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Genie Technical Manual

Prepared by Steve Brownlow


Issue: 1.1
Date: 09.08.2021
Genie Blueprint Technical Guide
Engineers Guide Issue 1.1
Contents
Inspection upon delivery ...................................................................................................................................... 5
Machine software ................................................................................................................................................ 5
Copyright ............................................................................................................................................................. 5
Brands ................................................................................................................................................................. 5
Figures, photos, and diagrams .............................................................................................................................. 5
Qualified Service Engineers .................................................................................................................................. 5
Safety Information Installation ............................................................................................................................. 6
Battery Disposal ............................................................................................................................................................ 6
Transport Damage......................................................................................................................................................... 8
Transport on site. .......................................................................................................................................................... 8
Field Installation .................................................................................................................................................. 9
Blueprint Genie Engineer’s Guide ....................................................................................................................... 10
Machine Inspection............................................................................................................................................ 11
Genie External View ........................................................................................................................................... 12
Genie Internal View ........................................................................................................................................... 13
Cabinet Access ................................................................................................................................................... 14
Switching the machine on .................................................................................................................................. 15
Power Supply..................................................................................................................................................... 16
Disassembling of Power Supply .................................................................................................................................. 17
Quixant PC ......................................................................................................................................................... 18
Front View ................................................................................................................................................................... 18
PC Pin out information ................................................................................................................................................ 19
Battery Replacement .................................................................................................................................................. 20
Pairing a V² eagle Coin Mech ...................................................................................................................................... 21
SCH 5 Hopper ..................................................................................................................................................... 22
Opening Unit ............................................................................................................................................................... 22
EDC Interface Board ........................................................................................................................................... 24
I.O Board ........................................................................................................................................................... 25
Note Acceptors .................................................................................................................................................. 26
Printers.............................................................................................................................................................. 27
Printer Bezel Status ..................................................................................................................................................... 28
Gen5 Preventative Maintenance ................................................................................................................................ 29
Card Method ............................................................................................................................................................... 29
Manual Cleaning ......................................................................................................................................................... 29

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Genie Blueprint Technical Guide
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Schematic of Component Layout ........................................................................................................................ 32


Community Setup .............................................................................................................................................. 33
EdgeRouter X Set-up ................................................................................................................................................... 33
Port Usage ................................................................................................................................................................... 33
Machine Set-up.................................................................................................................................................. 34
IP Address Setup ................................................................................................................................................ 34
Rebooting Community Machines. ....................................................................................................................... 34
Refill Menu (standard) ................................................................................................................................................ 35
Refill Coins ................................................................................................................................................................... 35
Refill Notes .................................................................................................................................................................. 35
Managers Options ....................................................................................................................................................... 36
• Demo Mode ....................................................................................................................................................... 36
• Idle Mode........................................................................................................................................................... 36
• Tournament Mode ............................................................................................................................................ 36
Refill Coins ................................................................................................................................................................... 37
To dump hoppers: ....................................................................................................................................................... 37
To fully float: ............................................................................................................................................................... 37
To part float: ............................................................................................................................................................... 37
Refill Notes .................................................................................................................................................................. 38
To float the recycler: ................................................................................................................................................... 38
To dump the recycler: ................................................................................................................................................. 38
Hopper Level ............................................................................................................................................................... 38
Note Level ................................................................................................................................................................... 38
Tickets ......................................................................................................................................................................... 38
• Audit .................................................................................................................................................................. 38
• Re-print .............................................................................................................................................................. 38
Accountancy ................................................................................................................................................................ 39
Hand Pays .................................................................................................................................................................... 39
Licence Management .................................................................................................................................................. 39
Game Management .................................................................................................................................................... 39
Game History .............................................................................................................................................................. 39
Last Bank ..................................................................................................................................................................... 39
Config Log .................................................................................................................................................................... 39
Error Log ...................................................................................................................................................................... 39
Volume ........................................................................................................................................................................ 39

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Retrieve Password....................................................................................................................................................... 39
Set Password ............................................................................................................................................................... 39
Test Menu ......................................................................................................................................................... 40
1.0 ............................................................................................................................................. Coins and Notes
..................................................................................................................................................................................... 40
• Inhibit................................................................................................................................................................. 40
• Divert ................................................................................................................................................................. 40
• Set Coin Mech BNV key (Option to fit BNV Only no longer available ) ........................................................... 40
• Hopper Pay-out ................................................................................................................................................. 40
• £xx Note Pay-out ............................................................................................................................................... 41
• Change Note Pay-out Denomination ................................................................................................................ 41
3.0 Lamps .................................................................................................................................................................... 41
4.0 Inputs .................................................................................................................................................................... 41
5.0 Displays ................................................................................................................................................................. 41
6.0 Meters ................................................................................................................................................................... 41
7.0 Comms .................................................................................................................................................................. 41
8.0 Audio ..................................................................................................................................................................... 42
9.0 Time & Date .......................................................................................................................................................... 42
Coin Data ..................................................................................................................................................................... 42
Game Data .................................................................................................................................................................. 42
Game Control .............................................................................................................................................................. 42
More Tests......................................................................................................................................................... 43
Site Details ........................................................................................................................................................ 43
Machine Set-up.................................................................................................................................................. 43
Protocol ....................................................................................................................................................................... 43
Demo Mode ................................................................................................................................................................ 43
Tournament Mode ...................................................................................................................................................... 43
Ping.............................................................................................................................................................................. 44
IP Config ...................................................................................................................................................................... 44
In Credit Time Out ....................................................................................................................................................... 44
Out of Credit Time Out................................................................................................................................................ 44
Auto Launch Timer ...................................................................................................................................................... 44
Enable MARs ............................................................................................................................................................... 44
MARS Enable, Function Warning ........................................................................................................................ 45
MARs Config ................................................................................................................................................................ 46

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Genie Blueprint Technical Guide
Engineers Guide Issue 1.1

Enable Note Mech....................................................................................................................................................... 46


Enable Recycler ........................................................................................................................................................... 46
Enable Note Refill ........................................................................................................................................................ 46
Enable Combi Float ..................................................................................................................................................... 46
Enable Challenge 18 .................................................................................................................................................... 46
Ticketing System ......................................................................................................................................................... 47
Float Levels.................................................................................................................................................................. 47
Live Cashbox Levels (hopper divert level) ................................................................................................................... 47
Transfer Value ............................................................................................................................................................. 47
Hand Pays .................................................................................................................................................................... 47
Dump Logs................................................................................................................................................................... 47
USB Update ................................................................................................................................................................. 47
Command Prompt ....................................................................................................................................................... 47
NVR Clear .................................................................................................................................................................... 47
Clear Short-Term Meters ............................................................................................................................................ 48
Multi Machine Set Up ........................................................................................................................................ 48
Machine id................................................................................................................................................................... 48
Group id ...................................................................................................................................................................... 48
Inhibit Configuration .......................................................................................................................................... 48
Password ..................................................................................................................................................................... 48
• Set Password ..................................................................................................................................................... 48
• Retrieve password............................................................................................................................................. 48
• Printer Test ........................................................................................................................................................ 48
• Ticketing............................................................................................................................................................. 48
Electronic Funds Transfer ................................................................................................................................... 48
Hardware Inventory ........................................................................................................................................... 49
Smart Menu....................................................................................................................................................... 49
Attract Mode ..................................................................................................................................................... 49
Configuration Code ............................................................................................................................................ 49
Social Responsibilities ........................................................................................................................................ 50
TECHNICAL SUPPORT & AFTER SALES .................................................................................................................. 51

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Genie Blueprint Technical Guide
Engineers Guide Issue 1.1

Inspection upon delivery


Inspect the machine for transport damage immediately after receipt of the delivery. Record any visible damage on
the delivery paperwork of the transport carrier or report immediately upon receipt of the product.
The manufacturer does not accept any Liability for transport damage.

