the other” (355). We see such production
processes play out in the various forms of television production, access,
and consumption in spaces both “prohibited (holy or damned heteroto-
pias)” and “open access” (294). It is, appropriately, this sense of the
“social” that film scholar Vivian Sobchack picks up in her understanding
x PREPRODUCTION: COLLIDING SPACES
5
Roddenberry, G. (Executive Producer). (1966–1969). Star Trek: The Original Series [TV
series]. Paramount.
PREPRODUCTION: COLLIDING SPACES xi
6
Berman, R., Behr, I. S., Fields, P. A., Piller, M., Wolfe, R. H. (Executive Producers).
(1993–1999). Star Trek: Deep Space Nine [TV Series]. Paramount Television.
7
Berman, R., Biller, K., Braga, B., Piller, M., Taylor, J. (Executive Producers).
(1995–2001). Star Trek: Voyager [TV series]. Paramount.
8
Berman, R., Braga, B., Coto, M. (Executive Producers). (2001–2005). Star Trek:
Enterprise [TV series]. Braga Productions, Paramount Network Television, Paramount
Television, Rick Berman Productions.
9
Fuller, B., Semel, D., Roddenberry, E., Roth, T., Goldsman, A., Kadin, H., Berg, G.J.,
Harberts, A., Kurtzman, A., Osunsanmi, O., Siracusa, F., Weber, J., Lumet, J., Paradise,
M. (Executive Producers). (2017–). Star Trek: Discovery [TV series]. CBS Television Studios,
Living Dead Guy Productions, Roddenberry Entertainment, Secret Hideout.
10
Roddenberry, E., Roth, T., Duff, J., Stewart, P., Kadin, H., Goldsman, A., Chabon, M.,
Kurtzman, A., Matalas, T., Aarniokoski, D., Massin, D. (Executive Producers). (2020–).
Star Trek: Picard [TV series]. CBS Television Studios, Roddenberry Entertainment, Secret
Hideout.
11
Eastman, A., Barrett, M., Firestone, J., Haight, A., Gold, E., Sorbo, K., Engels,
R. (Executive Producers). (2000–2005). Andromeda [TV series]. Fireworks Entertainment,
Tribune Entertainment, BLT Productions, Global, MBR Productions Inc.
PREPRODUCTION: COLLIDING SPACES xiii
Babylon 5,12 Farscape,13 Firefly,14 and Battlestar Galactica15 (from the cre-
ator of DS9, Ronald D. Moore). Perhaps the most peculiarly suited to our
discussion of heterotopic spaces is the recent The Orville,16 Seth
MacFarlane’s homage to, and parody of, TOS and TNG, with many guest
stars coming from Trek shows,17 considered by many fans to be more in
the spirit of Star Trek than recent additions to the franchise (Discovery and
Picard). Within this show other Trek and SF spaces collide; a location
more accessible to fans of Trek, it becomes a mirror of the Star Trek uni-
verse, one that changes fandoms and, in the process, becomes (a “truer
version” of) Trek itself—and perhaps a kind of home. It is, though, rather
fittingly, the Star Trek–inspired Black Mirror episode “USS Callister”18
that truly implicates viewers in the heterotopic SF narratives and science
fictional screens by which we access them. In the episode, digital clones of
programmers for a computer game design company are imprisoned on the
deck of a digital Enterprise-like ship. Telotte draws attention to our own
“multiple, and multiply broken, media frames” (2021, 1) the episode
seems to reference (2021, 1), and the “fragmented—or
12
Netter, D., Straczynski, J.M. (Executive Producers). (1994–1998). Babylon 5 [TV
series]. Warner Home Video, AOL Time Warner, Babylonian Productions, Time Warner,
Warner Bros. Entertainment, Warner Bros. Television.
13
O’Bannon, R.S., Halmi, R.A., Kemper, D., Henson, B., Manning, R., Blake, J., Noble,
K., Perth, R., Shankar, N. (Executive Producers). (1999–2003). Farscape [TV series]. Jim
Henson Productions, Hallmark Entertainment, Jim Henson Television, Nine Film &
Television Pty. Ltd., Nine Network Australia, The Sci-Fi Channel.
14
Whedon, J., Minear, T. (Executive Producers). (2002–2003). Firefly [TV series]. Mutant
Enemy, 20th Century Fox Television.
15
Moore, R. D., Eick, D. (Executive Producers). (2004–2009). Battlestar Galactica [TV
Series]. British Sky Broadcasting, David Eick Productions, NBC Universal Television, R&D
TV, Stanford Pictures, Universal Media Studios.
16
MacFarlane, S., Braga, B., Goodman, D.A., Clark, J., Favreau, J., Heldens, L., Cassar,
J., Chevapravadumrong, C., Griffith, H. (Executive Producers). (2017–). The Orville [TV
series]. Fuzzy Door Productions, 20th Century Fox Television.
17
Star Trek guest stars include Marina Sirtis (Diana Troy, TNG) who appears in an Orville
episode directed by Jonathan Frakes (Will Riker, TNG), Robert Picardo (The Doctor,
Voyager), Tim Russ (Tuvok, Voyager), and John Billingsley (Doctor Flox, Enterprise). Regular
cast member Penny Johnson Jerald also played Kasidy Yates on DS9, while the show’s creator
MacFarlane played Ensign Rivers in several episodes of Enterprise.
