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Contents

PREFACE, xv 1.5 Refinement, 21


1.5.1 Modeling, 22
1.5.2 Computer Simulation and
1 Introduction to Engineering Graphics ­Animation, 25
Communication and the Product Lifecycle, 1 1.5.3 Design Analysis, 25
Objectives and Overview, 1 1.6 Design Review Meetings, 29
1.1 Introduction, 2 1.7 Implementation, 29
1.2 The Importance of Graphics in the Design 1.7.1 Planning, 29
Process, 5 1.7.2 Production, 30
1.2.1 Visualization, 5 1.7.3 Marketing, 30
1.2.2 Communication, 6 1.7.4 Finance, 30
1.2.3 Documentation, 7 1.7.5 Management, 32
1.3 The Engineering Design Process, 7 1.7.6 Service, 33
1.7.7 Documentation, 34
DESIGN IN INDUSTRY, Arc Second 1.8 Other Engineering Design Methods, 38
1.3.1 Linear Engineering Design, 10 1.9 Standards and Conventions, 39
1.3.2 Model-Centered Engineering 1.10 Graphics Communication
Design, 10 Technologies, 40
1.3.3 Collaborative Engineering, 11 1.10.1 Reverse Engineering, 41
1.3.4 Digital Product 1.10.2 Web-Based Communication, 41
Representation, 12 1.10.3 Output Devices, 42
1.3.5 Prototyping, 12 1.10.4 Storage Technologies, 43
1.3.6 Productivity Tools, 12 1.10.5 Virtual Reality, 43
1.3.7 PDM/Configuration 1.11 Summary, 47
­Management, 13 Goals Review, 48
1.3.8 Internet, Intranet, and Questions for Review, 49
Extranet, 13 Further Reading, 49
1.3.9 Product Lifecycle Management Problems, 50
(PLM), 13
1.3.10 e-Business, 16
1.3.11 Design Teams, 16 2 Role of the 3-D Model in the Product Lifecycle, 53
1.3.12 Members of Design Teams, 16 Objectives and Overview, 53
1.3.13 Types of Design Projects, 17 2.1 CAD Model as a Repository, 58
1.4 Ideation, 17 2.2 CAD Model as a Communications
1.4.1 Problem Identification, 17 Medium, 58
1.4.2 Preliminary Ideas Statement, 18 2.3 CAD Model as a Validation
1.4.3 Preliminary Design, 19 Mechanism, 58
1.4.4 Ideation Resources, 19 2.4 CAD Models as Input to Other PLM
1.4.5 The Designer’s Notebook, 19 ­Processes, 59

vii

viii CONTENTS

2.5 Model-Based Enterprise, 60 3.2.4 Upside-Down Sketching, 81


2.5.1 Model-Based Definition 3.2.5 Straight Lines, 81
(MBD), 62 3.2.6 Curved Lines, 83
2.5.2 Model-Based Engineering 3.3 Proportions and Construction Lines, 85
(MBe), 64 3.4 Sketching Irregular Shapes with Complex
2.5.3 Model-Based Manufacturing Features and Detailed Text, 88
(MBm), 64 3.5 Sketching Using a Constraint-Based
2.5.4 Model-Based Sustainment ­Modeling Software Program, 90
(MBs), 64 3.6 Comparing Manual Technical Sketches
2.5.5 MBD as the Conduit for with Constraint-Based Sketching by
­Communication, 65 ­Computer, 90
2.6 Multiple Enterprise Collaboration, 65 3.7 Preliminary Freehand Sketches and
2.7 System-of-Systems Modeling for ­Legible Lettering, 92
MBE, 66 3.8 Engineering Geometry, 94
2.7.1 Model-Based PLM, 66 3.9 Shape Description, 94
2.7.2 Product and Systems 3.10 Coordinate Space, 94
­Data-Driven Design, 66 3.10.1 Right-Hand Rule, 97
2.8 Enabling Processes for MBE, 66 3.10.2 Polar Coordinates, 97
2.8.1 Configuration Management for 3.10.3 Cylindrical Coordinates, 98
MBE, 67 3.10.4 Spherical Coordinates, 99
2.8.2 Shared Model Libraries, 67 3.10.5 Absolute and Relative
2.8.3 Enterprise-Wide Process ­Coordinates, 100
­Management, 67 3.10.6 World and Local Coordinate
2.8.4 Enterprise-Wide Cost ­Systems, 100
­Management, 67 3.11 Geometric Elements, 101
2.8.5 Model-Based Resource 3.12 Points, Lines, Circles, and Arcs, 101
­Management, 67 3.12.1 Points, 101
2.8.6 Model-Based, Real-Time Factory 3.12.2 Lines, 103
Operations, 67 3.12.3 Tangencies, 105
2.8.7 Model-Based Distribution, 67 3.12.4 Circles, 106
2.8.8 Information Delivery to Point of 3.13 Conic Curves, 109
Use, 67 3.13.1 Parabolas, 109
2.9 Summary, 68 Dream High Tech Job Designing
Goals Review, 69 ­Bicycles for Women, 110
Questions for Review, 69 3.13.2 Hyperbolas, 110
Further Reading, 69 3.13.3 Ellipses, 111
Problems, 70 3.14 Freeform Curves, 114
3.14.1 Spline Curves, 115
3.14.2 Bezier and B-Spline Curves, 115
3 Sketching and Basic Geometry Definition, 71 3.15 Constraining Profile Geometry for 3-D
Objectives and Overview, 71 Modeling, 116
3.1 Technical Sketching for Engineering 3.16 Angles, 120
Design, 72 3.17 Planes, 121
3.1.1 Freehand Sketching Tools, 75 3.17.1 Planar Geometry, 121
3.2 Sketching Technique, 76 3.18 Surfaces, 123
3.2.1 Seeing, Imaging, Representing, 77 3.18.1 Ruled Surfaces, 127
3.2.2 Contour Sketching, 78 3.18.2 Fractal Curves and Surfaces, 130
3.19 3-D Modeling Elements, 132
DESIGN IN INDUSTRY, PUMA Footwear’s The Fass 3.19.1 Wireframe Modeling, 133
3.2.3 Negative Space Sketching, 80 3.19.2 Surface Modeling, 134
Contents ix

3.20 Summary, 138 5 Introduction to Assembly Modeling, 263


Goals Review, 138 Objectives and Overview, 263
Questions for Review, 139 5.1 Assembly Modeling, 264
Further Reading, 139 5.1.1 Overview of Component and
Problems, 140 Assembly Relationship, 264
5.1.2 Assembly Constraints, 264
5.1.3 Assemblies and Part Design in
4 Feature-Based Modeling, 165 Context, 267
Objectives and Overview, 165 5.2 Product Structure Planning and
4.1 Model Definition, 166 Strategy, 268
4.2 Model Data Structures, 167 5.2.1 Top-Down and Bottom-Up
4.3 Constraint-Based Modeling, 170 Design, 268
4.3.1 Initial Planning, 171 5.2.2 Strategic Modeling, 270
4.3.2 Sources of Data, 171 5.2.3 Flexible Representations of
4.3.3 Eventual Model Use, 171 Assembly Models, 271
4.3.4 Modeling Standards, 171
DESIGN IN INDUSTRY, Shaving Seconds from an
4.4 Model Planning, 172
Olympic Lid
4.5 Visualization for Design, 173
4.5.1 Problem Solving, 174 5.3 Summary, 274
4.6 Solid Object Features, 176 Goals Review, 275
4.7 Solid Object Visualization, 177 Questions for Review, 276
4.7.1 Combinations and Negative Further Reading, 276
­Solids, 177 Problems, 277
4.7.2 Planar Surfaces, 179
4.7.3 Symmetry, 182
4.7.4 Surface Models 6 Product ­Manufacturing Information (PMI), 303
(Developments), 183 Objectives and Overview, 303
4.8 Feature Definition, 185 6.1 Dimensioning, 304
4.8.1 Features from Generalized 6.2 Size and Location Dimensions, 306
Sweeps, 185 6.2.1 Terminology, 307
4.8.2 Construction Geometry, 187 6.2.2 Basic Concepts, 309
4.8.3 Sketching the Profile, 190 6.2.3 Size Dimensions, 309
4.8.4 Completing the Feature 6.2.4 Location and Orientation
­Definition, 191 ­Dimensions, 310
4.8.5 Feature Planning Strategies, 194 6.2.5 Coordinate Dimensions, 311
Dream High Tech Job Designing 6.2.6 Standard Practices, 311
­Snowboards, 197 6.3 Tolerancing, 316
4.9 Editing Part Features, 199 6.3.1 Interchangeability, 316
4.9.1 Understanding Feature Order, 199 6.4 Tolerance Representation, 318
4.9.2 Editing Feature Properties, 201 6.4.1 General Tolerances, 318
4.10 Duplicating Part Features, 201 6.4.2 Limit Dimensions, 319
4.11 Simplified Models, 202 6.4.3 Plus and Minus Dimensions, 319
4.12 Viewing the Part Model, 204 6.4.4 Single Limit Dimensions, 319
4.12.1 View Camera Operation, 204 6.4.5 Important Terms, 319
4.12.2 View Camera Strategy, 207 6.4.6 Fit Types, 320
4.13 Summary, 210 6.4.7 Fit Type Determination, 322
Goals Review, 210 6.4.8 Tolerance Costs, 322
Questions for Review, 210 6.4.9 Functional Dimensioning, 322
Further Reading, 210 6.4.10 Tolerance Stack-Up, 323
Problems, 211 6.4.11 Metric Limits and Fits, 324
x CONTENTS

