Karameikos 1009 AC, 8 Miles Per Hex - Atlas of Mystara

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10
APRIL
2021

Karameikos 1009 AC, 8 miles per hex


As melting ice opens the mountain passes, many of the elvish clans
of Alfheim finally reach Karameikos. King Stefan, who had indicated
that they would be welcome in Karameikos, tells them they can settle
wherever local elf-clans and communities will let them integrate.

from Wrath of the Immortals, by Aaron Allston

Map (April 2021)

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Karameikos 1009 AC, 8 miles per hex | Atlas of Mystara https://mystara.thorfmaps.com/karameikos-8-ac1009/

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Karameikos 1009 AC, 8 miles per hex | Atlas of Mystara https://mystara.thorfmaps.com/karameikos-8-ac1009/

Updated map of the Kingdom of Karameikos, 1009 AC, 8 miles per hex

Sources
• Atlas of Mystara (2005-2021)
◦ Karameikos 1000 AC, 8 miles per hex

◦ Karameikos 1007 AC, 8 miles per hex

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Karameikos 1009 AC, 8 miles per hex | Atlas of Mystara https://mystara.thorfmaps.com/karameikos-8-ac1009/

• Wrath of the Immortals (1992) (PDF at DriveThruRPG)

Comments
The events of 1008 AC primarily relate to Alfheim: to the north, the Canolbarth
completes its transformation into a twisted and largely dead forest. Meanwhile, refugees
from Alfheim arrive in Karameikos. Their exact location is not very well established,
though it is clear that they arrive from the north, along the King’s Road.

Notes
• Aengmor — In autumn 1007, following the exodus of the Alfheim elves, ”The
Shadow Elves occupy the completely mutated Canolbarth forest. They rename their
new nation Aengmor.” (Wrath of the Immortals Book Two, page 84)

• Alfheim Elves — In spring 1008, “many of the elvish clans of Alfheim finally reach
Karameikos.” They are mostly settled in the eastern forests bordering Thyatis — in
other words, they are to displace the Dymrak Goblins and take their territory in the
Dymrak Forest. (Wrath of the Immortals Book Two, page 85) This reference is rather
ambiguous. After some discussion in the community, the Atlas interprets “eastern
forests” as the forests east of the King’s Road, and therefore east or southeast of
Kelvin. It is assumed that this initial location is a temporary solution — essentially a
refugee camp.

References
1. Karameikos at the Vaults of Pandius

2. Karameikos map thread at The Piazza

3. Karameikos 1009 AC: Alfheim refugees discussion thread at The Piazza

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FAN-MADE MAPS FAN-MADE MAPS FAN-MADE MAPS

JTR’s Itämaa, 8 miles JTR’s Kaarjala, 8 JTR’s Ransarn, 8


per hex miles per hex miles per hex

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