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Handbook of Human-Machine Systems
IEEE Press
445 Hoes Lane
Piscataway, NJ 08854
Edited by
Giancarlo Fortino
University of Calabria
Italy
David Kaber
University of Florida
USA
Andreas Nürnberger
Otto-von-Guericke-Universität Magdeburg
Germany
David Mendonça
MITRE Corporation
USA
Copyright © 2023 by The Institute of Electrical and Electronics Engineers, Inc. All rights reserved.
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Contents
1 Introduction 1
Giancarlo Fortino, David Kaber, Andreas Nürnberger, and David Mendonça
1.1 Book Rationale 1
1.2 Chapters Overview 2
Acknowledgments 8
References 8
Index 479
xxi
Editors Biography
Giancarlo Fortino (IEEE Fellow ’22) is full professor of Computer Engineering in the Department
of Informatics, Modeling, Electronics, and Systems at the University of Calabria (Unical), Italy.
He has a PhD in Systems and Computer Engineering from University of Calabria in 2000. His
research interests include wearable computing systems, Internet of Things, and cybersecurity. He
is named Highly Cited Researcher 2002–2022 by Clarivate in Computer Science. He has authored
more than 650 papers in international journals, conferences, and books. He is (founding) series
editor of the IEEE Press Book Series on Human–Machine Systems and of the Springer Internet
of Things series, and is Associate Editor of premier IEEE Transactions. He is cofounder and CEO
of SenSysCal S.r.l., a Unical spinoff focused on innovative IoT systems, and cofounder of BigTech
S.r.l., a startup focused on AI-driven systems and Big Data. Fortino is currently a member of the
IEEE SMCS BoG and co-chair of the SMCS TC on IWCD.
David Kaber is currently the Dean’s Leadership Professor and Chair of the Department of Indus-
trial and Systems Engineering at the University of Florida (UF). Prior to joining UF, Kaber was a
distinguished professor of industrial engineering at North Carolina State University where he also
served as the Director of Research for the Ergonomics Center of North Carolina. Kaber’s primary
area of research interest is human-systems engineering with a focus on human–automaton
interaction, including design and analysis for situation awareness in complex human in-the-loop
systems. Domains of study for his research have included physical work systems, industrial safety
systems, robotic systems, transportation systems, and healthcare. Kaber is a fellow of IEEE and
previous editor-in-chief of the IEEE Transactions on Human–Machine Systems. He is a fellow of
Institute of Industrial Engineers and a fellow of the Human Factors and Ergonomics Society. Kaber
is also a Certified Human Factors Professional (BCPE) and a Certified Safety Professional (BCSP).
David Mendonça (Senior Member, 2012) is Senior Principal Decision Scientist at MITRE Cor-
poration. He previously held the rank of professor in the Department of Industrial and Systems
Engineering and in the Department of Cognitive Science at Rensselaer Polytechnic Institute.
He served as a Program Director at the National Science Foundation from 2015 to 2017. He was
a visiting scholar at the University of Lisbon (Portugal) and at Delft University of Technology
(The Netherlands). He is currently a member of the Board of Governors of the IEEE Systems,
Man and Cybernetics Society, and of the IEEE Boston (Massachusetts) Section. He holds a PhD
in Decision Sciences and Engineering Systems from Rensselaer Polytechnic Institute, an MS from
Carnegie Mellon University, and a BA from University of Massachusetts/Amherst.
xxiii
List of Contributors
Honghai Liu
School of Computing, Faculty of Technology
University of Portsmouth
Portsmouth, England
UK
List of Contributors xxix
Preface
Human-Machine Systems (HMS) refer to integrated systems where the functions of human oper-
ators and machines are combined. These systems can be seen as a unified entity that interacts
with the external environment. In an HMS, humans and machines work together, leveraging their
respective capabilities to achieve specific goals or perform tasks.
HMS can take various forms and exist in different domains. Examples include aircraft flight con-
trol systems, industrial automation systems, medical robotic systems, and even virtual assistants
or chatbots. In these systems, humans contribute their cognitive abilities, decision-making skills,
and expertise, while machines provide computational power, automation, and precision.