6.4.12 Standard Precision Fits: English 7.4.2 Thread Specifications: English


Units, 331 System, 374
6.5 Geometric Dimensioning and 7.4.3 Form, 374
­Tolerancing, 334 7.4.4 Series, 375
6.6 GDT Symbols, 336 7.4.5 Class of Fit, 375
6.7 GDT Rule 1, 337 7.4.6 Thread Notes, 375
6.8 Maximum Material Condition, 338 7.4.7 Thread Specifications: Metric
6.8.1 Material Condition Symbols, 338 System, 376
6.8.2 Departure from MMC, 339 7.5 Standard Bolts, Studs, and Screws, 377
6.8.3 Perfect Form at MMC, 339 7.6 Nonthreaded Fasteners, 378
6.8.4 Separation of Control Types, 339 7.6.1 Pins, 378
6.9 Datums and Datum Features, 339 7.6.2 Keys, 379
6.9.1 Datum Uses, 340 7.6.3 Rivets, 379
6.9.2 Datums and Assembly, 340 7.7 Springs, 380
6.9.3 Datum Feature Control, 340 7.8 Mechanisms, 380
6.9.4 Datum Reference Frame, 341 7.8.1 Gears, 380
6.9.5 Primary Datum, 341 7.8.2 Cams, 381
6.9.6 Secondary and Tertiary 7.8.3 Linkages, 381
Datums, 341 7.8.4 Bearings, 382
6.9.7 Datum Feature Symbols, 341 7.9 Summary, 384
6.10 Geometric Controls, 342 Goals Review, 385
6.10.1 Perfection, 342 Questions for Review, 385
6.10.2 Tolerance Zones, 342 Further Reading, 385
6.10.3 Virtual Condition, 342 Problems, 386
6.10.4 Form Controls, 342
6.10.5 Orientation Controls, 345
6.10.6 Line Profile, 347 8 Data Management, Exchange, and
6.10.7 Surface Profile, 347 Translation, 425
6.10.8 Location Controls, 347 Objectives and Overview, 425
6.11 Tolerance Calculations, 352 8.1 Overview of PLM, 426
6.11.1 Floating Fastener Tolerancing, 352 8.2 Overview of PDM and Change
6.11.2 Fixed Fastener Tolerancing, 352 ­Management, 429
6.11.3 Hole Diameter Tolerancing, 352 8.3 Relationship Between CAD and PDM, 431
6.12 Design Applications, 352 8.4 Product Configuration, 432
6.12.1 Five-Step GDT Process, 352 8.5 CAD Metadata, 434
6.12.2 Application Example, 353 8.6 Job Roles/Permissions, 435
6.13 Model-Based Product Definition, 354 8.7 Long-Term Data Retention and
6.14 Summary, 355 Archiving, 435
Goals Review, 356 8.8 Data Exchange and Derivative Models, 437
Questions for Review, 357 8.9 Summary, 440
Problems, 360 Goals Review, 441
Questions for Review, 441
Further Reading, 442
7 Standard Parts, 369 Problems, 443
Objectives and Overview, 369
7.1 Standard Parts, 370
7.2 Part Templates, 371 9 Leveraging the 3-D Model in the Product
7.3 Part Families, 371 Lifecycle, 445
7.4 Threaded Fasteners, 372 Objectives and Overview, 445
7.4.1 Thread Terminology, 373 9.1 Application of Part Model Data, 446
Contents xi

9.1.1 Documentation, 446 10.2.5 Title Blocks, 511


9.1.2 Analysis, 446 10.2.6 Parts Lists, 512
9.2 Data Visualization in Engineering 10.2.7 Part Identification, 513
and Design, 450 10.2.8 Revision Block, 514
9.2.1 Data Visualization Elements, 453 10.2.9 Engineering Change Orders
9.2.2 Data Types, 453 (ECO), 514
9.2.3 Marks, 454 10.2.10 Scale Specifications, 514
9.2.4 Encoding Data Variables, 456 10.2.11 Tolerance Specifications, 515
9.2.5 Visualization Methods, 456 10.2.12 Zones, 516
9.2.6 Visualizations for One 10.2.13 Tabular Drawings, 516
­Independent Variable, 457 10.2.14 Working Assembly Drawing, 517
9.2.7 Visualizations for Two 10.3 Using CAD to Create a Working Drawing
­Independent Variables, 461 from a 3-D Model, 519
9.2.8 Visualizations for Functional 10.4 Projection Theory, 521
Relationships, 465 10.4.1 Line of Sight (LOS), 523
9.2.9 Object Rendering, 468 10.4.2 Plane of Projection, 523
9.2.10 The Rendering Pipeline, 468 10.4.3 Parallel versus Perspective
9.2.11 Visible Surface ­Projection, 523
Determination, 469 10.5 Multiview Projection Planes, 525
9.2.12 Light Definition, 469 10.5.1 Frontal Plane of Projection, 526
9.2.13 Basic Shading Techniques, 471 10.5.2 Horizontal Plane of Projection, 526
9.2.14 Advanced Shading 10.5.3 Profile Plane of Projection, 526
Techniques, 473 10.5.4 Orientation of Views from
9.2.15 Color Definition, 474 ­Projection Planes, 526
9.2.16 Surface Detail Definitions, 477 10.6 The Six Principal Views, 527
9.2.17 Information Integration with Text 10.6.1 Conventional View Placement, 530
and Graphics, 480 10.6.2 First- and Third-Angle
9.2.18 Animation, 482 ­Projection, 530
9.2.19 Hypermedia, 483 10.6.3 Adjacent Views, 532
9.3 Supply Chain Communication, 483 10.6.4 Related Views, 532
9.4 Service and Sustainment, 484 10.6.5 Central View, 532
9.5 Marketing Communications, 485 10.6.6 Line Conventions, 532
9.6 Engineering Visualization, 485 10.7 Multiview Sketches, 535
9.7 Recycling Specifications, 486 10.7.1 One-View Sketches, 539
9.8 Regulations and Compliance, 487 10.7.2 Two-View Sketches, 539
9.9 Summary, 489 10.7.3 Three-View Sketches, 541
Goals Review, 489 10.7.4 Multiviews from 3-D CAD
Questions for Review, 489 ­Models, 542
Problems, 491 10.8 View Selection, 542
10.9 Fundamental Views of Edges and Planes
for Visualization, 547
10 Engineering Drawings from Parts and Assembly 10.9.1 Edges (Lines), 548
Models, 501 10.9.2 Principal Planes, 549
Objectives and Overview, 501 10.9.3 Inclined Planes, 553
10.1 Basic Concepts, 502 10.9.4 Oblique Planes, 553
10.2 Working Drawings, 504 10.10 Multiview Representations for Sketches, 556
10.2.1 Detail Drawings, 504 10.10.1 Points, 556
10.2.2 Assembly Drawings, 506 10.10.2 Planes, 556
10.2.3 Part Numbers, 508 10.10.3 Change of Planes (Edge), 558
10.2.4 Drawing Numbers, 511 10.10.4 Angles, 558
xii CONTENTS

