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[00:00:00]:

System Memory:
Memory Load: 58%
Available Physical Memory: 5966m/14284m
Available Page File: 16168m/28620m
Available Virtual Memory: 134213484m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 31m
Working Set Size: 31m
Quota Peak Page Pool Usage: 212k
Quota Page Pool Usage: 209k
Quota Peak Non Paged Pool Usage:14k
Quota Non Paged Pool Usage: 14k
Page File Usage: 5m
Peak Page File Usage: 5m
[00:00:00]: PersistRootStorage is now
APP:Klei//DoNotStarveTogether/308430955/Cluster_6/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 532704
[00:00:00]: Current time: Mon Nov 28 13:50:56 2022

[00:00:00]: Don't Starve Together: 532704 WIN32


[00:00:00]: Build Date: 1574
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -monitor_parent_process 19956 -
persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_6
-fo -ownernetid 76561198268696683 -ownerdir 308430955 -clouddir 308430955 -
backup_log_count 25 -backup_log_period 0 -ugc_directory C:\\Program Files (x86)\\
Steam\\steamapps\\workshop -shard Master -secondary_log_prefix master -sigprefix
DST_Master -token
***********************************************************************************

[00:00:00]: Initializing distribution platform


[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (19064)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 27016)
[00:00:01]: [Steam] SteamGameServer_Init success
[00:00:01]: ProfileIndex:4.14
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: THREAD - started 'Ping Job Thread' (19008)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: [Warning] Authorized application C:\Program Files (x86)\Steam\
steamapps\common\Don't Starve Together\bin64\
dontstarve_dedicated_server_nullrenderer_x64.exe is not setup in the firewall.
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is now
enabled in the firewall.
[00:00:01]: THREAD - started 'StreamInput' (22080)
[00:00:01]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/308430955/client_save/blocklist.txt (Failure)
[00:00:01]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/308430955/client_save/adminlist.txt (Failure)
[00:00:01]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/308430955/client_save/whitelist.txt (Failure)
[00:00:01]: Offline user ID: OU_76561198268696683
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 10 Pro
version 10.0.19045
platformSpecific SP 0.0
architecture 64 bits
CPU
clockSpeed 3700
name AMD Ryzen 5 3400G with Radeon Vega Graphics
manufacturer AuthenticAMD
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 16384
GPU
megsOfRam 2048
videoModeDescription 1920 x 1080 x 4294967296 cores
name AMD Radeon(TM) RX Vega 11 Graphics
driverVersion 31.0.12027.7000
driverDate 20221020000000.000000-000
refreshRate 60

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: AppVersion::GetArchitecture() x64
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: taskgrouplist: default Together
[00:00:02]: taskgrouplist: classic Classic
[00:00:02]: taskgrouplist: cave_default Underground
[00:00:02]: taskgrouplist: lavaarena_taskset The Forge
[00:00:02]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: Running main.lua

[00:00:02]: Could not load modindex


[00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:02]: SUCCESS: Loaded modoverrides.lua


[00:00:02]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths could not load morgue
[00:00:04]: PlayerHistory could not load player_history
[00:00:04]: ServerPreferences could not load server_preferences
[00:00:04]: ConsoleScreenSettings could not load consolescreen
[00:00:04]: bloom_enabled true
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Klump load on boot started.
[00:00:04]: Klump files loaded: 0
[00:00:06]: Load FE
[00:00:07]: Load FE: done
[00:00:07]: THREAD - started 'FilesExistAsyncThread' (18560)
[00:00:07]: FilesExistAsyncThread started (21117 files)...
[00:00:07]: Check for write access: TRUE
[00:00:07]: Check for read access: TRUE
[00:00:07]: Available disk space for save files: 40809 MB
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:07]: [IPC] Signal 'DST_Master_Kill' opened #0000000000000978
[00:00:07]: [IPC] Registering handler for signal #0000000000000978
[00:00:07]: [IPC] Handle #0000000000000978 added to the Eventhandles
[00:00:07]: [IPC] Signal 'DST_Master_ShutdownNoSave' opened #0000000000000910
[00:00:07]: [IPC] Registering handler for signal #0000000000000910
[00:00:07]: [IPC] Handle #0000000000000910 added to the Eventhandles
[00:00:07]: [IPC] Signal 'DST_Master_Starting' opened #0000000000000968
[00:00:07]: [IPC] Sending signal... #0000000000000968
[00:00:08]: [200] Account Communication Success (6)
[00:00:08]: Cached userid (null) saved to
APP:Klei//DoNotStarveTogether/308430955/Cluster_6/Master/save/cached_userid
[00:00:08]: Received (KU_SXC71Jpm) from TokenPurpose
[00:00:08]: Starting Dedicated Server Game
[00:00:08]: Network tick rate: U=15(2), D=0
[00:00:08]: About to start a server with the following settings:
[00:00:08]: Dedicated: true
[00:00:08]: Online: true
[00:00:08]: Passworded: false
[00:00:08]: ServerPort: 10999
[00:00:08]: SteamAuthPort: 8766
[00:00:08]: SteamMasterServerPort: 27016
[00:00:08]: ClanID: false
[00:00:08]: ClanOnly: false
[00:00:08]: ClanAdmin: false
[00:00:08]: LanOnly: false
[00:00:08]: FriendsOnly: true
[00:00:08]: EnableAutosaver: true
[00:00:08]: EncodeUserPath: true
[00:00:08]: PVP: false
[00:00:08]: MaxPlayers: 6
[00:00:08]: GameMode: survival
[00:00:08]: OverridenDNS:
[00:00:08]: PauseWhenEmpty: true
[00:00:08]: IdleTimeout: 1800s
[00:00:08]: VoteEnabled: false
[00:00:08]: InternetBroadcasting: true
[00:00:08]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:08]: Online Server Started on port: 10999
[00:00:08]: SUCCESS: Loaded modoverrides.lua
[00:00:08]: Found a level data override file with these contents:
[00:00:08]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:08]: K: hideminimap V: false
[00:00:08]: K: id V: RELAXED
[00:00:08]: K: location V: forest
[00:00:08]: K: max_playlist_position V: 999
[00:00:08]: K: min_playlist_position V: 0
[00:00:08]: K: name V: Relaxed
[00:00:08]: K: numrandom_set_pieces V: 4
[00:00:08]: K: override_level_string V: false
[00:00:08]: K: overrides V: table: 0000000012FBF740
[00:00:08]: K: alternatehunt V: default
[00:00:08]: K: angrybees V: default
[00:00:08]: K: antliontribute V: default
[00:00:08]: K: autumn V: default
[00:00:08]: K: bananabush_portalrate V: default
[00:00:08]: K: basicresource_regrowth V: none
[00:00:08]: K: bats_setting V: default
[00:00:08]: K: bearger V: default
[00:00:08]: K: beefalo V: default
[00:00:08]: K: beefaloheat V: default
[00:00:08]: K: beequeen V: default
[00:00:08]: K: bees V: default
[00:00:08]: K: bees_setting V: default
[00:00:08]: K: berrybush V: default
[00:00:08]: K: birds V: default
[00:00:08]: K: boons V: default
[00:00:08]: K: branching V: default
[00:00:08]: K: brightmarecreatures V: rare
[00:00:08]: K: bunnymen_setting V: default
[00:00:08]: K: butterfly V: default
[00:00:08]: K: buzzard V: default
[00:00:08]: K: cactus V: default
[00:00:08]: K: cactus_regrowth V: default
[00:00:08]: K: carrot V: default
[00:00:08]: K: carrots_regrowth V: default
[00:00:08]: K: catcoon V: default
[00:00:08]: K: catcoons V: default
[00:00:08]: K: chess V: default
