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THE SW5E ADVENTURE CODEX

This document was created to help GMs find pre-


written SW5e adventures that suit their group's
preferences. The adventures are each listed with
their name, source, era, setting, character level, and a
brief description of their story, as well as links to the
adventures and to related assets. These entries
contain spoilers, so it is not recommended that
players read any further.
The adventures within are arranged in alphabetical
order. They are as follows:
Chief Chirpa Kidnapped!
Circus of Sorcery
Dawn of Defiance
Dawn of Defiance (Overhaul)
Dead Suns
Enmity of Order
Es cape from Mos Shuuta
Heis ts and Holocrons
Let Sleeping Lug ubraa Lie
Los t Mine of Kes s el
Los t Mine of Valnor
Jedi Res urg ence
Murder on the Merciful
Operation: Firs t Breach
Outbreak
Out of the Underworld
Round-Up on Salliche
Secrets of Tatooine
Shadows on Z arkura
Taking Down Tres ed Aval
The Bendu's Shadow
The Great Dis as ter Res cue
The Ilum Inquis ition
The Long Arm of the Hutt
The Sunles s Temple
CHIEF CHIRPA KIDNAPPED! Character Level: 1-20

During a grand party in Bright Tree Village, a hanadak LINKS


crashes the fun. Among the chaos, the neighboring Chapter 1: The Traitor's Gambit by Stormchaser
rival duloks sneak in and raid the food tent and
unknowingly take along with them Chief Chirpa. Can Chapter 2: A Wretched Hive by Mishy
the Ewok heroes stave off the hanadak's intrusion
and figure out where Chief Chirpa has gone? Chapter 3: The Queen of Air and Darkness by Mishy

Source: Written for SW5e Chapter 4: Echoes of the Jedi by Mishy

Era: New Republic Chapter 4: Echoes of the Jedi (Reworked) by J_Elliot

Setting: Endor Chapter 5: The First to Strike by Mishy

Character Level: 3 Chapter 6: The Core of Corruption by Mishy

LINKS Chapter 7: A Reckoning of Wraiths by Mishy


Chief Chirpa Kidnapped! by Dungeon Jedi Masters Chapter 8: The Gem of Alderaan by Mishy
Assets by Dungeon Jedi Masters Chapter 9: Sword of the Empire by Mishy

CIRCUS OF SORCERY Chapter 10: Jaws of the Sarlacc by Mishy


A Sorcerer of Tund, a Dark Sider skilled in illusion and
Combined pdf by TheSirLancelot
trickery, has set up a circus to lure in unsuspecting
audiences so that he can drain their life force to Remastered maps by Rija
increase his power. The players must face off against
a menagerie of circus performers in order to save the Reworked Chapter 1 NPCs by Andross
Sorcerer's victims from their fate. The adventure
includes instructions to adjust the encounters for Reworked Chapter 2-7 NPCs by Mishy
parties of various levels.
OVERHAUL
Source: Converted from a DnD 5e adventure This overhaul by zeldafreak6245 aims to match both
the monetary and enhanced item scaling found within
Era: Any the sw5e PHB. Some additional elements and story
components have also been tweaked. Additionally,
Setting: Any
this overhaul stops at level 17 as opposed to 20.
Character Level: Any
Chapter 1: The Traitor's Gambit (Overhaul) by
LINKS zeldafreak6245
Circus of Sorcery by J_Elliot (gmbinder) Chapter 2: A Wretched Hive (Overhaul) by
zeldafreak6245
Circus of Sorcery by J_Elliot (pdf)
Chapter 3: The Queen of Air and Darkness (Overhaul)
DAWN OF DEFIANCE by zeldafreak6245
In the months after the Empire's rise to power, the
players are recruited by Bail Organa as special agents. Chapter 4: Echoes of the Jedi (Overhaul) by
They rescue Imperial traitor Admiral Gilder Varth from zeldafreak6245
a prison on Felucia and begin following a series of Chapter 5: The First to Strike (Overhaul) by
clues about a mysterious Imperial endeavor, the zeldafreak6245
Sarlacc Project. Along the way, they'll visit Hutt palaces,
participate in high-stakes games of Sabacc, explore Chapter 6: The Core of Corruption (Overhaul) by
ruined Jedi temples, liberate occupied planets, and zeldafreak6245
repeatedly face off against an Inquisitor and his
minions. The story culminates in an epic battle to Chapter 7: A Reckoning of Wraiths (Overhaul) by
prevent the construction of the Empire's first Super zeldafreak6245
Star Destroyer.
Chapter 8: The Gem of Alderaan (Overhaul) by
Source: Converted from a SWRPG adventure zeldafreak6245

