Elementsworn Asset Cards v1.2

You might also like

Download as pdf
Download as pdf
You are on page 1of 18
es CAT OWL Name: Ces DRAGON Name: oO Uo EEL HOUND Name: Your cat owl guzes into the night, © Nocturnal: Ifyou Resupply at night by sending you cat owt hunt, take +2 ‘momentum on ait. When you Enter the Fray wits against an ambush in darkness, aad +1 and take +1 momentum ona bit © Discreet: When you Secure an Advantage by sending you cat ot scouta place, ad +1 snd take + momentum on ait © Fy: Whea you Make Camp or Sojourn nthe company of your ct ol and scores hit take 1 spirit long withthe ctr rewards of the move. ‘Your dragon is as fierce as fire. (© Winged: When you Undertake a Journey on the back of your dragon and score hit, you may suffer -1 supply to ‘mark progress once more © Indomitable: When you make the Companion Endure Harm move for your dragon, add +2and take +1 ‘momentum on hit. (© Firebending: When you Strike by commanding your dragon to attack, roll +heart. Your dragon inflicts 3 hharm ona hit. Your eel hound is swift © Sharp: When you Gather Information using your eel hound’s keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit Ferocious: When you Strike or Clash alongside your eel hound and scorea hit, inlct +1 harm or take +1 ‘momentum, Fast: When you Face Danger +edge using your eel hound’s speed and grace, ‘or when you Undertake a Journey, add +1 eT 42 43 ° eT 42 43 +4 +5 “7 ° 4 42 +3 Ud a ees ~~ ue an © Trained: When you Secure an Advantage +heart by showing your ferret’ circus tricks to an audience, add +Land take +2 momentum on hit. © Resourceful: When you Face Danger +heart by having your feret help you ‘while you're unable to act, add +1 or add +2 but your ferret sufers-I health (decide before rolling) © Loyal: Once you Forge a Bond with your ferret, you may reroll any dice ‘when you Face Death FIRE FERRET FLYING BISON \eey | FRIEND Name Name: Name: Your fire ferret is adorable. ‘Your bison carries you tothe ends of the | Your friend stands by you. earth, © Aerial: When you rie your bison as you Undertake a Journey, you may ad +2 but suffer-1 momentum (decide before rolling). ‘© Beast of burden: When you make a ‘move which requires you to roll supply, you may instead roll +your bison’ health © Massive: When you Strike or Clash with the help of your bison’ strength, roll +heart and inflict +1 harm on a hi Skilled: When you make a move outside ‘of combat aided by your companions expertise, add +1 Expertise: © Fighter: When you Clash or Battle alongside your companion, or when you Face Danger against an atack by Standing together, add +1 © Bonded: Once you mark bond with your companion, add +1 when you Face Desolation in their presence. id it. oOo} EIVAVAPA| © | +t) 42/43] +4] +5 oft] +2]+3[-4)7] Uo KOMODO RHINO Name: Ca MESSENGER HAWK Name: ") ue OSTRICH HORSE Name: Your thino is tough as tel. © Resilient: When you Heal your komodo rhino, you may roll +your rhino’ health instead ofthe stat you would normally use. (© Armored: When you make the Companion Endure Harm move for your rhino, you may sufe -1 momentum to add +1, up to three times for the same roll (decide before rolling). © Unstoppable: When you Enter the Fray by charging on the back of your rhino, roll +your rhino’ health and take +1 ‘momentum on a hit Your messenger hawk is your eyes and ea (© Far-seeing: When you Undertake a Journey, or when you Resupply by hhunting for small game, add +1 (© Fierce: When you Secure an Advantage +4edge using your hawk to harass and distract your foes, add #1 and take +1 ‘momentum on hit. © Diligent: When your hawk carvies ‘messages for you, you may Secure an Advantage, Gather Information, or Compel irom a distance s.| You and your ostrich horse ride as one © Swift: When you Face Danger sedge using your ostrich horse’ speed and race, or when you Undertake a Journey, add +1. © Fearless: When you Enter the Fray or Secure an Advaniage +heart by charging into combat, add +1 and take +1 momentum on a hit. © Tireless: When you suffer -supply while riding your ostrich horse, you may instead suffer the same amount of momentum. o | +1) 42/43 +4 6 3] ° 4 +2 ° 4 +2 +3 +a] 7] ELEMENTSWORN ELEMENTSWORN ELEMENTSWORN © COMPANION © COMPANION COMPANION ELEMENTSWORN ELEMENTSWORN ELEMENTSWORN ® © © COMPANION | COMPANION | COMPANION ELEMENTSWORN || ELEMENTSWORN || ELEMENTSWORN COMPANION | COMPANION | COMPANION ees POLAR BEAR DOG Name: Ca SHIRSHU Name: es WINGED LEMUR Name: Ke) Your polar bear dog is loyal. (© Eager: When your dog chases dovn bi game, you may Resupply with +edge (instead of +wits) you do, take +1 roll +edge. On a hit, take +2 momentum, © Protective: When you Make Camp, ally choose to relax, take +1 sprit. If you focus, take +1 momentum. supply or +1 momentum on a strong hit © Inescapable: When you Enter the Fray or Strike by sending your dog to attack, Your shirshu never loses a scent (© Relentless: When you Gather Information using your shirshu’s smell to follow a trac, roll xedge. Add +1 and take +1 momentum on abit. © Paralyzing: When you Sirike or Clash by commanding your shirshu to lash at your foe with its tongue, rll +heart You have the initiative on a weak ht. (© Burrower: When you Enter the Fray ig your dogiis alert to trouble. Ifyou oran | +shadow by having your shirshu burst, from beneath your foe, add +1 and inflict 1 harm on a hit ‘Your winged lemur brings smile to your face. © Cunning: When you Secure an Advantage or Face Danger + shadow using your lemur to perform trickery (sucha as creating a distraction or stealing a small objet), ad +) and take +1 momentum on ait © Caring: When you Endure Stress in the company of our ler, add +. (© Curious: When you Make Carp or Sejotrn vile ting your lemur re to roam and score strong hit, you may envision a surgery dover ° eT 42 43 +4 ° eT 42 43 +4 ° “1 42 ADRIFT og ‘Once you become spirit-blocked.. but consider strong hits as weak hits © You have dreams: When you Make amp or Sojourn and score amis, ‘envision your nightmare (Ask the will to survive, Then, take #1 momentur. © You are ready to be reborn: When you Fulfill your Vow (extreme or epic) to reconnect with the spirits, add +1 for strong hit clear the spirt-blocked ‘experience for each marked ability FANATIC QO ‘Once you Los your Balance and score a sarong hit © ove balance track now goes rom +66 onth side of your dominant peinipeo O00 the cpposte sie. © Add+2 when you Lae your Blanc © reste ane challenge tack nd give tra cf exzeme. This your edempion tack ‘When you Adjust your Bl, you gta new