Machine software
Game product briefs available from our Sales team.

Copyright
Without the express written consent of the manufacturer, the purchaser or third persons are not permitted to
reproduce or transfer this document in may form using means, electronically or mechanically, via photocopying or
recording. Copies may only be made for personal use. The copy right for the content belongs exclusively to the
manufacturer.

Brands
Any company and product names used in this document may be registered brands or trademarks of the respective
companies. All rights withheld.

Figures, photos, and diagrams


Figures, graphical depictions, and photos in this documentation are examples and are intended to illustrate
situations.

Qualified Service Engineers


Persons who have technical expertise with qualified certification regarding electricity, electronics and or mechanical
engineering and take part in a daily service and control of gaming machines.
Persons who participate in the design, manufacture, inspection, maintenance, or servicing of gaming machines.

_______________________________________________________________________________________________

Revision Info
Change Log Date Revision Changed By Note
Number
29/03/2021 1.0 S Brownlow 1st Publication
09/08/2021 1.1 S Brownlow Added MARS Enable Warning

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Genie Blueprint Technical Guide
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Please adhere to the following instructions to prevent damage to the


machine.

Never disconnect or reconnect plugs internally with in the machine whilst it is plugged in to the mains and
turned on. Always perform repairs and maintenance with the machine disconnected from the mains
supply.
Take precautions against electrostatic discharge prior to working on any circuit boards. Used earther wrist
straps and avoid placing the circuit board on statically charged surfaces such as carpets and chairs.
Allow the machine to adjust to the ambient temperature, for instance after transport in cold weather. Only
commission /start the machine once the temperature has adjusted to the installation site.

Safety Information Installation


Installation and commissioning / start up only with in closed, dry rooms. The machine must only be
installed on a level, stable surface.
Do not place the machine in the vicinity of:
Lifesaving equipment and facilities, e.g., emergency exits, fire extinguishers, fire exits, etc. Containers
holding flammable materials, water or chemicals, sources of heat, e.g., heaters, opening to air conditioning
units or locations in direct sunlight.
Do not exceed an ambient temperature of +40degrees Celsius at the installation site.
Do not subject the machine to any external stresses that could lead to malfunctions or defects, such as
strong vibrations, extreme dust, direct Sunlight or heat, rain, or humidity.

Battery Disposal
This machine contains Lithium batteries, do not open, burn, or
expose these batteries to temperatures above 60degrees
Celsius. Do not attempt to recharge.
Batteries and rechargeable batteries contain materials
hazardous to health and the environment.
Dispose of them in accordance with national regulations.

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Safety Information
Always adhere to the safety information to prevent injuries or damage to the
machine. Mains Voltage in the machine. Danger of electrical shock. Prior to
opening the machine always disconnect it from the power supply.

The machine may only be connected to a properly installed, earthed, fused mains electrical outlet.
Do not overload the electrical circuit to which the machine is connected, Non-adherence may lead to
injury, severe injury, or death.

For the electrical values of this machine, please refer to the plate type. The manufacture does not accept
warranty claims in the case of incorrect installation.

Place the mains cable and connection cables in such a way that no one trips over them.
Non-compliance could result in serious injuries or damage to the cables.
Never plug in or pull the power cables with wet or damp hands, danger of electrical shock.
Do not place heavy objects, or severely bend the mains or connection cables to reduce the risk of damage
that may lead to an electrical shock or resulting in fires and/or injury.
Do not spill liquids in the machine. The possible consequences are short circuits which may result in
damage to the machine and risk fires. If liquids/drinks are spilled into the machine, disconnect from mains
power immediately and have the machine checked out by a Qualified Engineer.
Never leave foreign objects or paperwork in the machine after work. The possible consequences can be
short circuit and risk of fire.

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Genie Blueprint Technical Guide
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Transport
Observe the following before and during transport.
The Machine is very heavy (For total weight, see “Page 8)
Always use correct lifting and moving equipment, a minimum of 2 people are required.
Non-adherence may lead to damage to the assets or injury to the person.

Transport Damage.
After unpacking the machine from the transport packaging, check for any transport damage.
Record any damage on the delivery paperwork of the delivering carrier or report at once upon receipt of
the product. The Manufacturer does not accept any liability for transport damage.

Transport on site.
Due to the heavy weight of this machine, use the correct barrow for moving this machine.
Always use the transport cart from the rear side of the machine.
Ensure that the machine is positioned safely on the barrow to guarantee that it
cannot slide off during transport.

Always use both handles simultaneously, when using the transport handles. Never carry the machine
with one transport handle only. Non-adherence may lead to damage of the machine or personal injury

Transport handle

Transport handle

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Genie Blueprint Technical Guide
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Field Installation

Note: Only an engineer who is responsible, competent, and experienced in the safe installation of electrical
apparatus must install this equipment.

At the completion of installation, the responsible person must carry out a visual inspection of the safety critical areas
and carry out an earth bond test between the protected earth and secondary earths. Whilst the unit is PAT tested at
the point of manufacture, it is strongly recommended that it be retested once assembled on site.

CAUTION!
The handles on the rear of the cabinet are fitted to assist when manoeuvring the machine and are not designed as a
lifting aid. Always barrow the machine from the back and keep the weight balanced. DO NOT move from the side of
the machine as this may cause damage to the monitors and more importantly become unstable to hold whilst
moving. Positioning of the machine will normally be determined by site manager, however when installing the
machine check the following conditions and if any one of them is likely to cause problems with machine operation,
they should be brought to the attention of the site manager and an alternate site suggested:
The machine should be standing on a level, flat and stable floor and is designed for indoor use only. Ensure there
are no local sources of high temperatures such as fires or radiators. Try to avoid nylon carpets to minimize problems
with static. Ensure there are no local sources of high levels of moisture. Check that the mains supply socket is rated
for 13 Amps and fitted with an on / off switch nearby. Avoid a long mains lead and that the supply socket is in good
condition and not showing any signs of overheating or damage.

Check that the mains socket is fitted with an earth connection and that the earth is correctly connected. Machines
look best in subdued lighting. The machine should be positioned where site staff can supervise it. The machine
should not be moved when the door is open, failure to adhere to this may result in the machine failing over causing
serious injury.

WARNING!

Note: Operators are advised not to open the doors during game play, as game state is not preserved (although the
credit meters remain accurate).

Note: Ensure that mains connector is removed from the machine before starting any maintenance work.

• On initial start-up default game settings and non-data protocol will be active. (see machine set-up for
enabling data software)
• Refer to test and refill instructions outlined later within this manual to install machine on site and / or set up
the machine with bespoke game settings.
• IMPORTANT INFORMATION: AFTER SOFTWARE UPDATES SUPPLIED BY BLUEPRINT OPERATIONS LTD.
PLEASE CHECK ALL GAME SETTINGS AS THE NVR MAY HAVE BEEN RESET.
• By default, the machine has two passwords 1234 for test routine access and 123456 for manager’s options.
Both should be changed for security purposes. To do this please refer to set the managers options password
and to set the test routine password later in this manual ( Listed in the Test Routines ).

