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Sprint: Short
Armor: Heavy
Abilities: Guided anti-vehicle rocket##
1_1_KITDESC_1 ##Standard Soldier who balances offensive and
defensive capabilities
Sprint: Short
Armor: Heavy
Abilities: Smoke Grenade##
1_1_KITDESC_2 ##Specialist equipped to repair vehicles as well as
destroy them
Sprint: Long
Armor: None
Abilities: Repairs vehicles & landmines##
1_1_KITDESC_3 ##Field medic tasked with healing and reviving team-
mates
Sprint: Long
Armor: None
Abilities: Heal\Revive team-mates##
1_1_KITDESC_4 ##Elite soldier specializing in stealth and sabotage
Sprint: Long
Armor: None
Abilities: C-4 remote explosive##
1_1_KITDESC_5 ##Heavy gunner equipped to suppress enemy and
resupply team-mates
Sprint: Short
Armor: Heavy
Abilities: Resupplies ammunition to team##
1_1_KITDESC_6 ##Stealthy loner who excels at the long range kill
Sprint: Long
Armor: None
Abilities: Claymore anti-personal mine##
AWARD_DESCRIPTION_1031105_1 ##The Basic Engineer Combat Badge is awarded to
engineer personnel who have proven themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031105_2 ##The Veteran Engineer Combat Badge is awarded to
engineer personnel who distinguished themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031105_3 ##The Expert Engineer Combat Badge is awarded to
engineer personnel who served with excellence during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031109_1 ##The Basic Sniper Combat Badge is awarded to sniper
personnel who have proven themselves during any period the unit was engaged in
active combat.
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031109_2 ##The Veteran Sniper Combat Badge is awarded to
sniper personnel who distinguished themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
##
AWARD_DESCRIPTION_1031109_3 ##The Expert Sniper Combat Badge is awarded to sniper
personnel who served with excellence during any period the unit was engaged in
active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031113_1 ##The Basic Medic Combat Badge is awarded to medical
personnel who have proven themselves during any period the unit was engaged in
active combat.
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031113_2 ##The Veteran Medic Combat Badge is awarded to
medical personnel who distinguished themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031113_3 ##The Expert Medic Combat Badge is awarded to medical
personnel who served with excellence during any period the unit was engaged in
active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031115_1 ##The Basic Spec Ops Combat Badge is awarded to spec
ops personnel who have proven themselves during any period the unit was engaged in
active combat.
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031115_2 ##The Veteran Spec Ops Combat Badge is awarded to
spec ops personnel who distinguished themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031115_3 ##The Expert Spec Ops Combat Badge is awarded to spec
ops personnel who served with excellence during any period the unit was engaged in
active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031119_1 ##The Basic Assault Combat Badge is awarded to
assault personnel who have proven themselves during any period the unit was engaged
in active combat
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031119_2 ##The Veteran Assault Combat Badge is awarded to
assault personnel who distinguished themselves during any period the unit was
engaged in active combat
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031119_3 ##The Expert Assault Combat Badge is awarded to
assault personnel who served with excellence during any period the unit was engaged
in active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031120_1 ##The Basic Anti-tank Combat Badge is awarded to
anti-tank personnel who have proven themselves during any period the unit was
engaged in active combat
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031120_2 ##The Veteran Anti-tank Combat Badge is awarded to
anti-tank personnel who distinguished themselves during any period the unit was
engaged in active combat
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031120_3 ##The Expert Anti-tank Combat Badge is awarded to
anti-tank personnel who served with excellence during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031121_1 ##The Basic Support Combat Badge is awarded to
support personnel who have proven themselves during any period the unit was engaged
in active combat.
Criteria:
Combat Rating: Satisfactory##
AWARD_DESCRIPTION_1031121_2 ##The Veteran Support Combat Badge is awarded to
support personnel who distinguished themselves during any period the unit was
engaged in active combat.
Criteria:
Combat Proficiency: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_1031121_3 ##The Expert Support Combat Badge is awarded to
support personnel who served with excellence during any period the unit was engaged
in active combat.
Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031406_1 ##The Basic Knife Combat Badge is awarded to
personnel who have proven themselves with a knife during any period the unit was
engaged in active combat
Criteria:
Weapon Rating: Satisfactory##
AWARD_DESCRIPTION_1031406_2 ##The Veteran Knife Combat Badge is awarded to
personnel who distinguished themselves using a knife during any period the unit was
engaged in active combat.
Criteria:
Weapon Proficiency: Skilled
Weapon Rating: Good##
AWARD_DESCRIPTION_1031406_3 ##The Expert Knife Combat Badge is awarded to
personnel who excelled in the use of a knife during any period the unit was engaged
in active combat
Criteria:
Weapon Proficiency: Outstanding
Weapon Rating: Skilled##
AWARD_DESCRIPTION_1031619_1 ##The Basic Pistol Combat Badge is awarded to
personnel who have proven themselves with a handgun during any period the unit was
engaged in active combat
Criteria:
Weapon Rating: Satisfactory##
AWARD_DESCRIPTION_1031619_2 ##The Veteran Pistol Combat Badge is awarded to
personnel who distinguished themselves using a handgun during any period the unit
was engaged in active combat
Criteria:
Weapon Proficiency: Skilled
Weapon Rating: Good##
AWARD_DESCRIPTION_1031619_3 ##The Expert Pistol Combat Badge is awarded to
personnel who excelled in the use of a handgun during any period the unit was
engaged in active combat
Criteria:
Weapon Proficiency: Outstanding
Weapon Rating: Skilled##
AWARD_DESCRIPTION_1031923_1 ##The Basic Ground Defense Badge is awarded to
personnel who have been exposed to enemy fire while performing their duties in a
ground defense vehicle.
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1031923_2 ##The Veteran Ground Defense Badge is awarded to
personnel who during combat situations have distinguished themselves while
performing their duties in a ground defense vehicle.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled##
AWARD_DESCRIPTION_1031923_3 ##The Expert Ground Defense Badge is awarded to
personnel who during combat situations have excelled while performing their duties
in a ground defense vehicle.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Combat Proficiency: Excellent##
AWARD_DESCRIPTION_1032415_1 ##The Basic Explosives Ordinance Badge is awarded to
personnel who have proven themselves with explosive ordinance during any period the
unit was engaged in active combat.
Criteria:
Weapon Rating: Satisfactory##
AWARD_DESCRIPTION_1032415_2 ##The Veteran Explosives Ordinance Badge is awarded
to personnel who distinguished themselves using explosive ordinance during any
period the unit was engaged in active combat.
Criteria:
Weapon Proficiency: Skilled
Weapon Rating: Good##
AWARD_DESCRIPTION_1032415_3 ##The Expert Explosives Ordinance Badge is awarded to
personnel who excelled in the use of explosive ordinance during any period the unit
was engaged in active combat.
Criteria:
Weapon Proficiency: Outstanding
Weapon Rating: Skilled##
AWARD_DESCRIPTION_1190304_1 ##The Basic Command Badge is awarded on the basis of
proven skill in the area of command.
Criteria:
Command Rating: Satisfactory##
AWARD_DESCRIPTION_1190304_2 ##The Veteran Command Badge is awarded on the basis
of distinguished skill in the area of command.
Criteria:
Command Proficiency: Skilled
Command Qualification: Outstanding##
AWARD_DESCRIPTION_1190304_3 ##The Expert Command Badge is awarded on the basis of
excellence in the area of command.
