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3DSMax-Course Content
3DSMax-Course Content
Course content
Section 1: Introduction to the Course
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1. Course and Instructor Introduction
7min
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2. Download the Proper Software
2min
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3. How Is This Course Structured?
3min
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4. Stay Connected With Your Instructor
2min
Resources
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5. ALL RESOURCE FILES FOUND HERE: copy the link in the article
1min
Section 2: 3ds Max Basics
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6. The Basic Building Blocks of 3d and Their Applications
1min
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7. Standard Primitives: Create a Basic Model and Render It
6min
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8. More About What We Just Created
2min
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9. From Standard Primitives to Complex Effects: Applications and Careers in 3d
2min
Section 3: Navigate 3ds Max With Ease
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10. UI Intro
5min
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11. Transforms
7min
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12. Oh Snap! Get More Accurate With Object Snaps
4min
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13. Scene Organization
4min
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14. Navigating 3ds Max Review
2min
Section 4: A Professional Arch Viz Workflow
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15. Adjust Your UI to Something More Professional
10min
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16. Work Efficiently Like a PRO
12min
Section 5: Start Modeling Our Arch Viz Project
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17. Model a Basic Site
8min
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18. Spline Modeling Tools
7min
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19. Poly Modeling Principles
9min
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20. More Modeling Techniques
11min
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21. Sweep Modifier
13min
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22. Lathe Modifier
3min
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23. Raw Modeling Video I
47min
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24. Raw Modeling Video II
18min
Resources
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25. Modeling Wrap Up
9min
Resources
Section 6: Start Using V-Ray by Setting Up A Camera
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26. Get V-Ray Up and Running
6min
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27. Photography Basics
3min
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28. Basic V-Ray Camera Setup
7min
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29. Basic Exposure Settings and Principles
7min
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30. All V-Ray Camera Settings
12min
Resources
Section 7: Lighting with V-Ray
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31. Lighting with HDRI (High Dynamic Range Images)
13min
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32. Basic V-Ray Light Settings
11min
Section 8: V-Ray Materials
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33. V-Ray Material Library
4min
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34. Making Materials From Scratch
15min
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35. Making Your Own Material Maps Using Photoshop
14min
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36. V-Ray 5 Material Improvements
12min
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37. UVW Mapping Your Materials Onto Objects
9min
Section 9: Render Your Scene With V-Ray
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38. Essential V-Ray Render Settings
17min
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39. More Render Settings
10min
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40. Using the V-Ray Frame Buffer
11min
Resources
Section 10: Adding Context Details To Your Model
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41. Resources For Buying Models Online and Why You Should Consider It
10min
Resources
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42. Importing a Tree Model for Surrounding Landscaping
6min
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43. V-Ray Proxies: How to Create Them Use Them for Landscaping Large Areas
10min
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44. Download My Models and Add Them To Your Scene
8min
Resources
Section 11: EXTRA: Vray 5 and 6 Updates: Tons of Free Assets + New Tools
& How To Use Them
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45. Vray 5 New Features Overview
15min
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46. Using Cosmos and Other Free Assets From Vray
15min
Section 12: Create a Finished Rendering
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47. Produce a Finished Rendering
14min
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48. Post-Processing Your Image
16min
Section 13: Transition To A More Advanced Project
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49. Use What You Have Learned to Create A More Advanced Version of The Project
2min
Section 14: PRACTICE III: Pool House Dusk Renderings (Complete Model
Provided)
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50. Get My Model and Look Around
3min
Resources
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51. Setting Up Basic Lighting
8min
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52. Setup a V-Ray Camera / Complete Camera Settings
6min
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53. Basic Render Settings
8min
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54. Adding HDRI and Adjusting Light Levels
8min
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55. Enhancing Our Composition With Foliage
7min
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56. Getting Ready For A Final Rendering
6min
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57. Post-Processing Your Rendering
11min
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58. Compositing In A 2d Cutout Person
11min
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59. Creating Different Lighting Situations
5min
Section 15: V-Ray Updates: V-Ray 5 and Above New Features
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60. V-Ray 5 New Features
12min
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61. V-Ray Cosmos and V-Ray Material Library
15min
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62. V-Ray 5 Update 2 New Features
15min
Section 16: Chaos Vantage Segment: Turn Any Vray Rendering Into An
Animation
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63. Intro to Chaos Vantage
2min
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64. Chaos Vantage Overview
22min
Resources
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65. Live Link and Exporting
8min
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66. Atmospheric Animation
8min
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67. Completing the Animation
8min
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68. Overview of an Animation Project
24min
Section 17: IF YOU ARE LOOKING FOR THE ORIGINAL COURSE IT
STARTS HERE
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69. Course Structure Clarifications
1min
Section 18: OLD COURSE (2014) STARTS HERE: Welcome
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70. Welcome
1min
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71. What The Hek is Visualization?
3min
Resources
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72. What You'll Need (Pretty much nothing)
1min
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73. Generic Video: How To Get The Most Out of This Course
4min
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74. Download Some Software, Dude!
4min
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75. SOFTWARE UPDATES: Newer Versions of the Software Available. What To
Do...