The integration of humans and machines in HMS can be achieved through different levels
of automation. It can range from fully manual systems, where humans are responsible for all
tasks, to partially automated systems, where machines assist humans in specific functions, to
fully autonomous systems, where machines take over the majority of tasks with minimal human
intervention.
The field of HMS engineering focuses on understanding, designing, and optimizing these inte-
grated systems. It involves studying human capabilities, limitations, and interactions, as well as
developing technologies and interfaces that facilitate effective collaboration between humans and
machines. The goal is to create systems that enhance human performance, improve efficiency, and
ensure safety and reliability in various operational contexts.
Overall, HMS represents the synergy between humans and machines, harnessing the strengths
of both to create powerful and efficient systems that can tackle complex tasks and challenges across
different domains.
This book aims to be a manifesto of HMS research and development, delineating the state-of-
the-art in the field, also by means of representative use cases, as well as future research challenges.
It is organized in seven areas covering all aspects of HMS: Brain–machine interfaces and systems
(BMIS), Collaborative intelligent systems and applications (CISA), Companion technology (CT),
Human–AI interaction and cognitive computing & engineering (HAICCE),
Human factors engineering (HFE), Interactive and wearable computing and systems (IWCS),
and Hybrid Technologies (HT). Apart from the introduction chapter, the book includes 36 chapters
contextualized in the aforementioned areas.
The chapters 2–6 are related to BMIS and deal with BCI (Brain-Computer Interface) methods and
technologies. In particular, chapter 2 provides a general background on BCIs, chapter 3 focuses on
xxxiv Preface
BCI-enabled affective neurofeedback, chapter 4 introduces the adaptation of BCI techniques for
children living with severe physical disability, chapter 5 proposes an application of BCI for control-
ling drones, and chapter 6 exploits BCI to allow people with disability to remotely control robots.
The chapters 7–13 refer to CISA and deal with advances on the development of scientific and
engineering foundations, innovative technologies, and solutions for technology and data-driven
collaborative intelligent systems. In particular, chapter 7 focuses on human–machine social
systems such as human–machine teaming, chapter 8 introduces mechanisms for enabling
human–robot interaction, chapter 9 explores people-driven collaborative processes enabled by
human-machine units, chapter 10 reviews theoretical frameworks and recent advancements
in human–machine transparency research and development, chapter 11 presents an overview
of existing technology and methods for developing conversational human–machine interfaces,
chapter 12 proposes an enduring strategy and methodology for complex socio-technical systems,
and chapter 13 introduces a new computing paradigm of human–machine integration.
The chapters 14–17 belong to CT and deal with trans-disciplinary research in fields such as
computer science and artificial intelligence, cognitive science, engineering, psychology, and neu-
robiology. In particular, chapter 14 overviews some background aspects of CT, chapter 15 focuses
on mobility assistance robots of rollator-type and reviews their platforms and functionalities,
chapter 16 focuses on the innovative concept of wearable affective robots, another instance of CT,
and chapter 17 reviews the state-of-the-art on visual human–computer interaction in intelligent
vehicles.
The chapters 18–22 focus on important topics in HAICCE and concern with human cognition
in intelligent/AI system designs or/and development of AI algorithms, technology, methods for
human beings. Specifically, chapter 18 addresses the problem of synchronization between human
and robot actions, chapter 19 explores the new frontier of intelligent systems and their ability to
enter into advanced collaboration with humans and other more or less intelligent artificial sys-
tems, chapter 20 focuses on decoding user emotional expressions as an important factor influencing
interaction between humans and virtual assistants, chapter 21 reviews the intelligent computa-
tional edge, and chapter 22 addresses the important issue of implementing context awareness in
autonomous vehicles.
The chapters 23–28 concern HFE and focus on the advancements in theory and practice related to
human interaction with intelligent agents in a wide variety of environments. In particular, chapter
23 offers a systematic review on operator assistance systems, chapter 24 reviews cognitive per-
formance modelling approaches in the human-systems engineering area, chapter 25 addresses
advanced driver assistance systems, chapter 26 focuses on RGB-D based human action recognition,
chapter 27 promotes the exploitation of AI in industry, and chapter 28 presents human factors in
driving.