10.10.5 Curved Surfaces, 558 10.17.2 Sketching Techniques, 600


10.10.6 Holes, 560 10.17.3 Outline Sections, 600
10.10.7 Fillets, Rounds, Finished 10.17.4 Thin-Wall Sections, 601
­Surfaces, and Chamfers, 561 10.18 Section View Types, 601
10.10.8 Runouts, 563 10.18.1 Full Sections, 602
10.10.9 Intersecting Cylinders, 563 10.18.2 Half Sections, 602
10.10.10 Cylinders Intersecting Prisms 10.18.3 Broken-Out Sections, 602
and Holes, 564 10.18.4 Revolved Sections, 604
10.11 ANSI Standards for Multiview Drawings 10.18.5 Removed Sections, 605
and Sketches, 565 10.18.6 Offset Sections, 606
10.11.1 Partial Views, 566 10.18.7 Assembly Sections, 607
10.11.2 Revolution Conventions, 567 10.18.8 Auxiliary Sections, 607
10.11.3 Removed Views, 570 10.19 Section View Conventions, 611
10.12 Multiview Drawings Visualization, 570 10.19.1 Ribs, Webs, and Other Thin
10.12.1 Projection Studies, 570 ­Features, 611
10.12.2 Physical Model 10.19.2 Aligned Sections, 611
Construction, 570 10.19.3 Conventional Breaks, 614
10.12.3 Adjacent Areas, 570 10.20 Section View CAD Techniques, 614
10.12.4 Similar Shapes, 570 10.21 Advantages of Multiview Drawings, 615
10.12.5 Surface Labeling, 573
DESIGN IN INDUSTRY, Scientific Visualization
10.12.6 Missing Lines, 573
10.12.7 Vertex Labeling, 573 10.22 Dimensioning Techniques, 619
10.12.8 Analysis by Solids, 573 DESIGN IN INDUSTRY, John Deere 8020 Series
10.12.9 Analysis by Surfaces, 576 Tractor
10.13 Auxiliary View Projection Theory, 577
10.13.1 Fold-Line Method, 579 10.22.1 The Dimensioning Process, 620
10.22.2 Dimensioning Guidelines, 622
DESIGN IN INDUSTRY, Guitar Maker Sets New 10.22.3 ASME Standard Dimensioning
­Standards with CAD/CAM Rules, 624
10.14 Auxiliary View Classifications, 581 10.23 Standard Dimensioning Practices, 626
10.14.1 Reference or Fold-Line Labeling 10.24 Detail Dimensioning, 630
Conventions, 581 10.24.1 Diameter versus Radius, 632
10.14.2 Depth Auxiliary View, 581 10.24.2 Holes and Blind Holes, 634
10.14.3 Height Auxiliary View, 583 10.24.3 Counterbored Holes, 634
10.14.4 Partial Auxiliary Views, 585 10.24.4 Spotfaces, 634
10.14.5 Half Auxiliary Views, 585 10.24.5 Countersinks, 634
10.14.6 Curves, 585 10.24.6 Screw Threads, 634
10.14.5 Auxiliary Views Using CAD, 586 10.24.7 Grooves, 634
10.15 Sectioning Basics, 586 10.24.8 Manufacturers’ Gages, 637
10.15.1 CAD Technique, 591 10.25 Axonometric Projection, 637
10.15.2 Visualization of Section 10.25.1 Axonometric Projection
Views, 593 ­Classifications, 639
10.16 Cutting Plane Lines, 594 10.26 Isometric Assembly Drawings, 641
10.27 Oblique Projections, 642
DESIGN IN INDUSTRY, The Design of the Leonard 10.27.1 Oblique Projection Theory, 642
Zakim Bunker Hill Bridge 10.27.2 Oblique Drawing
10.16.1 Placement of Cutting Plane Classifications, 642
Lines, 596 10.27.3 Object Orientation Rules, 644
10.17 Section View Line Styles, 599 10.28 Perspective Projections, 646
10.17.1 Material Symbols, 599 10.29 Perspective Projection Terminology, 648
Contents xiii

10.30 Perspective Projection Classifications, 650 28. ANSI Hexagon and Spline Socket Head Cap
10.31 Perspective Drawing Variables Screws, A-24
Selection, 651 29. ANSI Hexagon Socket Head Shoulder Screws, A-25
10.32 Summary, 653 30. Drill and Counterbore Sizes for Metric Socket
Goals Review, 653 Head Cap Screws, A-25
Questions for Review, 656 31. ANSI Socket Head Cap Screws—Metric
Further Reading, 657 Series, A-26
Problems, 658 32. ANSI Metric Hex Bolts, A-26
33. ANSI Metric Hex Cap Screws, A-27
34. ANSI Hex and Hex Flange Head Metric Machine
APPENDIXES, A-1 Screws, A-28
35. ANSI Slotted Flat Head Metric Machine
1. Metric Equivalents, A-1
Screws, A-29
2. Trigonometry Functions, A-2
36. ANSI Slotted Headless Set Screws, A-30
3. ANSI Running and Sliding Fits (RC), A-3
37. ANSI Hexagon and Spline Socket Set
4. ANSI Clearance Locational Fits (LC), A-4
Screws, A-30
5. ANSI Transition Locational Fits (LT), A-5
38. ANSI Hexagon and Spline Socket Set Screw
6. ANSI Interference Locational Fits (LN), A-6
Optional Cup Points, A-31
7. ANSI Force and Shrink Fits (FN), A-7
39. ANSI Square Head Set Screws, A-32
8. Description of Preferred Metric Fits, A-8
40. ANSI Taper Pipe Threads (NPT), A-33
9. ANSI Preferred Hole Basis Metric Clearance
41. ANSI Metric Plain Washers, A-34
Fits, A-9
42. ANSI Type A Plain Washers—Preferred Sizes, A-35
10. ANSI Preferred Hole Basis Transition and
43. ANSI Type A Plain Washers—Additional Selected
­Interference Fits, A-10
Sizes, A-35
11. ANSI Preferred Shaft Basis Metric Clearance
44. ANSI Type B Plain Washers, A-36
Fits, A-11
45. ANSI Helical Spring Lock Washers, A-37
12. ANSI Preferred Shaft Basis Metric Transition and
46. ANSI Internal and External Tooth Lock
Interference Fits, A-12
Washers, A-38
13. Unified Standard Screw Thread Series, A-13
47. ANSI Keyseat Dimensions for Woodruff Keys, A-39
14. Thread Sizes and Dimensions, A-14
48. ANSI Standard Woodruff Keys, A-40
15. Tap Drill Sizes for American National Thread
49. Key Size versus Shaft Diameter—Key Size and
Forms, A-15
Keyway Depth, A-41
16. Hex Cap Screws (Finished Hex Bolts), A-15
50. ANSI Standard Plain and Gib Head Keys, A-41
17. Socket Head Cap Screws (1960 Series), A-16
51. ANSI Chamfered, Square End, and Taper
18. Square Head Bolts, A-17
Pins, A-42
19. Hex Nuts and Hex Jam Nuts, A-18
52. ANSI Cotter and Clevis Pins, A-43
20. Square Nuts, A-19
53. Welding Symbols, A-44
21. ANSI Metric Hex Jam Nuts and Heavy Hex
54. Patterns, A-47
Nuts, A-20
55. Geometric Characteristic Symbols, A-51
22. ANSI Metric Hex Nuts, Styles 1 and 2, A-20
23. ANSI Metric Slotted Hex Nuts and Hex Flange
Nuts, A-21
GLOSSARY, G-1
24. ANSI Square and Hexagon Machine Screw Nuts
and Flat Head Machine Screws, A-22
25. ANSI Slotted Flat Countersunk Head Cap
Screws, A-23 INDEX, I-1
26. ANSI Slotted Round and Fillister Head Cap
Screws, A-23
27. Drill and Counterbore Sizes for Socket Head Cap
Screws, A-24
Preface

Engineering and technical graphics have gone through To the authors of this text, teaching graphics is not
significant changes in the last four decades, due to a job; it is a “life mission.” We feel that teaching is an
the use of computers and CAD software. Advances in important profession, and that the education of our engi-
digital technologies, information science, and modern neers is critical to the future of our country. Further, we
manufacturing and materials have fundamentally believe that technical graphics is an essential, fundamen-
altered the role of engineering and technical graphics tal part of a technologist’s education. We also believe
communication in the 21st century. Gone are the days of that many topics in graphics and the visualization process
creating 2-D drawings using manual methods and tools. can be very difficult for some students to understand and
Quickly fading are the days of using 2-D drawings to design learn. For these and other reasons, we have developed this
and manufacture modern products and systems. Engineers text, which addresses both traditional and modern ele-
and technologists still find it necessary to communicate ments of technical graphics, using what we believe to be
and interpret designs, but they will do it by creating high- an interesting and straightforward approach.
fidelity 3-D models and digital representations of the In Chapter 1, you will learn about the “team” concept
products they are developing, and those models will be for solving design problems. The authors of this text used
reused and repurposed by numerous other people (and this concept, putting together a team of authors, reviewers,
likely machines as well) over the course of the product industry representatives, focus groups, and illustrators,
lifecycle. As powerful as today’s computers and design and combining that team with the publishing expertise at
software have become, they are of little use to engineers McGraw-Hill to develop a modern approach to the teach-
and technologists who do not fully understand fundamental ing of technical graphics.
graphics principles and 3-D modeling strategies or do not This new-generation graphics text therefore is based on
possess a high-level visualization ability. the premise that there must be some fundamental changes
In addition to the evolution of CAD technologies, there in the content and process of graphics instruction. Although
has been a corresponding shift in the role of 2-D drawings. many graphics concepts remain the same, the fields of
No longer are drawings made with manual drawing tools engineering and technical graphics are in a transition
by hand. In fact, few people use 2-D CAD tools today. phase away from 2-D media and 2-D drawings towards
At one time, drawings were considered the document the adoption of 3-D digital product definitions and models
of record for products as they were manufactured and that possess the properties and characteristics and mimic
put into use. Even today, some companies still consider the physical products and the environments in which they
drawings to be the document of record. However, that operate. We realize that hand sketching will continue to be
is rapidly changing. Drawings are no longer constructed an important part of engineering and technical graphics for
from scratch in most cases; they are extracted as deriva- some time to come. Therefore, the text contains an appro-
tives from the 3-D model, with their driving dimensional priate mix of hand sketching and CAD instruction.
information coming from the dimensional and geometric
constraints used to create the 3-D CAD model. The cen-
Goals of the Text
tral role of the 3-D model as the driving artifact of digital
product definition information is the fundamental theme The primary goal of this text is to help the engineering
in this edition of the book, which is reflected in the new and technology student learn the techniques and standard
title and a more streamlined table of contents. practices of technical graphics, solid modeling, and the