Era: Imperial Chapter 9: Sword of the Empire (Overhaul) by


zeldafreak6245
Setting: Opens on Sel Zonn Station, orbiting the
planet Brentaal; includes many settings across the Chapter 10: Jaws of the Sarlacc (Overhaul) by
galaxy over the course of the adventure zeldafreak6245
DEAD SUNS Escape from Mos Shuuta by J_Elliot (gmbinder)

The characters meet up on Munt Ontdal Station and Escape from Mos Shuuta by J_Elliot (pdf)
get pulled into a murder investigation. Hired by
General Hera Syndulla, they'll have to navigate the Pre-generated characters by J_Elliot
politics of the post-war galaxy, and their mission will
lead them into deep space, where they'll encounter HEISTS AND HOLOCRONS
ghost ships and strange creatures such as This is a collection of short heist-based adventures.
starweirds. They can be run in sequence as a campaign, or as
NOTE: This will eventually be a six-part campaign. individual one-shots. So far, only one adventure is
Parts 1 and 2 are finished. completed, with twelve more planned in the future.

Source: Converted from a Starfinder adventure Source: Converted from a DnD 5e adventure

Era: New Republic Era: Any

Setting: Munt Ontdal Station, Maelstrom Rock asteroid Setting: Various

Character Level: 1-2 (part 1), 3-4 (part 2), (parts 3-6 Character Level: 1-11
pending)
LINKS
LINKS Heists and Holocrons by J_Elliot
Part 1: An Incident at Munt Ontdal by Dozus
Maps by J_Elliot
Part 2: Temple of the Twelve by Dozus
LET SLEEPING LUGUBRAA LIE
ENMITY OF ORDER The players are pulled out of hyperspace by an
Tensions are high on the planet Sevarcos II, as Nute anomaly. Stranded with ruptured fuel lines, they must
Gunray has arrived to negotiate alliances and local explore a wrecked mining ship to find fuel and parts
leaders compete for power. Additionally, Jedi Master for repairs. The other ship's crew are dead, and soon
Dooku has gone missing, and it's up to the players to the players learn why--a swarm of monsters from the
find him! Unknown Regions was released aboard the ship, and
the players will have to fight their way out!
Source: Written for SW5e
Source: Written for SW5e
Era: Pre-Clone Wars
Era: Any
Setting: Sevarcos II
Setting: The Miser's Purse, a wrecked smuggling ship
Character Level: 1-3
Character Level: 3
LINKS
Enmity of Order by czar_roland LINKS
Let Sleeping Lugubraa Lie by Gale Skreev'kyr
ESCAPE FROM MOS SHUUTA
This is a beginner adventure designed to introduce LOST MINE OF KESSEL
new players and GMs to the system. The players have The players have been hired by a Quarren named
run afoul of the crime lord Teemo the Hutt and must Gundark Roksek to escort a ship to a trading post on
steal a ship from a Trandoshan bounty hunter in Formos. After they discover that Gundark's ship has
order to get off-world and escape the Hutt's wrath. been shot down by raiders, they must set out to
There are two versions of this adventure--one rescue him. Along the way, they'll face beasts, droids,
includes rules explanations for brand-new GMs, while cultists, and Mandalorians, learning clues about the
the other omits these explanations and is designed mysterious Wave Echo Mine as they go. In the end,
to work with the follow-up adventure, The Long Arm of they must fight their way through the Mine and defeat
the Hutt. the sinister Black Rancor in order to claim the treasure
that lies within.
Source: Converted from a FFG adventure NOTE: This is one of two conversions of Lost Mine of
Phandelver for SW5e. Compared to Lost Mine of
Era: Imperial
Valnor, Lost Mine of Kessel is more era-agnostic, has
Setting: Tatooine converted maps, and has had more reflavoring (more
of the names changed to be more Star Wars-y). It also
Character Level: 1 features a forcecaster BBEG, while the other version
uses a techcaster BBEG. I recommend looking at both
LINKS conversions and picking which you like better, or
Escape from Mos Shuuta by Andrejovic mixing and matching elements of both.
Source: Converted from a DnD 5e adventure Era: Imperial LINK
Era: Any Setting: The Merciful, a Rebel medical frigate orbiting Out of
the moon Cortica-3
Setting: Formos
Character Level: 3
Character Level: 1-5
LINKS
LINKS
Murder on the Merciful by J_Elliot (gmbinder)
Lost Mine of Kessel by mswlik
Murder on the Merciful by J_Elliot (pdf)
LOST MINE OF VALNOR
The players have been hired by the Corellian OPERATION: FIRST BREACH
Gundren Rockseeker to escort a transport to the city In this short adventure focused on planetary warfare,
of Neo Valnor. After surviving a Jawa ambush, they the players are recruited by the Republic as a strike
learn that Gundren has been taken captive. This sets team to liberate Tirahnn from Separatist control.
them on a path to rescue him, facing off along the way
against ruffians, beasts, dark cultists, fallen Jedi, and Source: Converted from a Saga Edition adventure
Clawdite agents, and learning clues about the
Era: Clone Wars
mysterious Wave Echo Cave as they go. In the end,
they must fight their way through the Cave and defeat Setting: Tirahnn
the sinister Black Spider in order to claim the treasure
that lies within. Character Level: 3-4