The chapters 29–33 are contextualized in IWCS and deal with advances and developments in
interactive and/or wearable computing and systems. Specifically, chapter 29 presents a brief yet
effective review of sensors, devices, and systems enabling wearable computing, chapter 30 concen-
trates on a technical use case about monitoring respiratory rate and activities using smart garments,
chapter 31 highlights issues correlated with huge amounts of data generated by wearables, chapter
32 surveys the main methods and techniques for gesture-based computing, and chapter 33 reviews
recent progress in EEG-based affective computing.
Preface xxxv
Finally, the chapters 34–37 deals with transversal topics related to HT. In particular, chapter 34
provides an overview of cyber-physical security applied to HMS, chapter 35 outlines the need and
the role of standards in HMS, chapter 36 provide an overview of models, methods, and techniques
of situation awareness measurement in the context of HMS, and chapter 37 defines a general and
widely usable data-driven framework to perform human-centered service and process analysis.
1
Introduction
Giancarlo Fortino 1 , David Kaber 2 , Andreas Nürnberger 3 , and David Mendonça 4
1
Department of Informatics, Modeling, Electronics and Systems, University of Calabria, Rende, Italy
2
Department of Industrial and Systems Engineering, University of Florida, Gainesville, FL, USA
3
Faculty of Computer Science, Otto-von-Guericke-Universität Magdeburg, Magdeburg, Germany
4
MITRE Corporation, Bedford, MA, USA
Handbook of Human-Machine Systems, First Edition. Edited by Giancarlo Fortino, David Kaber,
Andreas Nürnberger, and David Mendonça.
© 2023 The Institute of Electrical and Electronics Engineers, Inc. Published 2023 by John Wiley & Sons, Inc.
2 1 Introduction
● Brain–machine interfaces and systems (BMIS) include assistive technology and research
allowing locked-in individuals to communicate and control exoskeletons/devices to improve
locomotion [9].
● Collaborative intelligent systems and applications (CISA) address advances on the development
of scientific and engineering foundations, innovative technologies, and solutions for technology-
and data-driven collaborative intelligent systems [10].
● Companion technology (CT) covers and combines trans-disciplinary research in fields such as
computer science and artificial intelligence, cognitive science, engineering, psychology, and
neurobiology [2].
● Human–AI interaction and cognitive computing & engineering (HAICCE) encompasses human
cognition in intelligent/AI system designs or/and development of AI algorithms, technology,
methods for human beings [11].
● Human factors engineering (HFE) focus on the advancements in theory and practice related to
human interaction with intelligent agents in a wide variety of environments [4].
● Interactive and wearable computing and systems (IWCS) focus on advances and developments in
all aspects of interactive and/or wearable computing and systems [5].
Moreover, the handbook also includes the Hybrid Technologies (HT) area focusing on aspects
that cut across the above six areas (e.g. security, interoperability, and awareness).
The chapters of the handbook, which are summarized in the following list, were purposely collected
and organized according to the aforementioned HMS areas and are ordered as follows: BMIS, CISA,
CT, HAICCE, HFE, IWCS, and HT. For each chapter, we detail title, author/s, and a brief summary.
The first chapter/s of each HMS area will also provide a brief literature review to give a big picture
of research in the area. The other chapters are either more vertical reviews or technical use cases.
main differences in targeted features. Two interesting applications for neurofeedback in psy-
chiatry are also discussed, including depressive disorder and posttraumatic stress disorder.
4. “Pediatric Brain–Computer Interfaces: An Unmet Need,” Eli Kinney-Lang et al. In this chapter,
the authors discuss the adaptation of BCI techniques (described in the Chapters 2 and 3)
for children living with severe physical disability. The authors state that it involves under-
standing fundamental differences in the neurophysiology, signal processing, and task design
among other considerations for adults versus pediatric cases. This chapter therefore pro-
vides the necessary context and considerations to help stakeholders drive forward the full
realization of pediatric BCI.
5. “Brain–Computer Interface-based Predator–Prey Drone Interactions,” Abdelkader Nasreddine.