18
Booker, C., Bridges, W. (Writers) & Haynes, T. (Director). (2017, December 29). “USS
Callister.” (Season 4, Episode 1). Black Mirror. Zeppotron, Channel 4 Television
Corporation, Babieka, Gran Babieka.
xiv PREPRODUCTION: COLLIDING SPACES
19
Slade, D. (Director), Charlie Brooker (Written by), (2018). Black Mirror: Bandersnatch
[Film]. House of Tomorrow, Netflix.
20
Roddenberry, G., Fontana, D.C. (Executive Producers). (1973–1975). Star Trek: The
Animated Series [TV series]. Filmation Associates, Norway Productions, Paramount
Television.
xvi PREPRODUCTION: COLLIDING SPACES
21
Letts, B. (Executive Producer). (1963–1989). Doctor Who [TV series]. BBC.
22
Morgan, G., Wong, J. (Executive Producers). (1995–1996). Space: Above and Beyond
[TV series]. Village Roadshow Pictures, Hard Eight Pictures, 20th Century Fox Television.
23
Parriott, J.D., Zabel, B., Stern, J. (Executive Producers). (1996–1967). Dark Skies [TV
series]. Bryce Zabel Productions, Columbia Pictures Television, Columbia TriStar Television.
24
Rosenbaum, S., Peters, S., Hall, J., Simoneau, Y., Pearlman, S., Bell, J., Bordson, N.,
Hodder, K., Mulholland, S. (Executive Producers). (2009–2011). V [TV series]. Paramount.
25
Carter, C., Goodwin, R.W., Gordon, H., Spotnitz, F., Gilligan, V., Shiban, J., Manners,
K., Morgan, G., Wong, J., MacLaren, M., Watkins, M.W., Greenwalt, D. (Executive
Producers). (1993–2018). The X-Files [TV series]. Ten Thirteen Productions, 20th Century
Fox Television, X-F Productions.
26
Moffat, S., Davies, R.T., Gardner, J., Collinson, P., Minchin, B., Strevens, M., Chibnall,
C., Wenger, P., Willis, B., Irving, B., Skinner, C., Young, M., Penhale, F. (Executive
Producers). (2005–). Doctor Who [TV series]. Bad Wolf, BBC Wales.
PREPRODUCTION: COLLIDING SPACES xvii
programming, indeed one of the earliest shows, Captain Video and his
Video Rangers (1949–1955) on the DuMont Network.27 Captain Video is
another transformational point in SF storytelling, and might be read as an
“earlier” access point into the heterotopic space of American SF
TV. Suitably, “entry” to these episodes is today itself restricted (like
Foucault’s heterotopia): the surviving 24 episodes are held UCLA Film
and Television Archive (19 of these accessible only there), while short clips
of the show haunt the Internet.
Captain Video’s futuristic outer space setting, though, has become the
standard time and space imaginary of SF television and some of its most
beloved shows, like the Star Trek franchise, Babylon 5, and Battlestar
Galactica. The show, which began it all, explores the relationship between
home and outer spaces, and conflicts between good and evil, as the cap-
tain, with his team, fights “agents of evil everywhere … as he rockets from
planet to planet.” The captain, proclaimed the “master of space” in the
opening of each episode, is positioned at the center of an exploration of
space in its various configurations.
Very low budget production rates, poor scripts, and a live-action format
drew attention to the show’s production—this was very much a produced
space. Though a cheap and incoherent space at times, well-known SF
authors also penned scripts for the show, including Arthur C. Clarke, Isaac
Asimov, and James Blish (who would later write Trek novels). Ten minutes
of every 30-minute show also cut to cowboy movie clips, which had been
purchased for airing before Captain Video began production—material
spliced into the show so that DuMont did not waste money on broadcast-
ing rights. The clips, introduced by one of the Space Rangers as informa-
tion from Earth, add to the contorted, surreal nature of this SF space (an
incongruous mix of genres), but also gestures to Space Opera’s Horse
Opera origins and anticipates the western’s continued influence on
American SF, from Star Trek, which Gene Roddenberry described as
“Wagon train to the stars,” exploring “Space, the final frontier” (our ital-
ics; William Shatner puts his emphasis on “Space”), to, many years later,
Firefly, which Joss Whedon sold as Stagecoach28 in space. We might add to
27
Druce, O., Brock, M., Caddigan, J., Lowe, D., Opperman, H.J., Telford, F. (Producers).
(1949–1955). Captain Video and His Video Rangers [TV series]. DuMont Television
Network.
28
Douglas, G. (Director), Joseph Landon (Screenplay), (1966). Stagecoach [Film].
Twentieth Century Fox, Martin Rackin Productions.
PREPRODUCTION: COLLIDING SPACES xix
this list the popular Disney+ series The Mandalorian,29 whose titular char-
acter was conceived of as “a deconstruction of Clint Eastwood in ‘The
Man with No Name’” by series creator Jon Favreau (Connelly et al. 2019).
In between, TNG continued what Captain Video had begun, a military-
style crew was still led by a strong male hero (Captain Picard) and fol-
lowed (mostly) episodic storytelling, and despite its higher production
values, the show retained something of the hokeyness of early SF produc-
tions. Most importantly, perhaps, it continued to offer a positive vision of
humanity’s future. In a sense, TNG is caught, rather fittingly for an SF
narrative, at a point in between, in terms of time and space: a turning point
in the lineage of SF storytelling and, more specifically, of SF television, and
its exploration and configuration of space or spaces.
