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| GIANT VAMPIRE BAT A Verpre Bot ts frher ditagohed from © ere bat by Ie obs adeed oats. Althowgh ts ody i wu in fr eter condition th « rte oc acer Unda pli skin end vel gowig ges ace ‘woming 1 anyone who ser wurowsi || 2 | 3 (xe RANGED COMBAT "GIANT RAT " The Guat Rat ix a supe proiict of the Shien Con Moulder’ | engin who long ogo tlacked theses of growing, meting, and PE ape arpetiatng he moe pals ete cee pce ey vel known for ody HANDIO HAND COMBAT a jemi? [3 [4] s]6[7[ {9 {o{u ele 3)4/5 6)7/8/9 10 10/10 10 0 I RANGED COMBAT BLOODSUCKING patie, SPECIAL RULES ‘The Gut Vapi Bat has speci oodscking ack. H the Bat sis with» ctl bit (stra 2), does ot get additonal damage dice 3» normal Rol two damage dle 3 wl, bt the Varplebst wil aorta nlc test 1 Won, spective of those dice els, hease it has sak its yellowed fangs io is vet's eck Osce thas doe hist cgs to the characte ut alle (Os sscenve rounds, # gets dsble the normal damage dc (4 ace) aed, repetne of the damage rll, always inflit3t est 1 Wound per combst tn duc to Mood dining. All aticks on « Giant Vapi Bat which gst character this way ae mide Dring te GM pho replica pais th pe odie vol sinc i ery bad to sie a the bt rate tha the prin i leggy ule by stone stoking atch 3 Ghat Vari Bot ll stm lle damage on he character sing blo ed by a Raa dad on # lof I dawn conte Th canbe ple the esprit mane fe ty dro ell fork we Yor gy hp ow sent seal ow ay he WANDERING MONSTERS Phy othe od of ey pein plas ea rp of siding mon om the Wandetng Monte Mae sd pce thom in th dogon tu te Hos The Retpeets wettest araa te ese ya eto Hee (tm be in neo igh Rta ir aay om Heo pos. Ary eigen Bee hee tat echt 1d ha ae a der he Hoes, ESCAPE aes aay eee on oe eS Sip orth aac se model fern Wel lie ich he He ino Ie ene og te we pe tte reason ‘Shao enter tb al 8 tie AMBUSH Phy othe set of oy combat ete «gg of monn by rll on the Wandetog Monter Mai Adé te tothe moses corny combat wih Be emer Ii thet fr of comb thy op i tee ay fowtes ested fr he rom Ue Bs Ie, et hem wedge ‘CHARACTER COUNTER Piers eae You my men play che mote ste hr poly rgd, A 6 hse Imomten the Her he ot done. toe a ae pong. cae rome, tee mat om yon sted 89 toe fen yo old al 1 ett a eg. FATE POINT. Pian i eg sa A ose sete by the GM ca se 3 Fae Pott the same way = he Hever ca Fa Posts can be set te all Aime you sled om an eth oF Inde al ce. Thi yn be SSS ‘TRAP Poy cee ae hx Hew sep on eg ie 8 oy ke oo eee ibe be oor me on he Tp Tbe, Th be od he es Seay at bite dete fo ping sd aig pe a he pon ae The Bastmen, sometimes known cs the Bastin, the Coven Ones the Homed ‘Ones th Bust of Chaos o en the Childe of Chas ara ace of svge mutant Inmisids tht Sor ous tts of stil apparace, sachs coven hoor, ‘mscolr Boman Bois, homed Bestel hess and 9 rig pte inllgece (CHARACTERISTICS, = 6|4 HANDTO.HAND COMBAT RANGED COMBAT worn | A Noo [Z[3/4 st | Sp |b | te Se Ewer oT [5 2/34 89/10 Ml 12/ Be 9/10/10 10 10) 3 [+ veer | 1-3 EQUIPMENT / NOTES Sword i i i | BEASTMAN CHAMPION The Bastmen, somermes known cs the Bastin, the Coven Ones the Homed Ones th Bost of Chaos o nthe Childe of Cs, a ae of suge mutant Inminids thet Bor aious tts of til apparacy, such a coven hoor, ‘muculer Boman Bois, homed Besta ads nd 2 mag pate nellgcce (CHARACTERISTICS, 4 sls a] 5 tafe Ea 37+ | aide |B T S| Be lw Ww 6 6 | 8 5 HANDTO-HAND COMBAT pale RANGED COMBAT 2/3 /4[5/6/7| 8/9/10 m)r2|pe 2/2.3/4/5/67/8/9 10 10) 4 pay Dg te CM plo ot eplmion tn Bol de do il | de darn comer The i be pled he at ppt mt far thy wd ell fr hate Ys kp os antenatal ou ly he. ‘WANDERING MONSTERS Plo he nk of ey epliatinpa Crate ong of mandating mosses fom he Wendetag Moner Mat and ple them inh dng nar de Hees The a eres bee ee even by at tone Her (ae be 1 eof pt area a the He ogni, Any remaining onto ere ope fal ort da en le he Hees ESCAPE Fg eee ns = Sin eto he hc ar mode om ply Ie nl be se stack he ls in a tin rong he ae peters cers Olin, tu ‘hats montr eat he sve oe ee AMBUSH. Py othe ut of 09 comb Cate + group of man by lingo Se Wind Mower Mata, Add ee the mons coin comb wh he Heer His the ft tn of combat ey st ea i these yo he fee eee ree pen Ihe, ot them deg mote CHARACTER COUNTER ele ce ag You my tun ply hare mone ho hs poss coped: Ald to tae Tete the Heme he st dace, there ae 0. proved chi See ae etter ee oe alc fest en ou ma tov 95 eK tl la age FATE POINT Ply oy te de cme A mom sda by te GM can we Fie Fen the ney the Heres in Fol Poaceae omge yo iodo an ac ot fled ole «cen Th ty on be eee TRAP iy oes ee hens Fl a ope a eg ke eet To coe te ott mate of «tpl onthe Tops Tle This ube wd tees {tap ase the Tegel Tie al for pring nd dsarmiog taps ae the Expose econ Dring te GM pho replica pais a Raa dad on # lof I dawn conte Th canbe ple the et sprite mane of ty we de. el orb we Yo gy hp fo cn se alo ly hem WANDERING MONSTERS Phy ate dof een pe ea rp of siding mon om the Wandetng Monte Mae sd pce thom in th dogon tu te Hos The Retpeets wettest araa te ese ya eto Hee (tm be in neo igh Rta ir aay om Heo pos. Ary eigen Peet opie tet a hens 1d ha ae a der he Hoes, ESCAPE aes aay eee on oe eS Sip orth aac se model fern Wel lie ich he es ina ae ene rong he | pe tte reason ‘Shao enter tb al 8 tie AMBUSH Phy othe set of oy combat ete «gg of monn by rll on the Wandetog Monter Mai Adé te tothe moses corny combat wih Be emer Ii thet fr of comb thy op i tee ay fowtes ested fr he rom Ue Bs Ie, et hem wedge ‘CHARACTER COUNTER Piers eae You my men play che mote so hs pont ced, A i hoe Imomten the Her he ot done. thee me ao ponies rome, tee mat om yon sted 89 toe fen yo old al 1 ett a eg. FATE POINT Pian i eg sa A osreb the GM can we « Fae Pott the same way = he Hever Fite Pits ca be pnt age Aime you sled om an eth oF Inde al ce. Thi yn be eens ‘TRAP Poy cee ae hx Hew sep on eg ie 8 oy ke oo eee ibe be oor me on he Tp Tbe, Th be od he es Seay at bite dete fo ping sd aig pe a he pon ae “BEASTMAN SENTRY The Bastmen, sometimes known cs the Bastin, the Coven Ones the