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Sample
Sample
Sample
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Equipment . . . . . . . 17 Scavenging & Crafting 51
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An Infested Island . 21 Rescue Checks . . . . . 57
Island Locations . . 23 Storytelling . . . . . 58
Island Dangers . . . .29 Solo Play . . . . . . . . 62
Infection Source . . 31 Character Sheet . . . 63
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GamExsploitation
GamExsploitation is a series of roleplaying game
zines based on and compatible with the Dungeon
Crawl Classics/Mutant Crawl Classics roleplaying
games system put out by Goodman Games. Each entry
in this zine series acts as a stand-alone game
meant for super simplistic and fast
“pick-up-and-go” gameplay. You should be able to
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make characters and get playing all in under an
hour.
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Each entry in the zine series will focus on a
different inspiration from horror, scifi, and
exploitation cinema from the 60s, 70s, or 80s.
This book focuses on Italian zombie cinema from
the late 70s and early 80s.
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Using This Text:
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have at least the Dungeon Crawl Classics
Quickstart rules for reference--especially for
access to the Crit and Fumbles tables for player
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characters.
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Roleplaying Basics:
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jumping from a waterfall, etc. the Game Master
will ask you to roll a D20 and add/subtract your
ability modifier. If the total roll is equal to or
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higher than the target number decided by the Game
Master, you succeed. If the roll is lower, you fail
and bad stuff happens. In a generic open-ended
situation, the Game Master will decide how
difficult the task is and choose a target number.
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Here is a soft guideline for difficulties.
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Suggested Target Difficulty Levels
10+ 20+
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Moderate Hard
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Combat Basics:
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attack on the enemy before combat begins.
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participants must make a Speed (initiative) check.
Whoever rolls higher goes first in each round of
combat.
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Survivors
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riding in hits a freak
tropical storm and
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forces you and your
party to land on a
secluded island
beach--the horrors
have just begun. It
seems this forgotten
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island once was home
to a horrific
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accident that
unleashed a lethal
undead virus.
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Scores: Your
survivor has a few
basic ability scores
to use for their
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survival on the
island. For each one
roll 5D6. Discard the
lowest result and the
highest result. Add
the rest of the dice
results together for
your score. Then
check the modifier table on the following page to
see what modifier that score offers you.
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Abilities:
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Bravery - Fearlessness, Will, Leadership
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Investigation - Memory, Perceptiveness, Research
Ability Modifiers
3 -3 16-17 +2
4-5 -2 18-19 +3
6-8 -1 20-21 +4
9-12 None 22-23 +5
13-15 +1 24 +6