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Genie Blueprint Technical Guide
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Blueprint Genie Engineer’s Guide


This user manual contains basic instructions and work stages to be adhered to for installation and servicing of the
machine.
This user manual is only intended for qualified and trained personnel.
Before opening any Blueprint machine all personnel should make themselves familiar with all safety warnings
applicable to this machine.

For Technical Support between the hours of 9:00am – 5:00pm


Please contact 01636 677425

WARNING!
Danger of Electric Shock.
Ensure mains supply is disconnected when servicing the
terminal.

Cabinet Dimensions:
Depth 67.3cm
Width 61.7cm
Height 183cm
Weight 134 Kilos

Voltage: 230Vac 50Hz 460watts

The mains fuse rating is 5 Amp 240Volt.

ECM/PAK TESTED TO UK STANDARDS.

This machine is a gambling machine for commercial use and for installation in licensed establishments such as
arcades, casinos, pubs, etc. Always adhere to the respective laws and regulations, which may differ depending on the
country of use.

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Genie Blueprint Technical Guide
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Machine Inspection

Carefully remove all the protective transportation packaging and inspect the exterior of the cabinet for any damage
which may have occurred during transportation.

Open all the machine doors carefully.

Check all the major components are still mounted securely. These include.

▪ 21.5” Top Monitor


▪ 21.5” Bottom Monitor with touch screen
▪ Quixant 200 PC
▪ I.O Board
▪ NRi V2 Eagle Coin Mech
▪ SCH5 Hopper
▪ Vega or NV11 (Optional)
▪ PSU
▪ Ticket Printer (Optional)
▪ Door Switches

Check that all components and connectors are mounted securely and are correctly fitted. Refer to the cabinet
assembly image (component view).

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Genie Blueprint Technical Guide
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Genie External View

Top 21.5”
Monitor
Coin Entry

Bottom 21.5”
Monitor and Touch
Screen

Printer Bezel

Note Acceptor
Entry Bezel

Bottom Door
Opening Latch

Refill Lock

Pay-Out Tray

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Genie Blueprint Technical Guide
Engineers Guide Issue 1.1

Genie Internal View

I.O Board

QXi200 Quixant

Printer

PSU

Note Recycler/Acceptor

Coin Mech

Hopper Bowl

Cash Box

Speaker

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Genie Blueprint Technical Guide
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Cabinet Access

The Genie has a unique Clam shell type design, this means that
there is only one exterior locking point which also has a Hasp and
Staple lock fitted over this to protect it and give extra security
and strength to the cabinet.
Ensure that all locks are replaced with locks of suitable
quality prior to siting the machine.
Note. These machines are fitted with Shipping locks only as new.

Door opening Bolt.

Hasp and Staple covering the


machine door lock.

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Switching the machine on


Plug the machine into a properly earthed appropriate mains supply, using the correct mains lead.
If this is the first power up following install you will need to set the machines as “Hopper “which is cash
pay-out. Or Ticket which is for TiTo systems.
If any doors are open or the switch is not properly adjusted the machine will set up in DEMO mode.
If all doors are closed and switches working properly then the machine will start up in game mode.
There is also an internal Mains switch on the PSU, indicated below.

The Power Supply is mounted


on the side of the cabinet
directly behind the Note
recycler. There is a Rocker
switch to turn the Power on
or off located here.

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Power Supply
Equipped with
ON/OFF switch, electronic fuses (machine fuses are not necessary) and an integrated controller circuit.
2 x models are currently used in these machines and are interchangeable. The WT400
cannot be used.
WT400>>.
WT500>> DC +12V/10A // DC24V/12A // AC OUT 100-240V/1A
EZ500>> DC +12V/7A // DC +24/9A

Mains Voltage in the machine.


Danger of Electrical shock
Prior to opening the machine always
disconnect it from the Mains power
supply.
Unplug Mains lead.

Power supply shown is WT400 Compact Duo


Plug Allocation on PSU controller board.

Detailed plug allocations of the power supply / Controller circuit board

+12 Volt / +24 Volt


Display 1. Display 2, mainboard, ticket printer,
acceptor Interface, Monitor controls.

PSU Controller board, WT400/EZ500 Compact Duo Power Supply

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Genie Blueprint Technical Guide
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Disassembling of Power Supply

Only allow qualified experts to carry out repair and maintenance work on
these power supply units.

When replacing, always install a power supply of the same type. Only replace a
defective or damaged power cable with an original part.

1. Open the main door.

2. Switch off the machine at the mains.

3. Pull the power plug.

4. Remove Note Recycler.

5. Remove earthing plug from casing.

6. Remove all plugs of the controller circuit board.

7. Unscrew Nut

8. Loosen the 2x torque screws.

8. Remove bracket with the Power supply.

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Internal Peripherals.
Quixant PC
The Quixant PC is an advanced Pc design specifically for Gaming machines. It benefits from passive cooling so
eliminates the need for internal fans within the PC case. If the Quixant is replaced it is essential that the
replacement is mounted correctly with in the machine to ensure correct ventilation around the case is maintained.
Ensure that the same version Quixant is used should it need replacing.

Front View
Datapak/EDC via
Button Deck
interface board
Top Bottom
Monitor Monitor

Bottom Top
Monitor Audio Com 5 Com 3 Com 4
Monitor
Monitor Out EDC Port Printer Illumination

Rear View

Please Note that the QXi200 must be orientated so that it is facing upwards. This places the heatsink or vanes
into a vertical position, which promotes proper air convection for cooling. If the vanes are in a horizontal
orientation or are lying flat, then airflow is greatly reduced, and this will limit how much heat can be dissipated
to cool the system effectively.

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PC Pin out information

PWR J5 Reference J5 Pin outs


Pin1 = Start Lamp
6 5 4 24 23 22 21 20 19 18 17 16 15 14 13 Pin2 = Change Stake Lamp
3 2 1 12 11 10 9 8 7 6 5 4 3 2 1 Pin3 = Hold 2
Pin4 = Collect Lamp
Pin5 = Hi Lamp
Pin Out 1..DOUT 8 2..DOUT10 3..DOUT12 Pin6 = Menu Lamp
4..DOUT14 5..DOUT16 6..DOUT18 Pin13 = Transfer Lamp
1…..GND 13..DOUT 9 14..DOUT11 15..DOUT13 Pin14 = Hold 1
2…..GND 16..DOUT15 17..DOUT17 18..DOUT19 Pin15 = Hold 3
3…..GND - 19..DOUT21 21..DOUT27 Pin16 = Lo Lamp
4…..+12v Pin17 = Bonus Red
5…..+12v Pin18 = Bonus Blue
6…..GND Pin19 = Bonus Green
Pin21 = Note Acceptor Lamp

J4 SPK

22 21 20 19 18 17 16 15 14 13 12 4 3
11 10 9 8 7 6 5 4 3 2 1 2 1

1.. GND 2..DIN22 Reference J5 Pin outs Pin1 = Speaker Right +


3..DIN24 4..DIN26
5..DIN28 Pin2 = Speaker Left +
Pin1 = Switch Ground
Pin3 = Speaker Right -
Pin2 = Refill
Pin4 = Speaker Left -
Pin3 = Test
Pin4 = Hopper Top Up
Pin5 = Hopper Dump