If Captain Video highlights SF TV as a produced and heterotopic space
from the beginning of broadcast SF content, the show and the Captain’s
title clearly indicate the importance of the new television medium that was
transforming production and consumption of SF. The genre had long
imagined and interrogated a technologically revolutionized society, but
with its migration to a new medium, the genre now took part in the
restructuring of time and space that SF storytelling often explored. Indeed,
Asimov’s definition of SF is ideally positioned to describe this television
revolution: a “branch of literature which deals with the reaction of human
beings to changes in science and technology” (1975). Not only did the
quick proliferation of televisions in American homes during the 1950s
bring about a spatial-temporal change to everyday life (with Americans
transformed into “viewers,” who spent hours in front of a screen, learning
how to consume a new visual method of storytelling and information
while beginning to access a global community), the television also offered
a new home for SF, and new subjects and methods for its storytelling.
SF television’s spatial concerns have very much been shaped by the
medium of the television screen. Indeed, medium and genre might be
seen to have evolved together. Screens have long been part of a book,
television, and film imaginary, from the flat screen displays in William
Cameron Menzies’s 1936 film, Things to Come30 (adapted by H. G. Wells
29
Favreau, J., Filoni, D., Kennedy, K., Wilson, C. (Executive Producers). (2019–). The
Mandalorian [TV series]. Fairview Entertainment, Golem Creations, Lucasfilm, Walt Disney
Studios.
30
Menzies, W.C. (Director), H.G. Wells (Screenplay), (1936). Things to Come [Film].
London Film Productions.
xx PREPRODUCTION: COLLIDING SPACES
from his own 1933 novel The Shape of Things to Come) and interactive
large screens in every home in Ray Bradbury’s 1953 novel Fahrenheit 451
(and adaptations in film, TV, and video game) to touch screens in Stanislaw
Lem’s novel Return from the Stars (1961), and the TV show Quantum
Leap (1989–1993).31 Screens (utopian and dystopian in their effect) have
been a transformative technology—a new way to inhabit and remake the
world. At the beginning of the twenty-first century, after almost 100 years
of broadcasting—WRBG in the US claims to be the oldest television sta-
tion in the world, first broadcasting January 13, 1928—a proliferation of
screens seems complete, the long-anticipated SF moment made manifest
in a world of “multiply-broken media frames through which we see our
world and ourselves” (Telotte 2021).
This development in screen technologies runs parallel to a development
in television production technologies. Again, TNG is a useful starting
point: its success helped initiate a wealth of SF shows in the 1990s
(Geraghty 2009, 95), with television the “principal medium” of the
“Third Generation” of the SF genre, according to Stableford (1996, 322).
This is an increased production of SF spaces at a time when developments
in special effects technology were making it easier to bring spectacular
imaginaries to the screen. A significant development in production comes
with Babylon 5, which pioneered CGI technology, enabling the grand
space opera narrative imaged by its creator, Joseph Michael Straczynski.
CGI has redefined film and television, and especially SF storytelling since.
Actors now regularly play their parts in front of green screens, the spaces
they move within and the aliens they fight “fantoms” added later by an
army of computer programmers. The latest innovations in CGI (from
famed visual effects company Industrial Light & Magic) combine tech-
nologies from the film and gaming industry to create dynamic CGI sets
that interact in real time with actors and cameras. In essence, the CGI is
brought into the physical space of the stage (dubbed The Volume)
(Holben 2020). These CGI elements are filmed alongside the actors and
physical set pieces, creating visuals that feel more “real,” regardless of how
alien or impossible they may be. Paradoxically, then, the greater “unreal-
ity” of this produced space engenders a greater sense of reality on our digi-
tal screens. The worlds of SF TV have never seemed more real; we can
more easily “inhabit” these fantastical SF locations through our screens,
31
Bellisario, D.P. (Executive Producer). (1989–1993). Quantum Leap [TV series].
Belisarius Productions, Universal Television.
PREPRODUCTION: COLLIDING SPACES xxi
and they more readily encroach upon our physical “everyday” world. This
immersive experience was enabled (and enhanced) by the switch to a digi-
tal broadcasting signal (a switch begun in the US around 2010) and the
large smart flat-screen digital televisions we now own. Outer space SF TV
has never been more operatic (visually that is) or more space conscious.
Recent shows like The Expanse32 and Foundation33 (like the recent film
Dune)34 have become more visual still, offering a kind of “space porn,”
shots lingering on highly detailed images of spacecraft and, well, (outer)
space. In approaching this “digital age [of] science fiction film and televi-
sion,” Sean Redmond (2017) suggests a metaphor/technology/space of
liquidity. Drawing inspiration from Zygmunt Bauman’s theory of liquid
modernity, of a dis-embedded state in which “transience” is celebrated
(Redmond 2017, 9; Bauman and Tester 2001, 89, 95), Redmond claims
“we live in the age of the liquid screen, with science fiction its watery
engine exemplar” (10). This liquidity plays out through our “augmented”
lives and screens (which in turn augment our lives) (2) and the ease with
which we use these technologies (8), but also through the production of
SF: Its use of digital technologies: the use of multiple cameras, with film
easily and quickly reviewed, edited, remixed, and modified (10–11).