Homed ‘Ones th Bust of Chaos o en the Childe of Chas ara ace of svge mutant Inmisids tht Sor ous tts of stil apparace, sachs coven hoor, musciler Boao Bois, horned Bs heads and 2 mg pimtne intllgece (CHARACTERISTICS st | Sp |b | te + sp7[s[7 fe HANDTOHAND COMBAT A moe | 1213 /4[ 5/6 5/6|7 wm [2/34 789/10 M12 Bee 8 9 10 10 10/10) 3 BANGED COMBAT ~ wot | 1 4] capes Ea a | Ri | Bet Sooner /Nons = Add +1 10 the dice when rlieg for surpase. BEASTMAN WARLORD Wards cary themsehes th smggeig. confidence, eng thst ow pei on fs Beats, The ick, by shill ae cromcd with magafent sets of Borsa sharp dha a say Blade, aad the sobet and bony towed rds oe covered with acer tse and cradled tatoos (CHARACTERISTICS. qpssieed st Te fre [im Tw [rv ofél7r[o|si[s|7|6] 6 HANDIO HAND COMBAT wa 1[2 [3/4] 5] 6]7] 8/9/00) w/oa a wrmou |2/2/2 2/3/4|5 6.7/8 9/10 5 TANGED COMBAT fe ae as) Ba EQUIPMENT / NOTES g ‘Chaie armoue, Shield, Srord SPECIAL RULES SENTRY “The dungeon seston the Set appa in aluays conta» doot (ven if oe mas not ole onthe Room Doo Tabi), hich my be pliced bythe GM, He can choose 1 he the Sete open tis door insta of making an stick (provided the Sete 6 an dace sq Is Sentry opens 3 dor ito av vexed pr of the degen, genet the new ection atthe eed of the GM ps ‘sing the sme system a a a ciploration phase, and then conta nih the ast combi tn pais rong te OM plac of an epoca als de and on il of I daw degee cunt The ct Be pled the esprit mane fe ty dro ell fork we Yor gy hp ow sent seal ow ay he ‘WANDERING MONSTERS ANBUSHL FATE POINT Poy hed of oy opto poe Py he et of yo Pty he te combat Cea yup of wading ens tom | | Cre «group of sien by rig on) | A rte by te GM on 8 the Wadeng Moor Ms mad pice |__| he Wandng Moor Mar AM x |_| Fue Pot. ae ae ny =e Hens thom te gee ce Hon The |_| wheat cei combat wah |_| can a Ron om ga a Pe eet | | thems Wn ht ot ta | 2 eo al Gal Beta yt or Ha (rea | ey th topo ese wy |_| aad se Thy Bo bene oh tt Gary om de| | nosen ceed fre om Us| | Sal cou ny arene Heo pb Ay wig ewes |_| Ut ao ding ms Bee hee tat echt 1d ha ae a der he Hoes, ESCAPE ‘CHARACTER COUNTER ‘TRAP aes aay eee on Piers eae Pay hi Ho pe het 1 He po 8 Jay om chance monster ny crap, You may mien plays cher mossee nels Spy enor th sacs mares motel | | he hr peal caged, Ald toe | | _PUt Me ot en xed or fom py Wel be lite atk Be | monten the Hane ne ot docoecd fT se he act ase op il Hess gino ae ne ough the we |_| ee as a9 pesuapeped aace| | oe Tops Til, Thi ble a he es fs cuacer contr Obiony. Se | monte, he ent one yr ate dc to ots ate inthe Tp section. The ils ‘at nserver een on wl owl gt |_| oe sping al semig aps ee ett a eg. pon ae OS LORD ’ PE eee «meet chess I ky al gence FOE fa eee Scan hte dts ee dpe a wl ad hse icra s)6|7/8|9/wl uli z[2[2[3[4[5]6|7| IONETTE © E lof nd datig ei No hing cat hl fad "by in he melon ile, nd eh Dros cw na nd Ble “onlokers ending thm 0 bir unspeakable wil They ae show t ¢Sypante co gis thet Beso thi opie ft ith pres Beaty. Ts] t] |e [me] w | owv Atrepils{|7|o[w[s[s|e2 ‘TO.HAND COMBAT feorsera,|1[2[3/4[5[6[7] 8] 9[0[u|2[ae wow |2|2|2/3|4|8|6 7] 8/9 [10/0/33 RANGED COMBAT # nace | 1-3 [4-2 Ex Sal oe | a | IPMENT / NOTES Chews Gan cast Flaming Shall of Teor x 1 Fearsome Monster, Two Attacks, Innere pay, SPECIAL RULES TWO ATTACKS [A monte with mo sticks may make too andsohand atack ols sted of one. Two spate damage die cats show bow many singe dice ae to be wlll whenever theft or second attacks bt pay SPECIAL RULES FEARSOME MONSTER Wa fete mont bass Her ox Henchnen i det zon atthe att of any combat phe tht rode mest be ccd a Benry. Rol s dice If he rolls greater thas hs Beary, the charac il cower: the cll Ts than or equal to hs Ben, hes tufted. Aude shat comers may oot move (ules hereto atic, bat he my ope doors TWO ATTACKS [Amon wth mo atacks may make two hardhaed atk ol ited of one To seats damage de ennics show bow many amage die ae 10 be wold wher the Sisto scondataks bt INVULNERABLE ‘Sh caret a mally trace ard route + pel, welll bow to dag’ wall When og damage de then thote dice wich soe cul or grater than the onse?sToughcs can only become tht i teen 12 lle. This oes at apply to damage red as «rel fe tach oft ay atch made with» pel weapon, SPELL: FIREBALL 1 Component: Pick of Wapstoe ‘Nba of ick ie wih low ad Snes king the ges burt om the cat’ had onde the chon tet Pe fb mle sehr within 2 aq oh ater long Mle of ht Axy mo nerd or os) shih ls a part Site fehl apse roto as al dan este ch hn a CHAOS WARRIOR A Choos Wortor one of clot group of el Men ho hve chose fore thie forme ves ad pve themes whol tothe svc of Chaos to come snes of alumate datracton. Moy, but not all come fom the raks of the tes of the None, RANGED COMBAT aa G wer 1-3 | 4-12 3-24 25-36 T+ ‘EQUIPMENT / NOTES CHAOS CHAMPION A Choos Wontor one of et group of el Men who hve chose forahe thie former ves ead ge theses whol othe svc of Chace to Bene asrncts of abimate dasraton. Moy, but mo all come fom the raks of the tes ofthe Nor, (CHARACTERISTICS geet st fe |e fw Tw fv CO HAND-TO-HAND COMBAT EQUIPMENT / NOTES Phe Amo, Sed BB Doss Heit ie Gente 2 Cae 62) pay Dg te CM plo ot eplmion tn Bol de do il | de darn comer The i be pled he at ppt mt far thy wd ell fr hate Ys kp os antenatal ou ly he. ‘WANDERING MONSTERS Plo he nk of ey epliatinpa Crate ong of mandating mosses fom he Wendetag Moner Mat and ple them inh dng nar de Hees The a eres bee ee even by at tone Her (ae be 1 eof pt area a the He ogni, Any remaining onto ere ope fal ort da en le he Hees ESCAPE Fg eee ns = Sin eto he hc ar mode om ply Ie nl be se stack he ls in a tin rong he ae peters cers Olin, tu ‘hats montr eat he sve oe ee AMBUSH. Py othe ut of 09 comb Cate + group of man by lingo Se Wind Mower Mata, Add ee the mons coin comb wh he Heer His the ft tn of combat ey st ea i these yo he fee eee ree pen Ihe, ot them deg mote CHARACTER COUNTER ele ce ag You my tun ply hare mone ho hs poss coped: Ald to tae Tete the Heme he st dace, there ae 0. proved chi See ae etter ee oe alc fest en ou