1min
Section 19: Looking Around In 3ds Max
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76. Why Does My UI Look Different?
1min
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77. First Time Opening Max
8min
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78. Toolbars, Command Panel and Other Awesome Stuff
10min
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79. Get With The Program
3min
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80. SOFTWARE UPDATES: More Info About Newer UIs, and UI Customization
1min
Section 20: The Fundamentals of Modeling
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81. Different Methods Explained
9min
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82. Read Between The Splines
7min
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83. Let's Add Some Mods!
7min
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84. Transforms (move, rotate, scale) -- More Than Meets The Eye
13min
Section 21: Setting Up Your First Scene
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85. Bringing In Reference Images
15min
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86. Setting Up The Sketch -- Ready To Get Started
4min
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87. More Project Setup - Start Some Modeling!
9min
Section 22: Modeling The Building
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88. Building Our Walls
9min
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89. Building Our Doors
8min
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90. Building Our Windows
9min
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91. Lots of Modeling - Time Lapse So You Don't Get Too Bored
5min
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92. Building Roofs
9min
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93. Building Railings
11min
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94. Modeling Time Lapse Number Two
5min
Resources
Section 23: Adding a Camera
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95. Some Clarification for Different Software Updates.
1min
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96. Setting Up Vray and Adding a Camera
12min
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97. More Camera Settings
10min
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98. SOFTWARE UPDATES: Changes to the camera for Max 2015 and V-Ray 3.0
3min
Section 24: Adding Lights
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99. Let There Be Light - Adding a Sun
10min
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100. More Lighting / Scene Setup
9min
Section 25: Rendering With Vray
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101. Essential Settings
12min
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102. Rendering An Image
5min
Section 26: Adding Materials
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103. Basic Vray Materials Part I
11min
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104. Part II
12min
Resources
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105. Editing Your Maps in Photoshop
17min
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106. Creating Bump and Reflection Maps
10min
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107. Putting The Maps Together to Create An Awesome Vray Material
10min
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108. More Materials - Metal
9min
Section 27: Modeling Surroundings
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109. Gathering Landscaping Resources
3min
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110. Turn A Tree Into a Vray Proxy -- Trust Me, It's Awesome!
6min
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111. Modeling a Site and Using Shapemerge
12min
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112. Placing Your Trees
5min
Section 28: Setting Up For Final Rendering
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113. Tweaking Materials & Setting Up Vray Render Channels
12min
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114. Linking All Files / Render Settings / Final Rendering. Yay!
5min
Section 29: Post-Processing The Rendering
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115. Setting Up Your Essential Photoshop Layers
6min
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116. Compositing in the Grass
12min
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117. In the Background
8min
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118. Let's Make Some Adjustments
14min
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119. Thank you. Come Again. Good bye.
3min
Section 30: Let's Put Your PRO Skills Into Practice
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120. Congrats on Making It This Far. Keep Going...
5min
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121. Some Housekeeping Items Before Moving Forward Into The Next Section
5min
Section 31: PRACTICE: Photo Real Interior Scene
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122. The Assignment: Recreate This House Based on Photos (I'll Help)
5min
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123. Getting Started On Your Interior Scene -- Gather Photo Reference
5min
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124. Setup Your Reference Images To Start Modeling With
5min
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125. Creating a Basic Interior Model Using Poly Modeling Tools (Mostly)
11min
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126. Creating The Model Using Splines + Extrude Modifier
5min
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127. Recreating That Awesome Wood Floor in 3D
8min
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128. That Wood Floor Material, Though!
12min
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129. Modeling The Chimney Using 3ds Max Poly Modeling
13min
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130. Adding Randomness To The Chimney With Noise Modifier
8min
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131. How Do We Figure Out The Camera Angle?
3min
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132. 3ds Max Physical Camera Settings for Matching A Photo
9min
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133. Lighting Your Scene: V-Ray Sky and IES Lights in 3ds Max
11min
Section 32: PRACTICE II: Exterior Scene Using Latest Software Updates
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134. Exterior Project Introduction
2min
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135. Notes About The UI -- 3ds Max 2017
7min
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136. Modelling To Imported CAD
20min
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137. Place a Physical Camera and Adjust Composition
5min
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138. Add a V-Ray Sun and Adjust Exposure
5min
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139. Lighting Your Scene With an HDRI Using V-Ray
9min
Resources
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140. Adjusting Your Lighting For Different Moods
4min
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141. Updated V-Ray Render Settings for V-Ray 3.5 -- Progressive Rendering
5min
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142. Using V-Ray Lens Effects and Fog to Add Atmosphere
7min
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143. Assigning Materials to Your Model and Using MultiSubObject
9min
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144. Editing Your Materials To Be Photoreal Using V-Ray Materials
18min
Section 33: PRACTICE III: Advanced Modeling Considerations for Large
Scenes
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145. Download Course Model HERE
1min
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146. Importing and Modeling to CAD
8min
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147. Adding Purchased Models To Your Scene
11min
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148. Forest Pack Pro
5min
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149. Forest Pack Settings Continued
12min
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150. Adding Detail and Context
5min
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151. Get The Rest of The Advanced Exterior Course In The Bonus Section
2min