Criteria:
Command Proficiency: Outstanding
Command Qualification: Excellent##
AWARD_DESCRIPTION_1190507_1 ##The Basic Engineer Badge is awarded to engineering
personnel on the basis of proven skill in the area of repair.
Criteria:
Specialist Rating: Satisfactory##
AWARD_DESCRIPTION_1190507_2 ##The Veteran Engineer Badge is awarded to
engineering personnel on the basis of distinguished skill in the area of repair.
Criteria:
Specialist Qualification: Good
Specialist Rating: Skilled##
AWARD_DESCRIPTION_1190507_3 ##The Expert Engineer Badge is awarded to engineering
personnel on the basis of excellence in the area of repair.
Criteria:
Specialist Proficiency: Outstanding
Specialist Qualification: Skilled
Specialist Rating: Excellent##
AWARD_DESCRIPTION_1190601_1 ##The Basic First Aid Badge is awarded to medical
personnel on the basis of proven skill in the area of field medicine.
Criteria:
Specialist Rating: Satisfactory##
AWARD_DESCRIPTION_1190601_2 ##The Veteran First Aid Badge is awarded to medical
personnel on the basis of distinguished skill in the area of field medicine.
Criteria:
Specialist Qualification: Good
Specialist Rating: Skilled##
AWARD_DESCRIPTION_1190601_3 ##The Expert First Aid Badge is awarded to medical
personnel on the basis of excellence in the area of field medicine.
Criteria:
Specialist Proficiency: Outstanding
Specialist Qualification: Skilled
Specialist Rating: Excellent##
AWARD_DESCRIPTION_1191819_1 ##The Basic Resupply Badge is awarded to support
personnel on the basis of proven skill in the area of ammo resupply.
Criteria:
Specialist Rating: Satisfactory##
AWARD_DESCRIPTION_1191819_2 ##The Veteran Resupply Badge is awarded to support
personnel on the basis of distinguished skill in the area of ammo resupply.
Criteria:
Specialist Qualification: Good
Specialist Rating: Skilled##
AWARD_DESCRIPTION_1191819_3 ##The Expert Resupply Badge is awarded to support
personnel on the basis of excellence in the area of ammo resupply.
Criteria:
Specialist Proficiency: Outstanding
Specialist Qualification: Skilled
Specialist Rating: Excellent##
AWARD_DESCRIPTION_1220104_1 ##The Basic Air Defense Badge is awarded to personnel
who have been exposed to enemy fire while performing their duties in an air defense
vehicle.
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1220104_2 ##The Veteran Air Defense Badge is awarded to
personnel who during combat situations have distinguished themselves while
performing their duties in an air defense vehicle.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled##
AWARD_DESCRIPTION_1220104_3 ##The Expert Air Defense Badge is awarded to
personnel who during combat situations have excelled while performing their duties
in an air defense vehicle.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Combat Proficiency: Excellent##
AWARD_DESCRIPTION_1220118_1 ##The Basic Armor Badge is awarded to personnel who
have been exposed to enemy fire while performing their duties in an armored
vehicle.
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1220118_2 ##The Veteran Armor Badge is awarded to personnel who
during combat situations have distinguished themselves while performing their
duties in an armored vehicle.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled##
AWARD_DESCRIPTION_1220118_3 ##The Expert Armor Badge is awarded to personnel who
during combat situations have excelled while performing their duties in an armored
vehicle.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Combat Proficiency: Excellent##
AWARD_DESCRIPTION_1220122_1 ##The Basic Aviator Badge is awarded to personnel who
have been exposed to enemy fire while performing their duties in an airplane,
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1220122_2 ##The Veteran Aviator Badge is awarded to personnel
who during combat situations have distinguished themselves while performing their
duties in an airplane.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled##
AWARD_DESCRIPTION_1220122_3 ##The Expert Aviator Badge is awarded to personnel
who during combat situations have excelled while performing their duties in an
airplane.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Combat Proficiency: Excellent##
AWARD_DESCRIPTION_1220803_1 ##The Basic Helicopter Badge is awarded to personnel
who have been exposed to enemy fire while performing their duties in a helicopter.
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1220803_2 ##The Veteran Helicopter Badge is awarded to
personnel who during combat situations have distinguished themselves while
performing their duties in a helicopter.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled##
AWARD_DESCRIPTION_1220803_3 ##The Expert Helicopter Badge is awarded to personnel
who during combat situations have excelled while performing their duties in a
helicopter.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Combat Proficiency: Excellent##
AWARD_DESCRIPTION_1222016_1 ##The Basic Transport Badge is awarded to personnel
who have been exposed to enemy fire while performing their duties in a transport
vehicle.
Criteria:
Combat Qualification: Satisfactory##
AWARD_DESCRIPTION_1222016_2 ##The Veteran Transport Badge is awarded to personnel
who during combat situations have distinguished themselves while performing their
duties in a transport vehicle.
Criteria:
Combat Qualification: Good
Combat Rating: Skilled
Driver Rating: Outstanding##
AWARD_DESCRIPTION_1222016_3 ##The Expert Transport Badge is awarded to personnel
who during combat situations have excelled while performing their duties in a
transport vehicle.
Criteria:
Combat Qualification: Skilled
Combat Rating: Outstanding
Driver Rating: Excellent##
AWARD_DESCRIPTION_2020419 ##The Distinguished Service Medal is awarded to an
individual who distinguishes themselves by exceptionally meritorious service in a
duty of great responsibility
Criteria:
Command Qualification: Outstanding
Squad Leader Qualification: Outstanding
Squad Member Qualification: Outstanding
Team Player Rating: Excellent##
AWARD_DESCRIPTION_2020719 ##The Golden Scimitar is awarded to members of the
Middle Eastern Coalition for extraordinary heroism in action while engaged in
military operations involving conflict with an opposing foreign force
Criteria:
Army Service: Outstanding
Army Combat Rating: Excellent
Army Combat Effectiveness: Excellent##
AWARD_DESCRIPTION_2020903 ##The Combat Infantry Medal is awarded to individuals
who have distinguished themselves above and beyond that normally expected of
infantry in a combat situation.
Criteria:
Time in Service: Good
Combat Qualified: Basic Infantry##
AWARD_DESCRIPTION_2020913 ##The Marksman Infantry Medal is awarded to
individuals who have distinguished themselves by sustained meritorious achievement
during combat situations.
Criteria:
Time in Service: Good
Combat Qualified: Veteran Infantry##
AWARD_DESCRIPTION_2020919 ##The Sharpshooter Infantry Medal is awarded to
individuals who have excelled in every action expected of the infantry in a combat
situation
Criteria:
Time in Service: Good
Combat Qualified: Expert Infantry##
AWARD_DESCRIPTION_2021322 ##The Medal of Valor is awarded to the individual who
distinguishes themselves by gallantry and intrepidity at the risk of their life
above and beyond the call of duty; the deed performed must have been one of
personal bravery or self sacrifice so conspicuous as to clearly distinguish the
individual above his/her comrades and must have involved the risk of life.