xv

xvi PREFACE

role of the 3-D model within the lifecycle of the product. When developing the latest edition of this book, the
So that design ideas can be adequately communicated and author team has called upon many years of industry prac-
produced. The text concentrates on the concepts and skills tice and engagement with companies and the standards
necessary for sketching, 3-D CAD modeling, and the con- communities alike to create a book that captures the fun-
cept of a model-based product definition. The primary damental elements of 21st-century engineering graphics
goals of the text are to show how to: communication. Historically, this textbook series has
focused on the techniques, technology, and educational
1. Clearly represent and control mental images. content necessary to teach students how to develop engi-
2. Graphically represent technical designs, using neering graphics to support the design process and to
accepted standard practices. enhance their personal visualization skills. Included were
topics such as orthographic projection, auxiliary views,
3. Use plane and solid geometric forms to create and
dimensioning techniques for drawings, sketching, and
communicate design solutions.
many others. These topics were presented in the context
4. Understand the role of the 3-D CAD model as of creating a technical drawing to be used to communi-
a communications mechanism within a digital cate product information as part of the engineering design
enterprise. process and the production processes used to create the
5. Solve technical design problems using 3-D product.
­modeling techniques. However, as the technologies used to create and dis-
6. Communicate graphically, using sketches, and seminate engineering graphics have evolved over the last
CAD. three decades, many traditional instructional resources
7. Apply technical graphics principles to many engi- and techniques for use in classrooms have not. In that
neering disciplines. period of time, the educational community surrounding
engineering graphics communication has continued to
embrace the tools and techniques used in the creation of
What Is Different and Why 2-D drawings as the centerpiece of instruction on engi-
neering graphics communication, while treating the use
A major shift in this edition of the text is toward a strong
of 3-D CAD as simply a related technique. In that same
emphasis on the 3-D model as the focal point for graphics
period of time, many industry sectors have made the tran-
communication with technical drawings as an intelligent
sition to 3-D CAD as a staple for communicating prod-
by-product of the model. As such, there is a very strong
uct information through the enterprise; have eliminated
emphasis on 3-D solid modeling exercises and problems
many of the employment positions traditionally reserved
in this edition. Extensive attention has been given to mak-
for people skilled in drafting techniques and standards;
ing 3-D solid modeling a primary method for creating
and are currently on the precipice of eliminating the use
technical and engineering graphics for design, documen-
of 2-D drawings in many aspects of their business. So
tation, manufacturing, and product management. Looking
why not prepare students to meet this new environment in
toward the future role of computer graphics in product
which they will design and make products?
design and development, new solid modeling exercises
The seventh edition of Fundamentals of Solid Modeling
and problems in Chapters 3, 4, 5, 6, 7, 9, and 10 have been
Graphics Communication is intended to start the transition
designed that focus on the following:
of engineering graphics instructional content and techniques
away from the focus on 2-D drawing techniques and stan-
1. The creation of intelligent constraint based 3-D dards towards the creation and use of 3-D models as a pri-
solid models based on their design intent. mary communications mechanism within an enterprise.
2. Placing a strong emphasis on creating 3-D models This book is intended to promote the idea that people within
based on the assembly and operability of mecha- a manufacturing organization are authors and consumers of
nisms viewed as products as opposed to individual information alike, and that much of that information can be
pieces and parts. distributed between them using the content within the digital
3. Making 3-D models that can become the core of product model and tools used to create it. Students in engin-
the data pipeline for design, manufacturing, mar- eering and technical graphics courses, modeling courses,
keting, documentation, maintenance, and general CAD courses, and introductory manufacturing courses at
communication concerning that product. the university, community and technical college, and high
Preface xvii

school levels would benefit from the use of this book. Fun- Features of This Edition Include
damentally, this book will not change one of the primary
pillars on which engineering graphics is based—the need to ■ NEW!!! The seventh edition features new 3-D
communicate product information between people—how- solid modeling problems for each chapter. Solid
ever, it will begin to explore and support the trend towards modeling creation and editing techniques are pre-
the possibility of including machines in the communica- sented with new learning activities, as well as dis-
tions loop where only humans had existed before. If that is cussions of standards and CAD data exchange. The
to be done, 3-D models must include clear, complete, and 3-D solid modeling activities focus on the assem-
unambiguous information, and the techniques illustrated in bly, design, and function of products through the
this book will support that change. inclusion of new assembly modeling projects.
The seventh edition of Fundamentals fully embraces New exercises also emphasize visualization,
digital age graphics communication as a dynamic, inter- graphical and spatial problem solving through the
active, and geometric process. Communication in the use of interactive solid modeling, sketching, and
manufacturing enterprise using 3-D solid modeling with related documentation.
associated drawings, and the related uses of spread sheets ■ The emphasis on 2-D drawings has been removed,
and engineering math-related products, is presented as along with many of the references for topics
the intelligent core of the engineering design graphics related to traditional drawings, such as auxiliary
process. Emphasis is on the shared 3-D database as the views, section views, and orthographic projection
basis for disseminating product data used for designing, as stand-alone topics.
manufacturing, and sustaining products and systems over ■ Precise, full-color illustrations allow students
their projected lifetime (Product Lifecycle Management). to actually SEE the power of graphics and bring
When possible, case studies and industrial examples have important concepts to life.
been incorporated. ■ Topics tied to industrial practice, such as prod-
The seventh edition of Fundamentals of Solid ­Modeling uct lifecycle management, digital enterprise, and
and Graphics Communication contains a more focused model-based definition, are illuminated through-
look at leveraging the 3-D model as a communications out the text.
mechanism throughout the product lifecycle. It includes ■ Visualization techniques are discussed through-
the following items: out the text with an emphasis on 3-D model data
­
■ A discussion of neutral file formats for data exchange re-use. Many exercises reinforce the importance
of developing good visualization skills.
■ A focus on model-based practice problems
■ Design in Industry boxes are presented to illus-
■ An overview of product lifecycle management, trate how graphics and design are being used in
with the 3-D model playing a central role industry today.
■ An initial review of current 3-D lightweight ■ Dream High Tech Jobs explain how engineers
file formats used for displaying product model and technologists have found interesting jobs after
information. completing their education. You will read about
Fundamentals of Solid Modeling and Graphics Com- how they are using their knowledge and skills to
munication presents a modern approach to engineering design products, devices, and systems.
graphics, providing students with a strong foundation in ■ Many examples that use step-by-step proced-
3-D solid modeling techniques and graphics communica- ures with illustrations are used to demonstrate
tion in the engineering design process. The goal of this how to create graphics elements or to solve prob-
text is to help students learn the techniques and practices lems. These step-by-step procedures show the stu-
of technical graphics, enabling them to create and com- dent in simple terms how a model or drawing is
municate successful design ideas. Design concepts are produced.
well integrated, including team design exercises and cur- ■ Discussion of file formats used in current model
rent design examples from industry. data exchange and archival practices.
xviii PREFACE