ma tov 95 eK tl la age FATE POINT Py oy dg + cone A mom sda by te GM can we Fie Fen the ney the Heres in Fol Poaceae omge yo iodo an ac ot fled ole «cen Th ty on be eee TRAP iy oes ee hens Fl a ope a eg ke eet To coe te ott mate of «tpl onthe Tops Tle This ube wd tees {tap ase the Tegel Tie al for pring nd dsarmiog taps ae the Expose econ Ding te GM po x epion fam Rl do wll of I dew dpe ote The ab pled he ct appropiate moet firth ad el for hast Yr sg esp Jor Snes at l o ly e, ‘WANDERING MONSTERS Py the of elton pa Crate rnp of mindeng moses fom the Wandeag Monte Mat aed ple them in he dng ware Hees The eee reeves | ean by at st ope Heo (8 st be 1 eof gl ft area a te Hw a pose. Any rou, oso a adap barey ted ta ae no le he Hee ESCAPE Fe eg eee eee one Shap eo he hrc ari mee om i Wl be alae ick the Hl in tn rong he ae Pere rt Dl, ‘Sats monn eat Be se oe ee AMBUSH, Phy the nt of conta em Cate «grap of isi by lingo 6 Windrng Moser Mata, fd te 1 the mons corey in co with he Heer Hi theft te of combat ey mst eet pi thse myo the foe eee x ke peo ell Ie r,t them deg mote (CHARACTER COUNTER Fels ce a ae ee ee ho hs pov ced. Ald tae Tome he Heme be ot dae, hte a 0. proved ca See ae teste niyo mol kvl 9 ie wt la ge FATE POINT Ploy eg «conte | morse by te GM on Fie Pot the ney the Heres san Fate Pisce be spn aga all one alia Gea vata feed ol te x cco Th ay can eee TRAP iy ein dee hn Heo po ne og ke ees To dc te ott me af «tp all onthe Tops Tile This ulead ees (hap ac tte afeaTin for pong sd dig ap ae he Enc ston ! CosLIN ee ee ie ee ear age apinray pe) alas 2 aes . CHARACTERISTICS “g L¥S [as] S| T | S| & | | w| Pv tits atsfetsts tals HANDTO.HAND COMBAT poms] [2 [3 [4 Ts [6 [7 [6 [9 [fn fez [AT [3/4 /5/6]7/8|9 |W) | 0|10/10| 2 RANGED COMBAT ee 3 |B 28) | | EQUIPMENT / NOTES ' GOBLIN ARCHER Goble an the smlst ad perhaps the most numerous ofthe Crensin rice | Thy a pesca « mice acho ae of ny les end 0s rts: Cb fen bre onthe xtc of othr tsa fac tie In the sheds of thr ler buen cousins. te Ores. RANGED COMBAT eee [eels a6] te mou] 7 | 8 | 9 | | EQUIPMENT / NOTES Dagges, Short Bow No cea hit a his range pay Dg te CM plo ot eplmion tn Bol de do il | de darn comer The i be pled he at ppt mt far thy wd ell fr hate Ys kp os antenatal ou ly he. ‘WANDERING MONSTERS Plo he nk of ey epliatinpa Crate ong of mandating mosses fom he Wendetag Moner Mat and ple them inh dng nar de Hees The a eres bee ee even by at tone Her (ae be 1 eof pt area a the He ogni, Any remaining onto ere ope fal ort da en le he Hees ESCAPE Fg eee ns = Sin eto he hc ar mode om ply Ie nl be se stack he ls in a tin rong he ae peters cers Olin, tu ‘hats montr eat he sve oe ee AMBUSH. Py othe ut of 09 comb Cate + group of man by lingo Se Wind Mower Mata, Add ee the mons coin comb wh he Heer His the ft tn of combat ey st ea i these yo he fee eee ree pen Ihe, ot them deg mote CHARACTER COUNTER ele ce ag You my tun ply hare mone ho hs poss coped: Ald to tae Tete the Heme he st dace, there ae 0. proved chi See ae etter ee oe alc fest en ou ma tov 95 eK tl la age FATE POINT Py oy dg + cone A mom sda by te GM can we Fie Fen the ney the Heres in Fol Poaceae omge yo iodo an ac ot fled ole «cen Th ty on be eee TRAP iy oes ee hens Fl a ope a eg ke eet To coe te ott mate of «tpl onthe Tops Tle This ube wd tees {tap ase the Tegel Tie al for pring nd dsarmiog taps ae the Expose econ Ding te GM po x epion fam Rl do wll of I dew dpe ote The ab pled he ct appropiate moet firth ad el for hast Yr sg esp Jor Snes at l o ly e, ‘WANDERING MONSTERS Py the of elton pa Crate rnp of mindeng moses fom the Wandeag Monte Mat aed ple them in he dng ware Hees The eee reeves | ean by at st ope Heo (8 st be 1 eof gl ft area a te Hw a pose. Any rou, oso a adap barey ted ta ae no le he Hee ESCAPE Fe eg eee eee one Shap eo he hrc ari mee om i Wl be alae ick the Hl in tn rong he ae Pere rt Dl, ‘Sats monn eat Be se oe ee AMBUSH, Phy the nt of conta em Cate «grap of isi by lingo 6 Windrng Moser Mata, fd te 1 the mons corey in co with he Heer Hi theft te of combat ey mst eet pi thse myo the foe eee x ke peo ell Ie r,t them deg mote (CHARACTER COUNTER Fels ce a ae ee ee ho hs pov ced. Ald tae Tome he Heme be ot dae, hte a 0. proved ca See ae teste niyo mol kvl 9 ie wt la ge FATE POINT Ploy eg «conte | morse by te GM on Fie Pot the ney the Heres san Fate Pisce be spn aga all one alia Gea vata feed ol te x cco Th ay can eee TRAP iy ein dee hn Heo po ne og ke ees To dc te ott me af «tp all onthe Tops Tile This ulead ees (hap ac tte afeaTin for pong sd dig ap ae he Enc ston ‘MINOTAUR Mootn are.» musi Bladod bred ofthe Basten roe tht ee known thie seoge cmp, bots stegt ead «hugs fo hot blod aad mw fs, Cr orc the hight of mana fr gc in muscle Bull the hicsheled ae rod ond uly, end thr bry ors can ence with ingle tht (CHARACTERISTICS, iS 714 HANDTO-HAND COMBAT is feuvewoan| 1] 2 [3 |4 wnvou [2/2 |3|4 RANGED COMBAT i * wuce 1-3 4-12 13-24 25-36 37+ abide Bit ‘EQUIPMENT / NOTES a g Hoge cb Feanome Monster, Large Montes, Beseker se Be ey _ BLOODTHIRSTER PRM Cotes Dice Rens A ge mi ba ele of Kl ek 6 dn lng ads ca eh tary fi anees Fh ied pe Fe ice pc ogo he mee il ma (CHARACTERISTICS Ws | BS ‘ 5 3 8 HANDTOHAND COMBAT wovevam| 1/2 |3[4/5|6|7| 8 | 9 [10/0 |12| Be x wmrou | 3/4 5/6/7 8/9 10 10/10/10 10) 6 RANGED COMBAT (4 vues [1-3 | 4-12 [13-24]25-36) 37> | ths a EQUIPMENT / NOTES Cums Feanome Monster, Large Monster, Fight, Ivlaenble pay, SPECIAL RULES FEARSOME MONSTER 1K fearsome monster has « Her or Heachnce i ts deth zone tthe stat of any combat pha that ods mst heck foe Brory. Ral 3 dic. abe rl ogretr than hs Brory, he chrcts ll ower: the rl Ts shan or el 4 B+ Bro, he soloed. A moda shat covers may not move (ules be rts or atc, But he may open dors LARGE MONSTER age Monts come ith bases which ae roughly fur times the sine of nema onc. When moving them, ase one corm the Hight Berra a auae bse o simpy te ft ox ound base and mone thi the eed anne of sun. Allon they igh peat to be oo bg ogo throegh door, the can be mone though