Source: Converted from a DnD 5e adventure LINKS


Era: Old Republic Operation: First Breach by LordBiggles

Setting: Iridonia OUTBREAK


In this one-shot, the players are hired by the Republic
Character Level: 1-5
to investigate a Sith battle cruiser. Once on board,
LINKS they soon discover that most of the ship's crew are
dead, and that the ship has been infested with the
Lost Mine of Valnor by Kawameka Rakghoul plague. They must defeat the rakghouls,
negotiate with the survivors, and destroy the ship to
JEDI RESURGENCE prevent the infection from spreading across the
This adventure is set up to introduce a party of force- galaxy.
sensitive characters who will be training under Rey
after the events of the Skywalker Saga. The players Source: Written for SW5e
are sent by Rey to explore the wreck of a Xyston-class
Era: Old Republic
Star Destroyer on Exegol, where they will contend
with a Knight of Ren and have the opportunity to find Setting: A Sith Empire battle cruiser called the Gorgon
crystals to construct their own lightsabers. When they
return, they are knighted by Rey, who considers the Character Level: 4
perilous mission to have satisfied their Jedi Trials.
LINKS
Source: Written for SW5e
Outbreak by Dungeon Jedi Masters
Era: Post-Skywalker Saga
OUT OF THE UNDERWORLD
Setting: Chandrila, Exegol The players have been imprisoned in the Coruscant
Underworld by the Empire and must find a way to
Character Level: 1
escape from the stormtroopers and Inquisitors that
LINKS guard them. This is planned to be a full conversion of
the Out of the Abyss adventure; only the first chapter
Jedi Resurgence by RogueEnterprise is finished at this time.
MURDER ON THE MERCIFUL Source: Converted from a DnD 5e adventure
Dr. Inigo Zarander, a doctor on board a Rebel medical
Era: Imperial
frigate, has been murdered. The players, a group of
Rebel special agents, are called in to investigate the Setting: Coruscant Underworld
crime scene, question the witnesses, and arrest the
killer before he can make a daring escape. Character Level: 1+

