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D&D 5th Edition


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I. Attributes
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II. Magic Missile

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Magic Missile ↓ Attributes

You create three glowing darts of Magical


(/compendium/dnd5e/The%20Pickling%20Guild#h-Magical) force. Each dart hits a
creature of your choice that you can see within range. A dart deals 1d4+1 force
(https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_50) damage
to its target. The darts all strike simultaneously and you can direct them to hit one
creature or several.

At Higher Levels: When (/compendium/dnd5e/Intrigue%20and%20Mystery#h-When)


you cast this spell using a spell slot of 2nd Level
(/compendium/dnd5e/Artificer%20Spell%20List#h-2nd%20Level) or higher, the spell
creates one more dart for each slot above 1st.
Show Attribute List
Attributes

MAGIC MISSILE
1st level evocation
Casting Time: 1 action
Range: 120 feet
Target: A creature of your choice that you can see within range
Components: V S
Duration: Instantaneous
Classes: Sorcerer, Wizard
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can
see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously,
and you can direct them to hit one creature or several.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates
one more dart for each slot above 1st.

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