a» normal. Howes, ee ene ge monster pray rough a oon for across 2 wll. Large monsters hive death zones tat occpy sgh pace Large monster completly lock any eof sight whch pastes or tess, Lin of sgh to and fom a ge mons sat Blocked by normale crates ‘BERSERKER esas Lave th aly to tml thensches in sepeshuman fhe wit gt sill an sigh. The player contllng etic dtlcnhen ul if he gos beret. The sdnetge and dienes wil soon be pin: he an secon lag aching tacking vce a of, bt Is abo more vere to being AN bererer may choose 9 go Ist at he stat of any combit phe. He will ean beth wt ry ery Ing ae sen Kid A berctherrsses one fe atack er ten, whch must be made tthe same tinea normal tack. Treat the Ber 88 sig Weapon Skil wo lowe tha norl whee opponent wrk out hi to. A Ber must alse more towads the closet amy and engige him in andhand comb, Botts rer fom being bse a the ed of combs hs SPECIAL RULES FEARSOME MONSTER Ws fetome mons has « Hew or Hashes in ts death zone athe stat of any combat pha, tht ods must be checked for Bry. Rol 3 dic. Ihe role greter thas hr Beery, the chet ll cower: the ol Tes han or el Bs Bry, he sale, A moda shat covers may not move (ules be rns or atc. but he may op doors, LARGE MONSTER age Monsters come ith bss whch ae roughly four times thesia of mrmal onc. When moving them. we one corm the ight Gerretse bse o simpy the tox round base, and mone thi the eed anrbe of suns. Although they igh peat 10 bebo bg to go trough dors, they can be moved though as soem. Howes, ae ae a ge moat parma though a doom cms comply bck ay hn of sight il ge miter ot ached by normals cate rss wi, Large restr ane dit mons tat occupy eight saci sts ove thee Bese Line of sight to al fm FLIGHT Monte who can By gow al dethrone when thy mow INVULNERABLE Some mons se maglelly Imslacsble and req» power, wllimed Now to damage thm at all. When rollg dsmige dc ‘en those doe sich sore ql oor gtr tan th monsters Tougnss on ony be coated f there I at et one 12 ol. This acs nt apply t damage oiled as «rel of fie atch ott any atch made with & mag! weapon ! MINOTAUR LORD | Maes ae mse bled fra of the Baseman at kom | thar ange temps, hte tnt ds huge for hot Bod aad fh toric the hight of «an ad fe gt msc bl, ti khaled ebro nd apy and thei sap om can cet with ingle ht (CHARACTERISTICS, 9 HANDTO.HAND COMBAT a wuovam| 12/3 [4] 5] 6 rmou [2/2/2|2 RANGED COMBAT * 1.3 | 4-12) B- 2425.36) 37+ EQUIPMENT / NOTES # 13 |4-2/B-m/25-26] a | ME) BY EQUIPMENT / NOTES pabe, SPECIAL RULES FEARSOME MONSTER Tes famome monster has 1 Hero or Henchmen io ts dethrone tthe tat of ay combat ps, tht model must be ccd for Braery. Rol» de. If the ol sgt thon bv Bravery, he sarc wl cower the el i Ts thi o il t hs Brey, he alte A model tht conse may not move (ok he rs] o¢ atc, bu he may open dors LARGE MONSTER Lge Monstrs come with bss which ate roughly four tne thes of soem ones. When vig them, we on comer the ight foenad of s suns hase o singly the fot of x ound hase ad moe this the reued sunk ofsqusts Although they might sppat to be wo bgt goth dors, they can be mored though a» noma. Horo never ae age mort pty hroeph door, ‘or aces 3 ml Large monte ne dath aon that occpy eight apices, Large monsters completely Hck any Ane of sight which passer on their ites Lin f sgh to and fom 3 ge monster snot blacked by sormalaed erste BERSERKER Bess hve the abilty to talon themsches iat sopeshoman fghirs ith gat sill onl stzagth, The ple contling ener dds hn and i he gous berserk The ahantges and dsavantags wl soos Be pls be i an ansome killeg mach, tach ie 29 often, but sao more ralnrble to Bag ht. A emerer may chose og Bert 3 the srt af any combat phate. He wil ela ere tl ery csmy In ight Bas ben Killed A berscther ies one fc atck pe ta, wich mast be mad atthe same ica oral tack, Trt the Bente 38 havieg& Weapon Skil wo lover thas nol wien oppocnts workout hi ht oll. A eter mst anys mone towards the cset ‘remy td cpige him in bindoand combat, Bests acne fom bing Bet at the end of combat pie, SPECIAL RULES SPELL: CHOKE 1 Component Vil of Swomp Cox ‘The vc sddcly atch stot a bn grat trouble rething, Dark wins of soe eg 1 ee rom hs mouth and sot is age fil with tows fs, Sct «singh ue win the cae it of sight Th tg! any oul ogg ene see fez tum forthe next 3 te tbe model payer mak 1 Uns the eter bas hen ll in the mating he stn lena thecal of the tid tra fom aphitin. SPELL: FIREBALL 1 Compose Pac of Warsine All of Black Sie with yellow aed bln es liking tse edges ale rom the cats hand tomas he choca tet, Pace 2 fr tnplaeanyehee win 12 squares of he casera his ine of sigh. Any rods red o fa) which alo Fst pray wader the Sball empl ae stomatal ht Roll damage dc to ace wht fet cack bt Ba, SPELL: FLAMING SKULL OF TERROR I Gompecne: Sir Deon Sane IRAs Ae tin er sce ro hous ad Lng ge led lure le OE ether ena incl vic Fe bee 36 «Fares Mew wl pl vet Yrs ptf fear Is Kanone monster has « Hero o¢ Heachmen in ts death roe atthe stat of any combat ps, tht model must be ccd for avery. Rol dc If he rls get that hs Boer, the chatcr wil cower the ls Ts tha or eul this Bey, hes ace. A model tht covers may not move (ek he res] or atc, But he may open doors ‘MUMMY Mummies, so haown as te Presered Dead re mae rom the cmp of ane uri that wre wiped ia fl lcs sod embulcd to prevent dy. Meny of te eldest cinlotions of Homans, most notaly tase of Arby nd the grat outhem empire of Neko, intered thelr ded I ch frbion. 