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GENETIC MUTATION LIST

POSITIVE GENES
Name Grade
1 Z1-CSLA B
2 Z1-CSLM A
3 Z1-CSLG S
4 Z1-ASLA B
5 Z1-ASLM A
6 Z1-ASLG S
7 Z1-FSLA B
8 Z1-FSLM A
9 Z1-FSLG S
10 Z1-SFCG A
11 Z1-PSFG A
12 Z9-LPRE A
13 Z9-LPRM S
14 Z9-LPRG AS
15 Z9-SPCE B
16 Z9-SPCM A
17 Z9-SPCG S
18 Z3-VPEE A
19 Z3-VPEM S
20 Z3-VPEG AS
21 Z2-RCVE B
22 Z2-RCVM A
23 Z2-RCVG S
24 Z3-MDRG A
25 Z3-WNHE A
26 Z3-WNHM S
27 Z3-WNHG AS
28 Z3-KNBE A
29 Z3-KNBM S
30 Z3-KNBG AS
31 Z3-BSKG S
32 Z3-ZPWE A
33 Z3-ZPWM S
34 Z3-ZPWG AS
35 Z2-RGBG A
36 Z2-SEGG A
37 Z2-LVBE B
38 Z2-LVBM A
39 Z2-LVBG S
40 Z2-SHLE B
41 Z2-SHLM A
42 Z2-SHLG S
43 Z2-SSHU AS
44 Z2-RGRI SS
45 Z2-ATBG S
46 Z4-DTTE B
47 Z4-DTTM A
48 Z4-DTTG S
49 Z4-ZFLE B
50 Z4-ZFLM A
51 Z4-ZFLG S
52 Z3-IMBE S
53 Z3-IMBM AS
54 Z3-IMBG SS
55 Z2-STSE B
56 Z2-MSSM A
57 Z2-MSSG S
58 Z2-MSSU AS
59 Z2-MSSI SS

NEGATIVE GENES
1 Z5-NSFC -B
2 Z5-NPSF -B
3 Z5-NSCR -B
4 Z5-NSFS -B
5 Z6-FRBI -SS
6 Z6-BIJG -S
7 Z6-PTIJ -AS
8 Z6-DWDS -S
9 Z6-FTDS -S
10 Z6-BRDS -S
11 Z6-GLDS -S
12 Z2-HMSM -A
13 Z2-HMSG -S
14 Z2-HMSU -AS
15 Z2-BLBM -A
16 Z2-BLBG -S
17 Z2-BLBU -AS
18 Z2-MSSE -B
19 Z2-MSSM -A
20 Z2-MSSG -S
21 Z2-MSSU -AS
22 Z6-ESTE -B
23 Z6-ESTM -A
24 Z6-ESTG -S
25 Z6-EKNE -B
26 Z6-EKNM -A
27 Z6-EKNG -S
28 Z6-EKNE -B
29 Z6-EKNM -A
30 Z6-EKNG -S
31 Z6-EKNU -AS
32 Z6-EKNI -SS
GENETIC MUTATION LIST
POSITIVE GENES
Effect Description
Reflex mutation. Proficient of close Combat skills. - All Combat skills +6
Reflex mutation. Master of close Combat skills. - All Combat skills +8
Reflex mutation. Genius of close Combat skills. - All Combat skills +10
Muscles mutation. Proficient of Agility skills. - All Agility skills +6
Muscles mutation. Proficient of Agility skills. - All Agility skills +8
Muscles mutation. Proficient of Agility skills. - All Agility skills +10
Reflex mutation. Proficient of Firearm skills. - All Firearm skills +6
Reflex mutation. Proficient of Firearm skills. - All Firearm skills +8
Reflex mutation. Proficient of Firearm skills. - All Firearm skills +10
Brain mutation. Learn fighting methods very quickly.- All Combat skill +125% XP Boost - All Firearm skills +125% X
Boost
Muscles mutation. The body adapts and increases intensity very quickly.- All Passive skill +125% XP Boost - All Ag
skills
Unleash+125%
yourXP Boost to push down surrounding zombies when in a situation DeathDragDown/where you are certa
strength
die.-
UnleashCooldown: 24h real-life
your strength to pushtimedown surrounding zombies when in a situation DeathDragDown/where you are certa
die.- Cooldown: 12h real-life time
Unleash your strength to push down surrounding zombies when in a situation DeathDragDown/where you are certa
die.-
WhenCooldown:
sprinting, 6h real-life
if you time
hit a zombie, your body will burst of energy and charge to kill this zombie instantly. - Cooldow
minutes - Not effect on Boss. -
When sprinting, if you hit a zombie, your When using thiswill
body skill, youofwill
burst lose health
energy and reduce
and charge endurance
to kill all zombie in your square instan
When
Cooldown: 30 minutes - Not effect on Boss. - When using this skill, you will lose health zombie
sprinting, if you hit a zombie, your body will burst of energy and charge to kill all in your
and reduce square instan
endurance
All zombie around in 3 range will knock down. - Cooldown: 30 minutes - Not effect on Boss. - When using this skill,
When you
will lose hit a and
health zombiereduceor player,
enduranceyou will recover a certain amount of health for bodypart. - Health recovered on hit
Melee only
When you hit a zombie or player, you will recover a certain amount of health for bodypart. - Health recovered on hit
Melee
When youonlyhit a zombie or player, you will recover a certain amount of health for bodypart. - Health recovered on hit
Melee only