In this chapter, the author proposes an application of BCI (described in Chapter 2) for con-
trol of drones. Specifically, the BCI method determines the fight path in a predator–prey
situation to seek enemy drones and track them. The applications were evaluated with dif-
ferent testbeds where subjects were equipped with EEG systems. The results show that BCI
subjects were able to accurately generate near-optimal trajectories by reacting quickly to a
target’s movements.
6. “Toward the Definition of Levels of Cooperation according to Human–Machine System
Objectives and Constraints: example with Human-BCI-Robot cooperation,” Marie-Pierre
Pacaux-Lemoine, Lydia Habib, Tom Carlson. In this chapter, the authors focus on the
challenge of designing safe and efficient human–machine systems. Specifically, they
introduce the concept of levels of cooperation, which is a generic and flexible approach
to support the designers in identifying: human–machine common goals, individual and
cooperative abilities, and criteria for dynamic task allocation. The proposed method is
exemplified via a use case showing how people with a high level of disability might use
only a BCI interface (see Chapters 2 and 5 for basics on BCI and BCI-controlled devices) to
control a remote robot.
Collaborative Intelligent Systems and Applications (CISA):
7. “Human–Machine Social Systems,” Charlene K. Stokes, Arwen H. DeCostanza, Elliot Loh. The
focus of this chapter is on human–machine social systems (such as human–machine teaming)
enabling intelligent, bidirectional interactions between humans and technologies that involve
complex social interactions. The findings are applied in the military domain and examined in
situ with real users in collaboration with the US military.
8. “The Role of Multimodal Data for Modeling Communication in Artificial Social Agents,”
Stephanie Gross, Brigitte Krenn. In this chapter, the authors introduce mechanisms for
enabling human–robot interaction. The mechanisms are based on verbal and nonverbal
communication cues that play a crucial role in interaction. In order to study human
communication behavior in task-oriented scenarios, the authors present a selection of
collected multimodal datasets and discuss the implications of their findings for modeling
communicative behavior in artificial social agents.
9. “Modeling Interactions Happening in People-Driven Collaborative Processes,” Maximiliano
Canche, Sergio F. Ochoa, Daniel Perovich, Rodrigo Santos. This chapter explores people-driven
collaborative processes, and the way to support interactions among participants using
human–machine units. Specifically, the chapter surveys and analyzes the state-of-the-art
on interaction (visual) modeling languages and techniques used to represent scenarios of
interaction among human–machine units.
10. “Transparent Communications for Human-Machine Teaming,” Jessie Y.C. Chen. This
chapter reviews theoretical frameworks and recent advancements in human–machine
4 1 Introduction
16. “Wearable Affective Robots,” Jia Liu, Yingying Jiang, Min Chen, Iztok Humar. In this chapter,
the authors focus on the innovative concept of wearable affective robots, another instance
of companion technology. Wearable robots are related to brain wearables in terms of
hardware circuit design, electroencephalography data collection and analysis, user-behavior
perception, algorithm deployment, and user-behavior recognition based on electroen-
cephalography. A prototype emotional robot, named Fitbit, is shown in the chapter starting
from its development to its analysis.
17. “Visual Human–Computer Interactions for Intelligent Vehicles,” Xumeng Wang, Wei
Chen, Fei-Yue Wang. In this chapter, the authors review the state-of-the-art on visual
human–computer interaction (VHCI) in intelligent vehicles and discuss future directions.
VHCI has been widely applied in intelligent vehicles. Technologies, such as route navigation,
to allow drivers to take advantage of automatic approaches when driving intelligent vehicles.
However, unreliable mechanics of VHCI may lead to frustrating driving experiences or
traffic accidents.
Human–AI Interaction and Cognitive Computing & Engineering (HAICCE):
18. “Intelligent collaboration between humans and robots,” Andrea Maria Zanchettin. In future
manufacturing environments, such as shop-floors, humans, and robots, not only will
share the same workspace but will also collaborate, as dictated by collaborative robotics.
Specifically, this chapter addresses the problem of synchronization between human and
robot actions and proposes a semantic-based framework to classify and understand human
behavior in collaborative robotics applications. Such a method is also validated on realistic
collaborative assembly demonstrations.