Chapter Features Some texts use two colors, which are adequate for
some illustrations, but our research with students clearly
Every chapter has been planned carefully and written with demonstrates that having the ability to display objects and
a consistent writing, illustration, and design style and ped- text illustrations in many different colors is a huge advan-
agogy. Students and instructors will learn quickly where tage when teaching engineering and technical graphics.
to find information within chapters. The book was written Photographs and grabs of computer screens are much
as part of a more global instructional approach to engin- more interesting and show much more detail when in
eering and technical graphics and will serve as a starting color (Figure 1.44). Many texts use four-color inserts
point for instructor and student. to supplement the lack of color in the text. This forces
Here is a sampling of the features inside Fundamentals:
Depth
Objectives Each chapter has a list of measurable objec- n
ctio
tives that can be used as a guide when studying the mate- n
roje le)
f p rofi
e o (p
rial presented in the text. Instructors also can use the Pla

objectives as a guide when writing tests and quizzes. Height


The tests and quizzes included on the website for the text Line
of
include questions for each objective in every chapter. This sigh
t

feature allows instructors to make sure that students learn ev


iew
Perpendicular sid
and are tested based on the listed objectives. to plane Rig
ht
Right side view

Color as a Learning Tool This textbook uses four-color Figure 10.39   Profile view
illustrations throughout to better present the material and A right side view of the pbject is created by projecting onto the profile plane of projection
improve learning. The selection and use of color in the
text are consistent to enhance learning and teaching. Many TOP VIEWPORT

of the color illustrations also are available to the instructor Y


X
X=3
(3, 3, –1)

in the image library found on the website to supplement Z


A
Y
A

lectures, as explained in detail later in this Preface. 0, 0, 0


Z= –1
Z
0, 0, 0

The use of color in the text was used specifically to Z= –1

enhance teaching, learning, and visualization. Workplanes


A = 3, 3, –1 A

are represented as a light pink (Figure 4.37). Projection


and picture planes are a light purple color (Figure 10.39).
Y=3 Y=3

Y Y

Important information in a figure is shown in red to X


0, 0, 0
Z
0, 0, 0

highlight the feature and draw the attention of the reader


Z X
X=3
FRONT VIEWPORT RIGHT SIDE VIEWPORT

(Figure 3.40). Color shading is often used on pictorial illus-


trations so the user can better visualize the three-dimen- Figure 3.40   Display of coordinate axes in a multiview CAD drawing
sional form of the object (Figure 10.67). This is especially Only two of the three coordinates can be seen in each view.

important for most students who are being asked to use their
visual mode to think and create. Color shading highlights
important features, more clearly shows different sides of
objects, and adds more realism to the object being viewed.

Direction
of
w sweep w w

v v v

u u u

Profile
No!
Right Oblique No!

Figure 10.67   Most descriptive views


Figure 4.37   Types of linear sweeping operations Select those views that are the most descriptive and have the fewest hidden lines. In this
In some systems, linear sweeps are restricted to being perpendicular to the sketch plane. example, the right side view has fewer hidden lines than the left side view.
Preface xix

▼  Practice Problem 6.1


Sketch dimensions in decimal inches for the object shown in the multiview drawing.

Figure 1.44   A computer-rendered image created by the technical


illustrator using the CAD model
The technical illustrator can import the 3-D CAD model into a rendering program,
where surface textures and light sources are applied.
(Courtesy of Robert McNeel & Associates.)

graded assignments. Students have the opportunity to try


students to search the color insert section or look at the to sketch isometric features, such as ellipses, and practice
insert out of context of the readings. In some aspects of before having a formal assignment. They also are work-
engineering design, such as finite element analysis, color ing with known objects that they can pick up and move,
is the method used to communicate or highlight areas of which is important in the visualization process. Being
stress or temperature. able to pick up objects is especially important for that seg-
ment of the population who are haptic learners and learn
Design in Industry Every chapter includes a special feature best when able to manipulate objects to be visualized.
covering some aspect of design as practiced in industry. This
Design in Industry feature covers design in many types of Step-by-Step Illustrated Procedures Most chapters include
industries so that students with varied engineering interests many drawing examples that use step-by-step procedures
can see how design is used to solve problems. Many feature with illustrations to demonstrate how to create graphics
quotes from engineers working in industry explaining how elements or to solve problems (Figure 4.39).
they solved problems or used CAD tools to enhance the
design process. All the Design in Industry items include Integration of CAD Modeling The entire text has been
figures to supplement the information presented. edited (and in some cases, rewritten) to reflect the impor-
tance of solid modeling and the role of the 3-D CAD
Practice Problems This feature gives students drawing model as a mechanism for communication in modern dig-
practice as they learn new concepts. Through immedi- ital enterprises. The role and necessity of the 2-D drawing
ate hands-on practice, students more readily can grasp as a document of record is diminishing, and as such, it is
the chapter material. To illustrate, in Chapter 6, “Product important to strike the proper balance between coverage
Manufacturing Information (PMI),” Practice Problem 6.1 of 2-D techniques and 3-D techniques in this book.
provides a grid for students to sketch dimensions in a mul-
tiview drawing. Dream High Tech Jobs This feature is included in many
chapters and explains how engineers and technologists
Practice Exercises A unique feature of the text is the use have found interesting jobs after completing their educa-
of practice exercises, which cause the student to pause tion. You will read about how they are using their know-
and actively engage in some activity that immediately ledge and skills to design precuts, devices, and systems.
reinforces their learning. For example, Practice Exer-
cise 7.2 in Chapter 7, “Standard Parts,” asks the student Questions for Review Each chapter includes an extensive
to find a few familiar objects and begin making isomet- list of questions for review. Included are questions meant
ric sketches. This exercise allows a student to experience to measure whether students learned the objective listed
and try making isometric sketches without the pressure of at the start of each chapter. Other questions are used to
xx PREFACE

reinforce the most important information presented in the metric equivalents, trigonometry functions, ANSI stan-
chapter. The types of questions used require students to dard tables, welding symbols, and more.
answer through writing or through sketching and draw- An extensive index is included at the end of the text to
ing. Answers to questions are included in the instructor assist the reader in finding topics quickly. This index is
material included with the text. carefully cross-referenced so related terms easily can be
found by the user.
Further Reading Many of the chapters include a list of
books or articles from periodicals relevant to the content
covered in the text Acknowledgments
The authors wish to thank the reviewers for their contribu-
Problems Every chapter in the text includes an extensive
tion to the content, organization, and quality of this book
number and variety of problem assignments. Most chap-
and its supplements.
ters include text-based problems that describe a problem
to solve or drawing to create. The figure-based problems
Lawrence E. Carlson
are very extensive and range from the very simple to com-
University of Colorado at Boulder
plex. This arrangement allows the instructor to carefully
Patrick E. Connolly
increase the complexity of the problems as students learn
Purdue University
and progress. The most complex drawings can be used to
Nicholas F. DiPirro
supplement assignments given to the most talented stu-
State University of New York at Buffalo
dents or for group-based projects.
Jessie E. Horner
Most of the problems are of real parts made of plas-
Texas Southern University
tic or light metals, materials commonly found in industry
Hong Liu
today.
Western Illinois University
The wide range and number of problems allow the
Jeff Morris
instructor to frequently change assignments so that fresh
Rensselear Polytechnic Institute
problems are used from semester to semester. Additional
Ramarathnam Narasimhan
problems are available on the website and through our
University of Miami
workbooks. Most problems’ solutions are provided to
Jeff Raquet
the instructor. Instructors may receive access to these
University of North Carolina at Charlotte
password-protected solutions by contacting their local
Margaret Robertson
McGraw-Hill sales representative.
Lane Community College
Classic Problems Many chapters include Classic Prob-
We would like to thank Len Nasman for all his work
lems, which are additional problems that can be assigned.
in the first edition; Tom Sweeney, an expert in GDT from
They have been taken from the seminal technical graphics
Hutchinson Technical College, for authoring parts of
textbooks by Thomas E. French, published by McGraw-
Chapter 6; Pat McQuistion for his review and updating of
Hill. Many of the problems are castings with machined
Chapter 6 to conform to ASME Y-14.5M–1994 standards
surfaces, giving the student experience with additional
in the second edition, and to Ted Branoff for his major
materials and machining processes.
changes in the third edition; Terry Burton for his review
and input into the sketching chapter; and H. J. de Gar-
Glossary, Appendixes, and Index
cia, Jr., University of Missouri–St. Louis, for contributing
At the end of the text is an extensive glossary contain- problems used in this book. Accuracy checking of end-of-
ing the definitions of key terms shown in bold in the text. chapter problems was done by Ted Branoff, North Caro-
This glossary contains over 600 terms related to engineer- lina State University; Ed Nagle, Tri-State University; Jim
ing and technical drawing, engineering design, CAD, and Hardell, Virginia Polytechnic Institute; and Murari Shah,
manufacturing. Purdue University. Thanks to Kevin Bertoline for the
Fundamentals of Solid Modeling and Graphic Com- solutions to some of the “Classic Problems” and sketches
munication, 7th Edition, contains supplementary infor- in the third edition. Jason Bube and Travis Fuerst con-
mation in the Appendixes useful to students, such as tributed updated and new illustrations in the third edition.
Preface xxi

