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init 978 python:

# Actions such as cleaning the kitchen are no longer locked until the next
(time of the) day after completing them
def LockActionToday(action_name):
pass
def LockActionTime(action_name):
pass
def CanDonationSemenToday():
return True

# Characters (or actors, as the dev likes to call them) are no longer disabled
after one interaction (Note that some interactions that raise love may still only
do so once)
# def LockActorToday(actor_name):
# pass
# def LockActorTime(actor_name):
# pass

# Disables the time skip cooldown


def TimeSkipCool():
TimeSkip()

# Mission resources are no longer removed but you do have to max them out once
(Note that the dev mispelt "Resource")
def SubMissionResorce(fist,hack,action):
return True

# Love is no longer removed but you do have to max it out once


def SubLove(actorKey, love, notice = True):
pass

# Items are no longer removed but you do have to buy the max amount once
def SubItemNotice(pKey, count, notice):
Log( "SubItem", pKey , str(count))
if notice:
renpy.hide_screen( "sub_item_screen" )
renpy.show_screen( "sub_item_screen" , pKey = pKey)
return True

# Books are no longer removed but you do have to buy them once
def SubBook(pKey):
renpy.hide_screen( "sub_book_screen" )
renpy.show_screen( "sub_book_screen" , pKey = pKey)

# Grants infinite gold


def SubGold(gold):
renpy.hide_screen("put_gold_screen")
renpy.show_screen("put_gold_screen", add_gold = -gold)
renpy.sound.play("audio/effect/buy.wav")
return True
def CheckGold(gold):
return True

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