19. “To be Trustworthy and to Trust: the New Frontier of Intelligent Systems,” Rino Falcone,
Alessandro Sapienza, Filippo Cantucci, Cristiano Castelfranchi. This chapter explores the
new frontier of intelligent systems and their ability to enter into advanced collaboration
with humans and other more or less intelligent artificial systems. Trust is a fundamental
concept/dimension enabling collaboration. In this chapter, author introduces a systematic
review of the state-of-the-art by providing a broad overview of the existing work on trust
in intelligent systems, in the contexts of the Internet of Things, Multiagent Systems, and
Human–Machine Systems.
20. “Decoding humans’ and virtual agents’ emotional expressions,” Terry Amorese et al. In this
chapter, the authors focus on decoding user emotional expressions as an important factor
influencing interaction between humans and virtual assistants. In particular, they propose a
study that involves a comparison between a naturalistic decoding task and a synthetic encod-
ing task, with the synthetic encoding task realized through virtual agents expressing target
emotions. Experimental results show the influence of emotional category, age, gender, and
face typology on recognition of synthetic and naturalistic emotional expressions.
21. “Intelligent Computational Edge From Pervasive Computing and Internet of Things to Comput-
ing Continuum,” Rudmila Juric. This chapter reviews the intelligent computational edge. The
survey looks at a journey toward a pervasive and ubiquitous computing in which numerous
physical elements (with variable computational powers) are interwoven with software and
humans, delivering services and computational intelligence. The edge secures a comput-
ing continuum. Clouds/edge/fog/dust may be negotiated for the most suitable format of
computational choices according to the context in which they are situated.
22. “Implementing context awareness in autonomous vehicles,” Federico Faruni, Alessandro
Correa-Victorino, Marie-Helene Abel. In this chapter, the authors address the important
issue of implementing context awareness in autonomous vehicles, i.e. understanding
6 1 Introduction
the surrounding context in which the navigation occurs. Besides recognizing the road
components, potential obstacles, and vehicles, autonomous cars do not consider the
integration of such information which is left to the human driver. The chapter therefore
shows how an ontology-based architecture for the context of navigation could be sufficient
to encode such information and to enable reasoning over it. How the control loop of the
autonomous vehicle can be modified to adapt to the situation is also discussed.
Human Factors Engineering (HFE):
23. “The Augmented Workforce: A Systematic Review of Operator Assistance Systems,” Elisa Roth,
Mirco Moencks, Thomas Bohne. This chapter is contextualized in the smart manufactur-
ing area from the HMS-HFE perspective and focused on the following question, “How can
human–machine systems augment the set of employee skills?” The answer is that Opera-
tor Assistance Systems (OAS) could be a potential solution. Therefore, the authors aim to
sharpen the picture around OAS by contributing a systematic review. The review considered
201 papers to depict the field’s most relevant aspects and highlight promising opportunities
for future research.
24. “Cognitive performance modeling,” Maryam Zahabi, Junho Park. In this chapter, the authors
focus on cognitive performance models, which are computational models that represent
human performance in the use of interfaces and provide information on user intentions
and information processing. They review cognitive performance modeling approaches in
the human-systems engineering area and some of the challenges and limitations of applying
these methods. Specifically, the surveyed approaches include GOMS, EPIC, QN-MHP, and
ACT-R models and their variants.
25. “Advanced Driver Assistance Systems: Transparency and Driver Performance Effects,” Yulin
Deng, David B. Kaber. This chapter addresses advanced driver assistance systems (ADAS) and
aims at providing a method based on automation transparency to mitigate negative impacts
of automation on driving performance. The method was experimentally evaluated, and the
obtained results suggest that ADAS transparency could improve hazard negotiation perfor-
mance. More importantly, the findings of this research may serve as an applicable guide for
transparency in future ADAS systems.
26. “RGB-D Sensing based Human Activity Analysis: A Survey,” Bangli Liu, Honghai Liu. The
authors focus on RGB-D based human action recognition, which has been a hot research
topic with the release of RGB-D devices. These are specific types of depth-sensing devices
that work in association with a RGB (red, green and blue color) sensor camera. Many
attempts have been made to achieve robust and effective action recognition. This chapter
reviews human action recognition techniques, including handcrafted feature representa-
tions extracted from different data modality and various deep neural network architectures.