[00:00:08]: K: cookiecutters V: default
[00:00:08]: K: crabking V: default
[00:00:08]: K: crow_carnival V: default
[00:00:08]: K: darkness V: nonlethal
[00:00:08]: K: day V: default
[00:00:08]: K: deciduousmonster V: default
[00:00:08]: K: deciduoustree_regrowth V: default
[00:00:08]: K: deerclops V: default
[00:00:08]: K: dragonfly V: default
[00:00:08]: K: dropeverythingondespawn V: default
[00:00:08]: K: evergreen_regrowth V: default
[00:00:08]: K: extrastartingitems V: default
[00:00:08]: K: eyeofterror V: default
[00:00:08]: K: fishschools V: default
[00:00:08]: K: flint V: default
[00:00:08]: K: flowers V: default
[00:00:08]: K: flowers_regrowth V: default
[00:00:08]: K: frograin V: default
[00:00:08]: K: frogs V: default
[00:00:08]: K: fruitfly V: default
[00:00:08]: K: ghostenabled V: always
[00:00:08]: K: ghostsanitydrain V: none
[00:00:08]: K: gnarwail V: default
[00:00:08]: K: goosemoose V: default
[00:00:08]: K: grass V: default
[00:00:08]: K: grassgekkos V: default
[00:00:08]: K: hallowed_nights V: default
[00:00:08]: K: has_ocean V: true
[00:00:08]: K: healthpenalty V: none
[00:00:08]: K: hound_mounds V: default
[00:00:08]: K: houndmound V: default
[00:00:08]: K: hounds V: rare
[00:00:08]: K: hunger V: nonlethal
[00:00:08]: K: hunt V: default
[00:00:08]: K: keep_disconnected_tiles V: true
[00:00:08]: K: klaus V: default
[00:00:08]: K: krampus V: default
[00:00:08]: K: layout_mode V: LinkNodesByKeys
[00:00:08]: K: lessdamagetaken V: always
[00:00:08]: K: liefs V: default
[00:00:08]: K: lightcrab_portalrate V: default
[00:00:08]: K: lightning V: default
[00:00:08]: K: lightninggoat V: default
[00:00:08]: K: loop V: default
[00:00:08]: K: lureplants V: default
[00:00:08]: K: malbatross V: default
[00:00:08]: K: marshbush V: default
[00:00:08]: K: merm V: default
[00:00:08]: K: merms V: default
[00:00:08]: K: meteorshowers V: default
[00:00:08]: K: meteorspawner V: default
[00:00:08]: K: moles V: default
[00:00:08]: K: moles_setting V: default
[00:00:08]: K: monkeytail_portalrate V: default
[00:00:08]: K: moon_berrybush V: default
[00:00:08]: K: moon_bullkelp V: default
[00:00:08]: K: moon_carrot V: default
[00:00:08]: K: moon_fissure V: default
[00:00:08]: K: moon_fruitdragon V: default
[00:00:08]: K: moon_hotspring V: default
[00:00:08]: K: moon_rock V: default
[00:00:08]: K: moon_sapling V: default
[00:00:08]: K: moon_spider V: default
[00:00:08]: K: moon_spiders V: default
[00:00:08]: K: moon_starfish V: default
[00:00:08]: K: moon_tree V: default
[00:00:08]: K: moon_tree_regrowth V: default
[00:00:08]: K: mosquitos V: default
[00:00:08]: K: mushroom V: default
[00:00:08]: K: mutated_hounds V: default
[00:00:08]: K: no_joining_islands V: true
[00:00:08]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:08]: K: ocean_bullkelp V: default
[00:00:08]: K: ocean_seastack V: ocean_default
[00:00:08]: K: ocean_shoal V: default
[00:00:08]: K: ocean_waterplant V: ocean_default
[00:00:08]: K: ocean_wobsterden V: default
[00:00:08]: K: palmcone_seed_portalrate V: default
[00:00:08]: K: palmconetree V: default
[00:00:08]: K: palmconetree_regrowth V: default
[00:00:08]: K: penguins V: default
[00:00:08]: K: penguins_moon V: default
[00:00:08]: K: perd V: default
[00:00:08]: K: petrification V: default
[00:00:08]: K: pigs V: default
[00:00:08]: K: pigs_setting V: default
[00:00:08]: K: pirateraids V: default
[00:00:08]: K: ponds V: default
[00:00:08]: K: portal_spawnrate V: default
[00:00:08]: K: portalresurection V: always
[00:00:08]: K: powder_monkey_portalrate V: default
[00:00:08]: K: prefabswaps_start V: default
[00:00:08]: K: rabbits V: default
[00:00:08]: K: rabbits_setting V: default
[00:00:08]: K: reeds V: default
[00:00:08]: K: reeds_regrowth V: default
[00:00:08]: K: regrowth V: default
[00:00:08]: K: resettime V: none
[00:00:08]: K: roads V: default
[00:00:08]: K: rock V: default
[00:00:08]: K: rock_ice V: default
[00:00:08]: K: saltstack_regrowth V: default
[00:00:08]: K: sapling V: default
[00:00:08]: K: season_start V: default
[00:00:08]: K: seasonalstartingitems V: default
[00:00:08]: K: shadowcreatures V: rare
[00:00:08]: K: sharks V: default
[00:00:08]: K: spawnmode V: fixed
[00:00:08]: K: spawnprotection V: default
[00:00:08]: K: specialevent V: default
[00:00:08]: K: spider_warriors V: default
[00:00:08]: K: spiderqueen V: default
[00:00:08]: K: spiders V: default
[00:00:08]: K: spiders_setting V: default
[00:00:08]: K: spring V: default
[00:00:08]: K: squid V: default
[00:00:08]: K: stageplays V: default
[00:00:08]: K: start_location V: default
[00:00:08]: K: summer V: default
[00:00:08]: K: summerhounds V: default
[00:00:08]: K: tallbirds V: default
[00:00:08]: K: task_set V: default
[00:00:08]: K: temperaturedamage V: nonlethal
[00:00:08]: K: tentacles V: default
[00:00:08]: K: terrariumchest V: default
[00:00:08]: K: touchstone V: default
[00:00:08]: K: trees V: default
[00:00:08]: K: tumbleweed V: default
[00:00:08]: K: twiggytrees_regrowth V: default
[00:00:08]: K: walrus V: default
[00:00:08]: K: walrus_setting V: default
[00:00:08]: K: wasps V: default
[00:00:08]: K: weather V: default
[00:00:08]: K: wildfires V: never
[00:00:08]: K: winter V: default
[00:00:08]: K: winterhounds V: default
[00:00:08]: K: winters_feast V: default
[00:00:08]: K: wobsters V: default
[00:00:08]: K: world_size V: default
[00:00:08]: K: wormhole_prefab V: wormhole
[00:00:08]: K: year_of_the_beefalo V: default
[00:00:08]: K: year_of_the_carrat V: default
[00:00:08]: K: year_of_the_catcoon V: default
[00:00:08]: K: year_of_the_gobbler V: default
[00:00:08]: K: year_of_the_pig V: default
[00:00:08]: K: year_of_the_varg V: default
[00:00:08]: K: playstyle V: relaxed
[00:00:08]: K: random_set_pieces V: table: 0000000012FBF2E0
[00:00:08]: K: 1 V: Sculptures_2
[00:00:08]: K: 2 V: Sculptures_3
[00:00:08]: K: 3 V: Sculptures_4
[00:00:08]: K: 4 V: Sculptures_5
[00:00:08]: K: 5 V: Chessy_1
[00:00:08]: K: 6 V: Chessy_2
[00:00:08]: K: 7 V: Chessy_3
[00:00:08]: K: 8 V: Chessy_4
[00:00:08]: K: 9 V: Chessy_5
[00:00:08]: K: 10 V: Chessy_6
[00:00:08]: K: 11 V: Maxwell1
[00:00:08]: K: 12 V: Maxwell2
[00:00:08]: K: 13 V: Maxwell3
[00:00:08]: K: 14 V: Maxwell4
[00:00:08]: K: 15 V: Maxwell6
[00:00:08]: K: 16 V: Maxwell7
[00:00:08]: K: 17 V: Warzone_1
[00:00:08]: K: 18 V: Warzone_2
[00:00:08]: K: 19 V: Warzone_3
[00:00:08]: K: required_prefabs V: table: 0000000012FBF150
[00:00:08]: K: 1 V: multiplayer_portal
[00:00:08]: K: required_setpieces V: table: 0000000012FBF600
[00:00:08]: K: 1 V: Sculptures_1
[00:00:08]: K: 2 V: Maxwell5
[00:00:08]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:08]: K: settings_id V: RELAXED
[00:00:08]: K: settings_name V: Relaxed
[00:00:08]: K: substitutes V: table: 0000000012FBF970
[00:00:08]: K: version V: 4
[00:00:08]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:08]: K: worldgen_id V: RELAXED
[00:00:08]: K: worldgen_name V: Relaxed
[00:00:08]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:08]: Overwriting savedata with level data file.
[00:00:08]: Not applying world gen overrides.
[00:00:08]: Collecting garbage...
[00:00:08]: lua_gc took 0.16 seconds
[00:00:08]: ~ShardLuaProxy()
[00:00:08]: ~cEventLeaderboardProxy()
[00:00:08]: ~ItemServerLuaProxy()
[00:00:08]: ~InventoryLuaProxy()
[00:00:08]: ~NetworkLuaProxy()
[00:00:08]: ~SimLuaProxy()
[00:00:08]: FilesExistAsyncThread aborted.
