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Research Paper On Cloud Gaming
Research Paper On Cloud Gaming
Cloud gaming market report share is projected to reach USD 3.02 billion by 2024,
at a CAGR of 59.0% during the forecast period. The major driving factors
considered are the commercialization of 5G, the rise in a number of gamers, and
the upsurge of immersive and competitive gaming on mobile.
Future :
2) Predictive input :
Algorithms could be used to help predict a player's next inputs, which could
overcome the impact of latency in cloud gaming applications. Stadia's head of
engineering Majd Bakar foresaw the future possibility of using such a concept to
"reduce latency to the point where it's basically non existent", referring to this
concept as "negative latency"
Background :
Recent advances :
The popularity of cloud gaming is on the rise, and it keeps increasing every day. With cloud-
based gaming, users may use practically any device with a reliable internet connection to play
the newest games.
Now gamers can play heavy games on a low hardware specs device with the help of Cloud
gaming.
References :
1) https://www.researchgate.net/publication/306006176_A_Survey_on_Cloud_Gaming_
Future_of_Computer_Games
2) https://iopscience.iop.org/article/10.1088/1742-6596/1314/1/012211
3) https://en.wikipedia.org/wiki/Cloud_gaming