Commonly used action datasets, performance comparison, and promising future directions
are presented.
27. “Hybrid Intelligence: Augmenting employees’ decision-making with AI-based applications,” Ina
Heine, Thomas Hellebrandt, Louis Huebser, Marcos Padron. In this chapter, the authors pro-
mote the exploitation of AI in industry as AI-based applications could have positive effects
on employee decision-making and stress reduction. In particular, the authors propose and
evaluate an approach to deal with such a challenge and a technical use case in the area of
call center service that demonstrates human decision-making augmentation with AI-based
applications.
28. “Human Factors in Driving,” Birsen Donmez, Dengbo He, Holland M. Vasquez. The authors
of this chapter present an overview of driver capabilities and limitations as they relate to
1.2 Chapters Overview 7
safety as well as vehicular and infrastructure design in the context of road transportation.
A specific and larger focus is given to recent advancements in technology, including devices
that are carried-in (e.g. smartphones) or built-into (e.g. on-board units) the vehicle, driver
state monitoring, as well as higher levels of vehicle automation. Some of these advances raise
safety concerns, yet others promise significant enhancement in safety.
Interactive and Wearable Computing and Systems (IWCS):
29. “Wearable Computing Systems: State-of the-art and Research Challenges,” Giancarlo Fortino
and Raffaele Gravina. In this chapter, the authors present a brief yet effective review of sen-
sors, devices, and systems enabling wearable computing. In particular, the Signal Processing
In-Node Environment-Body of Knowledge (SPINE-BoK) is illustrated as one of the richest
bodies of knowledge in this area. Finally, potential challenges to be faced to advance wear-
able computing systems are in terms of materials, wearability, electronics, power supply,
communication, security, embedded computing, AI at the edge, and methodologies, are also
discussed.
30. “Multisensor wearable device for monitoring vital signs and physical activity,” Joshua Di Tocco
et al. With wearable computing systems being introduced in Chapter 29, this chapter concen-
trates on a technical use case about monitoring respiratory rate and activities using a “smart
garment” which embeds custom-made piezoresistive sensors and a magneto-inertial mea-
surement unit. Respiratory rate is gaining interest in the scientific community as it can be
useful to perform early detection of patient deterioration, retrieve information on cognitive
load, analyze emotional stress, measure discomfort during working activities, and assess the
physical effort and fatigue of the athletes during exercise.
31. “Integration of Machine Learning with Wearable technologies,” Darius Nahavandi, Roohallah
Alizadehsani, Abbas Khosravi. In this chapter, the authors highlight issues correlated with
huge amounts of data generated by wearables, as described in the previous two chapters.
First, the chapter focuses on a review of machine learning methods for wearable devices.
Second, cloud, fog, and edge-computing technologies are introduced and discussed for
supporting wearable systems.
32. “Gesture-based computing,” Gennaro Costagliola, Mattia De Rosa, Vittorio Fuccella. This
chapter surveys the main methods and techniques for gesture-based computing. The
authors consider both mid-air and touch-based gestures. The survey includes hardware and
software techniques for gesture recognition and the most widespread applications in the
field. The authors summarize the state-of-the-art of the field, outline a brief history of its
development, and identify future research challenges.
33. “EEG-based Affective Computing,” Xueliang Quan and Dongrui Wu. This chapter reviews
recent progress in EEG-based affective computing that aims to research and develop
wearable systems and devices which can precisely recognize, interpret, synthesize, and/or
simulate human affects. The authors first introduce the history and theories of EEG-based
affective computing; then, they describe commonly used features and machine learning
algorithms, focusing on transfer learning, active learning, and deep learning.
Hybrid Technologies (HT):
34. “Security of Human–Machine Systems,” Francesco Flammini, Emanuele Bellini, Maria Stella
de Biase, Stefano Marrone. Secure human–machine systems are relevant in the context of
future trustworthy autonomous systems. Such systems will be required to detect and coun-
teract evolving threats through intelligent behaviors based on learning and adaptation. In
this chapter, the authors provide an overview of cyber-physical security applied to HMSs,
including a basic taxonomy, reference models, historical background, and state-of-the-art.
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