Redmond is outlining hyper-produced SF spaces but also a hyper-
consciousness of this production, with fans encouraged to marvel at the
technological wonders that help create the shows they love.
A useful example from Redmond of this so-called liquid social experi-
ence mediated through our screens comes in the show Sense8,35 in which
the show’s “characters embody” an “experience of digital deterritorialisa-
tion,” by which we have lost a relationship between culture and its place
of production—“the time of a cultural artefact and the environment from
which it was first made are both conflated and extended so that one
32
Shankar, N., Fergus M., Ostby H., Daniel S., Brown J.F., Hall S., Johnson B., Kosove
A., Lancaster L., Abraham D., Franck T., Nowak D., Roberts B. (Executive Producers).
(2015–2022). The Expanse [TV series]. Legendary Television.
33
Goyer, D.S., Ellison, D., Goldberg, D., Bost, B., Asimov, R., Ross, M., Friedman, J.,
Welsh, C. (Executive Producers). (2021–). Foundation [TV series]. Skydance Television,
Latina Pictures, Wild Atlantic Pictures, Phantom Four.
34
Villeneuve, D. (Director), Jon Spaihts, Denis Villeneuve, and Eric Roth (Screenplay),
(2021). Dune [Film]. Warner Bros., Legendary Entertainment, Villeneuve Films.
35
Hill, G., Wachowski, L., Wachowski, L., Straczynski, J.M., Holland, C., Friedlander,
P. Duncan, T., Nayar, D., Clarance, L., Rosen, M., Toll, J., Delahaye, L. (Executive
Producers). (2015–2018). Sense8 [TV series]. Anarchos Productions, Georgeville Television,
Javelin Productions, Motion Picture Capital, Studio JMS, Unpronounceable Productions.
xxii PREPRODUCTION: COLLIDING SPACES
e xperiences culture all at once, from anywhere in the world” (2017, 66).
In the show, characters can communicate with each other psychically
around the world, sharing skills and each other’s experiences. But, as
Redmond notes, each group member still experiences “isolation, trauma,
and anomie” (67). This is not a utopic experience, rather a heterotopic
one, again taking inspiration from our contemporary experience of inter-
face, with each other and through our digital screens.
A more telling example of a heterotopic show aware of its own produc-
tion is another Netflix series, The OA,36 which taps the current trend for
multiple-universe storytelling. The high-concept SF sets into motion vari-
ous puzzles for its characters and viewers, as again individuals must work
together to access abilities, which here help them transition into other
realities, and other versions of themselves—they leave their own bodies
behind. In Season 1, characters are confined to a basement prison where a
scientist experiments on them, studying near-death experiences. Season 2
sees the group in a new reality, imprisoned in a mental institution run by
the same scientist, while others try to navigate a mystical house. A big-tech
company interested in dreaming states has created a computer game to
lure people into the house to help reveal its transdimensional secrets. The
house acts as a heterotopia par excellence, shifting fragments of time and
space, recalling Jorge Luis Borges’s short story, “The Aleph” (1945)—the
Aleph, a space through which viewers can see all other space in the uni-
verse from every angle at the same time. The show holds many similarities
to Borges’s story, but in the final scene of Season 2 as the characters leap
to another reality, they find themselves on a film set, having leapt into the
bodies of the actors who star in The OA. They have simultaneously leapt
in and out of the TV show we watch on our screens. When the show was
canceled after two seasons, fans thinking through the show online, across
platforms, circled back to the same idea—the third (canceled) season was
actually playing out in our world right now—for “real.” The show is not
only aware of the heterotopic nature of the screen and its own television
space but also the production of these and their effect on our everyday
world, even as we step away from the screen in front of us.
36
Marling, B., Batmanglij, Z., Pitt, B., Gardner, D., Kleiner, J., Esberg, S., Sugar, M.,
Engel, A., Fetter, B., Wolarsky, N. (Executive Producers). (2016–2019). The OA [TV
Series]. Plan B, Anonymous Content, Netflix.
PREPRODUCTION: COLLIDING SPACES xxiii
It is with this show that we leap into this collection of essays, which
begins to explore the many spaces and productions of the heterotopic
SF screen.
Dando, and Edward Sadrai (St. Cloud State University) approaches the
habitation of space through language. This chapter considers the con-
structed Belter language of the show through Gloria Anzaldúa’s concept of
“las fronteras” (Borderlands/La Frontera: The New Mestiza), a place and
people susceptible to hybridity. Here we see how space is shaped by lan-
guage, and in turn how language is shaped by the spaces in which we live
and work. Phevos Kallitsis’s (University of Portsmouth) Chapter 3. “You’ve
Seen One Post-Apocalyptic City, You’ve Seen Them All”: The Scales and
Failures of the Right to the City and the Science Fiction Production of Space in
Love, Death & Robots37 wanders into the post-apocalyptic city to consider a
favorite ruined SF space as emblematic of the SF city imaginary more gener-
ally. Kallitsis identifies this city imaginary not only as a trap in the vein of the
neoliberal city (via Lefebvre) but as an overused and now unimaginative SF
space that imprisons the show’s creators and its audience. In Chapter 4.