[00:00:08]: ... FilesExistAsyncThread complete
[00:00:08]: lua_close took 0.16 seconds
[00:00:08]: ReleaseAll
[00:00:08]: ReleaseAll Finished
[00:00:08]: cGame::StartPlaying
[00:00:08]: AppVersion::GetArchitecture() x64
[00:00:08]: LOADING LUA
[00:00:08]: DoLuaFile scripts/main.lua
[00:00:08]: DoLuaFile loading buffer scripts/main.lua
[00:00:09]: taskgrouplist: default Together
[00:00:09]: taskgrouplist: classic Classic
[00:00:09]: taskgrouplist: cave_default Underground
[00:00:09]: taskgrouplist: lavaarena_taskset The Forge
[00:00:09]: taskgrouplist: quagmire_taskset The Gorge
[00:00:09]: Running main.lua

[00:00:09]: loaded modindex


[00:00:09]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:09]: SUCCESS: Loaded modoverrides.lua


[00:00:09]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:09]: LOADING LUA SUCCESS
[00:00:09]: PlayerDeaths could not load morgue
[00:00:09]: PlayerHistory could not load player_history
[00:00:09]: ServerPreferences could not load server_preferences
[00:00:09]: ConsoleScreenSettings could not load consolescreen
[00:00:09]: bloom_enabled true
[00:00:09]: OnFilesLoaded()
[00:00:09]: OnUpdatePurchaseStateComplete
[00:00:09]: SUCCESS: Loaded modoverrides.lua
[00:00:09]: Found a level data override file with these contents:
[00:00:09]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:09]: K: hideminimap V: false
[00:00:09]: K: id V: RELAXED
[00:00:09]: K: location V: forest
[00:00:09]: K: max_playlist_position V: 999
[00:00:09]: K: min_playlist_position V: 0
[00:00:09]: K: name V: Relaxed
[00:00:09]: K: numrandom_set_pieces V: 4
[00:00:09]: K: override_level_string V: false
[00:00:09]: K: overrides V: table: 000000000CF91420
[00:00:09]: K: alternatehunt V: default
[00:00:09]: K: angrybees V: default
[00:00:09]: K: antliontribute V: default
[00:00:09]: K: autumn V: default
[00:00:09]: K: bananabush_portalrate V: default
[00:00:09]: K: basicresource_regrowth V: none
[00:00:09]: K: bats_setting V: default
[00:00:09]: K: bearger V: default
[00:00:09]: K: beefalo V: default
[00:00:09]: K: beefaloheat V: default
[00:00:09]: K: beequeen V: default
[00:00:09]: K: bees V: default
[00:00:09]: K: bees_setting V: default
[00:00:09]: K: berrybush V: default
[00:00:09]: K: birds V: default
[00:00:09]: K: boons V: default
[00:00:09]: K: branching V: default
[00:00:09]: K: brightmarecreatures V: rare
[00:00:09]: K: bunnymen_setting V: default
[00:00:09]: K: butterfly V: default
[00:00:09]: K: buzzard V: default
[00:00:09]: K: cactus V: default
[00:00:09]: K: cactus_regrowth V: default
[00:00:09]: K: carrot V: default
[00:00:09]: K: carrots_regrowth V: default
[00:00:09]: K: catcoon V: default
[00:00:09]: K: catcoons V: default
[00:00:09]: K: chess V: default
[00:00:09]: K: cookiecutters V: default
[00:00:09]: K: crabking V: default
[00:00:09]: K: crow_carnival V: default
[00:00:09]: K: darkness V: nonlethal
[00:00:09]: K: day V: default
[00:00:09]: K: deciduousmonster V: default
[00:00:09]: K: deciduoustree_regrowth V: default
[00:00:09]: K: deerclops V: default
[00:00:09]: K: dragonfly V: default
[00:00:09]: K: dropeverythingondespawn V: default
[00:00:09]: K: evergreen_regrowth V: default
[00:00:09]: K: extrastartingitems V: default
[00:00:09]: K: eyeofterror V: default
[00:00:09]: K: fishschools V: default
[00:00:09]: K: flint V: default
[00:00:09]: K: flowers V: default
[00:00:09]: K: flowers_regrowth V: default
[00:00:09]: K: frograin V: default
[00:00:09]: K: frogs V: default
[00:00:09]: K: fruitfly V: default
[00:00:09]: K: ghostenabled V: always
[00:00:09]: K: ghostsanitydrain V: none
[00:00:09]: K: gnarwail V: default
[00:00:09]: K: goosemoose V: default
[00:00:09]: K: grass V: default
[00:00:09]: K: grassgekkos V: default
[00:00:09]: K: hallowed_nights V: default
[00:00:09]: K: has_ocean V: true
[00:00:09]: K: healthpenalty V: none
[00:00:09]: K: hound_mounds V: default
[00:00:09]: K: houndmound V: default
[00:00:09]: K: hounds V: rare
[00:00:09]: K: hunger V: nonlethal
[00:00:09]: K: hunt V: default
[00:00:09]: K: keep_disconnected_tiles V: true
[00:00:09]: K: klaus V: default
[00:00:09]: K: krampus V: default
[00:00:09]: K: layout_mode V: LinkNodesByKeys
[00:00:09]: K: lessdamagetaken V: always
[00:00:09]: K: liefs V: default
[00:00:09]: K: lightcrab_portalrate V: default
[00:00:09]: K: lightning V: default
[00:00:09]: K: lightninggoat V: default
[00:00:09]: K: loop V: default
[00:00:09]: K: lureplants V: default
[00:00:09]: K: malbatross V: default
[00:00:09]: K: marshbush V: default
[00:00:09]: K: merm V: default
[00:00:09]: K: merms V: default
[00:00:09]: K: meteorshowers V: default
[00:00:09]: K: meteorspawner V: default
[00:00:09]: K: moles V: default
[00:00:09]: K: moles_setting V: default
[00:00:09]: K: monkeytail_portalrate V: default
[00:00:09]: K: moon_berrybush V: default
[00:00:09]: K: moon_bullkelp V: default
[00:00:09]: K: moon_carrot V: default
[00:00:09]: K: moon_fissure V: default
[00:00:09]: K: moon_fruitdragon V: default
[00:00:09]: K: moon_hotspring V: default
[00:00:09]: K: moon_rock V: default
[00:00:09]: K: moon_sapling V: default
[00:00:09]: K: moon_spider V: default
[00:00:09]: K: moon_spiders V: default
[00:00:09]: K: moon_starfish V: default
[00:00:09]: K: moon_tree V: default
[00:00:09]: K: moon_tree_regrowth V: default
[00:00:09]: K: mosquitos V: default
[00:00:09]: K: mushroom V: default
[00:00:09]: K: mutated_hounds V: default
[00:00:09]: K: no_joining_islands V: true
[00:00:09]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:09]: K: ocean_bullkelp V: default
[00:00:09]: K: ocean_seastack V: ocean_default
[00:00:09]: K: ocean_shoal V: default
[00:00:09]: K: ocean_waterplant V: ocean_default
[00:00:09]: K: ocean_wobsterden V: default
[00:00:09]: K: palmcone_seed_portalrate V: default
[00:00:09]: K: palmconetree V: default
[00:00:09]: K: palmconetree_regrowth V: default
[00:00:09]: K: penguins V: default
[00:00:09]: K: penguins_moon V: default
[00:00:09]: K: perd V: default
[00:00:09]: K: petrification V: default
[00:00:09]: K: pigs V: default
[00:00:09]: K: pigs_setting V: default
[00:00:09]: K: pirateraids V: default
[00:00:09]: K: ponds V: default
[00:00:09]: K: portal_spawnrate V: default
[00:00:09]: K: portalresurection V: always
[00:00:09]: K: powder_monkey_portalrate V: default
[00:00:09]: K: prefabswaps_start V: default
[00:00:09]: K: rabbits V: default
[00:00:09]: K: rabbits_setting V: default
[00:00:09]: K: reeds V: default
[00:00:09]: K: reeds_regrowth V: default
[00:00:09]: K: regrowth V: default
[00:00:09]: K: resettime V: none
[00:00:09]: K: roads V: default
[00:00:09]: K: rock V: default
[00:00:09]: K: rock_ice V: default
[00:00:09]: K: saltstack_regrowth V: default
[00:00:09]: K: sapling V: default
[00:00:09]: K: season_start V: default
[00:00:09]: K: seasonalstartingitems V: default
[00:00:09]: K: shadowcreatures V: rare