J3 J2 J1

20 19 18 17 16 15 14 13 12 11 18 17 16 15 14 13 12 11 10 16 15 14 13 12 11 10 9
10 9 8 7 6 5 4 3 2 1 9 8 7 6 5 4 3 2 1 8 7 6 5 4 3 2 1

Reference J3 Pin outs 3..INTR2 Reference J2 Pin outs Reference J1 Pin


4..CCTALK 1
1.. GND 4..INTR3
Pin3 = Door Switch Top 6..CLK outs
2..DIN6 Pin1 = Switch Ground 5..INTR4
Pin4 = Door Switch Middle 7..MOSI
3.. DIN8 Pin2 = Start – Switch 2 13..GND Pin4 = Peripherals
Pin5 = Door Switch Bottom 8..12V
4..DIN10 Pin3 = Change stake – Switch 4 Pin6 = Sec Mtr Clk
Pin13 = GND 12..GND
5..DIN12 Pin4 = Hold 2 – Switch 6 Pin7 = Sec Meter Mosi
13..GND
6..DIN14 Pin5 = Collect – Switch 1 Pin8 = Sec Meter Pwr
14..RESET
7..DIN16 Pin6 = Hi – Switch 9 Pin12 = CC talk Gnd
15..MISO
12..DIN7 Pin7 = Menu – Switch 11 Pin 13 = CC talk Gnd
16..GND
13..DIN9 Pin12 =Transfer - Switch 3 Pin14 = Sec Meter Rest
14..DIN11 Pin13 = Hold 1 – Switch7 Pin15 = Sec Meter MISO
15..DIN13 Pin14 = Hold 3 – Switch 5 Pin16 = Sec Meter GND
16..DIN15 Pin15 = Lo – Hold Switch 8
Pin 16 = Bonus – Switch 10

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Genie Blueprint Technical Guide
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Battery Replacement

The on-board flash and EEPROM memory is non-volatile and does not require a supply of power to it in order to
maintain the integrity of the data stored with in it. The on-board SRAM, however , requires appropriate battery
backup power at all times to maintain its contents when the mains power is not present. Additionally, certain logging
functions such as intrusion events must be monitored when the mains power is off.

The QXi-200 has 3 high power density Lithium CR2032 3V batteries. These are non-rechargeable; however, they are
only utilized when the main system power is off. All the time the power is provided on the +12v input batteries will
not be used. When new, each battery has a capacity of 22mAh.

BAT1 powers the system RTC and also the security /logging processor functions. With continuous use , this battery
has a typical lifespan of approx. 5 years.

BAT2 and BAT3 power the two onboard SRAM devices. SRAM standby current varies depending on the model of
SRAM device being used, but for a 16Mb device it typically 1.5uA. When using CR2032 cells this provides a calculated
battery lifetime in excess of 16years, assuming the system is never switched on.

These come fitted as standard in all machines. Please not they are NOT rechargeable batteries, and No attempt
should be made to recharge them.

Lithium Batteries cannot be recharged, recharging these


batteries may result in serious accidents, including batteries
becoming dangerously hot, catching fire, exploding, or leaking.

Please dispose of old batteries responsibly.

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NRI v² Eagle Coin Acceptor

The NRI v² eagle™ coin validator sets standards with its high security and highly
flexible architecture. This 5” format coin acceptor offers MFT (Multi-Frequency
Technology) validation for the highest coin security available. With different coin
entry and sorting options, this is our most flexible solution. The anti-jam sensor for
quick coin insertion makes this the ideal unit for a wide variety of applications where
speed is important.
With manipulation protection, modular construction, and unique MFT validation
technology, this validator will continue to set the standards in the 5” category for
years to come. Created for use in slot and amusement machines, it is now widely
used in vending and transportation applications.

Pairing a V² eagle Coin Mech


Blueprint only allow the “DES” version eagle coin mech to work in their machines, this is the most secure protocol
available for machines to communicate with other 3rd party electronics within the machine.

DES Stands for Data Encryption Standard (DES) is a block cipher algorithm that takes plain text in blocks of 64 bits and
converts them to ciphertext using keys of 48 bits. It is a symmetric key algorithm, which means that the same key
is used for encrypting and decrypting data.

Blueprint machines use the Dip switches on the coin mech to enable DES pairing. Should you need to replace the
coin mech with an exchange coin mech it will be necessary to pair the machine software with the coin mech, this is
to secure the communication between machine and its peripheral.

This entails putting the coin mech in to “Trusted mode “to allow the first Key command from the machine. Once this
has been achieved and set up correctly the key exchange is automatic between the machine and coin mech. The Key
automatically changes at regular intervals (defined by the machine) this
keeps the comms line secure.

• unplug coin mech.


• Enable dips 1,3,4 & 5.
• Plug in coin mech.
• Power machine on
• Check for paired message on screen.
• Disable dips 3,4 & 5.

(There are a few Eagle mechs that have DIP 1 reversed


Therefore, if your machine shows “ No coin mech” it is
always worth trying the machine with dip on in the alternate position).

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SCH 5 Hopper
The SCH 5 Hopper should give many hours of use without issue, however due to handling a lot of coins the optical
sensors can become dirty over time, therefore we encourage some planned maintenance of these units.

Opening Unit

1. Turn power off to machine.


2. Unclip the bowl from the base at the back. Ease outer posts in the directions as shown in to release
the bowl. (As demonstrated in diagram a below)
3. Now remove the bowl by easing it towards the front of the hopper. (As demonstrated in diagram b
below)

Now you have separated the Hopper and the bowl, carefully lift the Hopper out of its casing for maintenance
or replacement.
Take care not to strain or pull on any plugs / cables that pass through to the circuit board on the underside of
the hopper.

If the Hopper is to be replaced it must be with an SCH5 hopper not an earlier SCH 3

The hopper is DES encrypted. Therefore, if being replaced it will require putting into “Trusted Mode” to allow
the machine to begin communicating to it.

To pair a new or replacement hopper follow these instructions


• Power up machine.
• Unplug hopper (unplug ribbon cable at rear of hopper shelf on Genie)
• Rotate hopper upside down (wait 5 seconds)
• Plug in hopper.
• Check for paired message on screen.
• Reboot the machine.

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Cleaning the Hopper Assembly


Areas to Target
The areas of the disc bed, which require cleaning with a brush and soft cloth with mild detergent, are the disc
bed [image c below] the disc, ejector fingers, adjuster plate and light guide or light pipe.

To clean the sensors inside the light guide, use an air duster and a swab wit h some mild detergent to remove
any grease or dirt that might obstruct the light beam.

Cleaning with a brush: It is possible to remove majority of the dust and dirt which has built up on the Compact
Hopper using a brush [image d below]

Cleaning with a soft cloth: Further cleaning can be achieved by using a soft cloth with mild detergent
[image e below]

Cleaning the Light Guide: Cleaning of the Light Guide can be done either using a lint free cloth with mild
detergent [image f below] or using a lint free polyester swab.

Once complete, re-assemble the hopper and test to ensure that the hopper functions correctly.

IMPORTANT NOTE
The Compact Hoppers depicted in these images show a Clear Light Guide, this is for illustration purposes and
these instructions can be followed for all Light Guide types.

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EDC Interface Board

Plugs in to Comm port 5 on the Quixant


200 via a serial comms lead.