Special thanks must go to Michael Pleck from the Univer- wide-open visual and spatial thinker along the way. Spe-
sity of Illinois. Professor Pleck has spent countless hours cial thanks go to Pat Connolly of Purdue University for his
reviewing the text and giving the authors many ideas on enthusiasm and support in helping to field test many of the
how to improve the content. Professor Pleck has shared new solid modeling problems in his classes at Purdue. He
his vast knowledge in graphics because of his dedication would also like to thank all of his colleagues, especially
to the profession. The authors truly are indebted to him those at North Carolina State University and Purdue Uni-
and greatly appreciate all he has done. versity whose loyal encouragement and friendship have
The authors also would like to thank the publisher, made engineering graphics a wonderful career choice.
McGraw-Hill, for its support of this project. This has been Nathan Hartman would like to thank his wife, Heather,
an expensive and time-consuming process for the auth- and his children, Thomas, Meghan, and Cooper for allow-
ors and the publisher. Few publishers are willing to make ing him to spend time away from them to complete his
the investment necessary to produce a comprehensive, work on this edition of the text. His thanks also go to his
modern graphics text from scratch. The technical graphics parents for being his best teachers in life. To his colleagues
profession is indebted to McGraw-Hill for taking the risk at Purdue University and North Carolina State University,
of defining a discipline in transition. he owes much gratitude for the opportunities they gave
Gary Bertoline would like to especially thank his wife, him during formative times in his career. Finally, Nathan
Ada, and his children, Bryan, Kevin, and Carolyn. His would like to extend thanks to this author team, whom he
thanks also go to Caroline and Robert Bertoline, who has known as teachers, colleagues, and friends.
encouraged him to pursue his studies. He also would like Finally, we would like to know if this book fulfills
to thank all of his colleagues, especially those at Purdue your needs. We have assembled a “team” of authors and
University and The Ohio State University, his instructors curriculum specialists to develop graphics instructional
at Northern Michigan University who inspired him to material. As a user of this textbook, you are a part of this
pursue graphics as a discipline, and Wallace Rigotti, who “team,” and we value your comments and suggestions.
taught him the basics. Please let us know if there are any misstatements, which
William Ross would specifically like to thank his we can then correct, or if you have any ideas for improv-
wife, Linda, for the support, patience, sacrifice, love, and ing the material presented. Write in care of the publisher,
encouragement she has given during the creation of this McGraw-Hill, or e-mail Gary R. Bertoline at bertoline@
text. For helping to develop the insight and imagination purdue.edu.
needed to create new and original problems in 3-D solid Gary R. Bertoline
modeling, he would like to thank his parents and those Nathan W. Hartman
special mentors and teachers who inspired him to be a William A. Ross
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plate, or 3¼ × 4 inches. The masks should be cut from black needle-
paper with a rotary cutter, having first prepared a number of the
blanks of the proper size; then the openings can be cut as shown in
Fig. 18. A smaller mask for the central part of slides can be made
two inches wide and two and a half inches high, as shown in Fig. 19,
and for portraits an oval mask is the best (see Fig. 20). Covering-
glasses or crystals are necessary in making slides. Old lantern slides
can be cleaned and used for this purpose, or some very thin, white
glass may be cut into 3¼ × 4-inch plates.
To mount slides lay a mask against the film-side of the plate, or
positive, and over this place a clean, clear covering-glass, as shown
at Fig. 21. With binding-tape (which comes in white and black) first
bind one edge, as shown at Fig. 22, arranging the paper tape so that
an equal margin will be visible on both sides. Bind the opposite
edge, and then cut away the projecting ends of the binding. Proceed
to close the short ends in a similar manner, and as a result you will
have a finished slide, as shown in Fig. 23. Some slide-makers begin
at one corner and run a strip of binding all around the edge without
cutting it. This is a little difficult to do at first, but if you have a clamp
that has a compression-screw and will turn on its axle, it simplifies
matters greatly. Some amateurs prefer black binding-tape, others
white. The white tape with black masks makes a neat-looking slide,
and if the margin is wide enough the title of the picture may be
written on it.
Chapter XV
PRINTING, STAMPING, AND EMBOSSING

Every boy, at one time or another, gets an attack of printers’ fever,


and then he will not be satisfied until he makes or purchases a
printing-press. There are, of course, many different kinds of printing-
presses. One of the simplest forms is shown in the drawing of the
flat-bed press (Fig. 1), which is very easy to make and to manipulate.
A flat board one and one-half inches thick, twelve inches wide, and
eighteen inches long will form a substantial bed on which to fasten
the frame and pressure-plate. The frame is made of hard-wood strips
seven-eighths of an inch wide and three-fourths of an inch high.
These are glued and screwed fast to the bare board, forming an
enclosure five and one-half by six and one-half inches, and large
enough to accommodate a chase four by five inches. A chase is
always measured from the inside. From one-half to five-eighths of an
inch all around should be allowed for the thickness of the metal of
which the chase is made.
The pressure-plate is cut from wood one and one-fourth inches
thick, and the same size as the outside measure of the frame
attached to the bed-board. A stout lever fourteen inches long is
screwed and glued fast to the top of this board, which is then
attached to the rear strip of the frame by means of three stout iron
hinges, so that when closed down the pressure-plate will fit closely to
the top of the frame.
The type as it is set up in the chase will stand face up in the frame,
and the card to be printed is caught with gauge-pins to the inside of
the pressure-plate, as shown in the drawing. The type, having been
inked with the roller, gives the impression to the card when the
pressure-plate is brought down and held against the type by means
of the lever.
The gauge-pins that hold the card in place are made of metal or of
ordinary pins. Several forms of pins are shown at Fig. 2. A is made
from an ordinary pin, while B and C are other forms cut from thin
sheet-brass and then bent into shape with small pliers.
Fig. 3 shows a chase five by seven inches, of cast-iron, which can
be purchased at a printers’ stock house for a nominal price. When
the types are set up they are blocked into position in the chase, and
two wedges, made with bevelled edges to bear against each other,
are tapped with a light hammer on the thick ends, so as to wedge the
type in place. These are called quoins (Fig. 4).
Fig. 5 shows a small proof-roller made of glue and molasses. It
may be purchased at a printers’ shop for a few cents.
A piece of glass or marble will answer very well for an ink-plate or
slab, and after using them both the slab and roller should be
thoroughly cleaned with benzine. The cleaning must be done directly
after printing, else the ink dries on the roller and thus spoils it.
A SIMPLE HAND-PRESS AND ACCESSORIES

Fig. 1. Fig. 2. Fig. 3. Fig. 4. Fig. 5. Fig. 6.

A composing-stick (Fig. 6) may be made from thin wood three


inches wide and nine inches long, with a sliding jaw (as shown at A)
made of thin wood and caught to the edge with a metal strip loose
enough to permit the jaw to be easily moved back and forth.
The types, being first set up in the composing-stick, are then
transferred to the chase, and clamped in with blocks of wood and
quoins.

An Upright Press

The upright press (Fig. 7) is on the same principle as the flat-bed,


but the chase is held in a vertical position, and the back against
which it rests is braced to the base-board. This press can be made a
little larger than the flat-bed, and will accommodate a chase
measuring five by seven inches. At the rear of the sides of the base-
board angular cuts must be made with a saw, and corresponding
cuts should be made near the top of the upright board which
supports the chase. With a sharp chisel cut the wood away between
these cuts (Fig. 7). Cut the brace-pins also at each end (Fig. 8 A). A
lap-joint is the result, and when fastened with glue and screws a firm
anchorage and support is obtained for the upright board.
The pressure-plate is of wood one and one-fourth inches thick,
and attached to the strip at the bottom of the upright or chase-board
by means of stout iron hinges. Care must be taken when placing
these hinges to arrange them so accurately that not a fraction of an
inch difference is perceptible at either side or at the top or bottom.
Otherwise, uneven pressure will give unsatisfactory results. A lever
is made and attached to the pressure-plate as described for the flat-
bed press, and a block may be fastened to the base-board for the
lever to rest on, as shown in the drawing.

A Lever-press

A perfect wooden lever-press is shown in the large illustration (Fig.


9), which is drawn so clearly that only the measurements will be
required to understand its construction.
Fig. 9.