[00:00:09]: K: sharks V: default
[00:00:09]: K: spawnmode V: fixed
[00:00:09]: K: spawnprotection V: default
[00:00:09]: K: specialevent V: default
[00:00:09]: K: spider_warriors V: default
[00:00:09]: K: spiderqueen V: default
[00:00:09]: K: spiders V: default
[00:00:09]: K: spiders_setting V: default
[00:00:09]: K: spring V: default
[00:00:09]: K: squid V: default
[00:00:09]: K: stageplays V: default
[00:00:09]: K: start_location V: default
[00:00:09]: K: summer V: default
[00:00:09]: K: summerhounds V: default
[00:00:09]: K: tallbirds V: default
[00:00:09]: K: task_set V: default
[00:00:09]: K: temperaturedamage V: nonlethal
[00:00:09]: K: tentacles V: default
[00:00:09]: K: terrariumchest V: default
[00:00:09]: K: touchstone V: default
[00:00:09]: K: trees V: default
[00:00:09]: K: tumbleweed V: default
[00:00:09]: K: twiggytrees_regrowth V: default
[00:00:09]: K: walrus V: default
[00:00:09]: K: walrus_setting V: default
[00:00:09]: K: wasps V: default
[00:00:09]: K: weather V: default
[00:00:09]: K: wildfires V: never
[00:00:09]: K: winter V: default
[00:00:09]: K: winterhounds V: default
[00:00:09]: K: winters_feast V: default
[00:00:09]: K: wobsters V: default
[00:00:09]: K: world_size V: default
[00:00:09]: K: wormhole_prefab V: wormhole
[00:00:09]: K: year_of_the_beefalo V: default
[00:00:09]: K: year_of_the_carrat V: default
[00:00:09]: K: year_of_the_catcoon V: default
[00:00:09]: K: year_of_the_gobbler V: default
[00:00:09]: K: year_of_the_pig V: default
[00:00:09]: K: year_of_the_varg V: default
[00:00:09]: K: playstyle V: relaxed
[00:00:09]: K: random_set_pieces V: table: 000000000CF90F20
[00:00:09]: K: 1 V: Sculptures_2
[00:00:09]: K: 2 V: Sculptures_3
[00:00:09]: K: 3 V: Sculptures_4
[00:00:09]: K: 4 V: Sculptures_5
[00:00:09]: K: 5 V: Chessy_1
[00:00:09]: K: 6 V: Chessy_2
[00:00:09]: K: 7 V: Chessy_3
[00:00:09]: K: 8 V: Chessy_4
[00:00:09]: K: 9 V: Chessy_5
[00:00:09]: K: 10 V: Chessy_6
[00:00:09]: K: 11 V: Maxwell1
[00:00:09]: K: 12 V: Maxwell2
[00:00:09]: K: 13 V: Maxwell3
[00:00:09]: K: 14 V: Maxwell4
[00:00:09]: K: 15 V: Maxwell6
[00:00:09]: K: 16 V: Maxwell7
[00:00:09]: K: 17 V: Warzone_1
[00:00:09]: K: 18 V: Warzone_2
[00:00:09]: K: 19 V: Warzone_3
[00:00:09]: K: required_prefabs V: table: 000000000CF90A20
[00:00:09]: K: 1 V: multiplayer_portal
[00:00:09]: K: required_setpieces V: table: 000000000CF90B60
[00:00:09]: K: 1 V: Sculptures_1
[00:00:09]: K: 2 V: Maxwell5
[00:00:09]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:09]: K: settings_id V: RELAXED
[00:00:09]: K: settings_name V: Relaxed
[00:00:09]: K: substitutes V: table: 000000000CF913D0
[00:00:09]: K: version V: 4
[00:00:09]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:09]: K: worldgen_id V: RELAXED
[00:00:09]: K: worldgen_name V: Relaxed
[00:00:09]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:09]: Overwriting savedata with level data file.
[00:00:09]: Not applying world gen overrides.
[00:00:09]: [IPC] Signal 'DST_Master_WorldGen' opened #0000000000000A38
[00:00:09]: [IPC] Sending signal... #0000000000000A38
[00:00:09]: WorldSim::SimThread::SimThread()
[00:00:09]: ABOUT TO INSTALL STACKTRACE
[00:00:09]: DoLuaFile scripts/stacktrace.lua
[00:00:09]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:09]: INSTALLED STACKTRACE
[00:00:09]: WorldSim::SimThread::SimThread() complete
[00:00:09]: THREAD - started 'WorldSim' (20988)
[00:00:09]: WorldSim::SimThread::Main()
[00:00:09]: DoLuaFile scripts/worldgen_main.lua
[00:00:09]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:09]: Check for write access: TRUE
[00:00:09]: Check for read access: TRUE
[00:00:09]: Available disk space for save files: 40809 MB
[00:00:09]: ModIndex: Load sequence finished successfully.
[00:00:09]: Reset() returning
[00:00:09]: DLC enabled : false
[00:00:10]: taskgrouplist: default Together
[00:00:10]: taskgrouplist: classic Classic
[00:00:10]: taskgrouplist: cave_default Underground
[00:00:10]: taskgrouplist: lavaarena_taskset The Forge
[00:00:10]: taskgrouplist: quagmire_taskset The Gorge
[00:00:10]: running worldgen_main.lua
[00:00:10]: SEED = 1669654265
[00:00:10]: Generating world with these parameters:
[00:00:10]: level_type SURVIVAL
[00:00:10]: level_data:
[00:00:10]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:10]: K: hideminimap V: false
[00:00:10]: K: id V: RELAXED
[00:00:10]: K: location V: forest
[00:00:10]: K: max_playlist_position V: 999
[00:00:10]: K: min_playlist_position V: 0
[00:00:10]: K: name V: Relaxed
[00:00:10]: K: numrandom_set_pieces V: 4
[00:00:10]: K: override_level_string V: false
[00:00:10]: K: overrides V: table: 000000000A847B60
[00:00:10]: K: alternatehunt V: default
[00:00:10]: K: angrybees V: default
[00:00:10]: K: antliontribute V: default
[00:00:10]: K: autumn V: default
[00:00:10]: K: bananabush_portalrate V: default
[00:00:10]: K: basicresource_regrowth V: none
[00:00:10]: K: bats_setting V: default
[00:00:10]: K: bearger V: default
[00:00:10]: K: beefalo V: default
[00:00:10]: K: beefaloheat V: default
[00:00:10]: K: beequeen V: default
[00:00:10]: K: bees V: default
[00:00:10]: K: bees_setting V: default
[00:00:10]: K: berrybush V: default
[00:00:10]: K: birds V: default
[00:00:10]: K: boons V: default
[00:00:10]: K: branching V: default
[00:00:10]: K: brightmarecreatures V: rare
[00:00:10]: K: bunnymen_setting V: default
[00:00:10]: K: butterfly V: default
[00:00:10]: K: buzzard V: default
[00:00:10]: K: cactus V: default
[00:00:10]: K: cactus_regrowth V: default
[00:00:10]: K: carrot V: default
[00:00:10]: K: carrots_regrowth V: default
[00:00:10]: K: catcoon V: default
[00:00:10]: K: catcoons V: default
[00:00:10]: K: chess V: default
[00:00:10]: K: cookiecutters V: default
[00:00:10]: K: crabking V: default
[00:00:10]: K: crow_carnival V: default
[00:00:10]: K: darkness V: nonlethal
[00:00:10]: K: day V: default
[00:00:10]: K: deciduousmonster V: default
[00:00:10]: K: deciduoustree_regrowth V: default
[00:00:10]: K: deerclops V: default
[00:00:10]: K: dragonfly V: default
[00:00:10]: K: dropeverythingondespawn V: default
[00:00:10]: K: evergreen_regrowth V: default
[00:00:10]: K: extrastartingitems V: default
[00:00:10]: K: eyeofterror V: default
[00:00:10]: K: fishschools V: default
[00:00:10]: K: flint V: default
[00:00:10]: K: flowers V: default
[00:00:10]: K: flowers_regrowth V: default
[00:00:10]: K: frograin V: default
[00:00:10]: K: frogs V: default
[00:00:10]: K: fruitfly V: default
[00:00:10]: K: ghostenabled V: always
[00:00:10]: K: ghostsanitydrain V: none
[00:00:10]: K: gnarwail V: default
[00:00:10]: K: goosemoose V: default
[00:00:10]: K: grass V: default
[00:00:10]: K: grassgekkos V: default
[00:00:10]: K: hallowed_nights V: default
[00:00:10]: K: has_ocean V: true
[00:00:10]: K: healthpenalty V: none
[00:00:10]: K: hound_mounds V: default