Criteria:
Time in Service: Excellent
Team Player Rating: Excellent##
AWARD_DESCRIPTION_2021403 ##The Navy Cross is awarded to members of the United
States Armed Forces for extraordinary heroism in action while engaged in military
operations involving conflict with an opposing foreign force
Criteria:
Army Service: Outstanding
Army Combat Rating: Excellent
Army Combat Effectiveness: Excellent##
AWARD_DESCRIPTION_2021613 ##The People's Medallion is awarded to members of the
People's Liberation Army for extraordinary heroism in action while engaged in
military operations involving conflict with an opposing foreign force
Criteria:
Army Service: Outstanding
Army Combat Rating: Excellent
Army Combat Effectiveness: Excellent##
AWARD_DESCRIPTION_2051902 ##The Bronze Star is awarded to those individuals who
have distinguished themselves through proven skill and teamwork
Criteria:
Combat Qualification: Good
Battlefield Commendation##
AWARD_DESCRIPTION_2051907 ##The Gold Star is awarded to those individuals who
have distinguished themselves through excellent skill and teamwork
Criteria:
Combat Qualification: Outstanding
Battlefield Commendation##
AWARD_DESCRIPTION_2051919 ##The Silver Star is awarded to those individuals who
have distinguished themselves through superior skill and teamwork
Criteria:
Combat Qualification: Skilled
Battlefield Commendation##
AWARD_DESCRIPTION_2190303 ##The Combat Action Medal is awarded to any person
who has distinguished themselves by superior achievement while participating in
infantry combat.
Criteria:
Time in Service: Outstanding
Combat Rating: Outstanding##
AWARD_DESCRIPTION_2190308 ##The Helicopter Combat Medal is awarded to any
person who has distinguished themselves by superior achievement while participating
in helicopter combat.
Criteria:
Vehicle Qualification: Outstanding
Vehicle Combat Rating: Outstanding
Vehicle Proficiency: Excellent##
AWARD_DESCRIPTION_2190309 ##The Air Combat Medal is awarded to any person who
has distinguished themselves by superior achievement while participating in aerial
combat.
Criteria:
Vehicle Qualification: Outstanding
Vehicle Combat Rating: Outstanding
Vehicle Proficiency: Excellent##
AWARD_DESCRIPTION_2190318 ##The Armor Combat Medal is awarded to any person who
has distinguished themselves by superior achievement while participating in armored
combat.
Criteria:
Vehicle Qualification: Outstanding
Vehicle Combat Rating: Outstanding##
AWARD_DESCRIPTION_2190703 ##The Good Conduct Medal is awarded to those
individuals who, through exemplary conduct to their comrades, have shown themselves
to be models of efficiency and fidelity
Criteria:
Time in Service: Outstanding
Conduct Rating: Excellent
Combat Rating: Excellent##
AWARD_DESCRIPTION_2191319 ##The Meritorious Service Medal is awarded to an
individual for exceptional conduct in the performance of outstanding services and
achievements in support of their comrades
Criteria:
Time in Service: Skilled
Medic Specialist Rating: Outstanding
Engineer Specialist Rating: Outstanding
Support Specialist Rating: Outstanding##
AWARD_DESCRIPTION_2191608 ##The Purple Heart is awarded to any member of the
armed forces who has been killed in any action with an opposing armed force of a
foreign country
Criteria:
Combat Rating: Outstanding
Battlefield Commendation##
AWARD_DESCRIPTION_3040109 ##The Air-Defense Ribbon is awarded to recognize the
individual who performed their duty while engaged in active air-defense combat
Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory##
AWARD_DESCRIPTION_3040718 ##The Ground Defense Ribbon is awarded to recognize
the individual who participated in sustained ground combat
Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory##
AWARD_DESCRIPTION_3150914 ##The Infantry Officer Ribbon is awarded to recognize
the superior dedication of unit leaders during combat situations
Criteria:
Team Player Rating: Good
Squad Leader Qualification: Satisfactory##
AWARD_DESCRIPTION_3151920 ##The Staff Officer Ribbon is awarded to recognize
superior achievement by unit commanders during sustained combat situations
Criteria:
Command Qualification: Good
Command Rating: Satisfactory##
AWARD_DESCRIPTION_3190105 ##The Aerial Service Ribbon is awarded to recognize
the individual who performed their duty while engaged in active aerial combat
Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory##
AWARD_DESCRIPTION_3190118 ##The Armored Service Ribbon is awarded to recognize
the individual who performed their duty while engaged in active armored combat
Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory##
AWARD_DESCRIPTION_3190318 ##The Crew Service Ribbon is awarded to recognize the
individual who performed satisfactory duty while on flying status as a crewmember.
Criteria:
Driver Rating: Skilled
Combat Rating: Good##
AWARD_DESCRIPTION_3190409 ##The Distinguished Service Ribbon is awarded to
recognize the superior achievement of an individual in all aspects of unit command.
Criteria:
Squad Member Qualification: Good
Squad Leader Qualification: Good
Command Qualification: Good
Team Player Rating: Good##
AWARD_DESCRIPTION_3190605 ##The Far East Service Ribbon is awarded to recognize
service in the Far East Theater.
Criteria:
Time in Theater
Time in Service##
AWARD_DESCRIPTION_3190803 ##The Helicopter Service Ribbon is awarded to
recognize the individual who performed their duty while engaged in active
helicopter combat
Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory##
AWARD_DESCRIPTION_3191305 ##The Mid-East Service Ribbon is awarded to recognize
service in the Middle East Theater
Criteria:
Time in Theater
Time in Service##
AWARD_DESCRIPTION_3211305 ##The Meritorious Unit Ribbon is awarded to recognize
an individual's contribution to their unit during sustained combat situations
Criteria:
Squad Member Qualification: Satisfactory
Team Player Rating: Satisfactory##
AWARD_DESCRIPTION_3212201 ##The Valorous Unit Ribbon is awarded to recognize
extraordinary heroism in action against an armed enemy.
Criteria:
Squad Member Qualification: Skilled
Squad Leader Qualification: Skilled
Team Player Rating: Outstanding##
AWARD_DESCRIPTION_3240102 ##The Airborne Ribbon is awarded to recognize
individuals who have participated in sustained airborne operations during combat
situations
Criteria:
Parachute Qualification: Good##
AWARD_DESCRIPTION_3240301 ##The Combat Action Ribbon is awarded to recognize
active participation in ground or air combat
Criteria:
Combat Rating: Skilled
Combat Qualification: Good##
AWARD_DESCRIPTION_3240703 ##The Good Conduct Ribbon is awarded to recognize
exemplary behavior, efficiency, and fidelity in active service
Criteria:
Time in Service: Satisfactory
Combat Rating: Satisfactory
Conduct Rating: Outstanding##
AWARD_DESCRIPTION_3241213 ##The Legion of Merit Ribbon is awarded to recognize
the individual who, through gallantry, determination and esprit de corps, succeeds
in his/her mission while under difficult and hazardous conditions
Criteria:
Time in Service: Good
Combat Rating: Skilled
Team Player Rating: Outstanding##
AWARD_DESCRIPTION_3242303 ##The War College ribbon is awarded to recognize
achievements which, through their dedication and gallantry, have set the individual
apart and above other commanders.