6,s[é6é|[w[sl[a| wo HANDTO.HAND COMBAT { jeu | [213 [4] 5 7| 8 | 9|10|m |i] pe (PF nme [2 /2/3] 4] 5/6|7/ 8 9|10/10\10| 4 | RANGED COMBAT * wusce 1-3 4-12 13-24 25-36 37+ abide Bt EQUIPMENT / NOTES The Fini are cylopan amplibioes bomaold monsts that Hewat bos, fine el delete moods trasghow the nore end weten Ol Weald. Thi ‘srg ake the fora of org, may ples of ck erly But 1 te semblance of the cases of more cls re. (CHARACTERISTICS aypersa cee nse ners Culeze los [orale 6. | 8 HANDTO.HAND COMBAT xn 12 aE i 8 ral iE i nnwu [2/3 | 4 8/9 10/10/10) 10 RANGED COMBAT P| uae 1.3 4-12) B- 2425.36 7+ athe | EQUIPMENT / NOTES pay, SPECIAL RULES FEARSOME MONSTER 1K fearsome mons has « Hero or Heahncn Bevery. Rol sic. the sll is greater tha soled. A mods tht covers may not move (ules be rts or atc, But he may ope doors 1 death aone a the star f any combat pas, tat adel must be checked for Ss Bevery, the charter il omer: the ll is ls thn ar lt is Beery, he ‘CAUSE DISEASE ANrmonser nhc cn cs dose wil redice the Sength and Toughness of anything tan bk. auch 3 monster bits» Heo, you tout tl die and compute itt th Het’ stating Toughas, I the eli der his sos al swell ad othing happens. It is eq oor yeti score, the sae wil ake foot. Make» mote on the caacer sheet ht the Hero i died Berea eagedions, the Hero rust vt a Heer to hie the diss cued Ifthe disease sot moved for any eso, the Heo et hive his Steg and Toughies rede by on. This wil hippen ach tne Ktwee epeions ttl the dite eee. ot sl on of hese scores ha lento 2, I shi apps, the Heo ies. Sb ey SPECIAL RULES TWO ATTACKS ‘A monster with mo stacks may mike too handohand atack ol fsed of one. Two spate damage die cas show bow many ange de ae to be wld wheter the fst or second stacks bt = Ogres or monstrous bumsnald cst, ith lage, pom snd complet odes, and sauog, bash ond scemugly acces heads The gut of the Sebeica Op of vet inporancs tots owt, sock, apa end plytilly An Ogre with «lige go i ee ar wt and strong. HANDTO-HAND COMBAT [ysis 12 [3 [4] 7| 8/9 | 10/0/12) Be [Amo [2/2 /3]4|5/6]7|8|9|10 [10] 0] A Trolls «lng, rsh, monroe: humaaoid ute tthe north [Wonk The ate as widest stupid they a Bonccrsingly They care for le spe the sogston of thee net mea, hough ths 2 make them eipltable for sea pos infty y ssl fasts. _HANDTO.HAND COMBAT [yy fesmwone| 12 [3 [4] 8] 6[ 7] 8 9fto[n |] [Amos [3/4/56] 7/8 [9 | |10|10 [10] | 9 RANGED COMBAT 1-3 | 4-12) 1-24 125-36) a7 pay, SPECIAL RULES FEARSOME MONSTER Ws fearon mons has & Hero or Hashes in ts deth zone ath stat of any combat pha, tht mods must he shskd for Beery. Rolls dice. the rls greater than his Bry, the charac wil omer: te rol is ls than ar ult is Beery, he soled. A moda tht cower may not move (ules be rts or atc, But he may ope dors LARGE MONSTER age Monster come th bss which are ronghly four times the sn of norms one, When moving them, we one corner he right forward) ofa square base ot smply the fost of owed base, and mon this the outed number of spares. Although they migh ppt I be to big goeeingh doors they ct he moved throngh st normal: Howe, ae me» ge ons pray tong al for across 2 wll Lge monsters ave death sont tat occpy sgh pcs. Lange monsters completely lock any eof sgh wich pasts on te bss, Lin f sigh toad fom a age mast sat blocked hy noumalsid cre, Sb ey SPECIAL RULES FEARSOME MONSTER Ka fesome monster has 2 Hero or Heachnes ss death 2one athe stat of any combut pas, at ode must he checked oe Brory. Rolls dic. helo gretr thas > Bro, he chicks ll ower: the rl Ts thn or elt bs Bray, he safe, A mods shat cows may not mene (ules be rns or atc. But he may ope doors LARGE MONSTER age Monsters come th bass which are rowghly four times the sine of orm onc. When moving them, ase one corner be ight Barer a sua Base o spy the fot of «round base and mon thi the eid aa of snes. Aldngh thigh ppt to be oo bg ogo throegh doors, the can be mone though a» normal. Howe, ee ane 3 Lge monster pray hough a oor ‘or across a wll Large monsters have death zones tat occopy sigh paces. Lange monsters completely Hock any eof sight wich fee re tee ses Di f sgh to al Som «lng nti is nt Mock by motels erates, REGENERATES ‘ern ich tn regen oes Vl Woued ot the being of eich GM pha f erry combat ar ‘orc The Or pp apes eo Cn ho Dees tea ay adie. eee as oe Sethe Ae & dey ofa cn, a Ors Seb ec ad CO ‘aad bolsh pees In both mind, Body ad sok ‘ uaracrenistics A Pecks | HANDTOHAND COMBAT waa 1/2/3/4[516[7|8)9/0[0 |e aw FAY wou [2/3 /4|5| 6/7[ 8) 9/0] 10/10/10 RANGED COMBAT s[t 7 ! ORC WARLORD The On ae phe the lngest nd most ware ofthe Creaskin me, whose age se ad ow phys stagh caly allows them 10 dominate rich of Grenkin society As 2 tendency of ther race, the Ors ate a extremly leat and Brash specs Boh mind. body aso (CHARACTERISTICS gees sts i 3] 5/6 HANDTOHAND COMBAT | fount 7Nores pay Dg te CM plo ot eplmion tn Bol de do il | de darn comer The i be pled he at ppt mt far thy wd ell fr hate Ys kp os antenatal ou ly he. ‘WANDERING MONSTERS Plo he nk of ey epliatinpa Crate ong of mandating mosses fom he Wendetag Moner Mat and ple them inh dng nar de Hees The a eres bee ee even by at tone Her (ae be 1 eof pt area a the He ogni, Any remaining onto ere ope fal ort da en le he Hees ESCAPE Fg eee ns = Sin eto he hc ar mode om ply Ie nl be se stack he ls in a tin rong he ae peters cers Olin, tu ‘hats montr eat he sve oe ee AMBUSH. Py othe ut of 09 comb Cate + group of man by lingo Se Wind Mower Mata, Add ee the mons coin comb wh he Heer His the ft tn of combat ey st ea i these yo he fee eee ree pen Ihe, ot them deg mote CHARACTER COUNTER ele ce ag You my tun ply hare mone ho hs poss coped: Ald to tae Tete the Heme he st dace, there ae 0. proved chi See ae etter ee oe alc fest en ou ma tov 95 eK tl la age FATE POINT Py oy dg + cone A mom sda by te GM can we Fie Fen the ney the Heres in Fol Poaceae omge yo iodo an ac ot fled ole «cen Th ty on be eee TRAP iy oes ee hens Fl a ope a eg ke eet To coe te ott mate of «tpl onthe Tops Tle This ube wd tees {tap ase the Tegel Tie al for pring nd dsarmiog taps ae the Expose econ Ding te GM po x epion fam Rl do wll of I dew dpe ote The ab pled he ct appropiate moet firth ad el for hast Yr sg esp Jor Snes at l o ly e, ‘WANDERING MONSTERS Py the of elton pa Crate rnp of mindeng moses fom the Wandeag Monte Mat aed ple them in he dng ware Hees The eee reeves | ean by at st ope Heo (8 st be 1 eof gl ft area a te Hw a pose. Any rou, oso a adap barey ted ta ae no le he Hee ESCAPE Fe eg eee eee one Shap eo he hrc ari mee om i Wl be alae ick the Hl in tn rong he ae Pere rt Dl, ‘Sats monn eat Be se oe ee AMBUSH, Phy the nt of conta em Cate «grap of isi by lingo 6 Windrng Moser Mata, fd te 1 the mons corey in co with he Heer Hi theft te of combat ey mst eet pi thse myo the foe eee x ke peo ell Ie r,t them deg mote (CHARACTER COUNTER Fels ce a ae ee ee ho hs pov ced. Ald tae Tome he Heme be ot dae, hte a 0. proved ca See ae teste niyo mol kvl 9 ie wt la ge FATE POINT Ploy eg «conte | morse by te GM on Fie Pot the ney the Heres san Fate Pisce be spn aga all one alia Gea vata feed ol te x cco Th ay can eee TRAP iy ein dee hn Heo po ne og ke ees To dc te ott me af «tp all onthe Tops Tile This ulead ees (hap ac tte afeaTin for pong sd dig ap ae he Enc ston ORC CHAMPION The Ons oe phe th lngest and most ware ofthe Creaskin nce, whose ange sie cd ow physical strength cely allows them 10 dominate rich of Gren soe As 2 tendency of there, the Ors ate a extremly iene and rts sper i Both ind, Body ard soak (CHARACTERISTICS, Ayes asian 7Ps [él s HANDTO.HAND COMBAT i dy lmeoeime| 12 [3 [4] so [7 [6 [9 [on [faa wnvon [2|2/3/4|5|6/7|8|9 [10/10/10] 4 RANGED COMBAT 3 (#- waver [1-3 | 4-12 [13-24/25- 36) 37> | ais EQUIPMENT / NOTES CHAOS THUG A Chaor Thog i one of the aumerour war of the art, who oe deisted to the wosip of Chace. Thr te te lel of Huo mon! t the chit ise, the igs hang the Wario, wth the Memodes Benth aad at the Bato ofthe pi athe Chon Ths. (CHARACTERISTICS, geese Tt [ste Tu Tw fev Tae! |. Ta|n7al ea [6h [amps HAND-TO-HAND COMBAT roe 112 [3 [415 [6] 7/6 | 9 [tof 2] mat nnn [2|2|3|4|5|6|7/8|9|10|10/10) 3 T Fe 1-3 | 4-12 |B. 24)25.36] a+ | aie a EQUIPMENT / NOTES Leather armout, Shield, Sword pay Dg te CM plo ot eplmion tn Bol de do il | de darn comer The i be pled he at ppt mt far thy wd ell fr hate Ys kp os antenatal ou ly he. ‘WANDERING MONSTERS Plo he nk of ey epliatinpa Crate ong of mandating mosses fom he Wendetag Moner Mat and ple them inh dng nar de Hees The a eres bee ee even by at tone Her (ae be 1 eof pt area a the He ogni, Any remaining onto ere ope fal ort da en le he Hees ESCAPE Fg eee ns = Sin eto he hc ar mode om ply Ie nl be se stack he ls in a tin rong he ae peters cers Olin, tu ‘hats montr eat he sve oe ee AMBUSH. Py othe ut of 09 comb Cate + group of man by lingo Se Wind Mower Mata, Add ee the mons coin comb wh he Heer His the ft tn of combat ey st ea i these yo he fee eee ree pen Ihe, ot them deg mote CHARACTER COUNTER ele ce ag You my tun ply hare mone ho hs poss coped: Ald to tae Tete the Heme he st dace, there ae 0. proved chi See ae etter ee oe alc fest en ou ma tov 95 eK tl la age FATE POINT Py oy dg + cone A mom sda by te GM can we Fie Fen the ney the Heres in Fol Poaceae omge yo iodo an ac ot fled ole «cen Th ty on be eee TRAP iy oes ee hens Fl a ope a eg ke eet To coe te ott mate of «tpl onthe Tops Tle This ube wd tees {tap ase the Tegel Tie al for pring nd dsarmiog taps ae the Expose econ Ding te GM po x epion fam Rl do wll of I dew dpe ote The ab pled he ct appropiate moet firth ad el for hast Yr sg esp Jor Snes at l o ly e, ‘WANDERING MONSTERS Py the of elton pa Crate rnp of mindeng moses fom the Wandeag Monte Mat aed ple them in he dng ware Hees The eee reeves | ean by at st ope Heo (8 st be 1 eof gl ft area a te Hw a pose. Any rou, oso a adap barey ted ta ae no le he Hee ESCAPE Fe eg eee eee one Shap eo he hrc ari mee om i Wl be alae ick the Hl in tn rong he ae Pere rt Dl, ‘Sats monn eat Be se oe ee AMBUSH, Phy the nt of conta em Cate «grap of isi by lingo 6 Windrng Moser Mata, fd te 1 the mons corey in co with he Heer Hi theft te of combat ey mst eet pi thse myo the foe eee x ke peo ell Ie r,t them deg mote (CHARACTER COUNTER Fels ce a ae ee ee ho hs pov ced. Ald tae Tome he Heme be ot dae, hte a 0. proved ca See ae teste niyo mol kvl 9 ie wt la ge FATE POINT Ploy eg «conte | morse by te GM on Fie Pot the ney the Heres san Fate Pisce be spn aga all one alia Gea vata feed ol te x cco Th ay can eee TRAP iy ein dee hn Heo po ne og ke ees To dc te ott me af «tp all onthe Tops Tile This ulead ees (hap ac tte afeaTin for pong sd dig ap ae he Enc ston ORC SENTRY The Ors oe php th lngest and most ware ofthe Creaskin me, whose age sie cd ow physical strength cely allows them t0 dominate ich of Grenkin sociey As 2 tendency of thee re, the Ors ate a evry ileat and rts sper i Both ind, Body ard soak (CHARACTERISTICS, Ay ceeed asian 6 [él s HANDTO-HAND COMBAT ae EQUIPMENT / NOTES | u Shield, Sword |Add +1 to the dice when rong for suprise. VAMPIRE Vang oral fir tt hve pd he kone cae of det he sins of Me fo centr, Thngh an ges of Oh fit ae re he imp os of he tht oe xt Be hn he ome rat clon of Nes (CHARACTERISTICS, qe tesd str Ts fe | ofel7|o[s[w| HAND-TO-HAND COMBAT a wmnou | 2/2/2/2/3/4|5/6)7|8|9/10) 5 1 a, a fg ese es ef oe fs EQUIPMENT / NOTES Cows, Page Tro Arak, Feone, Hypeotze, Stength Da Drain Spits Fre Bal, Figh laferno of Door SPECIAL RULES SENTRY “The dungeon seton the Setry appa in aluays conta» doot (vn if oe mas not old onthe Room Doo Tabi), which may be pliced bythe GM, He can choose 0 he the Sete ope this door insta of making an stick (provided the Seatey sm an dco sq) Is Sentry opens dor into av unexplored prt ofthe degen, genet the no ston athe eed ofthe GM phase ‘sig the sme syste a a exploration phase, nd then conta mth the ast combi tn TWO ATTACKS s ey ‘Amon wth yo sticks may make two handohandatack ol ned of onc. Two scp damage die cats show bow many age de ae fo be rolled wheter the Sito second stacks hit FEARSOME MONSTER TW fein tenes basa Hera ce Hence deh zone tthe art of any cmt phe hat ede eat be carted Benry. Ral 3 dic. fhe rll greater than hs Broery,the chet ll cower, the all Tes than or elf Bs Bevery, he slated. A moda tht coves way not move (ules berms or atack, But he may ope doors RECENERATION monte which cn regent eens Host Wowed atthe planing of ech GM phase of ery combs tt INVULNERABLE HYPNOTIZE eke pt yl wa euch cot wT dog ol ws Loe Si serge mal Bry ci pel yeh ac a oy cera ly otg eV anda oa wil he ml hs pen gine 2 on Pits aga rp STRENCTH DRAIN Telit ony Word lc! he Vn he re lof sont en he Hem who