[00:00:10]: K: houndmound V: default
[00:00:10]: K: hounds V: rare
[00:00:10]: K: hunger V: nonlethal
[00:00:10]: K: hunt V: default
[00:00:10]: K: keep_disconnected_tiles V: true
[00:00:10]: K: klaus V: default
[00:00:10]: K: krampus V: default
[00:00:10]: K: layout_mode V: LinkNodesByKeys
[00:00:10]: K: lessdamagetaken V: always
[00:00:10]: K: liefs V: default
[00:00:10]: K: lightcrab_portalrate V: default
[00:00:10]: K: lightning V: default
[00:00:10]: K: lightninggoat V: default
[00:00:10]: K: loop V: default
[00:00:10]: K: lureplants V: default
[00:00:10]: K: malbatross V: default
[00:00:10]: K: marshbush V: default
[00:00:10]: K: merm V: default
[00:00:10]: K: merms V: default
[00:00:10]: K: meteorshowers V: default
[00:00:10]: K: meteorspawner V: default
[00:00:10]: K: moles V: default
[00:00:10]: K: moles_setting V: default
[00:00:10]: K: monkeytail_portalrate V: default
[00:00:10]: K: moon_berrybush V: default
[00:00:10]: K: moon_bullkelp V: default
[00:00:10]: K: moon_carrot V: default
[00:00:10]: K: moon_fissure V: default
[00:00:10]: K: moon_fruitdragon V: default
[00:00:10]: K: moon_hotspring V: default
[00:00:10]: K: moon_rock V: default
[00:00:10]: K: moon_sapling V: default
[00:00:10]: K: moon_spider V: default
[00:00:10]: K: moon_spiders V: default
[00:00:10]: K: moon_starfish V: default
[00:00:10]: K: moon_tree V: default
[00:00:10]: K: moon_tree_regrowth V: default
[00:00:10]: K: mosquitos V: default
[00:00:10]: K: mushroom V: default
[00:00:10]: K: mutated_hounds V: default
[00:00:10]: K: no_joining_islands V: true
[00:00:10]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:10]: K: ocean_bullkelp V: default
[00:00:10]: K: ocean_seastack V: ocean_default
[00:00:10]: K: ocean_shoal V: default
[00:00:10]: K: ocean_waterplant V: ocean_default
[00:00:10]: K: ocean_wobsterden V: default
[00:00:10]: K: palmcone_seed_portalrate V: default
[00:00:10]: K: palmconetree V: default
[00:00:10]: K: palmconetree_regrowth V: default
[00:00:10]: K: penguins V: default
[00:00:10]: K: penguins_moon V: default
[00:00:10]: K: perd V: default
[00:00:10]: K: petrification V: default
[00:00:10]: K: pigs V: default
[00:00:10]: K: pigs_setting V: default
[00:00:10]: K: pirateraids V: default
[00:00:10]: K: ponds V: default
[00:00:10]: K: portal_spawnrate V: default
[00:00:10]: K: portalresurection V: always
[00:00:10]: K: powder_monkey_portalrate V: default
[00:00:10]: K: prefabswaps_start V: default
[00:00:10]: K: rabbits V: default
[00:00:10]: K: rabbits_setting V: default
[00:00:10]: K: reeds V: default
[00:00:10]: K: reeds_regrowth V: default
[00:00:10]: K: regrowth V: default
[00:00:10]: K: resettime V: none
[00:00:10]: K: roads V: default
[00:00:10]: K: rock V: default
[00:00:10]: K: rock_ice V: default
[00:00:10]: K: saltstack_regrowth V: default
[00:00:10]: K: sapling V: default
[00:00:10]: K: season_start V: default
[00:00:10]: K: seasonalstartingitems V: default
[00:00:10]: K: shadowcreatures V: rare
[00:00:10]: K: sharks V: default
[00:00:10]: K: spawnmode V: fixed
[00:00:10]: K: spawnprotection V: default
[00:00:10]: K: specialevent V: default
[00:00:10]: K: spider_warriors V: default
[00:00:10]: K: spiderqueen V: default
[00:00:10]: K: spiders V: default
[00:00:10]: K: spiders_setting V: default
[00:00:10]: K: spring V: default
[00:00:10]: K: squid V: default
[00:00:10]: K: stageplays V: default
[00:00:10]: K: start_location V: default
[00:00:10]: K: summer V: default
[00:00:10]: K: summerhounds V: default
[00:00:10]: K: tallbirds V: default
[00:00:10]: K: task_set V: default
[00:00:10]: K: temperaturedamage V: nonlethal
[00:00:10]: K: tentacles V: default
[00:00:10]: K: terrariumchest V: default
[00:00:10]: K: touchstone V: default
[00:00:10]: K: trees V: default
[00:00:10]: K: tumbleweed V: default
[00:00:10]: K: twiggytrees_regrowth V: default
[00:00:10]: K: walrus V: default
[00:00:10]: K: walrus_setting V: default
[00:00:10]: K: wasps V: default
[00:00:10]: K: weather V: default
[00:00:10]: K: wildfires V: never
[00:00:10]: K: winter V: default
[00:00:10]: K: winterhounds V: default
[00:00:10]: K: winters_feast V: default
[00:00:10]: K: wobsters V: default
[00:00:10]: K: world_size V: default
[00:00:10]: K: wormhole_prefab V: wormhole
[00:00:10]: K: year_of_the_beefalo V: default
[00:00:10]: K: year_of_the_carrat V: default
[00:00:10]: K: year_of_the_catcoon V: default
[00:00:10]: K: year_of_the_gobbler V: default
[00:00:10]: K: year_of_the_pig V: default
[00:00:10]: K: year_of_the_varg V: default
[00:00:10]: K: playstyle V: relaxed
[00:00:10]: K: random_set_pieces V: table: 000000000A846440
[00:00:10]: K: 1 V: Sculptures_2
[00:00:10]: K: 2 V: Sculptures_3
[00:00:10]: K: 3 V: Sculptures_4
[00:00:10]: K: 4 V: Sculptures_5
[00:00:10]: K: 5 V: Chessy_1
[00:00:10]: K: 6 V: Chessy_2
[00:00:10]: K: 7 V: Chessy_3
[00:00:10]: K: 8 V: Chessy_4
[00:00:10]: K: 9 V: Chessy_5
[00:00:10]: K: 10 V: Chessy_6
[00:00:10]: K: 11 V: Maxwell1
[00:00:10]: K: 12 V: Maxwell2
[00:00:10]: K: 13 V: Maxwell3
[00:00:10]: K: 14 V: Maxwell4
[00:00:10]: K: 15 V: Maxwell6
[00:00:10]: K: 16 V: Maxwell7
[00:00:10]: K: 17 V: Warzone_1
[00:00:10]: K: 18 V: Warzone_2
[00:00:10]: K: 19 V: Warzone_3
[00:00:10]: K: required_prefabs V: table: 000000000A846A30
[00:00:10]: K: 1 V: multiplayer_portal
[00:00:10]: K: required_setpieces V: table: 000000000A8463F0
[00:00:10]: K: 1 V: Sculptures_1
[00:00:10]: K: 2 V: Maxwell5
[00:00:10]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:10]: K: settings_id V: RELAXED
[00:00:10]: K: settings_name V: Relaxed
[00:00:10]: K: substitutes V: table: 000000000A846080
[00:00:10]: K: version V: 4
[00:00:10]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:10]: K: worldgen_id V: RELAXED
[00:00:10]: K: worldgen_name V: Relaxed
[00:00:10]:
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:10]: Prefab Swap Selection: grass gekko


[00:00:10]: Prefab Swap Selection: twiggy trees
[00:00:10]: Prefab Swap Selection: juicy berries
[00:00:10]: Sculptures_1 added to task Frogs and bugs
[00:00:10]: Maxwell5 added to task For a nice walk
[00:00:10]: Chessy_5 added to task Mole Colony Deciduous
[00:00:10]: Chessy_5 added to task For a nice walk
[00:00:10]: Chessy_3 added to task Forest hunters
[00:00:10]: Maxwell4 added to task Badlands
[00:00:10]: New size: 425 default
[00:00:10]: Creating story...
[00:00:10]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:10]: [Story Gen] LinkNodesByKeys
[00:00:10]: Finding valid start task...
[00:00:10]: ...picked Make a pick
[00:00:10]: Has start node Clearing
[00:00:10]: Adding Background Nodes
[00:00:10]: [Story Gen] Adding Cove Nodes
[00:00:10]: [Ocean] Processing ocean fake room content.
[00:00:10]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:10]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:10]: GenerateVoronoiMap [100]:
[00:00:11]: ...Done.