This board allow you to connect a 3rd party Data Capture system
or EDC box to your machine.

This allows for BACTA standard Gameplay/Cash info to be passed


from the machine directly into your EDC Unit.

It is important that the Data Cable is plugged into Comms port 5


on the Quixant. If any other comm port is used No data will be
passed through the Interface board.

25 pin D plug to EDC/Data Capture unit

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I.O Board

The I.O board Illustrated below is mounted in close proximity to the Quixant PC.

Its main function is to act as a central distribution board for items such as speakers, switches, hoppers etc
around the machine.

The Quixant feeds its outputs and interrupts from the J plugs into the I.O board.

The circuit will then divide the relevant feeds directing them to the correct plug for distribution around the
cabinet via individually named plugs. This makes it an ideal point to use for fault finding should you suspect you
have a wiring or switch problem.

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Note Acceptors
The Genie was sold in a Note acceptor Ready configuration this means a note acceptor or note recycler is not fitted
however the machine has a universal wiring loom to allow either an Innovative note recycler fitted such as the
NV9,11 or 12. Or a Vega unit manufactured by JCM to the machine.

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Printers
The Genie is capable of processing tickets as part of a Tito System. The metal work in the cabinet will allow the
fitting of the following printers: -

• ONYX
• Gen 2
• Gen 5 (current model)

The Gen 5 printer features a Keypad with LED status indicators and a Feed Button.

The printer status indicators include a front bezel light and the four keypad LEDs. Refer to the
table below for GEN5 Status codes

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Printer Bezel Status


The small table below helps identify the printer status from the Bezel LED indications.

Most printer errors occur due to paper running out or user intervention. Below is a table that refers to error
descriptions and recommends solutions.

These printers use Fanfold paper and its essential that the paper is inserted in the correct orientation to ensure
trouble free printing.

As with all other moving parts that deal with environmental changes and either accept or print out, we highly
recommend a regular Preventative maintenance programme to ensure many hours of trouble-free operation.

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Gen5 Preventative Maintenance


To ensure high performing printing quality, the GEN5 Printer must be cleaned periodically using one of the following
methods.

• Perform the cleaning card method approx. every 3 months (dependant on use)
• Manual cleaning should be performed every six months (dependant on machine use)

Card Method
1. Slide the printer out of the Machine.
2. Remove tickets from the printer’s paper tray.
3. Verify the printer is powered on.
4. Remove the cleaning card from its package.
5. Insert the cleaning card into the ticket slot from the loading area of the ticket.
6. Press the Feed button to pull the cleaning card through the paper path.
7. Remove the cleaning card from the printer.
8. Turn the printing card over
9. Repeat steps 5 through to 7 for a second cleaning cycle.
10. Reload the tickets.
11. Feed at least 2 tickets through the printer to wipe off excess moisture on the print head.

Manual Cleaning
Use the following procedure for Manual cleaning of the printer.

1. Slide the printer out of the machine.


2. Remove tickets from the printer’s paper tray. (Figure a)
3. Press the lid release lever toward the rear of the printer
to release the lid. (Figure b)
4. Rotate the lid up in the direction indicated by the red
arrow. (Figure c) to access the printer interior.
5. Use non-flammable compressed air to blow out excessive
dust and dirt particles from within the printer.
6. Open the print head Lever. (Figure a)
7. Clean the print head (Figure b) using a
cleaning swab.

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8. Clean each of the sensors using a clean swab.

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9. Use a cleaning wipe to clean the Platen roller (figure a below)


Rotate the roller to clean the entire circumference.

10. Close the print head release lever.


11. Use a cleaning wipe to clean the feed roller. (figure b above)
12. Use a dry Micro-fibre cloth to wipe excess liquid from all surfaces.
13. Reload tickets.
14. Fit printer back into the machine.

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Schematic of Component Layout

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Community Setup
EdgeRouter X Set-up
The EdgeRouter X should be fitted externally to the community set of machines, and a cable should run from the
router to each machine.

Network ports are available on the rear of most cabinet types, on cabinets that do not have ports on the rear of the
cabinets it may be required to remove a panel on the rear of the machine and plug the network cable into one of the
Ethernet ports on the Quixant PC.

NOTE: It is advisable that the Router is set to a separate power outlet to the machines and is always left on even if
cabinets are rebooted. On initial set up it is advised to power up the router 30 seconds before the machines.

Port Usage
Ports eth1, eth2, eth3 and eth4 can be used for machines, eth0 is only to be used where the router is being used as a
switch to expand your existing network.

These ports should be used for your


community machines.

This port should only be used to expand


your existing network, if you do not have
enough existing network ports available

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Machine Set-up
The machines are already configured for community operation, nothing else should be required to set them up. The
machines will automatically decide which machines will be the server and which will be the clients on boot-up.

If any of the community set report: “cannot connect to community server” please check your IP addresses as per the
section below.

IP Address Setup
The machine IP address can be found from the Machine Setup pages of the test routines.
(TEST>MORE TESTS>MACHINE SETUP) The IP address is made up of 4 groups (octets) of numbers. The first 3 groups
need to be the same on all the machines for them to communicate with each other.

EG: 192 . 168 . 0 . #


This should be different for each machine.

Generally, the machines should automatically be assigned IP addresses on the same subnet; Via DHCP, which is
enabled by default.

If your IP address starts with 169 then it was unable to talk to the DHCP server to be assigned an IP address, if you are
running the router in standalone mode the machine may be plugged into a WAN port and not a LAN port.

If you are using the router as a switch to expand a site network, you may not have a DHCP server and may be required
to fix the IP addresses. This can be done from by pressing ‘IP CONFIG’ on the ‘MACHINE SETUP’ screen.

Untick DHCP and enter the required network settings, you must save changes and then reboot the cabinet for these
settings to take effect. You may need to contact your own IT department to find out IP ranges and requirements.

Rebooting Community Machines.


When rebooting a community machine after a machine fault it is necessary to reboot all machines in the set. Please
ensure the other machines are not in use before you do so.

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MACHINE MENUS

Refill Menu
MENU ACCESS KEY FUNCTION

Refill Refill key Refill Hoppers


(site) (doors closed) (and note dispenser)
Collection
Refill key + Top door or cashbox
Full refill Floating
door open
Metering

Refill Menu (standard)


To enter the standard or ‘site’ refill menu simply turn the refill key with both doors on the machine closed.

The primary function of the standard refill menu allows the site to re-float both the coins and where enabled, the
notes. In addition, it also allows access to the manager’s options, where tournament mode and demo mode can be
enabled as well as displaying the remaining day count for time restricted security dongles.

Refill Coins
Enter this screen to top up the hopper; the amount displayed is how much is required for a full float. For example, if
the screen displayed £1*72 the machine would require 72 £1 coins to be fully floated.

Refill Notes
Enter this screen to top up the note recycler; this option can be disabled by an engineer.

The screen will display the number of notes required to fully float the note recycler in the same way as the refill
coins screen. It is not necessary to fill the recycler completely as it will fill over time as notes are inserted.

To change the denomination of note the recycler please see Note Denomination.

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Managers Options
The ‘Managers options’ screen is only accessible after entering a 6-digit code, by default this is 123456.