“Heaven is a Place on Earth”?: Configuring the Horizon of Queer Utopia in
Black Mirror’s “San Junipero”, Orin Posner (Tel-Aviv University) gets lost
in the truly heterotopic space of the town San Junipero, a digital reality and
afterlife. Posner’s reading privileges the transformative qualities of queer
time over that of the SF novum, pushing back against common readings of
a happy episode, questioning SF’s ability to imagine a queer utopia. Chapter
5. “SVOD: A Place for (Outer) Space?,” by Andrew Lynch and Alexa Scarlata
(University of Melbourne), outlines the rise of subscription video on
demand (SVOD), tracking the increased production of SF content for this
platform, wondering if SF television has (in a very SF narrative kind of way)
finally found its home as Prestige TV on SVOD but at a cost—that SF TV
is changed by the experience of a new home that seems to insist on a certain
adult, violent form of the genre.
Part II, Mirroring Screens: Reflections, Refractions, and the “Real
World” collects chapters that consider more fully the television as a mirror
onto the “real world,” as it refracts and reflects upon politics, war, and
conflict. In Chapter 6. The Wars of Ronald D. Moore: Terrorism, Insurgency,
and News Media in Deep Space Nine and Battlestar Galactica, Benjamin
Griffin (Fort Leavenworth) examines the two shows as spaces allowing
viewers to think through the conflicts of the 1990s and 2000s, in Iraq and
a post-9/11 world. Griffin identifies the experience of war in this period
as increasingly a media phenomenon, with 24-hour news cycles
37
Miller, T., Donen, J., Fincher, D., Miller, J. (Executive Producers). (2019–2021). Love,
Death, & Robots [TV series]. Blur Studio.
PREPRODUCTION: COLLIDING SPACES xxv
developing alongside DS9 and BSG, and together changing the public
experience of modern warfare. Edward Guimont (University of
Connecticut), in Chapter 7. “To ensure the safety of the Republic, we must
deregulate the banks”: A Social Democratic Reading of Star Wars: The Clone
Wars,38 reads the animated series as the “bright center” of the Star Wars
franchise/universe in its anticipation of the culture wars to come and
exploration of Obama-era neoliberal politics, through an examination of
Season 3 episodes focused on banking, “deficit reduction, tax breaks,
deregulation, privatization, globalization, war spending, and their impact
on the welfare state.” The analysis opens up the entire Star Wars universe
while reflecting upon a small moment within it. In Chapter 8. Enclosing
and Opening the Spaces of Embodied Modernity in The Expanse, Edward
Royston (Pfeiffer University) delineates the broader spatial implications of
modernity and their reconfiguration of social space in The Expanse.
Royston plunges into the “churn,” or maelstrom, of change brought
about by modern technology in the show’s technological conceit of the
alien protomolecule, arguing the show is “concerned with how humans
produce and are produced by modern social space.”
Part III, Intersecting Media: Text, Television, and Streaming Services,
holds together chapters concerned with different mediums and configura-
tions of SF—novel, TV show, and Prestige TV—as these forms interact,
manifest, and transform on the screen—a collision of SF spaces on science
fictional technology. In Chapter 9. The Year Everything Changed: Babylon
2020, Alex Christie (Brock University) looks back on Babylon 5’s revolu-
tionary production technologies and its use of screens within the show to
create a series of non-localized spaces that foresee a future experienced
through the heterotopic screens of 2020. In Chapter 10. Prestige TV and
the Corporate Long Con: Disembodied Spaces of Westworld, John Bruni
(Grand Valley State University) draws parallels between the narrative
deferral technique that has come to define Prestige television storytelling,
the capitalist long-con that plays out in the first two seasons of Westworld,
and the show’s philosophical deferral that asks “what happens to us if there
is a consciousness that surpasses human thinking?” Bruni suggests the
show here disappoints on its promise, “inevitably adher[ing] to traditional
criteria about what was/is/can be human.” Chapter 11. Memos from the
38
Filoni, D., Lucas, G., Winder, C. (Executive Producers). (2008–2014, 2020). Star
Wars: The Clone Wars [TV series]. Lucasfilm Animation.
xxvi Preproduction: Colliding Spaces
39
Braga, B., Goyer, D.S., Guggenheim, M., Borsiczky, J., Gerardis, V., Vicinanza,
R. (Executive Producers). (2009–2010). FlashForward [TV series]. ABC Studios, Phantom
Four Films, HBO Entertainment.
40
Duffer, M., Duffer, R., Levy, S., Cohen, D., Holland, C., Wright, B., Thunell, M.,
Gajdusek, K., Paterson, I. (Executive Producers). (2016–). Stranger Things [TV series]. 21
Laps Entertainment, Monkey Massacre.
41
Kripke, E., Rogen, S., Goldberg, E., Weaver, J., Moritz, N. H., Shetty, P., Marmur, O.,
Trachtenberg, D., Levin, K. F., Netter, J., Rosenberg, C., Sgriccia, P., Sonnenshine,
R. (Executive Producers). (2019–). The Boys [TV series]. Sony Pictures Television, Amazon
Studios.
Preproduction: Colliding Spaces xxvii
References
Akhmedov, R. (2020). Social and Philosophical Ideas Through Heterotopia:
Asimov, Dick and Mieville. Global Journal of Humanities 3, 32–39.