men act po om I Gare icp snr Lon Siaph cepted to ten! of eect loon he Hes al ss aber Be Seti ne ics stealer Seg che i= tt tay ese tae cc hom a aint ps Clan Wed o's ors Wemnct apn mr th 1 Wd ert i The “Fight “eon of Dion spl despot Bight Wind Spl Bok Ths hp pn ed bl fe Slr Soe Mer ! ORC WARCHIEF The Ory oe php the gest nd most ware ofthe Creaskin me, whose | tage sie ad ow physical strength cesly allows thom to dominate rich of CGrenskin soccy As 2 tendency of thee re, the Ors ate a evry lent and Brash specs Boh mind. body ord soo ‘ (CHARACTERISTICS peed sila 9f3fe|9 HANDTO-HAND COMBAT [yy meee 12 [314 {AF nee [2/2 /2]2/3]/4[5|6 RANGED COMBAT + wusce 1-3 4-12 13-24 25-36 37+ abide Bi “Fouwest /Noms OGRE CHIEFTAIN Ogres ow monstrous bunsnotd cvs, wth lage, pomp snd complet | hadi, ad saa, rvs ond scemigly secs beads The gut of the sommon Ogre 8 of amos! imponaace to us owner, soll, pital ead plyily An Ogre with «lg gut is een es wath ond stg. (CHARACTERISTICS, + ws | ss | s| T | Sp & | m| W| PV es ofi/>|[s|s|o]o) » heh he HANDTOHAND COMBAT nS, (oe jwiewoa|1]2]3[4[5]6[7] 8 | 9 [10 |u| 12) 5 ris 4) Bee aaa: on RANGED COMBAT (em a EQUIPMENT / NOTES _ 5/6/7/8/9/10| 9 | pabiey Doge GM pla of os epotis e Tol @ sn wef hv ges conse! Tham cs lp the spp manent of tye do, el foro te Yo gy pf en ct al yo py hem ‘WANDERING MONSTERS AMBUSH FATE POINT Py he dof epatoe pse Phy he ot of oy sont Py oy dig conte Cea group of windeng mons om | | Cente a group af momen by ating on| | A moar acta by te GM can we 3 the Wandeng Mona Maen ad ple | | he Wade Monier Ma Add tac | | Fae Pou he same ay the Hees them in the dagon tate Hoes The| | the mone caeaty comb wah Be | | en Fate Pots cn be pent agi all Betpeses eke epee en || Heme tr te tts of co, [| des gett a Gl el ese ya wt oe He (mabe a |_| thy mst bese up in ese ay |_| dl na cn Thr ay cm be Win of gh bt ory fon he || moses ceed bo he roots ws |_| el corny arn, ete cia oy mat Pet epee at ene 1d ha ates der he Hoes, owas |_| ar tt homo mtg. aster, ESCAPE ‘CHARACTER COUNTER ‘TRAP ae ecg ieee on Pe wet ae Fay oh Hen op ot rao eae ‘ay om chance monte any crap, | You may ten plays chute moe areis Sly enor th acs mares od! | | wh hn pel caged, Ald tae | | Patt ot en nt fo fom ply Wel be lite atk Be | momen the Heme ve ot diconed FT se he cat ase of tap Hes pina ae tne ough the we |_| a as a9 peuapsoped acke| | oe Tops Til Thi ube he es ps ere rts Ory Re a rect epee igo Well det ‘Shan moter mtb ln a tne, |_| mee Geen yn ele somal gw | | or sping ad atig ps a ae a els Lar deg Exot are pit, SPECIAL RULES FEARSOME MONSTER Tes femome mous has « Her ot Henchmen ia ts deth zo tthe tat of any combst pase, that model must be ccd for Brary. Rol 3d. the rl pe alte, A model tht coves my nt move (ok he ras! atc, But he may open dors thas hb Bravery, the charac ll cower: the rl To th o il t hs Brey, be LARGE MONSTER Large Monts come with iss which te roughly four tines these of noon ones. When movig them, ws on comer the right oem ofa squne hse or ingly the fot of x round hase. ed moe this th ued sunk of ques. Although they might appear to be wo bgt go trough dors, they can be mored hough» noma. Horo never ae ge mort party through 3 door ‘or aos a wll, Large mortrs hve doth 20a that occpy eight spices. Large monte completely Hock any Be of sight which eek ent eases Lie of sight toad fron ge sc is ot block by won cx CHAOS THUG SENTRY A Chaos Tog one ofthe mumeroas was ofthe north, who ae dedisted 10 the wosip of Chaos. Thr oe thes les of Husa moral is the cbsos is, the Highest boing the Warton, withthe Marndes beneath and ot the Bortom ofthe ple ae the Chaos Thos. (CHARACTERISTICS, Paes Hassel sahil] sy spt sts] wae 7igieGe| 5" [neal sh | 8 | 6" |aam|ecal HANDTO-HAND COMBAT a wurovoa| 12 /3|4| 5 wnmon [2/2/3 [4] 5 RANGED COMBAT Fea EA] t= 4256] ea | 8 9/10) | 12 Bee 617 6/78 9/10/10) 10/ 3 EQUIPMENT / NOTES Shield, Sword |Add +1 to the dice when rong for suprise. GHOUL lool are the degenerated decendnts of Humans eho were redo 10 nalie ec dict the consumption of rv o day flesh. Thi sin, slowed ity shops or best ond ene, ater sel ips mel shrppoitd tt nsverag months (CHARACTERISTICS ws | BS | S| T | S| & | W tr otatstelels tala HANDTOHAND COMBAT oan | 1 [2 [34] 5] 6]7) 89 |10) 0] | Bae Awno (2/3/4/5[ 6/7/89 0/M W/m) 4 RANGED COMBAT eh temas) a | a EQUIPMENT / NOTES (Chew Arc Feapome Monster pai, SPECIAL RULES SENTRY ‘The dengen section the Sety spars in aus contains 3 door (ve fe ms aot rolled onthe Rooms Doors Table, which may be pliced bythe GM. He can choot o he the Sentry open thi door lata of making an atc pond the Set sn an duct square). Ira Sentry opens doe ito at uneypbed prt ofthe duegeoa, geet the new section athe eed ofthe GM phase, Tag the se ope st an eploaon ple sed the costae wih the set combat tar, SPECIAL RULES FEARSOME MONSTER Ths feasome moniter fas 1 Heo or Heackinen in dethrone atthe stant of any combst pe, tat model mst be cise for Beary. Rolls def the ral s great thaws Bravery, he charac wil cower the el ss th o gilt his Beoey, be is ule A model tht covers my at nove (ek he ras) ot atk, but he may open dors | UNDEAD CHAMPION : ‘Skelton Wario: ar, thir nome imple sletons thot hve Been rad | fom ter gest fight wing 0 aot. the bea ofthe Necomaacer who ‘aed them, forming the veal bckbone of mot Undead arms wader the ‘ontra of the Vampire Coons, (CHARACTERISTICS gypscen ces sod ara ese ale sts] waar apileé|s[«|wola[4| om HANDTO-HAND COMBAT (x rin 123 [4 8 | 9 [10/0 |12/ Bay Mes wou |2)2/2/3/4 5/6) 7 8|9|10)10) 4 RANCED COMBAT qe 3 |B 228) | EQUIPMENT / NOTES GREATER DAEMON OF TZEENTCH These are ceases bon fom some imposible niger, immense Bde | Dacmoas wth shimaening sis, wicked cared Beals aad muloloed. Spcrnnobeerig wings Tost who gee pon the wi prs of pte gi gin ofl he ait shed andr lip omy. (CHARACTERISTICS J geet st tte te fe tw F Teel | & [soa |e 0 20 By HANDTO.HAND COMBAT 3 x oie 1/29 4[5/6)7/6/9/0 [| 2) [PR wwe [2 /2/3/4)5/6|7/ 8 9|10/10/10| 2 RANGED COMBAT iG wer 1-3 1B. 2425-36 