THE RESTRICTED ACCESS CODE SHOULD BE CHANGED AS SOON AS POSSIBLE IN ORDER TO MAINTAIN MAXIMUM
SECURITY

Demo Mode
Site staff can also enable demo mode to highlight features or to show customers how the game is played to do this
simply ensure that the demo mode box is checked with a green tick and then exit the refill mode. Whilst in demo
mode the machine will report ‘door open’ along the top of the bottom screen, and in each game a red triangle with
the word ‘Demo’ will be present in the top right-hand corner.

• Whilst in demo mode press the physical start button on the cabinet to add demo credit
• Press the red ‘demo triangle’ to bring up the demo options. Here you can choose a feature that you wish to
‘force in’ before pressing ‘set’, this will then enter the desired feature on the next game you play.
• Demo credit is cleared on exit of each game and does not add to meters or continue over to the actual
credit.
• Refill Menu (full)

To enter the standard or ‘site’ refill menu simply turn the refill key and then open the cashbox door.

Idle Mode
This is a drop-down box that allows you to select none (Cabinet enabled)
Or alternatively select Social Distancing and save changes, this disables the machine and displays a message saying
“This machine is unavailable for play due to Social Distancing Measures “

Tournament Mode
The main function of the ‘manager’s options’ screen is to enable tournament mode, to do this please ensure
tournament mode is enabled from the Test Routine machine set-up’ and then perform the following:

• Choose a game from the dropdown list that is available for tournament play, please note only one game can
be selected for tournament play at any given time.
• Press saves changes and remove refill key.
• The selected game will now automatically launch with the pre-defined number of games set in the ‘machine
set-up’ pages.
• The leader board will be displayed initially before game play begins, to clear this please press the clear
leader board from the manager’s options screen.
• The player now plays until he/she is out of credit at which point a pop-up displaying their winnings will be
displayed and they will have the opportunity to enter a three-character name or identifier.
• To move on to the next customer enter and then exit the refill menu.
• To stop the tournament, enter refill and disable the ‘tournament mode’ option.

Games running in tournament mode are identified by a yellow triangle in the top right-hand corner with the letter ‘T’
in them

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Refill Coins
Enter this screen for full or part float procedures.

To dump hoppers:
• Press the ‘Hopper dump’ switch (located in the Bottom of the machine).
• Press ‘DUMP HOPPER’ and the hopper will pay-out all the coins into the pay tray. (the cashbox door needs to
be closed for this operation, and the machine will prompt you if it is still open)
• Once all coins have been dumped, the screen will display:
Hopper #1 £*** ‐ SHORT BY £*** (This shows the number of coins dumped and the amount the hopper is
short of the set float level)

To fully float:
• Place full float into the hopper (for example: 200 X £1 coins per Hopper)
• Press ‘TOP UP HOPPER’ on screen
• The screen will display: Hopper #1 £1*£0 (This shows that the hopper is fully floated and require no coins)
• Close the door and remove the Refill key.
• The machine is now floated to the set amount.

To part float:
• Place the number of coins to be floated into the hopper.
• Press the ‘Hopper dump’ switch.
• Press ‘DUMP HOPPER’ and the hopper will pay-out all the coins into the pay tray.
• Once all coins have been dumped, the screen will display; Hopper #1 £*** ‐ SHORT BY £***(This shows the
number of coins dumped and the amount the hopper is short of the set float level)
• Place the coins back in the hopper and close the door.
• DO NOT PRESS THE TOP UP BUTTON.
• Close the door and remove the Refill key. The machine is now floated to the number of coins dumped.

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Refill Notes
Enter this screen to top up the note recycler; this option can be disabled by an engineer for sites that should not
re-float the note float.

The screen will display the number of notes required to fully float the note recycler in the same way as the refill
coins screen. It is not necessary to fill the recycler completely as it will fill over time as notes are inserted.

To change the denomination of notes to recycler please refer to TEST routines.

To float the recycler:


Feed the notes into the note acceptor sequentially until you either completely fill the recycler or your float
requirements are met.

To dump the recycler:


• Press the ‘Hopper dump’ switch, located inside the front door on the lower left-hand side.
• Press ‘DUMP TO STACKER’ and the note acceptor will pay-out all the notes into the note stacker box.
• Once all notes have been dumped, the screen will display:
Notes dumped £***

Note: When dumping the note float you may find it more convenient if you empty the cash stacker box before
dumping.

Hopper Level
This screen will simply display the current number of coins in each hopper and the number of coins required for a full
float.

Note Level
This screen will simply display the current number of notes in the recycler and the number of notes required for a
full float.

Tickets
This option will only be present when the pay-out device is set to ticket printer. There are two options available from
this screen:

Audit
This option will produce an audit ticket from the machine to aid in collection and service queries.

Re-print
This option allows the last ticket to be re-printed in case of a printer error or misprint.

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Accountancy
From this screen you can view the Short term, Long term, and SEC meter values.

The short-term meters can be cleared after a collection from the test menu.

Values for the Short- and Long-term meters can be toggled between 10p and £1 units.

There is also an option to dump meters to a USB stick.

Hand Pays
Displays the amount required to be paid and has the option to clear hand pay (if enabled). Ensure the hand pay has
been cleared before paying out any cash amounts to customers.
Hand pay options can be configured in the Test Routine under Hand Pay.
Licence Management
This screen is available for machines that use encrypted dongles. These are Bronze or Green in colour rather than the
standard red or blue dongles.

Contact Blueprint Machines for further information.

Game Management
Restricted functions for use as advised by Blueprint.

Game History
Shows the last 200 games played on the machine, giving time, date, stake, bank, and winnings in the detail.

Last Bank
This screen will display the last 50 collections from the machine along with time and dates as well as whether the
collection was initiated when the customer was in a game or the Game Menu.

Config Log
This screen displays the last 50 configuration changes, such as game percentage and stake options, float level and
other configurable options in accordance with gambling commission regulations.

Error Log
This screen displays the last 50 errors that have been encountered on the machine.

Volume
This screen will allow the user to adjust the system volume.

Retrieve Password
To retrieve a lost password, you must email the password retrieve code to Stores@blueprintmachines.co.uk from a
company email address. Any such requests from: Hotmail, Yahoo or Gmail domains will be ignored.

Next Page
Set Password
From this screen the user can change the password for the ‘Managers options’ screen.

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Test Menu
MENU ACCESS KEY FUNCTION

Test Top door unlocked and Bottom Machine set-up


(engineer) door open + test switch pressed Service

Test Menu
To enter the test menu, ensure both doors of the machine are open and press the test switch located in the bottom
of the machine.

Within the test menu several functions, including entering the coins and notes test screen, clearing meters and game
data require a restricted access code. By default, this is 1234.

THE RESTRICTED ACCESS CODE SHOULD BE CHANGED AS SOON AS POSSIBLE IN ORDER TO MAINTAIN MAXIMUM
SECURITY

1.0 Coins and Notes


This function is used to test the acceptance and routing of all coins and notes inserted and the pay-out functionality
of hoppers and note dispensers (if fitted). Any coins or notes inserted/paid out of the machine during this test will be
displayed on the bar at the top of the screen with a message, e.g.: ‘10p accepted’.

Inhibit
When this option is enabled all coins will be rejected to the pay tray and the note acceptor will be disabled.
Divert
When this option is enabled all coins will be routed to the cashbox.

Set Coin Mech BNV key (Option to fit BNV Only no longer available )
This option was used to set the coin mech BNV key where an encrypted coin mech is used in the cabinet.

Hopper Pay-out
This Test will dispense a single coin from Hopper.