Asimov, I. (1975). How Easy to See the Future! Natural History.
Bergson, H. (1965). Duration and Simultaneity: With Reference to Einstein’s
Theory. (L. Jacobson, Trans.). Bobbs-Merrill.
Booker, M. K. (2004). Science Fiction Television. Praeger.
Bukatman, S. (1999). The Artificial Infinite: On Special Effects and the Sublime.
In A. Kuhn (Ed.), Alien Zone II: The Spaces of Science Fiction Cinema
(pp. 249–275). Verso.
Bould, M., & Vint, S. (2011). The Routledge Concise History of Science Fiction.
Routledge.
Butler, B. (2016, November 22). Is Netflix Doing Nostalgia Better Than Anyone
Else Right Now? The Washington Post. https://www.washingtonpost.com
Connelly, C., Reigle, A, & Rivas, A. (2019, November 15). ‘The Mandalorian’
Creator Jon Favreau Talks Show’s Inspiration, ‘Personal Connection’ to
Filmmaking. ABC News. https://abcnews.go.com/Entertainment/
mandalorian-c reator-j on-f avreau-t alks-s hows-i nspiration-p ersonal/
story?id=67023193
Dickens, P., & Ormond, J. S. (2016a). Introduction: The Production of Outer
Space. In P. Dickens & J. S. Ormond (Eds.), The Palgrave Handbook of Society,
Culture and Outer Space (pp. 1–43). Palgrave Macmillan.
Dickens, P., & Ormond, J. S. (2016b). Conclusion: The Future of Outer Space.
In P. Dickens & J. S. Ormond (Eds.), The Palgrave Handbook of Society, Culture
and Outer Space (pp. 445–464). Palgrave Macmillan.
xxviii Preproduction: Colliding Spaces
Stableford, B. (1996). The Third Generation of Genre SF. Science Fiction Studies,
23(3), 321–330.
Suvin, D. (1979). Metamorphoses of Science Fiction: On the Poetics and History of a
Literary Genre. Yale University Press.
Telotte, J. P. (2001). Science Fiction Film. Cambridge University Press.
Telotte, J. P. (2021). The Fractured Frames of Black Mirror. Science Fiction Film
and Television, 14(1), 1–19.
Wesselman, D. (2013). The Highline, ‘The Balloon,’ and the Heterotopia. Space
and Culture, 16(1), 16–27.
Contents
1 Occupied
Space: The Contested Habitation of Terok
Nor/Deep Space Nine 5
Ina Rae Hark
3 “You’ve
Seen One Post-Apocalyptic City, You’ve Seen
Them All”: The Scales and Failures of the Right to the
City and the Science Fiction Production of Space in Love,
Death, & Robots 39
Phevos Kallitsis
4 “Heaven
is a Place on Earth”?: Configuring the Horizon
of Queer Utopia in Black Mirror’s “San Junipero” 55
Orin Posner
5 SVOD:
A Place for (Outer) Space? 71
Andrew Lynch and Alexa Scarlata
xxxi
xxxii Contents
6 The
Wars of Ronald D. Moore: Terrorism, Insurgency,
and News Media in Deep Space Nine and Battlestar Galactica 97
Ben Griffin
7 “To
Ensure the Safety of the Republic, We Must
Deregulate the Banks”: A Social Democratic Reading of
Star Wars: The Clone Wars119
Edward Guimont
8 Enclosing,
Opening, and Redefining Modern Space in The
Expanse145
Edward Royston
9 The
Year Everything Changed: Babylon 2020167
Alex Christie
10 Disembodied
Spaces and Cyborg Utopias in Westworld191
John Bruni
11 Memos
from the Author: Adaptation of Flashforward for
Television209
Ellen Forget
12 Pushing
Through Networks and Media Spaces in Stranger
Things227
Nicholas Orlando
Contents xxxiii
Index277
Notes on Contributors
xxxv
xxxvi NOTES ON CONTRIBUTORS
(Re)configuration
Must the science fiction (SF) imaginary of space always reflect our own
experiences of lived space—that is, our habitation of physical, social, and
cultural spaces, and the conflict of power structures within them? The
chapters in this section ponder this question in different ways and explore
our habitation of space as it plays out through the SF shows on our screens.
Ina Hark with the (Star Trek) Deep Space Nine space station and
Phevos Kallitsis with the postapocalyptic city, in Love, Death, & Robots,1
ask questions through the specifics of Lefebvre’s theory of the production
of social space—Who orders, encodes, and controls meaning? And is there
an alternative? Dynamics of power and habitation are explored through
language in Sadrai, Dando, Kishimoto, Barton, and Cogdill’s examination
of the Belter language in The Expanse.2 The authors remind us, with refer-
ence to Gloria Anzaldúa’s concept of “las fronteras,” of the heterotopic
nature of these produced SF spaces as they reflect and refract our own
hybrid social spaces.
The heterotopic implication of habitation of space through the SF
genre and screen is more explicitly explored in the other two chapters.
1
Miller, T., Donen, J., Fincher, D., Miller, J. (Executive Producers). (2019–2021). Love,
Death, & Robots [TV series]. Blur Studio.