Criteria:
Command Qualification: Skilled
Command Proficiency: Good
Command Rating: Outstanding##
BFHQ_1_army ##ORDU##
BFHQ_1_currentrank ##Current rank##
BFHQ_1_dateearned ##DATE EARNED##
BFHQ_1_kitequipment ##MALZEME DONANIMI##
BFHQ_1_kitunlock ##MALZEME TAKIMI UNLOCK##
BFHQ_1_latestaward ##SON ODUL##
BFHQ_1_nextrank ##Sonraki Seviye##
BFHQ_1_noawards ##Play on Battlefield 2 Ranked Servers in order to
earn awards.##
BFHQ_1_personalinfo ##KISISEL BILGI##
BFHQ_2_playerstats ##OYUNCU ISTATISTIKLERI##
BFHQ_1_profilename ##OYUNCU ISMI##
BFHQ_1_rank ##SEVIYE##
BFHQ_1_rankprogress ##Progress towards next rank##
BFHQ_1_stats ##OYUNCU BILGISI##
BFHQ_1 ##MALZEME TAKIMI BILGISI##
BFHQ_1_threelatestawards ##SON UC ODUL##
BFHQ_2 ##ISTATISTIKLER##
BFHQ_2_armystats ##ORDU ISTATISTIKLERI##
BFHQ_2_combat ##MUCADELE ##
BFHQ_2_handweapons ##MALZEME DONANIMI##
BFHQ_2_kits ##MALZEME TAKIMLARI##
BFHQ_2_mapstats ##HARITA ISTATISTIKLERI##
BFHQ_2_mostplayed ##EN COK OYNANAN##
BFHQ_2_mostplayed_kits ##MALZEME TAKIMLARI##
BFHQ_2_mostplayed_map ##HARITA##
BFHQ_2_mostplayed_vcat ##ARAC KATEGORISI##
BFHQ_2_mostplayed_wep ##SILAH##
BFHQ_2_oacc ##AYRINTI##
BFHQ_2_opponent ###1 OPPONENT##
BFHQ_2_profilename ##OYUNCU ISMI##
BFHQ_2_teamwork ##TAKIM CALISMASI##
BFHQ_2_vcat ##ARAC KATEGORISI##
BFHQ_2_victim ###1 VICTIM##
BFHQ_3 ##LIDER TAHTALARI##
BFHQ_airdefence_desc ##The Air Defense leaderboard ranks you based upon
your skill using all air defense vehicles.##
BFHQ_antitank_desc ##The Anti-tank leaderboard ranks you based upon your
skill using the Anti-tank kit.##
BFHQ_armor_desc ##The Armor leaderboard ranks you based upon your
skill using armored vehicles.##
BFHQ_assault_desc ##The Assault leaderboard ranks you based upon your
skill using the Assault kit.##
BFHQ_assaultrifles_desc ##The Assault Rifle leaderboard ranks you based upon
your skill using the assault rifle.##
BFHQ_ataa_desc ##The Anti-tank Rocket leaderboard ranks you based
upon your skill using the Anti-tank Rocket##
BFHQ_aviator_desc ##The Aviator leaderboard ranks you based upon your
skill using all aircraft.##
BFHQ_carbines_desc ##The Carbine leaderboard ranks you based upon your
skill using the carbine.##
BFHQ_3_categories ##KATEGORI SEC##
BFHQ_lb_combatc_desc ##The Combat Score leaderboard ranks you based upon
your combat skill in Battlefield 2. The combat score is determined by the number
of kills you have in Battlefield 2.##
BFHQ_lb_commander_desc ##The Commander Score leaderboard ranks you based
upon your ability to a command a team. The commander score is based upon the
combined score of everyone on your team while you were playing as commander.##
BFHQ_defibrillator_desc ##The Defibrillator leaderboard ranks you based upon
your skill using the defibrillator.##
BFHQ_engineer_desc ##The Engineer leaderboard ranks you based upon your
skill using the Engineer kit.##
BFHQ_explosives_desc ##The Explosives leaderboard ranks you based upon
your skill using explosives.##
BFHQ_grenadelauncher_desc ##The Grenade launcher leaderboard ranks you based
upon your skill using the grenade launcher.##
BFHQ_grounddefense_desc ##The Ground Defense leaderboard ranks you based upon
your skill using all ground defense weapons.##
BFHQ_handgrenade_desc ##The Hand Grenade leaderboard ranks you based upon
your skill using hand grenades.##
BFHQ_helicopter_desc ##The Helicopter leaderboard ranks you based upon
your skill using all helicopters.##
BFHQ_3_infantrycat ##ALET DONANIMI##
BFHQ_3_kitscat ##MALZEME TAKIMLARI##
BFHQ_knife_desc ##The Knife leaderboard ranks you based upon your
skill using the knife.##
BFHQ_3_lboarddesc ##LEADERBOARD DESCRIPTION##
BFHQ_3_leaderboards ##SELECT LEADERBOARD##
BFHQ_lightmachineguns_desc ##The Light Machine Gun leaderboard ranks you based
upon your skill using the light machine gun.##
BFHQ_medic_desc ##The Medic leaderboard ranks you based upon your
skill using the Medic kit.##
BFHQ_lb_overall_desc ##The Overall Score leaderboard ranks you based upon
your overall score. The overall score is a combination of all scoring events which
occur in Battlefield 2.##
BFHQ_pistols_desc ##The Pistol leaderboard ranks you based upon your
skill using the pistol.##
BFHQ_3_profilename ##OYUNCU ISMI##
BFHQ_lb_risingstar_desc ##The Rising Star leaderboard ranks you based upon
your performance that week. Player ranks are determined by taking your weekly
score and comparing it with your time playing Battlefield 2.##
BFHQ_3_scorescat ##SKORLAR##
BFHQ_shotguns_desc ##The Shotgun leaderboard ranks you based upon your
skill using the shotgun.##
BFHQ_sniper_desc ##The Sniper leaderboard ranks you based upon your
skill using the Sniper kit.##
BFHQ_sniperrifles_desc ##The Sniper Rifle leaderboard ranks you based upon
your skill using the sniper rifle##
BFHQ_specops_desc ##The Spec Ops leaderboard ranks you based upon your
skill using the Spec Ops kit.##
BFHQ_submachineguns_desc ##The Submachine Gun leaderboard ranks you based upon
your skill using the submachine gun.##
BFHQ_support_desc ##The Support leaderboard ranks you based upon your
skill using the Support kit.##
BFHQ_lb_teamwork_desc ##The Teamwork Score leaderboard ranks you based upon
your teamwork score. The teamwork score is determined by all team-based events in
Battlefield 2. ##
BFHQ_3_totalranked ##TOTAL RANKED##
BFHQ_transport_desc ##The Transport leaderboard ranks you based upon your
skill using all transport vehicles.##
BFHQ_3_vehiclecat ##ARACLAR##
BFHQ_3_yourposition ##POZISYONUN##
BFHQ_4 ##ODULLER##
BFHQ_4_awarddesc ##ODUL TANIMI##
BFHQ_4_badges ##ROZETLER##
BFHQ_4_firstawarded ##ILK ODULLENDIRILEN##
BFHQ_4_lastawarded ##SON ODULLENDIRILEN##
BFHQ_4_latestawards ##SON ODULLER##
BFHQ_4_medals ##MADALYALAR##
BFHQ_4_noawards ##Play on Battlefield 2 Ranked Servers in order to
earn awards.##
BFHQ_4_profilename ##OYUNCU ISMI##
BFHQ_4_ribbons ##KURDELELER##
BFHQ_4_selectedaward ##SECILEN ODUL##
BFHQ_airdefence ##Hava koruma##
BFHQ_antitank ##Tank-savar##
BFHQ_armor ##Silah##
BFHQ_assault ##Kirici Birlik##
BFHQ_assaultrifles ##Kirici Silah##
BFHQ_ataa ##Tank-savar##
BFHQ_aviator ##Pilot##
BFHQ_capturecpassist ##Ele Gecirme Asisti##
BFHQ_capturecp ##Ele Gecirilmis CP##
BFHQ_carbines ##Filinta##
BFHQ_combatscore ##Mucadele Skoru##