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£xx Note Pay-out


Press this to dispense one of the specified notes, on multi-denomination dispensers like the MD100 or MD100+, you
may have two of the same denomination present, if this is the case both denominations should be tested.

Change Note Pay-out Denomination


By pressing this button, you can change the recycled note denomination between £5, £10 or £20 notes. Any changes
to this setting only take effect after a machine restart, and any notes currently held in the dispenser will be dumped
to the note stacker box.

3.0 Lamps
On entry to the lamp’s menu, 3 buttons are shown:

• Flash all – Press this to flash all lamps at once.


• Previous lamp – use this to scroll backwards through the individual lamps.
• Next lamp – use this to scroll forward through individual lamps.

4.0 Inputs
On entry to the inputs test ‘no switches pressed’ will be displayed, press any button/switch and its relevant name
and number will be displayed. In addition, the display will show the relevant DIN Address or Intrusion displayed by a
green box when activated.
DIN 0 DIN 1 DIN 2 DIN 3 DIN 4 DIN 5 DIN 6 DIN 7 DIN 8 DIN 9 DIN 10 DIN 11 DIN 12 DIN 13 DIN 14 DIN 15
Transfer
Change
Start / Hold 1 Hold 2 Hold 3 Collect Lo Hi Bonus
Stake
Autoplay
Hopper Hopper
Menu Refill Test
top up dump
DIN 16 DIN 17 DIN 18 DIN 19 DIN 20 DIN 21 DIN 22 DIN 23 DIN 24 DIN 25 DIN 26 DIN 27 DIN 28 DIN 29 DIN 30 DIN 31

INTR 0 INTR 1 INTR 2 INTR 3 INTR 4 INTR 5 INTR 6 INTR 7


Quixant Quixant Middle Bottom
Top Door
internal internal Door door

5.0 Displays
Touch screen is automatically calibrated by Windows operating system. (currently no function to this option)

6.0 Meters
This test is used to detect the presence of an SEC meter.
• If a meter is found, ‘SEC METER PRESENT’ will be displayed.
• If no meter is found, ‘SEC NOT RESPONDING’ will be displayed.

7.0 Comms
This test is used to determine whether the RS232 port is in use.
• If a device is detected, the screen will display ‘PASS’.
• If no device is detected, the screen will display ‘FAIL’.

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8.0 Audio
Volume is set using the UP and DOWN control buttons. Touch the required control button to change volume setting
until the desired level is reached.

9.0 Time & Date


This is used to set the correct time and date. HH/MM DD/MM/YY will be displayed on the screen with a number pad.
This is a compliance requirement and must be set correctly.
• Insert the correct 2-digit number for the hour (HH), then press ‘>’ (move right button).
• Insert the correct 2-digit number for the minutes (MM), then press ‘>’ (move right button).
• Insert the correct 2-digit number for the day (DD), then press ‘>’ (move right button).
• Insert the correct 2-digit number for the month (MM), then press ‘>’ (move right button)
• Insert the correct 2-digit number for the year (YY).
• Press the 'SET' button to confirm the time and date changes.

Coin Data
This test shows values of all coins and notes inserted (Door Closed). There is an option to see these in either coin
amounts or cash value by pressing the relevant on-screen button. The ‘CLEAR DATA’ button will clear all coin data
shown.

Game Data
• This test displays the game name, VTP, wins, games played, running percentage and days active for each
individual enabled game on the cabinet.
• There is an option to see these in either coin amounts or cash value by pressing the relevant on-screen
button.
• Press ‘History’ to view a cumulative day history of the above information.
• Each individual game has a ‘CLEAR DATA’ button. This will reset all the corresponding game stats; this will
not affect the games NVR.

Game Control
Within Game Control all games loaded are displayed, the operator has the following options:
1. List of games (on encrypted dongle menus, licenced games will be shown in green text)
2. This is the base percentage, on adjustable games -/+ arrows are available for adjustment.
3. Enable and disable specific games.
4. Enable the ‘New’ flag (available on B3 games only)
5. Clear the game NVR (requires restricted access code)
6. View additional game exe information (for software version and checksum information)
7. cycle through the various stake configurations and profiles
8. View individual game progressives (where available)
9. Single game configuration option. When this is enabled the cabinet will automatically load into the selected
game, other games will be unavailable.
10. Primary game configuration option. When this option is enabled the cabinet will automatically load the
selected game, but other games are still selectable from the menu.

After re-configuration, any game options ensure you press ‘BACK’ before closing the door to ensure settings are
saved.

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More Tests
Press here for access to more test routines.

Site Details
This enables the operator to insert the following information which is used for machine internet access:

• Machine Serial Number (to be found on the external Manufacturers sticker).


• Site Name.
• Site Postcode
• Asset number

This information cannot be changed once set, so ensure that all information is entered correctly. If this information
is entered incorrectly or for machine movements, please contact Blueprint Machines technical support for more
help.

Machine Set-up
The first page of the machine set-up has various useful pieces of information available about the specific machine
and menu installed on it. Options available on page one are:

Protocol
For connecting an EDC (electronic data capture unit): As default the machine is supplied with Non–Data software.
Within machine set up the software can be switched to Data protocol. Once Data protocol is selected the machine
can only be operated when a Data port is connected to the RS232 port.

Blueprint machines are fitted with a 25-pin adaptor board to plug your EDC unit into directly. This board is then
connected to the 9 pin RS232 comm port 5 on the Quixant PC.

Demo Mode
Enable demo mode to highlight features or to show customers how the game is played; to do this simply ensure that
the demo mode box is checked with a green tick and then press ‘save changes’ before closing the doors on the
machine.

Whilst in demo mode the machine will report ‘door open’ along the top of the bottom screen, and in each game a
red triangle with the word ‘Demo’ will be present in the top right-hand corner.

• Whilst in demo mode press the physical start button on the cabinet to add demo credit
• Press the red ‘demo triangle’ to bring up the demo options. Here you can choose a feature that you wish to
‘force in’ before pressing ‘set’, this will then enter the desired feature on the next game you play.
• Demo credit is cleared on exit of each game and does not add to meters or continue over to the actual
credit.

Tournament Mode
This option enables the tournament mode functionality to be used from the ‘managers options’ in the refill menu.
Simply check the box to enable then select several games that should be played in each tournament game.

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Ping
Press here to ‘ping’ www.google.co.uk, this will check if the machine can access the internet. If this is a success the
machine will report: “ping www.google.co.uk successful XX ms” where XX is the time it took for the operation to
complete.

If this test fails, the machine will report “ping www.google.co.uk failed”, If this is the case, check your network
infrastructure to ensure the machine has access to the internet.

IP Config
Press this button to configure the network adapters, and to renew the IP address. In most scenarios DHCP should be
checked to auto assign the IP configuration.

Next Page.
In Credit Time Out
The default setting for the in-credit time out is 120 seconds, adjust this setting to change when a game that still has
credit will return to the game menu. When set to 0 the game will never time out in credit.

Out of Credit Time Out


The default setting for the out of credit time out is 60 seconds; adjust this setting to change when a game that has
no credit will return to the game menu. When set to 0 the game will never time out when out of credit.

Auto Launch Timer


The default setting for the auto-launch timer is 0 seconds (or infinite). If this value is incremented this will be the
amount of time that the machine is left idle in the game menu before a random game is loaded.

