Chap 12 - Mobile - Multimedia

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Chapter 12: Mobile Multimedia

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Overview

In this chapter, you will learn how to:


• Consider the implications of mobile devices
in the worldwide digital revolution
• Describe what mobile/tablet devices can be
used for
• Discuss mobile device hardware
• Discuss mobile device operating system

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Implications of Mobile Devices

• Tablets, readers, and smartphones delivering


text, images, audio, and video.

 As mobiles entered daily life, lives improved.


 The office is now at your fingertips, at any time
and from anywhere.
 Social media has reconnected friends, family,
and classmates by making communication
easier and more interactive through multimedia.
 E-mail and text messages and video clips are
everywhere.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Digital Revolution Worldwide

Mobile and multimedia Internet is altering our


quality of life, our quality of health, the way
we interact socially, the environment,
schools and education, the retail
marketplace, styles of employment and
work, and the organizational patterns that
drive business and economies.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Applications of Mobile/Tablet
Devices (continued)
• Retail
- Retailers can “push” tailored messages about
store specials and sales to shoppers (marketing)

- Researching product information

- Comparing prices

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Applications of Mobile/Tablet
Devices (continued)
• Retail

- Shopping

- Mobile pay

- Scanning barcodes/QR codes

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Applications of Mobile/Tablet
Devices (continued)

• Education
- Quizzing tools

- Chat and Online Discussion Forums

- Blended Learning

- Learning through sound,


video clips, graphical
display, internet search

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Applications of Mobile/Tablet
Devices (continued)

• Travel

- Hotel/flight bookings

- Advance insight on your holiday destination via


Virtual reality (VR)

- Navigation

- Marketing tool

- Weather prediction

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Hardware

• It is the combination of hardware, operating system,


and system programming features that differentiates
the many brands of tablets and smartphones available
in the marketplace.
• Mobile devices may have as many as four radios on board.
• Code Division Multiple Access (CDMA) and Global
System for Mobile Communications (GSM) are the
communication protocols that cellphones talk to cell
networks
• A Subscriber Identity Module (SIM) card can be
seamlessly swapped among handsets, bringing your phone
books, contact lists, and schedulers to a new phone without
rekeying or having to make a trip to the provider.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Hardware

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Hardware
(continued)

• 3G and 4G are communication protocols that


govern this movement of information on the radio
connection between handset and tower.
• LTE (Long-Term Evolution) and WiMAX (Worldwide
Interoperability for Microwave Access) are
competing 4G technologies.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Hardware
(continued)

• Wi-Fi provides a high-speed connection to wireless


access points or hotspots.
• Bluetooth is a very short-range, low-power radio
technology to interconnect up to seven devices by
radio.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Hardware
(continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Operating Systems

• Android is an open-source operating system for


mobile devices based upon the Linux kernel and
maintained by Google.

• iOS is a proprietary, closed source operating


system developed and owned by Apple.

• Together, these OSs are used on more than 99


percent of all mobile devices.

• Other OSs: Blackberry, Symbian, S40,


Windows, BADA

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Operating Systems

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Operating Systems

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Mobile Device Operating Systems

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Programming Mobile Apps

• Programmers writing apps for iOS use Objective C;


they use Java when programming for Android
devices.

• Other programmers use HTML5, CSS and JavaScript


to construct hybrid apps and save themselves the
difficulty of learning multiple complex languages.

• Others use frameworks and integrated


development environments (IDEs) such as Adobe
Flex and AIR, ciui-dev, jQT, jQuery Mobile, Sencha
Touch, PhoneGap, Motorola’s RhoMobile Suite,
WebApp.Net, eMobc, Rare-Wire, Eclipse, and Android
Studio.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Programming Mobile Apps

• The responsive web design (RWD) movement is


developing methods to deal with the difficulty of
programming for the many screen sizes in the mobile
and desktop worlds. Typically, the advice is to
consider the smallest screen first

© 2011 The McGraw-Hill Companies, Inc. All rights reserved


Summary

• Tablets, readers, and smartphones delivering text,


images, audio, and video have explosively changed
the nature of society in all nations around the world
regardless of culture or language.

• Smartphones and mobile devices are used in all


aspects of daily life, from social revolutions to game
playing entertainment to calling a taxi.

• Mobile device hardware is the combination of


hardware, operating system, and system
programming features that differentiates the many
brands of tablets and smartphones available in the
marketplace.
© 2011 The McGraw-Hill Companies, Inc. All rights reserved
Summary

• iOS and Android are the operating systems used on


more than 99 percent of mobile devices.

• Programming mobile apps is not trivial and requires


a framework or integrated development
environment.

• To deal with the many screen sizes and pixel


densities, the responsive web design (RWD)
movement is developing methods to deal with the
difficulty of programming for the many screen sizes

© 2011 The McGraw-Hill Companies, Inc. All rights reserved

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