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Hungrylocke Sunbreak Manual
Hungrylocke Sunbreak Manual
HUNGRYLOCK RULES
FULL ARMOR SETS
During the Hungrylocke you may only use full armor sets - no mixing of armor at any
point.
For example, if you’re unable to craft the head piece of a given set due to inefficient
materials, you cannot equip anything else.
No jewels are to be equipped during the Hungrylocke
One talisman is allowed during your quest
UPON CARTING
If you cart at any point during the Hungrylocke, all equipment you are wearing must be
discarded, this includes your armor as well as your weapon
Once armor/weapons have been discarded you cannot make that armor or weapon
line/tree again - it is now effectively unavailable to you
MR 1 2 2 +2
MR 2 4 4 +2
MR 3 6 6 +2
MR 4 8 8 +2
MR 5 10 10 +2
As you progress through Master Ranks you accumulate Hungry Points. These points can be
used to unlock items that you bring along as well as in-game mechanics previously not
available to you. Once unlocked you may continue to bring those items with you on every
quest.
HUNGRY
ITEM/GAME MECHANIC
POINTS COST
Might Seed | Adamant Seed | Flash Bomb | Sonic Bomb | Null Berry | Cleanser | Deodorant |
1
Dung | Antidote | Herbal Medicine
Demondrug | Armorskin | Well Done Steak | Barrel Bomb | Dash Juice | Tranquilizer 2
Mega Demondrug | Mega Armorskin | Ancient Potion | Max Potion | Lifepowder | Dust of Life |
3
Large Barrel Bomb