The base-board of this press is twenty inches long, ten inches


wide, and one and one-fourth inches thick. The upright board against
which the chase rests is ten inches wide, eight inches high, and one
and one-fourth inches thick. The pressure-plate is the same width
and thickness, but is seven inches high, and bevelled at the bottom,
as shown in the side elevation (Fig. 12). The upright board is placed
six inches from one end of the base-board, and is fastened in place
with screws that are driven up from the underside of the base-board,
with side-braces let in to the edges of the boards, as shown in Fig. 8.
The pressure-plate is hinged at the bottom to a piece of wood,
which acts as a platform for the lower edge of the chase to rest on. It
is seven-eighths of an inch thick and two and one-half inches wide.
Strips are glued and screwed at either edge of the upright board to
hold the sides of the chase, and at the top the chase is held with a
brass spring-clip that can be made and screwed to the wood. Four
inches from the pressure-plate base three blocks are arranged to
support the lever, which is connected to the back of the pressure-
plate with a tongue of iron one-fourth of an inch thick, three inches
long, and one inch wide (Fig. 10). Quarter-inch holes are bored at
each end just two inches apart from centre to centre. Two blocks of
wood are screwed to the back of the pressure-plate one fourth of an
inch apart, and a quarter-inch hole made in each, to receive a bolt,
which also passes through one hole in the iron tongue.
The wooden lever is fourteen inches long, one and one-half inches
square at one end, and at the other it is rounded, so as to make it
easier on the hands. The square end is rounded off and cut in with a
saw, as shown in Fig. 11, and one inch in from the end a quarter-inch
hole is made.
The blocks that hold the lever are set one and one-half inches
apart, and a bolt passes through the upper end of them and through
the lever near the end of the iron tongue. The hole in the lever
through which the bolt passes is two inches from the end hole, and
when spaced properly the inside of the pressure-plate should be
seven-eighths of an inch from the face of the chase-board when the
handle and tongue are in a straight line, as shown in the side
elevation of the press (Fig. 12).

Fig. 7. Fig. 8. Fig. 10. Fig. 11.


Fig. 12. SIDE ELEVATION OF WOODEN LEVER-PRESS

Metal type, electrotypes, engravings, and printers’ plates are


always made seven-eighths of an inch high. When making a press
always bear this in mind, and if necessary the pressure-plate can
always be built up with hard paper to meet the face of the type if
sufficient pressure is not had at first.
Type, spaces, quads, rule, blocks, ink, and a small roller can be
purchased from any printer if there is not a printers’ stock house in
the town where you live. If the printer is accommodating, he will
answer all your questions about your printing-press, and help you
with any details about which you are uncertain.

Stamping

Stamping, or the process of imprinting without the aid of a hand or


power-press, is as old as the hills. Away back in the early ages the
art of stamping was carried on by means of wooden or stone blocks,
on the face of which characters, letters, and various other signs were
engraved. Patterns or figures in colors were imprinted on fabrics,
parchment, and leathers; and in some of the walls of the ruined
houses in Pompeii and Herculaneum there are found well-preserved
examples of the stamper’s art, where figures of a running pattern are
repeated at regular intervals. Both oil and water-color pigments may
be used for stamping; but if the imprint is to be made on paper or
leather, then printers’ ink, diluted with a small portion of benzine,
should be used.
Every boy may have an imprint of his initials cut on wood, and use
it in stamping his papers, school-books, and other property. In the
Far East every prominent merchant has his private signet, and
always, when signing his name to documents, he certifies it with his
stamp, which is placed beside or across the name, as shown in Fig.
13.
In China and Japan these stamps are called “chops,” and are used
with a red, brown, or blue ink-paste, which dries hard and indelible
on paper, leather, or soft wood.
The author’s imprint so interested a wealthy Japanese merchant a
few years ago, that when he returned to Yokohama he had a
handsome ivory, bone, and silver “chop” cut by a good maker in that
city, and sent it over the sea as a souvenir of his visit to this country.
Fig. 14 gives the imprint, and Fig. 15 is a drawing showing the shape
of the “chop.” The body part is of ivory and the inlay of silver, while
the cap, which fits over the engraved die, is of black bone.
Any boy can make a signet of boxwood or maple for stamping
paper and wood. For use on leather he can cut his dies in soft
copper, which, when heated, will burn the imprint in the leather.
In Fig. 16 four ideas for imprints are shown. In B and C the initials
are combined, while A and D are arrangements of scrolls and lines
which will be understood as belonging to a certain person, just as
trade-marks are the known marks of certain manufacturers.
In order to cut a wood-stamp, it will be necessary to have some
fine carving-chisels, a vise, and sand-paper. Maple, boxwood, or
other close-grained wood can be used, and it is best to cut the die on
the end rather than on the side of the wood. Cut your block the size
required; then draw the reverse of the design, as shown at Fig. 15.
Cut this as deep as you need it, so that ink or marking-paste will not
clog the low parts; then, when the face is properly finished, the die
will stamp an impression as shown at Fig. 14. For large dies it will be
necessary to use the wood on the side, as otherwise the blocks
would be heavy and hard to handle. Souvenir books or engrossed
memorials may be embellished with corner ornaments, as well as
with capital letters and borders in red, blue, or gold. Any boy who is
interested in this branch of craftsmanship can get ideas and designs
from gift books, calendars, show-cards, circulars, and the host of
illuminated and embellished printed matter that is in circulation.
When making these selections, however, avoid the commonplace
printing-house patterns, and favor those to be found in the best
magazines, art books, and hand-books of ornament such as are
shown in Fig. 17, the several parts of which are a miscellaneous lot
of ornaments and letters that can be easily copied by the young die-
cutter.
Fig. 13. Fig. 14. Fig. 15. Fig. 16. Fig. 17. Fig. 18.

Diluted printers’ ink is excellent for stamping, and when used it


should be spread on a cloth stretched over several thicknesses of
flannel and cotton cloth and made in the form of a pad, as shown at
Fig. 18. This is a block of wood over which the thicknesses of fabric
are laid, the top layer being drawn over the edge and tacked
underneath. This block is then placed in a flat box of wood with a
hinged cover, so that the pad may be kept enclosed when not in use,
and so prevent the ink from drying out. After using the pad a cloth
wet with benzine should be laid over the pad; then the lid should be
closed and hooked down.

Embossing

In embossing the ornament is raised in low relief, and so lends a


rich effect to paper, card, leather, or other ductile material.
Embossing is generally done under heavy pressure, and with
moisture or heat to facilitate the work. Papers, thin leathers, and
some fabrics can be treated in this manner by the boy craftsman
after he has mastered the art of making dies. The mode of making
bas-reliefs was fully explained in Chapter XI, and for embossing a
very low relief is necessary, since otherwise the paper would split or
break away on the raised parts. After a well-modelled ornament is
obtained, it will be necessary to make a hard casting from it in
plaster, and then a casting from this, so that for the work you will
have a sharp, clear bas-relief and an intaglio—one the expressed
design and the other impressed. Make these of hard plaster, and
give their surfaces a coat or two of shellac.
To press a piece of paper or leather, dampen it on both sides with
a sponge or wet cloth, and heat the dies in an oven. Place the paper
over the bas-relief, cover with the intaglio, and apply pressure. Or
place some weight on top of the dies and leave them there for half
an hour. On removing the paper you will find a perfect bas-relief
which, when thoroughly dry, will hold its shape. Book, card, and
mounted leather-work is treated in a hot press, but only for a second
or two—just enough to drive the dies together, heat the material, and
cause it to hold its shape.
Part IV
ROUND ABOUT THE HOUSE
Chapter XVI
A HOUSE GYMNASIUM

All healthy-minded boys are interested in physical development; it


is the instinct which leads them to climb high trees and scale
precipitous cliffs, generally at the expense of some anxiety to the
minds of their parents and guardians. But these amusements are
more in the nature of “stunts,” pure and simple; the logical and
rational field of athletic culture is the gymnasium. In the large cities,
and at schools and colleges and Y.M.C.A. societies, there are
opportunities in abundance for gymnastic exercises. The purpose of
this chapter is to show the boy who has to stay at home, or who lives
in a small country village, what can be done in the way of rigging up
a barn floor or a spare room like the one shown in Fig. 1. He can
also make most of the apparatus; for, with a few exceptions, all the
principal pieces are simple in construction and not beyond the ability
of the average boy.
For indoor exercise the outfit must necessarily consist of those
pieces of the gymnasium equipment that can be used when in a
standing or sitting attitude, for the confined space of the average
room will not admit of running, jumping, or leaping with the pole or
from a spring-board. In preparing a list of the pieces of equipment
suitable for a boy’s “gym,” some of the familiar ones have been
omitted, as they are either beyond the ability of the average boy to
make or they are too cumbersome for the home. The apparatus that
is described and illustrated is simple and practicable and can be
made at a much lower cost than the prices charged at the shops.
Fig. 1.

Dumb-bells

Wooden dumb-bells weighing a pound each may be purchased for


about fifty cents a pair, but the boy who is interested in making his
entire equipment can use croquet-balls with broom-handles, or one-
inch curtain-pole sticks, for handles (Fig. 2).