You will recover health over time. - Health recovered over time: 0.25
You will recover health over time. - Health recovered over time: 0.5
You will recover health over time. - Health recovered over time: 1.25
When you hit a zombie or player, you will: - increase: happiness, endurance, sanity - reduced: panic, stress, pain
When you hit a zombie, there will be a chance of killing that zombie instantly. - Rate: 10% - Not effect on Boss, play
When you hit a zombie, there will be a chance of killing that zombie instantly. - Rate: 15% - Not effect on Boss, play
When you hit a zombie, there will be a chance of killing that zombie instantly. - Rate: 30% - Not effect on Boss, play
When you hit a zombie or player, will have a chance to knockdown/knockback that player or all surrounding zombie
within
When theyourange of the weapon.
hit a zombie or player,- Knockback rate - zombie:
will have a chance 20% - Knockback rate
to knockdown/knockback that -player
player:or10% - Melee onlyzombie
all surrounding
within
When theyourange of the weapon.
hit a zombie or player,- Knockback rate - zombie:
will have a chance 40% - Knockback rate
to knockdown/knockback that -player
player:or20% - Melee onlyzombie
all surrounding
Your damage will increase according to your anger and pain, the higher stats, the
within the range of the weapon. - Knockback rate - zombie: 100% - Knockback rate - player: 50% - Melee greater the damage. - Each
only hit, y
anger and health will decrease. - 100 Anger = +100% damage - 100 Pain = +50% damage - Auto active when Ange
When
Melee infected,
only your damage will increase again normal zombies. Each hit, your sanity will decrease, sickness will
increase. - x2 damage
When infected, your damage - Meleewillonly - No effect
increase againagain
normal Boss, Elite Each hit, your sanity will decrease, sickness will
zombies.
increase. - x3 damage
When infected, your damage- Meleewillonly - No effect
increase againagain
normal Boss, Elite Each hit, your sanity will decrease, sickness will
zombies.
increase.
Your body- produces
x5 damage its-own
Melee only - Nothat
chemicals effect again
cause Boss, Elite
excitement. You will recover sickness, panic, pain, stress, endura
over time
Your body produces substances that affect the digestive system. You will decrease hunger, thirst over time
All fracture wounds will have a chance of being healed on every hour ingame. - Fracture healed rate: 3%
All fracture wounds will have a chance of being healed on every hour ingame. - Fracture healed rate: 5%
All fracture wounds will have a chance of being healed on every hour ingame. - Fracture healed rate: 15%
Wounds such as scratch, deepwound, laceration, burn, bite will be healed in time. - Only one bodypart is healed at
-Wounds
Healingsuch
time:as24h ingamedeepwound, laceration, burn, bite will be healed in time. - Only one bodypart is healed at
scratch,
-Wounds
Healingsuch
time:as12h ingamedeepwound, laceration, burn, bite will be healed in time. - Only one bodypart is healed at
scratch,
-AllHealing
wounds time:
such3hasingame
scratch, deepwound, laceration, burn, bite will be healed in time. - The whole body will be heale
Healing time: 4h ingame
Fracture and all wounds such as scratch, deepwound, laceration, burn, bite will be healed in time. - The whole body
healed - Healing time: 4h ingame
Your body will produce its own antigens to destroy the zombie virus after being infected
You can sense the number of zombies around. - Sense range: 10
You can sense the number of zombies around. - Sense range: 15
You can sense the number of zombies around. - Sense range: 30
When infected, you will sense the number of players around. - Sense range: 8
When infected, you will sense the number of players around. - Sense range: 12
When attacked
When infected, by
youawill sense
zombie orthe number
player, ofisplayers
there around.