a+ We a fount NOMS SSS Che Bh Girvan Cote 2 Fell 2 Fang Sal of Teor x2 Feanome Monster, Invlarabl, Large Monster, Teo Aracks pay, SPECIAL RULES FEARSOME MONSTER Ws fearsome monster bas + Hero or Heachmer i ts death zone atthe tt of any combat plas, tht model must he checked ae Beary. Rolla die. Hake ols greater thas his Beary, the charac ll owe: the ll Ts tha oF equal 1 his Benet, hes sulted Aono shat covers may oot move (ules bern or atc, Bat he may ope doors SPECIAL RULES FEARSOME MONSTER Ha Keaton eda: bas x Hes or Heathen in dethrone tthe stat of ey combt pls, tat model st be cece oe Bevery. Rola def the rls gat than hs Boer, he charac wl cow: the ell ses tha or equal his Busey, bes ace A model tht coves may aot move (ek he ras! oc atk, but he may open dors INVULNERABLE Some monsters are mogkally vlc and rose » pow, wllimed How 1 damage thm at al, When rllg damage dc, ‘ren thse dce which sore ult or rte than th ost Torghaes can ony e counted hee atest one 12 rolled, The Sse py dag rll ea of ee attack eto ay tack mide wih igi ep LARGE MONSTER Lge Monts come wih ase hich te oughly fut tins thes of noun ones. When vig them, we on comer the ight foeward of» sre hse o ingly the fot of rom hase, ad moe this the reed aumbrof sites Alough they might appear to be oo gt go trough dor they an be moved through a+ animal. Hower, reser Ie ge mons artsy hoop 2 doo, lacie wall Large rot ave deth zones tat one ight epece. Large caste Greely Hck ty Bae tag hic estes ont ceases. Line of eight toad fon age ons tblackd by world crane ‘TWO ATTACKS ‘A rmonsst nih to atacks may make yo handarand stuck sols insted of onc, Two spt damage dic cates show how my Aamage dia tobe rled whenever the lito sesond stacks i. ‘CHOKE, FIREBALL, FLAMING SKULL OF TERROR The fall ll decrption cn be own on the Bak of he Skaven Sores monster ed, = _ WIGHT Se ee er | the Spots combacd with the bodily stcugth and aafogging dcipinc of the Fn ft ay oh 6 Mp stg ae Bl ny of of tt wl ae fo it _ _ LICHE A like on Unio Neonat ho sb fo teed ad ormenid By yas of cl wil A Lhe mena ed boy factions a Peery pol ag at he cote to mp3 f thy wre ty dead @ (CHARACTERISTICS, qpsieets ts o)7{[7|9 HANDTO-HAND COMBAT peer] 2 [3 [4] 5] 6 wm | 2/22 4 recat ( wor 1-3 | 4-12 |13-24)25- 36] 37+ | ake | BAL) esac aes EQUIPMENT / NOTES f ‘Staff (counts as Spent), Can casst lsh Flying, Stengtben Undead, Bh | Fetal Fight lem cf Doom Feapome Monster, Hypotss at pabe, SPECIAL RULES FEARSOME MONSTER Tes famome monster has 1 Hero or Henchmen io ts dethrone tthe tat of ay combat ps, tht model must be ccd for Braery. Rol» de. If the ol sgt thon bv Bravery, he sarc wl cower the el i Ts thi o il t hs Brey, he alte A model tht conse may not move (ok he rs] o¢ atc, bu he may open dors STRENGTH DRAIN Tn ation to any Wound loss cased bythe Wigh’s Sword the Hore cil of contact (een trough the Sword the Wight wes) tumbs the Her, who mast sebvet I pa fom his Catent Steg sor Lost Sucgth egal aly atthe eed ofthe extent xpeiion if the Heo ie tll ve, Lac ste cin iat more Stsngth Das, ad « Hero whose ext Stcgth i iced to ast oF Below i tick instal deBry tne a Wight dns Sth fom avin it eins Lost Wound of own. ena rege more thn | Wourd por combat gs, howe. INVULNERABLE Some mowers ate mogKally lle snd ror spon, wllined How 1 damage thm at al. Whoa rollg damage dice en thse dich eee cul oo greater tha the sass Toole can ony be conte thei at et one 12 lle. This Fee ply dager a. rea of se it to ay eck de wih » magi wae Wiig FEARSOME MONSTER et ee ba Hg ete dei soo wan lo Sal i et sd Brey Hl «de Ith ll pte ns Boney. th cate il ower he alin tho cu hs Bayh SSIES A sek sat coer oy nt une Cat Ws) tata, bt be my open dasa ae HYPNOTIZE FES ea pen sy ok ie dt er kot wna gov Ss eg Lao a yt to ate oe ihm le ry ot or oe be seo or fr hema mm ele mak fy ach oh tha oy ing a He Lina aod cot wh he md hs gilt tn °2 on al ios pins tg ‘SPELL: STRENGTHEN UNDEAD Teste A Heil f Cre Det ‘A Uni rates icing se Uke tl in pit cht Sgh md Tonge, nd en dag The le lat foe on fl com tA th, he Lek a 0 Mak ao inl ech coat rH mae eto ce he tpl lec tic he to fl the pl fo ‘SPELL: FLESH FLAYING Teapot A shed Hani Digger ‘A Unde cares cing Uke tl un pit ach of Sgh ad Tonghcn, nd ta damge The le ats foe on fl com tA th. te Lek a oak onl och coat rH a tot cet he tpl le vac et fal he pl ls ‘SPELL: FIREBALL T Canes Pak of eine Pia nal mols yw 2 go hc ang hi of yh, ok dr ih ha tay ane te ll peach Bal § ann: ssa et ech th The “Fight “Teame of Doo” spell decption cn be fod the Bight Wine spell ook. | ZOMBIE Zombies ore shaming Undsd hors tht are snl the minds, cromasticalfnimsted corpses of Husa, thogh the dad of other aes sae mid aswell Zombies are vcd simple canaoe fodder, tagging tomas the ecm but finein# slow yet olsome bork (CHARACTERISTICS, ppscea ces sod aes ale sts] walary Geto S90 [edw|n6n |) 0) |uze [nomial HANDTO-HAND COMBAT x con 1)? 34/3 6]7/ 6) 9 [00/2 at wmmou |}2°3°4/5/6 7/8 9 10/10/10) 10) 3 RANCED COMBAT Keele 1B-24/25-36] a7 | aie | Bt ‘EQUIPMENT / NOTES CCewver(couts as sword) u Feanome Moester ia "SKELETON Mee ee ee ee Fe aia ome > pee — pe ge eee 6 4 5 5 6 0 » 3 oe Toad rote 112 [3 [415 [6] 7 [6] 9 [tof 2] ma wm | 2/3/4/5)6 7/8) 9 10/10/10/10) 3 ae eee CG wr 1-3 4-12 1-24 25-36) + he my “EQUIPMENT / NOTES Seythe (Couns as Halberd) le Feanome Mi pally, SPECIAL RULES FEARSOME MONSTER 1 fesome mouse has a Hero or Heachncs ts death 2one athe stat of any combut plas, ht ode must he checked oe Beery. Ros dice. heels gretr than bs Brey, the charac wil comer: the ol i es than or equ to is Ber, he soled. A mods tht covers may not move (ules be rts or atc, But he may ope doors pay SPECIAL RULES FEARSOME MONSTER 1 fesome mouse has 2 Hero or Heachncs ss death 2one athe stat of any combut pas, at mode must he eheckd oe Brnry. Rolls dic. I hel lo greter thas > Bro, hechracks ll cower: the rl Ts thn or elt bs Bray, he safe, A moda shat covers may not move (uk be rns or atc. but he may ope doors

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