[00:00:11]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:11]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:11]: [Story Gen] RestrictNodesByKey
[00:00:11]: [Story Gen] Adding Cove Nodes
[00:00:11]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:11]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:11]: GenerateVoronoiMap [50]:
[00:00:12]: ...Done.
[00:00:12]: ... story created
[00:00:12]: Baking map... 425
[00:00:12]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:12]: [WorldSimActual::ConvertToTileMap]
[00:00:12]: [ConvertToTileMap]
[00:00:12]: [WorldSimActual::ConvertToTileMap] complete
[00:00:12]: [WorldSimActual::SeparateIslands]
[00:00:12]: [SeparateIslands]
[00:00:12]: [WorldSimActual::SeparateIslands] complete
[00:00:12]: Map Baked!
[00:00:12]: [WorldSimActual::ForceConnectivity]
[00:00:12]: [GenerateLandmasses]
[00:00:12]: [GenerateLandmasses] islands: 15
[00:00:12]: [MergeConnectedLandmasses] false
[00:00:12]: [WorldSimActual::ForceConnectivity] complete
[00:00:12]: [WorldSimActual::DrawRoads]
[00:00:12]: [DrawRoads]
[00:00:12]: [WorldSimActual::DrawRoads] complete
[00:00:12]: Encoding...
[00:00:12]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:12]: Encoding... DONE
[00:00:12]: Checking Tags
[00:00:12]: Populating voronoi...
[00:00:12]: [ReplaceSingleNonLandTiles] Validating...
[00:00:13]: [ReplaceSingleNonLandTiles] Replaced 11 tiles.
[00:00:13]: Not checking for disconnected tiles.
[00:00:13]: [Ocean] Placing ocean set pieces.
[00:00:13]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:13]: [Ocean] Convert impassible to water...
[00:00:13]: [Ocean] Square fill...
[00:00:15]: [Ocean] Ground fill...
[00:00:15]: [Ocean] Noise...
[00:00:16]: [Ocean] Blend...
[00:00:16]: [Ocean] Adding shoreline...
[00:00:16]: [Ocean] Void Outline...
[00:00:16]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:16]: [Ocean] Placing ocean set pieces.
[00:00:16]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:16]: [Ocean] Placing ocean set pieces.
[00:00:16]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:16]: [Ocean] Placing ocean set pieces.
[00:00:16]: [Ocean] Placed 1 of 2 ocean set pieces.
[00:00:17]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:17]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:17]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:17]: Checking Required Prefab moon_fissure has at least 2 instances (72
found).
[00:00:17]: Checking Required Prefab monkeyqueen has at least 1 instances (0
found).
[00:00:17]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0
[00:00:17]: An error occured during world gen we will retry! [was 1 of
5 ]
[00:00:17]: New size: 425 default
[00:00:17]: Creating story...
[00:00:17]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:17]: [Story Gen] LinkNodesByKeys
[00:00:17]: Finding valid start task...
[00:00:17]: ...picked Make a pick
[00:00:17]: Has start node Clearing
[00:00:17]: Adding Background Nodes
[00:00:17]: [Story Gen] Adding Cove Nodes
[00:00:17]: [Ocean] Processing ocean fake room content.
[00:00:17]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:17]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:17]: GenerateVoronoiMap [100]:
[00:00:18]: ...Done.
[00:00:18]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:18]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:18]: [Story Gen] RestrictNodesByKey
[00:00:18]: [Story Gen] Adding Cove Nodes
[00:00:18]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:18]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:18]: GenerateVoronoiMap [50]:
[00:00:32]: ...Done.
[00:00:32]: ... story created
[00:00:32]: Baking map... 425
[00:00:32]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:32]: [WorldSimActual::ConvertToTileMap]
[00:00:32]: [ConvertToTileMap]
[00:00:32]: [WorldSimActual::ConvertToTileMap] complete
[00:00:32]: [WorldSimActual::SeparateIslands]
[00:00:32]: [SeparateIslands]
[00:00:32]: [WorldSimActual::SeparateIslands] complete
[00:00:32]: Map Baked!
[00:00:32]: [WorldSimActual::ForceConnectivity]
[00:00:32]: [GenerateLandmasses]
[00:00:32]: [GenerateLandmasses] islands: 11
[00:00:32]: [MergeConnectedLandmasses] false
[00:00:32]: [WorldSimActual::ForceConnectivity] complete
[00:00:32]: [WorldSimActual::DrawRoads]
[00:00:32]: [DrawRoads]
[00:00:32]: [WorldSimActual::DrawRoads] complete
[00:00:32]: Encoding...
[00:00:32]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:32]: Encoding... DONE
[00:00:32]: Checking Tags
[00:00:32]: Populating voronoi...
[00:00:32]: [ReplaceSingleNonLandTiles] Validating...
[00:00:32]: [ReplaceSingleNonLandTiles] Replaced 4 tiles.
[00:00:32]: Not checking for disconnected tiles.
[00:00:32]: [Ocean] Placing ocean set pieces.
[00:00:32]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:32]: [Ocean] Convert impassible to water...
[00:00:32]: [Ocean] Square fill...
[00:00:34]: [Ocean] Ground fill...
[00:00:34]: [Ocean] Noise...
[00:00:35]: [Ocean] Blend...
[00:00:35]: [Ocean] Adding shoreline...
[00:00:36]: [Ocean] Void Outline...
[00:00:36]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:36]: [Ocean] Placing ocean set pieces.
[00:00:36]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:36]: [Ocean] Placing ocean set pieces.
[00:00:36]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:36]: [Ocean] Placing ocean set pieces.
[00:00:36]: [Ocean] Placed 1 of 2 ocean set pieces.
[00:00:36]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:36]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:36]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:36]: Checking Required Prefab moon_fissure has at least 2 instances (88
found).
[00:00:36]: Checking Required Prefab monkeyqueen has at least 1 instances (0
found).
[00:00:36]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0
[00:00:36]: An error occured during world gen we will retry! [was 2 of
5 ]
[00:00:36]: New size: 425 default
[00:00:36]: Creating story...
[00:00:36]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:36]: [Story Gen] LinkNodesByKeys
[00:00:36]: Finding valid start task...
[00:00:36]: ...picked Make a pick
[00:00:36]: Has start node Clearing
[00:00:36]: Adding Background Nodes
[00:00:36]: [Story Gen] Adding Cove Nodes
[00:00:36]: [Ocean] Processing ocean fake room content.
[00:00:36]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:36]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:36]: GenerateVoronoiMap [100]:
[00:00:38]: ...Done.
[00:00:38]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:38]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:38]: [Story Gen] RestrictNodesByKey
[00:00:38]: [Story Gen] Adding Cove Nodes
[00:00:38]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:38]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:38]: GenerateVoronoiMap [50]:
[00:00:39]: ...Done.
[00:00:39]: ... story created
[00:00:39]: Baking map... 425
[00:00:39]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:39]: [WorldSimActual::ConvertToTileMap]
[00:00:39]: [ConvertToTileMap]
[00:00:39]: [WorldSimActual::ConvertToTileMap] complete
[00:00:39]: [WorldSimActual::SeparateIslands]
[00:00:39]: [SeparateIslands]
[00:00:39]: [WorldSimActual::SeparateIslands] complete
[00:00:39]: Map Baked!
[00:00:39]: [WorldSimActual::ForceConnectivity]
[00:00:39]: [GenerateLandmasses]
[00:00:39]: [GenerateLandmasses] islands: 14
[00:00:39]: [MergeConnectedLandmasses] false
[00:00:39]: [WorldSimActual::ForceConnectivity] complete
[00:00:39]: [WorldSimActual::DrawRoads]
[00:00:39]: [DrawRoads]
[00:00:39]: [WorldSimActual::DrawRoads] complete
[00:00:39]: Encoding...
[00:00:39]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:39]: Encoding... DONE
[00:00:39]: Checking Tags
[00:00:39]: Populating voronoi...
[00:00:39]: Warning! Could not find a spot for Charlie1 in node The
hunters:2:BGRocky
[00:00:39]: Warning! Could not find a spot for MooseNest in node Magic
meadow:0:Pondopolis
[00:00:39]: [ReplaceSingleNonLandTiles] Validating...
[00:00:39]: [ReplaceSingleNonLandTiles] Replaced 11 tiles.
[00:00:39]: Not checking for disconnected tiles.
[00:00:39]: [Ocean] Placing ocean set pieces.
[00:00:39]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:39]: [Ocean] Convert impassible to water...
[00:00:39]: [Ocean] Square fill...
[00:00:41]: [Ocean] Ground fill...
[00:00:41]: [Ocean] Noise...
[00:00:41]: [Ocean] Blend...
[00:00:42]: [Ocean] Adding shoreline...