BFHQ_commanderscore ##Komutan Skoru##
BFHQ_deaths ##Olumler##
BFHQ_deathsperminute ##Dakika basina olumler##
BFHQ_deathsperround ##Tur basina olumler##
BFHQ_deathstreak ##Olum cubugu##
BFHQ_defendcp ##Korunmus CP##
BFHQ_defibrillator ##Defibrilator##
BFHQ_driverscore ##Surucu skoru##
BFHQ_engineer ##Muhendis##
BFHQ_enlisted ##Kaydedildi##
BFHQ_explosives ##Patlayicilar##
BFHQ_globalscore ##Evrensel Skor##
BFHQ_grenadelauncher ##Bomba firlatici##
BFHQ_heal ##Iyilestir##
BFHQ_helicopter ##Helikopter##
BFHQ_killassist ##Oldurme asistleri##
BFHQ_kills ##Oldurmeler##
BFHQ_killsperminute ##Dakika basina oldurmeler##
BFHQ_killsperround ##Tur basina oldurmeler##
BFHQ_killstreak ##Oldurme cubugu##
BFHQ_knife ##Bicak##
BFHQ_lastbattle ##Son Savas##
BFHQ_lightmachineguns ##Light Machinegun##
BFHQ_medic ##Doktor##
BFHQ_pistols ##Tabanca##
BFHQ_repair ##Tamir et##
BFHQ_revive ##Canlandir##
BFHQ_scoreperminute ##Dakika basina skor##
BFHQ_shotguns ##Pompali##
BFHQ_sniper ##Keskin nisanci##
BFHQ_sniperrifles ##Keskin nisanci tufegi##
BFHQ_specops ##Ozel Kuvvetler##
CREDITS_EA_MILLANREV ##Askeri Dil Gozden Geciriliyor##
BFHQ_submachineguns ##Submachinegun##
BFHQ_support ##Yardim##
BFHQ_support ##Yardim##
BFHQ_teamworkscore ##Takim calismasi skoru##
BFHQ_threelatestawards ##SON UC ODUL##
BFHQ_transport ##Tasimacilik##
BUTTON_abort ##DURDUR##
BUTTON_activate ##AKTIF ET##
BUTTON_addmap ##HARITA EKLE >##
BUTTON_apply ##ONAYLA##
BUTTON_applyfilters ##FILTRELERI ONAYLA##
CREDITS_EA_JAPANESEFONT ##Japanese font:
The typefaces included herein are solely developed by DynaComware##
BUTTON_cancel ##IPTAL ET##
BUTTON_chooseprofile ##HESAP SEC##
MISC_SDHOOK_autorun ##Unable to connect to the online validation system.
Please confirm an internet connection is active. If problem persists, please
contact TechSupport.##
MISC_SDHOOK_frontendone ##The Account Creation server is currently offline##
MISC_SDHOOK_frontendtwo ##The Gamespy Browser Server is currently offline##
MISC_SDHOOK_frontendthree ##Unable to initialize sound card. Please check
sound card settings. If this problem persists, please contact TechSupport##
MISC_SDHOOK_server ##The Gamespy Browser Server is currently offline##
MISC_SDHOOK_multiplayerone ##The Gamespy Browser Server is currently offline##
MISC_SDHOOK_multiplayertwo ##Battlefield 2 authentication system is currently
offline##
BF2MODDESCRIPTION ##Return to the intensity and excitement of
Battlefield 2™, blasting into the modern era with enhanced team play and the
latest, most technologically advanced vehicles and weapons systems available.##
MISC_SDHOOK_persistence ##The Stats & Tracking backend is currently offline##
WEAPON_NAME_ammobag ##Mermi cantasi##
WEAPON_NAME_healbag ##Doktor cantasi##
WEAPON_NAME_smokegrenade ##Gaz Bombasi##
WEAPON_NAME_laserpainter ##Lazer cizici##
WEAPON_NAME_shockpaddles ##Shock paddles##
WEAPON_NAME_wrench ##Wrench##
KILLMESSAGE_WEAPON_knife ##Bicak##
KILLMESSAGE_WEAPON_ak47 ##AK-47##
KILLMESSAGE_WEAPON_l85 ##L85A1##
DELETED ##SILINDI##
KILLMESSAGE_VEHICLE_WASP ##USS Essex##
KILLMESSAGE_WEAPON_gp25 ##GP-25##
KILLMESSAGE_WEAPON_hmgtype85 ##Type 85 HMG##
KILLMESSAGE_WEAPON_hmgtype95 ##Type 95 LMG##
KILLMESSAGE_WEAPON_stationaryrpk74##RPK-74 LMG##
KILLMESSAGE_WEAPON_stationarym249##M249 LMG##
KILLMESSAGE_VEHICLE_f18 ##F-18##
AWARD_NAME_1031406_2 ##Veteran Knife Combat##
AWARD_NAME_1031619_2 ##Veteran Pistol Combat##
AWARD_NAME_1031119_2 ##Veteran Assault Combat##
AWARD_NAME_1031120_2 ##Veteran Anti-tank Combat##
AWARD_NAME_1031109_2 ##Veteran Sniper Combat##
AWARD_NAME_1031115_2 ##Veteran Spec-Ops Combat##
AWARD_NAME_1031121_2 ##Veteran Support Combat##
AWARD_NAME_1031105_2 ##Veteran Engineer Combat##
AWARD_NAME_1031113_2 ##Veteran Medic Combat##
AWARD_NAME_1032415_2 ##Veteran Explosive Ordinance##
AWARD_NAME_1190601_2 ##Veteran First Aid##
DELETED ##SILINDI##
AWARD_NAME_1190507_2 ##Veteran Engineer##
AWARD_NAME_1191819_2 ##Veteran Resupply##
AWARD_NAME_1190304_2 ##Veteran Command##
AWARD_NAME_1220118_2 ##Veteran Armor##
AWARD_NAME_1222016_2 ##Veteran Transport##
AWARD_NAME_1220803_2 ##Veteran Helicopter##
AWARD_NAME_1220122_2 ##Veteran Aviator##
AWARD_NAME_1220104_2 ##Veteran Air Defense##
AWARD_NAME_1031923_2 ##Veteran Ground Defense##
AWARD_NAME_1031406_3 ##Expert Knife Combat##
AWARD_NAME_1031619_3 ##Expert Pistol Combat##
AWARD_NAME_1031119_3 ##Expert Assault Combat##
AWARD_NAME_1031120_3 ##Expert Anti-tank Combat##
AWARD_NAME_1031109_3 ##Expert Sniper Combat##
AWARD_NAME_1031115_3 ##Expert Spec-Ops Combat##
AWARD_NAME_1031121_3 ##Expert Support Combat##
AWARD_NAME_1031105_3 ##Expert Engineer Combat##
AWARD_NAME_1031113_3 ##Expert Medic Combat##
AWARD_NAME_1032415_3 ##Expert Explosive Ordinance##
AWARD_NAME_1190601_3 ##Expert First Aid##
AWARD_NAME_1190507_3 ##Expert Engineer##
AWARD_NAME_1191819_3 ##Expert Resupply##
AWARD_NAME_1190304_3 ##Expert Command##
AWARD_NAME_1220118_3 ##Expert Armor##
AWARD_NAME_1222016_3 ##Expert Transport##
AWARD_NAME_1220803_3 ##Expert Helicopter##
AWARD_NAME_1220122_3 ##Expert Aviator##
AWARD_NAME_1220104_3 ##Expert Air Defense##
AWARD_NAME_1031923_3 ##Expert Ground Defense##
BUTTON_connect ##BAGLAN ##
BUTTON_connecttoip ##IP'YE BAGLAN##
BUTTON_continue ##DEVAM ET##
DELETED ##SILINDI##
BUTTON_createprofile ##HESAP OLUSTUR##
BUTTON_delete ##SIL##
BUTTON_deleteprofile ##HESAP SIL##
BUTTON_download ##YUKLE##
DELETED ##SILINDI##
BUTTON_forgotpassword ##SIFREYI UNUT##
BUTTON_gotohomepage ##INTERNET ADRESINE GIT##
BUTTON_join ##KATIL##
BUTTON_login ##BAGLAN##
BUTTON_lookupprofile ##POZISYONA GIT##
BUTTON_movedown ##ASAGI IN##
BUTTON_moveup ##YUKARI CIK##
BUTTON_next ##ILERI##
BUTTON_no ##HAYIR ##
BUTTON_ready ##OYUNA KATIL##
DELETED ##SILINDI##
BUTTON_ok ##TAMAM##
BUTTON_online ##COKLU OYUNCU OYNA##
BUTTON_playdemo ##FILE OYNAT##
BUTTON_previous ##ONCEKI##
BUTTON_refresh ##YENILE##
BUTTON_removemap ##< HARITA SIL##
BUTTON_resettodefault ##ILK AYARA DON##
BUTTON_singleplayer ##TEK OYUNCULU OYNA##
BUTTON_startmictest ##MIKROFON TESTINE BASLA##
BUTTON_stopmictest ##MIKROFON TESTINI DURDUR##
BUTTON_yes ##EVET##
DELETED ##SILINDI##
COMMUNITY_1 ##SAVAS KAYDEDICI##
COMMUNITY_1_abortdownload ##INDIRMEYI DURDUR##
COMMUNITY_1_abortdownloadinformation##Are you sure you want to abort the download?