2
Shankar, N., Fergus M., Ostby H., Daniel S., Brown J.F., Hall S., Johnson B., Kosove A.,
Lancaster L., Abraham D., Franck T., Nowak D., Roberts B. (Executive Producers).
(2015–2022). The Expanse [TV series]. Legendary Television.
2 Contested Habitation: Enclosed, Encoded, and Reordered Spaces
3
Jones, A., Brooker, C. (Executive Producers). (2011–2019). Black Mirror [TV Series].
Zeppotron, Channel 4 Television Corporation, Babieka, Gran Babieka.
4
Brooker, C. (Writer) & Harris, O. (Director). (2016, October 21). “San Junipero.”
(Season 3, Episode 4). In Brooker, C., Jones, A. (Executive Producers). (2011–2019). Black
Mirror [TV Series]. Zeppotron, House of Tomorrow.
5
Abrams, J.J., Nolan, J., Joy, L., Weintraub, J., Burk, B., Lewis, R.J., Patino, R., Wickham,
A., Stephenson, B., Thé, D. (Executive Producers). (2016–). Westworld [TV series]. HBO
Entertainment, Bad Robot, Jerry Weintraub Productions, Kilter Films, Warner Bros.
Television.
Contested Habitation: Enclosed, Encoded, and Reordered Spaces 3
References
Redmond, S. (2004). Preface to Liquid Metal: The Science Fiction Film Reader,
S. Redmond (Ed.), (pp. ix–xi). Wallflower Press.
Suvin, D. (1979). Metamorphoses of Science Fiction: On the Poetics and History of a
Literary Genre. Yale University Press.
6
Duffer, M., Duffer, R., Levy, S., Cohen, D., Holland, C., Wright, B., Thunell, M.,
Gajdusek, K., Paterson, I. (Executive Producers). (2016–). Stranger Things [TV series]. 21
Laps Entertainment, Monkey Massacre.
7
Kripke, E., Rogen, S., Goldberg, E., Weaver, J., Moritz, N. H., Shetty, P., Marmur, O.,
Trachtenberg, D., Levin, K. F., Netter, J., Rosenberg, C., Sgriccia, P., Sonnenshine,
R. (Executive Producers). (2019–). The Boys [TV series]. Sony Pictures Television, Amazon
Studios.
CHAPTER 1
Introduction
Had human beings adopted the principle that anyone present in a given
space at a given time qualified as a legitimate inhabitant of that space, his-
tory would have recorded far less suffering and death. Conflicts over the
right to claim space as one’s own have instead existed throughout collec-
tive memory. Legitimacy may hinge on who occupied the space first, or
the longest, or the most recently, on whose numbers are greatest or weap-
ons most powerful. Arising from these battles to assert a right to habita-
tion, categories such as native, resident, citizen, migrant, alien, colonist,
conqueror or occupier, slave or subject, emerge. Borders are drawn and
redrawn, existing inhabitants displaced. Such geopolitical issues are a cen-
tral preoccupation of the third live-action Star Trek television series, Deep
Space Nine (DS9, 1993–99).1 This chapter will examine how the series
1
Berman, R., Behr, I. S., Fields, P. A., Piller, M., Wolfe, R. H. (Executive Producers).
(1993–1999). Star Trek: Deep Space Nine [TV Series]. Paramount Television.
I. R. Hark (*)
University of South Carolina, Columbia, SC, USA
permanent citizens, the implication being that their rule must at some
point collapse under the weight of its unjustness, even if it takes fifty years,
as is the case with the Cardassian occupation of Bajor.
Such a paradigm, to be sure, lacks nuance. Nations don’t divide neatly
into occupiers and occupied. Lefebvre notes that “A space that is domi-
nated may itself be dominant in another space. We know that the spatial
hierarchy presents itself as an entwining or imbrication of dominant/dom-
inated spaces” (2010, 245). Tanisha Fazal’s study of “state death,” how
nations lose sovereignty, lists colonization, annexation, and prolonged
military occupation as principal means of such sovereign collapse but sees
gradations in the atrocities that might then ensue, such as placing an
annexed territory under “protectorate status” (2007, 19–20). She would
agree with Weyoun that “direct rule typically requires a significant troop
and administrative presence,” but she notes that this is why annexers often
prefer not to occupy: “It is always cheaper to rule indirectly than it is to
rule directly” (2007, 39). Finally, her research reveals that nationalist resis-
tance increases the likelihood of “state resurrection” but does not guaran-
tee it (2007, 231).
The Occupation narrative is complicated by the fact that DS9 is not set
on either Bajor or Cardassia Prime, but on the space station Terok Nor,
built by the Cardassians to process and export valuable iridium ore
extracted from its subject planet. And the controlling point of view is that
of the United Federation of Planets, whose Starfleet personnel arrive at
the request of the Bajorans to administer the abandoned station (which
they rename Deep Space Nine) amid the chaos of postcolonial Bajor.
Captain Benjamin Sisko (Avery Brooks) and his crew are neither occupiers
nor inhabitants; Deep Space Nine has no ground or territory, being a
wholly constructed space floating in space.
Lefebvre uses the notion of occupied space more neutrally than the
occupations of Bajor and Cardassia illustrate. (These are to Lefebvre part
of a particularized subset of occupations of space under capitalism that
prioritize politics and history and in which “violence is inherent” [2010,
203]). He differentiates between a natural space he calls “earth,” which
“is always and everywhere characterized by particularities (climates, topol-
ogies, etc.),” and everything humans layer over it, which he calls “world.”