[00:00:42]: [Ocean] Void Outline...
[00:00:42]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:42]: [Ocean] Placing ocean set pieces.
[00:00:42]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:42]: [Ocean] Placing ocean set pieces.
[00:00:42]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:42]: [Ocean] Placing ocean set pieces.
[00:00:42]: [Ocean] Placed 2 of 2 ocean set pieces.
[00:00:42]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:42]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:42]: Checking Required Prefab moon_fissure has at least 2 instances (71
found).
[00:00:42]: Checking Required Prefab monkeyqueen has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab terrariumchest has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab gravestone has at least 1 instances (17
found).
[00:00:42]: Checking Required Prefab statueglommer has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab waterplant has at least 1 instances (83
found).
[00:00:42]: Checking Required Prefab sculpture_rook has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab hermithouse_construction1 has at least 1
instances (1 found).
[00:00:42]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances
(1 found).
[00:00:42]: Checking Required Prefab statueharp_hedgespawner has at least 1
instances (1 found).
[00:00:42]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances
(1 found).
[00:00:42]: Checking Required Prefab crabking_spawner has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab sculpture_knight has at least 1 instances (1
found).
[00:00:42]: Checking Required Prefab charlie_stage_post has at least 1 instances (0
found).
[00:00:42]: PANIC: missing required prefab [charlie_stage_post]! Expected 1, got 0
[00:00:42]: An error occured during world gen we will retry! [was 3 of
5 ]
[00:00:43]: New size: 425 default
[00:00:43]: Creating story...
[00:00:43]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:43]: [Story Gen] LinkNodesByKeys
[00:00:43]: Finding valid start task...
[00:00:43]: ...picked Make a pick
[00:00:43]: Has start node Clearing
[00:00:43]: Adding Background Nodes
[00:00:43]: [Story Gen] Adding Cove Nodes
[00:00:43]: [Ocean] Processing ocean fake room content.
[00:00:43]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:43]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:43]: GenerateVoronoiMap [100]:
[00:00:44]: ...Done.
[00:00:44]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:44]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:44]: [Story Gen] RestrictNodesByKey
[00:00:44]: [Story Gen] Adding Cove Nodes
[00:00:44]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:44]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:44]: GenerateVoronoiMap [50]:
[00:00:45]: ...Done.
[00:00:45]: ... story created
[00:00:45]: Baking map... 425
[00:00:45]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:45]: [WorldSimActual::ConvertToTileMap]
[00:00:45]: [ConvertToTileMap]
[00:00:45]: [WorldSimActual::ConvertToTileMap] complete
[00:00:45]: [WorldSimActual::SeparateIslands]
[00:00:45]: [SeparateIslands]
[00:00:45]: [WorldSimActual::SeparateIslands] complete
[00:00:45]: Map Baked!
[00:00:45]: [WorldSimActual::ForceConnectivity]
[00:00:45]: [GenerateLandmasses]
[00:00:45]: [GenerateLandmasses] islands: 13
[00:00:45]: [MergeConnectedLandmasses] false
[00:00:45]: [WorldSimActual::ForceConnectivity] complete
[00:00:45]: [WorldSimActual::DrawRoads]
[00:00:45]: [DrawRoads]
[00:00:45]: [WorldSimActual::DrawRoads] complete
[00:00:45]: Encoding...
[00:00:45]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:45]: Encoding... DONE
[00:00:45]: Checking Tags
[00:00:45]: Populating voronoi...
[00:00:45]: [ReplaceSingleNonLandTiles] Validating...
[00:00:45]: [ReplaceSingleNonLandTiles] Replaced 5 tiles.
[00:00:45]: Not checking for disconnected tiles.
[00:00:46]: Badlands:7:DragonflyArena Cant process points
[00:00:46]: [Ocean] Placing ocean set pieces.
[00:00:46]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:46]: [Ocean] Convert impassible to water...
[00:00:46]: [Ocean] Square fill...
[00:00:47]: [Ocean] Ground fill...
[00:00:47]: [Ocean] Noise...
[00:00:48]: [Ocean] Blend...
[00:00:48]: [Ocean] Adding shoreline...
[00:00:49]: [Ocean] Void Outline...
[00:00:49]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:49]: [Ocean] Placing ocean set pieces.
[00:00:49]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:49]: [Ocean] Placing ocean set pieces.
[00:00:49]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:49]: [Ocean] Placing ocean set pieces.
[00:00:49]: [Ocean] Placed 1 of 2 ocean set pieces.
[00:00:49]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:49]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:49]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:49]: Checking Required Prefab moon_fissure has at least 2 instances (95
found).
[00:00:49]: Checking Required Prefab monkeyqueen has at least 1 instances (0
found).
[00:00:49]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0
[00:00:49]: An error occured during world gen we will retry! [was 4 of
5 ]
[00:00:49]: New size: 425 default
[00:00:49]: Creating story...
[00:00:49]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:49]: [Story Gen] LinkNodesByKeys
[00:00:49]: Finding valid start task...
[00:00:49]: ...picked Make a pick
[00:00:49]: Has start node Clearing
[00:00:49]: Adding Background Nodes
[00:00:49]: [Story Gen] Adding Cove Nodes
[00:00:49]: [Ocean] Processing ocean fake room content.
[00:00:49]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:49]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:49]: GenerateVoronoiMap [100]:
[00:00:50]: ...Done.
[00:00:50]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:50]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:50]: [Story Gen] RestrictNodesByKey
[00:00:50]: [Story Gen] Adding Cove Nodes
[00:00:50]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:50]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:50]: GenerateVoronoiMap [50]:
[00:00:51]: ...Done.
[00:00:51]: ... story created
[00:00:51]: Baking map... 425
[00:00:51]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:51]: [WorldSimActual::ConvertToTileMap]
[00:00:51]: [ConvertToTileMap]
[00:00:51]: [WorldSimActual::ConvertToTileMap] complete
[00:00:51]: [WorldSimActual::SeparateIslands]
[00:00:51]: [SeparateIslands]
[00:00:51]: [WorldSimActual::SeparateIslands] complete
[00:00:51]: Map Baked!
[00:00:51]: [WorldSimActual::ForceConnectivity]
[00:00:51]: [GenerateLandmasses]
[00:00:51]: [GenerateLandmasses] islands: 12
[00:00:51]: [MergeConnectedLandmasses] false
[00:00:51]: [WorldSimActual::ForceConnectivity] complete
[00:00:51]: [WorldSimActual::DrawRoads]
[00:00:51]: [DrawRoads]
[00:00:51]: [WorldSimActual::DrawRoads] complete
[00:00:51]: Encoding...
[00:00:51]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:51]: Encoding... DONE
[00:00:51]: Checking Tags
[00:00:51]: Populating voronoi...
[00:00:51]: [ReplaceSingleNonLandTiles] Validating...
[00:00:51]: [ReplaceSingleNonLandTiles] Replaced 6 tiles.
[00:00:51]: Not checking for disconnected tiles.
[00:00:52]: [Ocean] Placing ocean set pieces.
[00:00:52]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:52]: [Ocean] Convert impassible to water...
[00:00:52]: [Ocean] Square fill...
[00:00:54]: [Ocean] Ground fill...
[00:00:54]: [Ocean] Noise...
[00:00:54]: [Ocean] Blend...
[00:00:54]: [Ocean] Adding shoreline...
[00:00:55]: [Ocean] Void Outline...
[00:00:55]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:55]: [Ocean] Placing ocean set pieces.
[00:00:55]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:55]: [Ocean] Placing ocean set pieces.
[00:00:55]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:55]: [Ocean] Placing ocean set pieces.
[00:00:55]: [Ocean] Placed 2 of 2 ocean set pieces.
[00:00:55]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:55]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:55]: Checking Required Prefab moon_fissure has at least 2 instances (95
found).
[00:00:55]: Checking Required Prefab monkeyqueen has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab terrariumchest has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab gravestone has at least 1 instances (30
found).
[00:00:55]: Checking Required Prefab statueglommer has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab waterplant has at least 1 instances (114
found).
[00:00:55]: Checking Required Prefab sculpture_rook has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab hermithouse_construction1 has at least 1
instances (1 found).
[00:00:55]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances
(1 found).
[00:00:55]: Checking Required Prefab statueharp_hedgespawner has at least 1
instances (1 found).
[00:00:55]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances
(1 found).
[00:00:55]: Checking Required Prefab crabking_spawner has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab sculpture_knight has at least 1 instances (1
found).
[00:00:55]: Checking Required Prefab charlie_stage_post has at least 1 instances (1
found).