Fig. 2. Fig. 3. Fig. 4.


To make these dumb-bells, obtain some old croquet-balls and
clamp them, one by one, in the vise of a carpenter’s bench. Then,
with a one-inch bit, bore a hole through each ball, as shown in Fig. 3.
Cut a broom-handle or a one-inch curtain-pole in lengths twelve or
thirteen inches long, and in the end of each make a saw-cut, as
shown in Fig. 3 B. Smear the end of the stick with glue and drive it
through the hole in the ball, keying it firmly in place by driving a
wedge into the end of the stick, just as hammer-heads are fastened
to prevent their coming off. Repeat for the second ball. Some glue
should be placed in the saw-cut, so as to hold the wedge when it is
driven home. To make the handle easier to grip, it should be bound
with linen or cotton fish-line; then the balls may be painted or
varnished, and the line given a coat of black varnish, which will set
the cord binding and harden it. Several sets of these balls may be
made for the “gym” and hung upon the wooden rail that extends
around the room.
In the absence of iron bells, a heavy pair of dumb-bells may be
made of gas-pipe handles and flanges with screw-holes fastened
into wood blocks four inches in diameter (Fig. 4). The gas-pipes, an
inch in diameter, may be had at a plumber’s shop or gas-fitters’, and
they should be five inches long, threaded at both ends, and screwed
into flanges which have been fitted with threads to receive them.
These flanges are bored with holes, so that ordinary screws may be
passed through them and into the wooden ends. The gas-pipe
should be bound with line and painted or varnished, or the entire bell
may be painted black to simulate iron.

Indian Clubs

A good pair of Indian clubs, weighing from two to three pounds


each, would cost at the shops about one dollar a pair; but the boy
who can handle tools may cut out a very serviceable pair of clubs
from wood four inches square or round, with the club, or butt, ends
fifteen inches high.
Two pieces of spruce, chestnut, or apple wood are to be cut, as
shown in Fig. 5. The upper end should be tapered so that it is one
and a half inches in diameter, and leaving the base about two and a
half inches in diameter.
The tapering is done by holding the wood in a vise and gradually
shaving away the wood with a sharp-bladed draw-knife or
spokeshave, turning the wood frequently so as to cut the butt evenly
and as true as possible. With a brace-and-bit a one-inch hole is
bored in the top of each club three inches deep, and into it a
broomstick-handle is driven and held in place with glue and a few
steel-wire nails. Wooden balls are bored and glued to the top of the
handles, and given an additional purchase with small nails. The
handles may be bound with fine line and the exposed wood-work
painted any desirable color.
Half a dozen sets of these clubs will add materially to the
equipment of the household “gym”; and it would be advisable to
make them in several sizes—say from one to three pounds each.

Calisthenic Wands and Ball-bars

These wands, three to five feet long, may be cut from any hard-
wood, or the same lengths of a one-inch curtain-pole will answer
quite as well. Plain square sticks may be planed octagonal in shape,
or rounded, as a matter of choice (Fig. 6 A).
The ball-bar (Fig. 6 B) may be made as described for the dumb-
bells, by boring croquet-balls and attaching them to the ends of a bar
with wedges.
In many schools calisthenic exercises with wands, dumb-bells,
and ball-bars are regularly taught; and the boy who has provided his
own gymnasium with the simple apparatus required will find pleasure
in rehearsing the school instructions at his home.

Swinging-rings

Exercising and swinging rings are usually from six to ten inches in
diameter, outside measure, and they may be purchased at the shops
for one or two dollars a pair, according to the size and finish.
A blacksmith will make you a pair of rings, eight inches in
diameter, out of five-eighth-inch round iron, for about fifty cents; and
with a fine file and emery cloth they may be smoothed down so that
they will not chafe the hands. Some rings are nickel-plated, but they
are used only by professionals in their exhibition work.

Fig. 5.

Fig. 6. WAND A BALL-BAR B

Fig. 7. Fig. 8. Fig. 9.

The rings should give a good grip, and there is nothing better for
this than to bind them with tire-tape, or sew leather around them,
making the seam at the outside, as shown in Fig. 7. The sewing
should be done with doubled and waxed linen thread; if this should
prove too difficult, a shoe or harness maker will help you out for a
small sum.
In Fig. 8 a triangle is shown having the lower side bound with tape
or leather. This triangle is six inches across the bottom, eight inches
high, and is made from half-inch round iron. As the lower side is a
straight bar, it is somewhat easier to grip than the segment of a
circle.
The rings, or triangles, should be suspended by means of ropes,
at the lower ends of which straps are provided so that they will hold
rings, rods, or trapeze bars. A harness-maker will make these straps
for fifteen or twenty cents each, of substantially heavy leather. They
should be provided with a stout buckle and a loop under which to slip
the strap end, as shown in Fig. 9. The rope ends, through which the
straps are caught, may be spliced or formed into a loop-end and
bound tightly with twine to make a strong union, as also shown in
Fig. 9.

Trapeze Bars

For the house gymnasium a trapeze bar should measure four feet
long and one and three-quarter inches in diameter; it should be cut
with a path at each end, as shown in Fig. 10, so that the strap may
be wrapped around it and drawn tight. The bar should be made of
seasoned hickory. The wood may be bought from a wheelwright or
wagon-maker, and then dressed down with a plane and spokeshave.
The arrangement for the suspension is shown in Fig. 10 B.
The adjustable flying trapeze, as shown in Fig. 11, is made from
trunk-straps, provided with two extra loops, and a four-foot bar cut
from two-inch hickory and shaped with a spokeshave. At the ends,
paths are cut to receive the straps, and, if possible, have the bar
turned in a lathe to insure a more accurate job. Small rings at the
upper ends of the ropes or straps, and hooks driven securely into the
ceiling-beams, will afford the needed suspension.
Fig. 10. Fig. 11. Fig. 12.

Parallel Bars

The regulation parallel bars are usually supported on iron pipe-


standards bolted to a heavy base, and steel heads are provided to
grip the bars. But this fitting is beyond the ability of a boy to construct
without the aid of a plumber, and the wooden frame base and bars
shown in Fig. 12 will answer quite as well.
The bars are of hickory, five and a half feet long and two inches in
diameter. The uprights that support them are of oak, ash, or other
hard-wood, two and a half inches square and forty-two inches long.
The lower ends of the uprights are set into bases of heavy hard-
wood two inches thick, ten inches wide, and three and a half feet
long. Square holes are cut in the middle of these bases, two feet
apart, so that eight inches of wood will extend beyond the holes at
each end, and so provide a surface on which to screw the bracket-
ends that act as braces to the uprights. The holes should be cut with
a brace-and-bit all the way through the bases, and then trimmed with
a mortise-chisel and mallet, taking care to make them very accurate,
and so prevent any play to the uprights when once set up.
The stepping-plank is also of hard-wood, twelve inches wide, one
and a half inches in thickness, and long enough to span the cross-
planks. The distance between uprights should be about four feet.
The stepping-plank should have a two-inch block under the middle to
prevent it from springing; it is to be attached securely to the cross-
plates with large, flat screws driven into holes that have first been
bored out with a bit. Hollows are cut out in the top of each upright
with a compass-saw, and the sides slightly tapered to the edges of
the U cuts, so as not to interfere with the hands when using the bars.
Fasten the bars to the uprights with two slim screws at each side,
driven through the uprights and into the under sides of the bars. Do
not put a screw or nail down through the bars and into the top of the
uprights, for this will weaken the bars, and if the weight is suddenly
transferred to the extreme ends they might snap off.
At a hardware store purchase four iron brackets with eight-inch
tops and ten or twelve inch sides. Invert them and screw the tops to
the base-boards and the sides to the outer edges of the uprights, to
insure added rigidity.
A coat or two of paint will improve the appearance of the uprights
and base; but do not coat the bars with anything. They should be
polished with an oiled rag until smooth enough for use.

A Floor Horizontal Bar

The complete apparatus is shown in Fig. 13. The hickory bar, one
and three-quarter inches in diameter and four feet long, is supported
on hard-wood uprights two inches thick, three inches wide, and as
high as the bar is desired—say from five to six feet, according to the
stature of the boys who are to use it. At the lower end the uprights
are held in position by two half-inch iron pins driven into the bottom.
These fit into holes made in the floor in a corresponding position, as
shown at A in Fig. 14. The upper ends of the uprights are cut with a
compass-saw to receive the bar, and the edges are tapered to meet
the edges of the U cut, as shown at B in Fig. 14. When the bar is in
place it is held with straps made of one-eighth by one inch iron. They
should be provided with screw-holes, as shown at C in Fig. 14. The

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