##
COMMUNITY_1_battlerecorderbookmarks##BattleRecorder Bookmarks##
COMMUNITY_1_battlerecorderlibrary##SAVAS KAYDEDICI KUTUPHANESI##
COMMUNITY_1_date ##TARIH##
COMMUNITY_1_downloadcomplete ##INDIRME TAMAMLANDI##
COMMUNITY_1_downloadinprogress##INDIRME ILERLIYOR##
COMMUNITY_1_file ##DOSYA##
COMMUNITY_1_information ##Click on the bookmarks listed below to download and
view BattleRecorder files.##
COMMUNITY_1_instructions ##INSTRUCTIONS##
COMMUNITY_1_libraryinformation##Add to your library by downloading bookmarked
BattleRecorder files.##
COMMUNITY_1_nobookmarks ##You have no BattleRecorder bookmarks.##
COMMUNITY_2 ##CUSTOM GAMES##
COMMUNITY_2_customgameinformation##CUSTOM GAME INFORMATION##
COMMUNITY_2_customgames ##CUSTOM GAMES##
COMMUNITY_2_information ##Click below on the custom game you want to
activate.##
COMMUNITY_2_instructions ##INSTRUCTIONS##
CONFIRM_activatemod ##OTO. OYUNU AKTIF ET##
CONFIRM_activatemodclosingdown##ACTIVATING CUSTOM GAME##
CONFIRM_activatemod_info ##Are you sure you want to activate this custom game?
Battlefield 2 must restart in order to do this action.##
CONFIRM_browsewebsite ##INTERNET ADRESINE GOZ AT##
CONFIRM_browsewebsite_info ##You need to close Battlefield 2 in order to go to
this website, do you wish to proceed?##
CONFIRM_deletelocalprofile ##HESAP SIL##
CONFIRM_deletelocalprofile_info##Deleting your account will remove all information
from this local machine. Access the ACCOUNT MANAGEMENT screen to retrieve your
deleted account information. Do you want to proceed?##
CONFIRM_disconnect ##BAGLANTIYI KES##
CONFIRM_disconnect_info ##Bu islemin etkin olmasi icin baglantiyi
kesmelisiniz.##
CONFIRM_disconnecting ##BAGLANTI KESILIYOR##
CONFIRM_forgotpassword ##SIFREYI UNUT##
DELETED ##SILINDI##
CONFIRM_forgotpassword_info ##This will close Battlefield 2 and open the Gamespy
Account website. You can retrieve your password here. The password will be sent
to the email address entered at account creation.##
DELETED ##SILINDI##
CONFIRM_notonline ##OTURUM ACILMADI##
DELETED ##SILINDI##
CONFIRM_notonline_info ##Bu sayfaya baglanmaniz icin internete bagli olmaniz
gerek. Internet uzerinden hesap kullanmak ister misiniz?##
DELETED ##SILINDI##
CONFIRM_passwordneeded ##PASSWORD NEEDED##
CONFIRM_passwordneeded_password##SIFRE##
CONFIRM_passwordneeded_info ##You need to enter the correct password to play on
this server.##
CONFIRM_quit ##CIKIS##
FOOTER_enablepunkbuster ##ONAYLA##
DELETED ##SILINDI##
CONFIRM_quit_donotaskagain ##YENIDEN SORMA##
DELETED ##SILINDI##
CONFIRM_quit_info ##Cikmak istediginizden emin misiniz?##
DELETED ##SILINDI##
CONFIRM_rentserver ##SUNUCU KIRALA##
DELETED ##SILINDI##
CONFIRM_rentserver_info ##To rent a Battlefield 2 server, click YES This
will close Battlefield 2 and open the server rental website.##
DELETED ##SILINDI##
CONNECT_connecttoip ##IP'YE BAGLAN##
CONNECT_ipaddress ##IP ADRESI##
CONNECT_port ##PORT##
DELETED ##SILINDI##
CONTROLLER_IDFGameController_IDAxis_0##Joy Axis 0##
CONTROLLER_IDFGameController_IDAxis_1##Joy Axis 1##
CONTROLLER_IDFGameController_IDAxis_10##Joy Axis 10##
CONTROLLER_IDFGameController_IDAxis_11##Joy Axis 11##
CONTROLLER_IDFGameController_IDAxis_12##Joy Axis 12##
CONTROLLER_IDFGameController_IDAxis_13##Joy Axis 13##
CONTROLLER_IDFGameController_IDAxis_14##Joy Axis 14##
CONTROLLER_IDFGameController_IDAxis_2##Joy Axis 2##
CONTROLLER_IDFGameController_IDAxis_3##Joy Axis 3##
CONTROLLER_IDFGameController_IDAxis_4##Joy Axis 4##
CONTROLLER_IDFGameController_IDAxis_5##Joy Axis 5##
CONTROLLER_IDFGameController_IDAxis_6##Joy Axis 6##
CONTROLLER_IDFGameController_IDAxis_7##Joy Axis 7##
CONTROLLER_IDFGameController_IDAxis_8##Joy Axis 8##
CONTROLLER_IDFGameController_IDAxis_9##Joy Axis 9##
CONTROLLER_IDFGameController_IDAxis_None##Joy Axis None##
CONTROLLER_IDFGameController_IDButton_0##Joy Button 0##
CONTROLLER_IDFGameController_IDButton_1##Joy Button 1##
CONTROLLER_IDFGameController_IDButton_10##Joy Button 10##
CONTROLLER_IDFGameController_IDButton_11##Joy Button 11##
CONTROLLER_IDFGameController_IDButton_12##Joy Button 12##
CONTROLLER_IDFGameController_IDButton_13##Joy Button 13##
CONTROLLER_IDFGameController_IDButton_14##Joy Button 14##
CONTROLLER_IDFGameController_IDButton_15##Joy Button 15##
CONTROLLER_IDFGameController_IDButton_16##Joy Button 16##