[00:00:55]: [ReplaceSingleNonLandTiles] Validating...
[00:00:55]: [ReplaceSingleNonLandTiles] Replaced 1 tiles.
[00:00:55]: Done forest map gen!
[00:00:55]: Checking map...
[00:00:55]: Generation complete, injecting world entities.
[00:00:55]: Injected world entities.
[00:00:55]: WorldSim::SimThread::Main() complete
[00:00:55]: Serializing world: session/40CD64D14489F4CF/0000000002
[00:00:55]: Klump load on boot started.
[00:00:55]: Klump files loaded: 0
[00:00:56]: Unload FE
[00:00:56]: Unload FE done
[00:00:57]: LOAD BE
[00:01:09]: LOAD BE: done
[00:01:09]: Begin Session: 40CD64D14489F4CF
[00:01:09]: saving to server_temp/server_save
[00:01:09]: OVERRIDE: setting healthpenalty to none
[00:01:09]: OVERRIDE: setting wildfires to never
[00:01:09]: OVERRIDE: setting shadowcreatures to rare
[00:01:09]: OVERRIDE: setting darkness to nonlethal
[00:01:09]: OVERRIDE: setting hunger to nonlethal
[00:01:09]: OVERRIDE: setting temperaturedamage to nonlethal
[00:01:09]: OVERRIDE: setting brightmarecreatures to rare
[00:01:09]: OVERRIDE: setting lessdamagetaken to always
[00:01:09]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:09]: Loading 19 new character(s)
[00:01:10]: Total 19 character(s) loaded
[00:01:10]: Loading Nav Grid
[00:01:10]: World generated on build 532704 with save version: 5.13, using seed:
1669654265
[00:01:10]: OVERRIDE: setting hounds to rare
[00:01:10]: OVERRIDE: setting ghostenabled to always
[00:01:10]: OVERRIDE: setting resettime to none
[00:01:10]: OVERRIDE: setting basicresource_regrowth to none
[00:01:10]: OVERRIDE: setting portalresurection to always
[00:01:10]: OVERRIDE: setting spawnmode to fixed
[00:01:10]: OVERRIDE: setting ghostsanitydrain to none
[00:01:15]: Reconstructing topology
[00:01:15]: ...Sorting points
[00:01:15]: ...Sorting edges
[00:01:15]: ...Connecting nodes
[00:01:15]: ...Validating connections
[00:01:15]: ...Housekeeping
[00:01:15]: ...Done!
[00:01:15]: 1 uploads added to server. From server_temp
[00:01:15]: About to start a shard with these settings:
[00:01:15]: ShardName: [SHDMASTER]
[00:01:15]: ShardID: 1
[00:01:15]: ShardRole: MASTER
[00:01:15]: MasterHost: (null)
[00:01:15]: MasterBind: 127.0.0.1
[00:01:15]: MasterPort: 10888
[00:01:15]: [Shard] Starting master server
[00:01:15]: [Warning] Could not confirm port 10888 is open in the firewall.
[00:01:15]: [Shard] Shard server started on port: 10888
[00:01:15]: [IPC] Signal 'DST_Master_Ready' opened #0000000000000A68
[00:01:15]: [IPC] Sending signal... #0000000000000A68
[00:01:15]: Telling Client our new session identifier: 40CD64D14489F4CF
[00:01:17]: Validating portal[1] <-> <nil>[1] (inactive)
[00:01:17]: Validating portal[2] <-> <nil>[2] (inactive)
[00:01:17]: Validating portal[3] <-> <nil>[3] (inactive)
[00:01:17]: Validating portal[4] <-> <nil>[4] (inactive)
[00:01:17]: Validating portal[5] <-> <nil>[5] (inactive)
[00:01:17]: Validating portal[6] <-> <nil>[6] (inactive)
[00:01:17]: Validating portal[7] <-> <nil>[7] (inactive)
[00:01:17]: Validating portal[8] <-> <nil>[8] (inactive)
[00:01:17]: Validating portal[9] <-> <nil>[9] (inactive)
[00:01:17]: Validating portal[10] <-> <nil>[10] (inactive)
[00:01:17]: Server registered via geo DNS in US
[00:01:17]: Sim paused
[00:01:18]: [Shard] Secondary shard Caves(2992141446) connected: [LAN] 127.0.0.1
[00:01:19]: [Shard] Secondary Caves(2992141446) ready!
[00:01:19]: World 2992141446 is now connected
[00:01:19]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none
to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option darkness = nonlethal to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option resettime = none to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option hunger = nonlethal to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option healthpenalty = none to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option temperaturedamage =
nonlethal to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option ghostenabled = always
to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option spawnmode = fixed to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option shadowcreatures = rare
to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option brightmarecreatures =
rare to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option lessdamagetaken =
always to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option portalresurection =
always to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option basicresource_regrowth
= none to secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option krampus = default to
secondary shards.
[00:01:19]: [SyncWorldSettings] Sending master world option dropeverythingondespawn
= default to secondary shards.
[00:01:19]: Validating portal[1] <-> 2992141446[1] (disabled)
[00:01:19]: Validating portal[2] <-> 2992141446[2] (disabled)
[00:01:19]: Validating portal[3] <-> 2992141446[3] (disabled)
[00:01:19]: Validating portal[4] <-> 2992141446[4] (disabled)
[00:01:19]: Validating portal[5] <-> 2992141446[5] (disabled)
[00:01:19]: Validating portal[6] <-> 2992141446[6] (disabled)
[00:01:19]: Validating portal[7] <-> 2992141446[7] (disabled)
[00:01:19]: Validating portal[8] <-> 2992141446[8] (disabled)
[00:01:19]: Validating portal[9] <-> 2992141446[9] (disabled)
[00:01:19]: Validating portal[10] <-> 2992141446[10] (disabled)
[00:01:19]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain =
none to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option darkness = nonlethal
to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option resettime = none to
secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option hunger = nonlethal to
secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option healthpenalty = none
to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option temperaturedamage =
nonlethal to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option ghostenabled = always
to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to
secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option shadowcreatures =
rare to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option brightmarecreatures =
rare to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option lessdamagetaken =
always to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option portalresurection =
always to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option
basicresource_regrowth = none to secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option krampus = default to
secondary shards.
[00:01:19]: [SyncWorldSettings] Resyncing master world option
dropeverythingondespawn = default to secondary shards.
[00:01:21]: New incoming connection 127.0.0.1|49739 <7380864560254661863>
[00:01:21]: Client connected from [LAN] 127.0.0.1|49739 <7380864560254661863>
[00:01:21]: ValidateGameSessionToken GUID<7380864560254661863>
[00:01:22]: Client authenticated: (KU_SXC71Jpm) To com lag
[00:01:22]: [Steam] Authenticated host '76561198268696683'
[00:01:23]: There is no active event to validate against.
[00:01:23]: [Shard] Read save location file for (KU_SXC71Jpm)
[00:01:52]: Resuming user: session/40CD64D14489F4CF/A7JI2C3GAF7G
[00:02:04]: Spawn request: wilson from To com lag
[00:02:04]: Skin request: () (body_polo_blue_denim) () () ()
[00:02:04]: Spawning player at: [Fixed] (-266.00, 0.00, -166.00)
[00:02:04]: Serializing user: session/40CD64D14489F4CF/A7JI2C3GAF7G/0000000003
[00:02:04]: Sim unpaused
[00:05:53]: Parent process is dead, exiting...
[00:05:53]: Available disk space for save files: 40818 MB
[00:05:53]: Serializing user: session/40CD64D14489F4CF/A7JI2C3GAF7G/0000000003
[00:05:54]: Serializing world: session/40CD64D14489F4CF/0000000003
[00:05:54]: Removing server from lobby
[00:05:54]: [Shard] Stopping shard mode
[00:05:54]: [Steam] SendUserDisconnect for '76561198268696683'
[00:05:54]: [Steam] SendUserDisconnect for ''
[00:05:54]: Collecting garbage...
[00:05:55]: lua_gc took 0.44 seconds
[00:05:55]: ~ShardLuaProxy()
[00:05:55]: ~cEventLeaderboardProxy()
[00:05:55]: ~ItemServerLuaProxy()
[00:05:55]: ~InventoryLuaProxy()
[00:05:55]: ~NetworkLuaProxy()
[00:05:55]: ~SimLuaProxy()
[00:05:55]: Cancelling LuaQueryCallback handle [5]
[00:05:55]: lua_close took 0.48 seconds
[00:05:55]: CurlRequestManager::ClientThread::Main() complete
[00:05:55]: HttpClient2 discarded 0 callbacks.
[00:05:55]: Shutting down

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