Professional Documents
Culture Documents
Cat Character Sheet
Cat Character Sheet
Cat Character Sheet
The D20
If your character attempts a task with an uncertain outcome, you need to roll a twenty-sided die (d20)
to succeed. There are three main types of d20 rolls: attack rolls, ability checks (which include your
skill proficiencies), and saving throws. They all follow the same principle:
add your relevant add your
If circumstances grant you advantage, roll two d20s, and use the higher roll:
If circumstances grant you disadvantage, roll two d20s, and use the lower roll:
The target number that you need to meet or exceed is the armor class (AC) or difficulty class (DC).
Turns in Combat
Your character can often speak and act freely, but during a fight, participants take turns. On your turn,
your character usually just moves and performs one main action at any point before, during, or after
moving, but you can do each of the following in any order you wish:
Other important actions you can choose to take are the dash, dodge, help, hide, and ready actions.
Sometimes you may also take one reaction, like an opportunity attack, when it is not your turn.
Main Principles
The main principle of D&D is that the Dungeon Master is the referee and has the final say on the rules,
but don’t forget the most important rule of all:
STRENGTH
+4 30'
I have a penchant for causing chaos and mischief.
TEMP HP
PERSONALITY TRAITS
◆ 0 SAVING THROW INITIATIVE SPEED
18
4
+4
+4
+4
ACROBATICS
SLEIGHT OF HAND
STEALTH
Current
d10
1
CURRENT
9
MAXIMUM
SUCCESSES
CLASS RESOURCES, AMMO & CHARGES This feature's extra damage increases when you reach
certain levels in this class: to 1d6 at 6th level and to 1d8 at
14th level.
Glamerweave Cloak with Hood Walloping Ammunition (x6)
CP Glamerweave is clothing imbued with This ammunition packs a wallop. A creature hit by the Deft Explorer
harmless illusory magic. ammunition must succeed on a DC 10 Strength saving throw You are an unsurpassed explorer and survivor, both in the
or be knocked prone. wilderness and in dealing with others on your travels. You
You can use a bonus action to create a gain the Canny benefit below, and you gain an additional
SP moving illusory pattern within the cloth The benefit when you reach 6th level and 10th level in this class.
pattern can rise from the cloth.
PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 6'
AGE HEIGHT WEIGHT
Cat
Dark Olive Purple
CHARACTER NAME EYES SKIN HAIR
NAME
Boots
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger (WIS) 1 13 +5
Prepared Spells Spell Save DC Spell Attack
SPELLCASTING Total Bonus
CLASS/ABILITY
0 CANTRIPS 3 6
Thaumaturgy
SPELL
LEVEL
SLOTS TOTAL SLOTS REMAINING
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.