CONTROLLER_IDFGameController_IDButton_17##Joy Button 17##
CONTROLLER_IDFGameController_IDButton_18##Joy Button 18##
CONTROLLER_IDFGameController_IDButton_19##Joy Button 19##
CONTROLLER_IDFGameController_IDButton_2##Joy Button 2##
CONTROLLER_IDFGameController_IDButton_20##Joy Button 20##
CONTROLLER_IDFGameController_IDButton_21##Joy Button 21##
CONTROLLER_IDFGameController_IDButton_22##Joy Button 22##
CONTROLLER_IDFGameController_IDButton_23##Joy Button 23##
CONTROLLER_IDFGameController_IDButton_24##Joy Button 24##
CONTROLLER_IDFGameController_IDButton_25##Joy Button 25##
CONTROLLER_IDFGameController_IDButton_26##Joy Button 26##
CONTROLLER_IDFGameController_IDButton_27##Joy Button 27##
CONTROLLER_IDFGameController_IDButton_28##Joy Button 28##
CONTROLLER_IDFGameController_IDButton_29##Joy Button 29##
CONTROLLER_IDFGameController_IDButton_3##Joy Button 3##
CONTROLLER_IDFGameController_IDButton_30##Joy Button 30##
CONTROLLER_IDFGameController_IDButton_31##Joy Button 31##
CONTROLLER_IDFGameController_IDButton_4##Joy Button 4##
CONTROLLER_IDFGameController_IDButton_5##Joy Button 5##
CONTROLLER_IDFGameController_IDButton_6##Joy Button 6##
CONTROLLER_IDFGameController_IDButton_7##Joy Button 7##
CONTROLLER_IDFGameController_IDButton_8##Joy Button 8##
CONTROLLER_IDFGameController_IDButton_9##Joy Button 9##
CONTROLLER_IDFGameController_IDButton_None##Joy Button None##
CONTROLLER_IDFMouse_IDAxis_0 ##Mouse Axis 0##
CONTROLLER_IDFMouse_IDAxis_1 ##Mouse Axis 1##
CONTROLLER_IDFMouse_IDAxis_10 ##Mouse Axis 10##
CONTROLLER_IDFMouse_IDAxis_11 ##Mouse Axis 11##
CONTROLLER_IDFMouse_IDAxis_12 ##Mouse Axis 12##
CONTROLLER_IDFMouse_IDAxis_13 ##Mouse Axis 13##
CONTROLLER_IDFMouse_IDAxis_14 ##Mouse Axis 14##
CONTROLLER_IDFMouse_IDAxis_2 ##Mouse Axis 2##
CONTROLLER_IDFMouse_IDAxis_3 ##Mouse Axis 3##
CONTROLLER_IDFMouse_IDAxis_4 ##Mouse Axis 4##
CONTROLLER_IDFMouse_IDAxis_5 ##Mouse Axis 5##
CONTROLLER_IDFMouse_IDAxis_6 ##Mouse Axis 6##
CONTROLLER_IDFMouse_IDAxis_7 ##Mouse Axis 7##
CONTROLLER_IDFMouse_IDAxis_8 ##Mouse Axis 8##
CONTROLLER_IDFMouse_IDAxis_9 ##Mouse Axis 9##
CONTROLLER_IDFMouse_IDAxis_None##Mouse Axis None##
CONTROLLER_IDFMouse_IDButton_0##Mouse Button 0##
CONTROLLER_IDFMouse_IDButton_1##Mouse Button 1##
CONTROLLER_IDFMouse_IDButton_10##Mouse Button 10##
CONTROLLER_IDFMouse_IDButton_11##Mouse Button 11##
CONTROLLER_IDFMouse_IDButton_12##Mouse Button 12##
CONTROLLER_IDFMouse_IDButton_13##Mouse Button 13##
CONTROLLER_IDFMouse_IDButton_14##Mouse Button 14##
CONTROLLER_IDFMouse_IDButton_15##Mouse Button 15##
CONTROLLER_IDFMouse_IDButton_16##Mouse Button 16##
CONTROLLER_IDFMouse_IDButton_17##Mouse Button 17##
CONTROLLER_IDFMouse_IDButton_18##Mouse Button 18##
CONTROLLER_IDFMouse_IDButton_19##Mouse Button 19##
CONTROLLER_IDFMouse_IDButton_2##Mouse Button 2##
CONTROLLER_IDFMouse_IDButton_20##Mouse Button 20##
CONTROLLER_IDFMouse_IDButton_21##Mouse Button 21##
CONTROLLER_IDFMouse_IDButton_22##Mouse Button 22##
CONTROLLER_IDFMouse_IDButton_23##Mouse Button 23##
CONTROLLER_IDFMouse_IDButton_24##Mouse Button 24##
CONTROLLER_IDFMouse_IDButton_25##Mouse Button 25##
CONTROLLER_IDFMouse_IDButton_26##Mouse Button 26##
CONTROLLER_IDFMouse_IDButton_27##Mouse Button 27##
CONTROLLER_IDFMouse_IDButton_28##Mouse Button 28##
CONTROLLER_IDFMouse_IDButton_29##Mouse Button 29##
CONTROLLER_IDFMouse_IDButton_3##Mouse Button 3##
CONTROLLER_IDFMouse_IDButton_30##Mouse Button 30##
CONTROLLER_IDFMouse_IDButton_31##Mouse Button 31##
CONTROLLER_IDFMouse_IDButton_4##Mouse Button 4##
CONTROLLER_IDFMouse_IDButton_5##Mouse Button 5##
CONTROLLER_IDFMouse_IDButton_6##Mouse Button 6##
CONTROLLER_IDFMouse_IDButton_7##Mouse Button 7##
CONTROLLER_IDFMouse_IDButton_8##Mouse Button 8##
CONTROLLER_IDFMouse_IDButton_9##Mouse Button 9##
CONTROLLER_IDFMouse_IDButton_None##Mouse Button None##
CONTROLLER_IDJoystickAxis ##Joy axis##
CONTROLLER_IDJoystickThrottle ##Joy throttle##
CONTROLLER_IDKey_0 ##10##
CONTROLLER_IDKey_1 ##1##
CONTROLLER_IDKey_2 ##2##
CONTROLLER_IDKey_3 ##3##
CONTROLLER_IDKey_4 ##4##
CONTROLLER_IDKey_5 ##5##
CONTROLLER_IDKey_6 ##6##
CONTROLLER_IDKey_7 ##7##
CONTROLLER_IDKey_8 ##8##
CONTROLLER_IDKey_9 ##9##
CONTROLLER_IDKey_A ##A##
CONTROLLER_IDKey_Add ##Numeric +##
CONTROLLER_IDKey_Apostrophe ##Apostrophe##
CONTROLLER_IDKey_AppMenu ##Application Menu##