Source: Converted from a FFG adventure


ROUND-UP ON SALLICHE LINKS
Shadows on Zarkura by Dozus
A Salliche nobleman, Graaf Savraan, has spoken out
against the Empire, gathering dissenters in a docking
bay. Unfortunately, the players will discover that Graaf
TAKING DOWN TRESED AVAL
is an agent of the Empire, and will have to rescue as The players, a group of elite clone troopers, are
many prisoners as possible from the makeshift prison dispatched to the uncharted lava planet Tresed Aval
camp on his rural estate. to take out a Separatist mining facility. They must
manage their limited resources carefully as they carry
Source: Converted from a Saga Edition adventure out their mission, and if they are going to survive, they
must face off against none other than General
Era: Imperial Grievous himself.
Setting: Salliche Source: Written for SW5e
Character Level: Unspecified Era: Clone Wars
LINKS Setting: Tresed Aval
Round-Up on Salliche by Andross
Character Level: 6
SECRETS OF TATOOINE LINKS
This isn't just an adventure--it's also a sourcebook,
Taking Down Tresed Aval by Dungeon Jedi Masters
including information on locations, characters, and
creatures across Tatooine, as well as rules for
podracing. The final chapter includes a short
THE BENDU'S SHADOW
adventure, Between Sand and Sky, which sees the The players are pulled out of hyperspace by an
players getting mixed up in a plot to assassinate Jabba Interdictor and find themselves drawn into a conflict
the Hutt by tricking him into wearing tirginni cologne, between Rebel and Imperial ships. After aiding in the
which will attract a fearsome mole serpent. NOTE: this conflict, the Rebels recruit the party to hijack the
conversion is unfinished, and while the story Bendu's Shadow, an Imperial Corellian corvette.
information is present, not all the stat blocks are Unbeknownst to them, a malfunctioning Rebel spy
complete and not all the mechanics work with the droid has wiped out most of the corvette's crew, and
SW5e system. Running it will require some work on the players will have to contend with it in order to
the part of the GM to cover those gaps. make it out alive.

Source: Converted from a SWRPG supplement Source: Converted from a FFG adventure

Era: Imperial (includes advice for converting to other Era: Imperial


eras)
Setting: The Bendu's Shadow, an Imperial Corellian
Setting: Tatooine corvette

Character Level: Between 4 and 6 Character Level: 3

LINKS LINKS
Secrets of Tatooine by Noxlux013 The Bendu's Shadow by J_Elliot (gmbinder)

SHADOWS ON ZARKURA The Bendu's Shadow by J_Elliot (pdf)

In the central story plot, the players will uncover a dark THE GREAT DISASTER RESCUE
side cult operating on the wild Mid Rim world of
Zarkura. Traversing ancient tombs and battling When a hyperspace disaster strikes, the characters
Sanyassan marauders, they will reveal a plot by a dark are recruited to aid in a time-sensitive evacuation of
Force user attempting to transform Zarkura's the Museum Immemorial on Hetzal Prime before
population into an army of rakghouls. There are hyperspace shrapnel destroys it.
several side quests, including adventuring in Source: Written for SW5e
Zarkura's forests, dealing with bounty hunters, and
uncovering a conspiracy within the Zarkuran Era: High Republic
government.
Setting: Starlight Beacon space station, Hetzal Prime
Source: Converted from a DnD 5e adventure
Character Level: 3
Era: Clone Wars
LINKS
Setting: Zarkura
The Great Disaster Rescue by RogueEnterprise
Character Level: 1-4
THE ILUM INQUISITION
A group of dark aspirants has discovered the location
of the Ilum temple, the main source of the Jedi Order's
kyber crystals. Grand Master Yoda dispatches the
players to recapture the temple. Force-using players
may have the opportunity to construct their first
enhanced lightsaber.

Source: Written for SW5e

Era: Clone Wars

Setting: Coruscant, Ilum

Character Level: 5

LINKS
The Ilum Inquisition by Lux

THE LONG ARM OF THE HUTT


This adventure picks up where Escape from Mos
Shuuta left off. Having stolen a YT-1300 freighter to
escape from Tatooine, the players must now explore
their new ship. Doing so uncovers clues about a
conspiracy for the players to follow--but they soon
learn that Teemo the Hutt has put a massive bounty
on their heads! They must find a way to kill Teemo or
remove him from power before they can be free to
travel the galaxy in safety.

Source: Converted from a FFG adventure

Era: Imperial

Setting: Ryloth, Geonosis, and Tatooine

Character Level: 2-3

LINKS
The Long Arm of the Hutt by J_Elliot (gmbinder)

The Long Arm of the Hutt by J_Elliot (pdf)

THE SUNLESS TEMPLE


The party must investigate the mystery of the domir
fruit, produced by a Dathomirian tribe, which can
mysteriously cure ailments. The mystery takes them to
a long-lost underground temple on Dathomir, where
they come into conflict with a powerful witch.

Source: Converted from a DnD 5e adventure

Era: Any

Setting: Dathomir

Character Level: 1-3

LINKS
The Sunless Temple by LordBiggles
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