Looking into the future from the vantage point of the 1970s, Lefebvre
finds that the current adherence to the urban capitalist model occupies
space “totally covered by exploitation and domination” (2010, 202);
“The most cultivated of people find themselves in the situation of peoples
8 I. R. HARK
5
Roddenberry, G., Berman, R., Piller, M. (Executive Producers). (1987–1994). Star Trek:
The Next Generation [TV series]. Paramount.
6
Piller, M. (Writer) & Landau, L. (Director). (1991, October 5). “Ensign Ro.” (Season 5,
Episode 3). Star Trek: The Next Generation. Paramount.
7
Fields, P.A. (Writer), & Conway, J.L. (Director). (1993, June 13). “Duet.” (Season 1,
Episode 19). Star Trek: Deep Space Nine. Paramount.
Another random document with
no related content on Scribd:
Le lendemain il causait avec tout le monde et tout faisait
espérer les meilleurs résultats d’une prompte guérison, il
passe une bonne nuit et le matin du 14 à 6 heures est frappé
d’une embolie cérébrale (au moment où personne ne s’y
attendait nullement) et n’a repris connaissance.
Je suis resté jusqu’à ses dernier moments auprès de lui, et
je n’ai pas eu la chance de le voir reprendre ses sens une
seconde.
Ce que je puis dire c’est que rien n’a été négligé et qu’il a
été très bien soigné. Il paraissait très heureux.
Il en était à son avion cinq boches abattus officiellement et
en avait quatre autres en réalité mais non confirmés—plus un
ballon captif d’observation qu’il avait attaqué et enflammé: et
les nombreux bombardements du début sur voisin où il était
toujours le premier prêt à partir et des fois le seul qui allait
droit au but.
Malgré tous les dangers parsemés sur sa route et après
avoir pris tant de soins et d’attention il nous est enlevé (il ne
comptait que des amis sincères et dévoués) et juste au
moment où il était arrivé au but: Médaille Militaire, Légion
d’Honneur et Croix de Guerre qu’il avait si noblement
gagnées.
C’est une grande perte pour l’armée Française et aussi
pour nous, car il nous rapportait avec son amitié l’honneur du
devoir et la bravoure du bon soldat.
Il a été ramené à Luxeuil, où un service funèbre a été
célébré au milieu de ses amis; il a été accompagné par ses
nombreux camarades avec toutes les honneurs.
Après avoir appris la maladie grave de Monsieur nous
sommes restés quelques jours sans nouvelles causé par le
déplacement de l’escadrille, et nous avons été très heureux,
Monsieur Frédéric et moi, quand il a reçu une cable lui
annonçant que Monsieur Prince allait mieux et que tout
danger était écarté.
Á present Monsieur Frédéric est avec nous, et vous pouvez
compter sur moi pour que je fasse tout ce qu’il me sera
possible pour lui, et espérant que l’on aura le bonheur de voir
la signature de la paix en bonne santé, je termine.
Monsieur et Madame, si vous désiriez d’autres
renseignements, je me ferais un devoir de vous les donner, et
c’est avec plaisir que je vous donnerai tous les
renseignements possibles.
Recevez, Monsieur et Madame, mes respectueuses
salutations.
Votre dévoué serviteur,
Michel Plaa Porte,
Mécanicien Escadrille, N. 124, Secteur 16.
Cover of a French Periodical
IV
FROM HIS FATHER
It was the proud privilege of both the Prince brothers to give their
active services to France on the battle fronts. Having passed their
boyhood and early youth together, performing the same tasks and
enjoying the same recreations, Frederick and Norman developed
similar ambitions and aptitudes, particularly in their more strenuous
activities. Moreover, they had obtained in part their early education in
France, and the call to the French colors at the outbreak of the war
appealed almost as strongly to them as to the patriotic Frenchmen.
Norman’s early experience as an aviator at home and abroad gave
him a temporary advantage over Frederick in that he already had the
preliminary training for service in the aviation corps in which both
desired to enlist. He was consequently first of the two to realize his
heart’s desire and to take the oath of allegiance to France and her
cause. It was with pardonable hesitation that permission was
subsequently given by his parents to their only other son to join
Norman in the perilous aviation service but it was freely given, with
an appeal for God’s blessing, and Frederick sailed for France with
Norman on the latter’s return from his Christmas furlough at home in
1915. He underwent the rigorous training at the Pau aviation school
and began his active service at the front in the late summer, flying at
first with the intrepid Captain Guynemer, at the latter’s invitation, and
subsequently joining the Lafayette Squadron on the western front.
He won the high esteem of his comrades for his courage and manly
bearing, performing his duty with joyous enthusiasm and taking
active part in twenty-two aerial engagements during the ensuing five
months. When Norman fell at Luxeuil, it was a trying moment to
Frederick, who had lost his only brother and the companion of his
lifetime, but he promptly offered his services to France in his
brother’s place and he fought with the Lafayette Escadrille until he
came home on a short furlough. He subsequently returned to France
to rejoin his Squadron with courage undaunted, and with unflagging
faith in the ultimate triumph of the cause he loved and for which he
was proud to be actively enlisted.