a chance - Sense the
of activating range: 25 body, restoring all old wounds an
immortal
resisting all damage
When attacked for 1 second.
by a zombie - Rate:
or player, 5%is- aCooldown:
there chance of 6h in real-life
activating the- immortal
Not effectbody,
whenrestoring
DeathDragDown/attacked
all old wounds an
many zombies
resisting all at
damage the same
for 3 time
second. - Rate: 10% - Cooldown: 6h in real-life - Not effect when DeathDragDown/attacke
When attacked by a zombie or player, there is a chance of activating the immortal body, restoring all old wounds an
many zombies
resisting at thefor
all damage same time - Rate: 20% - Cooldown: 6h in real-life - Not effect when DeathDragDown/attacke
6 second.
many zombies
One part of youratbody
the same time
will be immune to all damage caused by external impacts
Two part of your body will be immune to all damage caused by external impacts
Three part of your body will be immune to all damage caused by external impacts
Four part of your body will be immune to all damage caused by external impacts
Five part of your body will be immune to all damage caused by external impacts

NEGATIVE GENES
Your body is not suitable for combat training. All combat skills have no XP boost
Your body is not suitable for physical exercise. All agility and passive skills have no XP boost
Your body is not suited to learning to craft. All crafting skills have no XP boost
Your body is not adapted to learning to survive. All survival skills have no XP boost
You will die when zombies touch you. Stay away from zombies and don't let them touch you
When parts of the body are injured, their strength will be reduced to minimum. When the wounds healed, they will re
normal
One part of your body will be permanently damaged. The wound appears automatically and never heals
Your body is infected with an unknown disease. After a certain period of time, deepwound will appear on a random
bodypart.
Your body- isDisease
infectedrecurrence time: 7 day
with an unknown ingame
disease. After a certain period of time, fracture will appear on a random bod
Disease recurrence time: 21 day ingame
Your body is infected with an unknown disease. After a certain period of time, burn will appear on a random bodypa
Disease
Your bodyrecurrence
is infectedtime:
with7an
day ingamedisease. After a certain period of time, glassshards will appear on a random
unknown
bodypart. - Disease recurrence time: 7 day ingame
The body radiates sound that attracts surrounding zombies. - Distance: 40
The body radiates sound that attracts surrounding zombies. - Distance: 70
The body radiates sound that attracts surrounding zombies. - Distance: 150
Cells in the body burn blood to convert it into energy. - Health reduce over time - Stops burning when health is belo
Cells in the body burn blood to convert it into energy. - Health reduce over time - Stops burning when health is belo
Cells in the body burn blood to convert it into energy. - Health reduce over time - Stops burning when health is belo
The body reacts negatively to the surrounding environment after a genetic mutation. The body will appear toxins for
certain
The bodyperiod of time.
reacts - Sickness
negatively to the increases: 10environment
surrounding - Recurrenceafter
of toxicity:
a genetic1 day ingameThe
mutation. atleast
body will appear toxins for
certain period of time. - Sickness increases: 20 - Recurrence of toxicity: 1 day ingame atleast
The body reacts negatively to the surrounding environment after a genetic mutation. The body will appear toxins for
certain
The bodyperiod of time.
reacts - Sickness
negatively to the increases: 30environment
surrounding - Recurrenceafter
of toxicity:
a genetic1 day ingameThe
mutation. atleast
body will appear toxins for
certain period of time. - Sickness increases: 40 - Recurrence of toxicity: 1 day ingame atleast
The body requires more energy consumption from the stomach. - Level 1 Hunger faster
The body requires more energy consumption from the stomach. - Level 2 Hunger faster
The body requires more energy consumption from the stomach. - Level 3 Hunger faster
The body requires more energy consumption from the kidney. - Level 1 Thirst faster
The body requires more energy consumption from the kidney. - Level 2 Thirst faster
The body requires more energy consumption from the kidney. - Level 3 Thirst faster
The body requires more energy consumption from the stomach and kidney. - Level 1 Thirst faster. - Level 1 Hunger
The body requires more energy consumption from the stomach and kidney. - Level 2 Thirst faster. - Level 2 Hunger
The body requires more energy consumption from the stomach and kidney. - Level 3 Thirst faster. - Level 3 Hunger
The body requires more energy consumption from the stomach and kidney. - Level 4 Thirst faster. - Level 4 Hunger
The body requires more energy consumption from the stomach and kidney. - Level 5 Thirst faster. - Level 5 Hunger

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