Enable MARs
This option is to be enabled where a machine is to be set up for use with the MARs system.

PLEASE READ NEXT PAGE BEFORE ENABLING THIS FUNCTION

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MARS Enable, Function Warning

MARS is a software, accountancy and management tool that is an option provided by us to enable a
number of functions on your connected machines.

To take advantage of this function, you must contact Blueprint first.


The option is in the Test menu under machine setup and requires enabling ( Default is always disabled ) .

PLEASE NOTE, This function should only be enabled after discussion with your Blueprint Account
Manager to ensure you are eligible for this function.

Should you enable MARS and save changes without authorisation from Blueprint to do so, not only is
the process non reversable, but your machine will then begin a 30 day count down before it is
completely disabled and will require replacement software to become functional once again.

DO NOT enable this function


without authorisation from
Blueprint first

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Before enabling MARS, please ensure the following:

• All settings are as required, Float levels, stake options, game configuration etc.
• Site data from the Site data screen (TEST>MORE TESTS>SITE DETAILS) is filled in correctly.

To complete MARS set up, the following information should be entered into your local MARS server.

MARs Config
This option is for setting the server parameters that the machine requires to connect. i.e.
Mars Server name
URL
Port No

Enable Note Mech


This option, where available allow the user to disable the note acceptor, where the need or preference to do this is
required. A green tick indicates the note acceptor is enabled whereas a grey X indicated that it is disabled. Touch to
toggle between the two.

Enable Recycler
This option is used to Enable or disable the recycling of notes. Simply uncheck if you wish not to use the note
recycler.

Enable Note Refill


Enables you to re-float the recycler from within the Refill routines.

Enable Combi Float


With this option enabled in machine setup the user selects the maximum float level they require in the machine, and
the maximum amount they want to be refilled in notes, the machine will then calculate the difference as a required
coin float.

Max Live Hopper level (or hopper divert level) is the maximum level the hopper will fill to during play. Coins inserted
over this level will divert to the cashbox as usual.

As with changing any float levels, if your new float levels are lower than your old ones, it is advisable to perform a
full dump after changing settings and ensuring that you dump any excess coins before re-floating. The values
displayed for coins and notes required show the amount required for a full float and the currency denomination
required.

Enable Challenge 18
With this enabled the machine asks for confirmation of over 18 age with Yes/No Response required.

Next Page

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Ticketing System
When the pay-out option is set to printer this will allow you to choose the ticketing system.

If this setting is changed you need to ensure you save all changes then restart the cabinet for the settings to take
effect.

Float Levels
Use the < and > arrows to adjust the float levels for hopper 1.

Live Cashbox Levels (hopper divert level)


Use the < and > arrows to adjust the float levels at which the hopper diverts to the cashbox. If you do not wish to use
this feature, simply ensure that the live cashbox level is the same as the hopper float level.

Transfer Value
Where dual bank and credit is used on the machine this option will change the amount that is transferred to credit
with each press of the transfer button or every time a note is inserted.

Hand Pays
Enable this option to allow ‘hand paying’ of any amounts greater than the configurable amount. Use the < and >
arrows to adjust this value.

Next Page
Dump Logs
Press this button with a USB memory stick inserted into the Quixant PC to perform a log dump, this information will
need to be analysed by Blueprint Machines staff.

USB Update
This is on the final page of the machine set up pages. To perform a USB update please perform the following steps:

• Navigate to the final page of the machine set-up.


• Insert your USB update key into a free port on the Quixant PC.
• If a security dongle was provided with your update, swap your old and new one before performing the
update process.
• Press the 'USB UPDATE' button.
• The update process will now begin and a black box with white scrolling text in it.
DO NOT TURN OFF OR RESTART THE MACHINE DURING THIS PROCESS.
• Once the update is complete the machine will restart automatically.
• Remove the USB memory stick once the machine has launched up into normal game mode.

Command Prompt
Opens a Command prompt window for use with a keyboard for specific purposes.

NVR Clear
This test is used is to clear all non-volatile RAM. Enter the restricted access code to clear.

This should only be carried out when a full clear down is required.

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Clear Short-Term Meters


This test is used to clear the short-term meters only. Enter the restricted access code to clear.

Multi Machine Set Up


Multi machine set up options (when available) allow machines to be configured for community play and to set the
position number within the bank of machines and a group ID where multiple separate communities are required on
the same network.

Machine id
This is a cosmetic option, and simply selects the terminal number to be displayed in compatible community games
when a bank of machines is present.

Group id
Ensure all machines in a specific bank use the same group ID, they should use 1 as default. If you have multiple
community sets on a single site network, then you should set each “set” of communities to a separate group ID.

Inhibit Configuration
Inhibit configuration allows the user to choose which coins/notes are accepted or inhibited in game mode.
A grey cross indicates that a denomination will be inhibited, and a green tick indicates that a denomination will be
accepted.
Token’s acceptance can also be enabled or disabled from here. Token credits cannot be collected and must be
played off, these need to be programmed on the dedicated token line of the respective coin mech.

Password
Set Password
From this screen the user can change the password for the test routines.

Retrieve password
To retrieve a lost password, you must email the password retrieve code to Stores@blueprintmachines.co.uk from a
company email address. Any such requests from: Hotmail, Yahoo or Gmail domains will be ignored. If you do not
have an official company email address, you should contact your distributor with the machine serial number and
distributors asset number (if available).

Printer Test
With Pay-out type set to TiTo this option becomes available and will test the comms to check if a printer is attached
and communicating correctly.

Ticketing
This screen allows you to Enter server details, register the machine and do an end-to-end test if you have configured
the pay-out set up as TiTo in Machine set up.

Electronic Funds Transfer


Not Available on Genie’s

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Hardware Inventory
Lists Hardware and the related software version of peripherals and PCs fitted to this machine. Also gives a check
status of each of the 3 internal Quixant batteries including current voltage levels.

More Tests
Next page.

Smart Menu
When enabled the machine will reconfigure the games shown on all attract screen to focus more on VTP, Games
Played or Net income dependant on your selection.

Attract Mode
Shows the status of Attract movies played on each screen in the machine.

Configuration Code
This is to be used for codes issued from Blueprint for specific purposes.

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Social Responsibilities
Under 18-year-olds are not permitted to play adult gaming machines.
Machines to be kept under supervision.

www.gamcare.org.uk
GAMCARE UK HELPLINE: 0808 8020 133

Gaming machines must display the No Under 18’s and GamCare


Helpline Number

IMPORTANT INFORMATION FOR MACHINES OPERATED AS CATEGORY B2, B3, B4, C and Complex D

THIS MACHINE FALLS UNDER THE TERMS OF THE 2005 GAMBLING ACT AND MUST ONLY BE USED IN LINE
WITH THE REGULATIONS.OPERATOR GUIDELINES CAN BE OBTAINED FROM THE GAMBLING COMMISSION
OR FROM THE MEMBERS SECTION OF TRADE ASSOCIATION’S WEBSITES SUCH AS THAT ADMINISTERED BY
BACTA.

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TECHNICAL SUPPORT & AFTER SALES

Our technical team provide customers with technical support and guidance,
we are available from 9am until 5pm Monday – Friday.

Blueprint Machines Technical Department


Fortune House
Northgate Terrace
Newark
Nottinghamshire
NG24 2EU
Telephone No.: 01636 677425
Email Address: stores@blueprintmachines.co.uk

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