Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model 2312CRAD3C Screen diagonal is 5.90988461064 inches. Early init took 0.07s Early init took 0.07s Android search paths: /storage/emulated/0/Android/data/incg.nsfw/files/../../../../Documents/INCG_Saves/ incg.nsfw/game /data/user/0/incg.nsfw/files/game Loader init took 0.01s Loader init took 0.01s Loading error handling took 0.09s Loading error handling took 0.09s Loading script took 1.46s Loading script took 1.46s Saving to /storage/emulated/0/Android/data/incg.nsfw/files/../../../../Documents/ INCG_Saves/incg.nsfw Loading save slot metadata. took 0.04s Loading save slot metadata. took 0.04s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/incg.nsfw/files/libsteam_api.so" not found',) Set script version to: (7, 4, 11) Running init code took 0.75s Running init code took 0.75s Loading analysis data took 0.06s Loading analysis data took 0.06s Analyze and compile ATL took 0.08s Analyze and compile ATL took 0.08s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.18s Initial gc. took 0.18s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.20s Init translation took 0.20s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.05s Load screen analysis took 0.05s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.19s Prepare screens took 0.19s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 0.36s Interface start took 0.36s
Initializing gles renderer:
primary display bounds: (0, 0, 2608, 1116) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 710' Version: 'OpenGL ES 3.2 V@0615.73 (GIT@8f5499ec14, Ie6ef1a0a80, 1689341690) (Date:07/14/23)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2608, 1220) drawable=(2608, 1220) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 3.72291088104s Hid presplash.