CONTROLLER_IDKey_ArrowDown ##Arrow Down##
CONTROLLER_IDKey_ArrowLeft ##Arrow Left##
CONTROLLER_IDKey_ArrowRight ##Arrow Right##
CONTROLLER_IDKey_ArrowUp ##Arrow Up##
CONTROLLER_IDKey_At ##@##
CONTROLLER_IDKey_Ax ##Ax##
CONTROLLER_IDKey_B ##B##
CONTROLLER_IDKey_Backslash ##Backslash##
CONTROLLER_IDKey_Backspace ##Backspace##
CONTROLLER_IDKey_C ##C##
CONTROLLER_IDKey_Calculator ##Calculator##
CONTROLLER_IDKey_Capital ##Caps Lock##
CONTROLLER_IDKey_Colon ##Colon##
CONTROLLER_IDKey_Comma ##,##
CONTROLLER_IDKey_Convert ##Convert##
CONTROLLER_IDKey_D ##D##
CONTROLLER_IDKey_Decimal ##Numeric ,##
CONTROLLER_IDKey_Delete ##Delete##
CONTROLLER_IDKey_Divide ##Numpad Divide##
CONTROLLER_IDKey_E ##E##
CONTROLLER_IDKey_End ##End##
CONTROLLER_IDKey_Enter ##Enter##
CONTROLLER_IDKey_Equals ##=##
CONTROLLER_IDKey_Escape ##Escape##
CONTROLLER_IDKey_F ##F##
CONTROLLER_IDKey_F1 ##F1##
CONTROLLER_IDKey_F10 ##F10##
CONTROLLER_IDKey_F11 ##F11##
CONTROLLER_IDKey_F12 ##F12##
CONTROLLER_IDKey_F13 ##F13##
CONTROLLER_IDKey_F14 ##F14##
CONTROLLER_IDKey_F15 ##F15##
CONTROLLER_IDKey_F2 ##F2##
CONTROLLER_IDKey_F3 ##F3##
CONTROLLER_IDKey_F4 ##F4##
CONTROLLER_IDKey_F5 ##F5##
CONTROLLER_IDKey_F6 ##F6##
CONTROLLER_IDKey_F7 ##F7##
CONTROLLER_IDKey_F8 ##F8##
CONTROLLER_IDKey_F9 ##F9##
CONTROLLER_IDKey_G ##G##
CONTROLLER_IDKey_Grave ##Grave##
CONTROLLER_IDKey_H ##H##
CONTROLLER_IDKey_Home ##Home##
CONTROLLER_IDKey_I ##I##
CONTROLLER_IDKey_Insert ##Insert##
CONTROLLER_IDKey_J ##J##
CONTROLLER_IDKey_K ##K##
CONTROLLER_IDKey_Kana ##Kana##
CONTROLLER_IDKey_Kanji ##Kanji##
CONTROLLER_IDKey_L ##L##
CONTROLLER_IDKey_LeftAlt ##Left Alt##
CONTROLLER_IDKey_LeftBracket ##Left bracket##
CONTROLLER_IDKey_LeftCtrl ##Left Control##
CONTROLLER_IDKey_LeftShift ##Left Shift##
CONTROLLER_IDKey_LeftWin ##Left Win##
CONTROLLER_IDKey_M ##M##
CONTROLLER_IDKey_Mail ##Mail##
CONTROLLER_IDKey_MediaSelect ##Media Select##
CONTROLLER_IDKey_MediaStop ##Mediastop##
CONTROLLER_IDKey_Minus ##-##
CONTROLLER_IDKey_Multiply ##Multiply##
CONTROLLER_IDKey_Mute ##Mute##
CONTROLLER_IDKey_MyComputer ##My Computer##
CONTROLLER_IDKey_N ##N##
CONTROLLER_IDKey_NextTrack ##Next Track##
CONTROLLER_IDKey_NoConvert ##No Convert##
CONTROLLER_IDKey_None ##No key##
CONTROLLER_IDKey_Numlock ##Num Lock##
CONTROLLER_IDKey_Numpad0 ##Numeric 0##
CONTROLLER_IDKey_Numpad1 ##Numeric 1##
CONTROLLER_IDKey_Numpad2 ##Numeric 2##
CONTROLLER_IDKey_Numpad3 ##Numeric 3##
CONTROLLER_IDKey_Numpad4 ##Numeric 4##
CONTROLLER_IDKey_Numpad5 ##Numeric 5##
CONTROLLER_IDKey_Numpad6 ##Numeric 6##
CONTROLLER_IDKey_Numpad7 ##Numeric 7##
CONTROLLER_IDKey_Numpad8 ##Numeric 8##
CONTROLLER_IDKey_Numpad9 ##Numeric 9##
CONTROLLER_IDKey_NumpadComma ##Numpad Comma##
CONTROLLER_IDKey_NumpadEnter ##Numeric Enter##
CONTROLLER_IDKey_NumpadEquals ##Numeric Equals##
CONTROLLER_IDKey_O ##O##
CONTROLLER_IDKey_OEM_102 ##<##
CONTROLLER_IDKey_P ##P##
CONTROLLER_IDKey_PageDown ##Page Down##
CONTROLLER_IDKey_PageUp ##Page Up##
CONTROLLER_IDKey_Pause ##Pause##
CONTROLLER_IDKey_Period ##.##
CONTROLLER_IDKey_PlayPause ##Play Pause##
CONTROLLER_IDKey_Power ##Power##
CONTROLLER_IDKey_PrevTrack ##Previous Track##
CONTROLLER_IDKey_PrintScreen ##Printscreen##
CONTROLLER_IDKey_Q ##Q##
CONTROLLER_IDKey_R ##R##
CONTROLLER_IDKey_RightAlt ##Right Alt##
CONTROLLER_IDKey_RightBracket ##Right bracket##
CONTROLLER_IDKey_RightCtrl ##Right Control##
CONTROLLER_IDKey_RightShift ##Right Shift##
CONTROLLER_IDKey_RightWin ##Right Win##
CONTROLLER_IDKey_S ##S##
CONTROLLER_IDKey_ScrollLock ##Scroll Lock##
CONTROLLER_IDKey_Semicolon ##Semi colon##
CONTROLLER_IDKey_Slash ##/##
CONTROLLER_IDKey_Sleep ##Sleep##
CONTROLLER_IDKey_Space ##Space##
CONTROLLER_IDKey_Stop ##Stop##
CONTROLLER_IDKey_Subtract ##Numeric -##
CONTROLLER_IDKey_T ##T##
CONTROLLER_IDKey_Tab ##Tab##
CONTROLLER_IDKey_U ##U##
CONTROLLER_IDKey_Underline ##Underline##
CONTROLLER_IDKey_Unknown ##Unknown key##
CONTROLLER_IDKey_Unlabeled ##Unlabeled Key##
CONTROLLER_IDKey_V ##V##
CONTROLLER_IDKey_VolumeDown ##Volume Down##
CONTROLLER_IDKey_VolumeUp ##Volume Up##
CONTROLLER_IDKey_W ##W##
CONTROLLER_IDKey_Wake ##Wake##
CONTROLLER_IDKey_WebBack ##Webback##
CONTROLLER_IDKey_WebFavorites ##Webfavorites##
CONTROLLER_IDKey_WebForward ##Webforward##
CONTROLLER_IDKey_WebHome ##Web Home##
CONTROLLER_IDKey_WebRefresh ##Webrefresh##
CONTROLLER_IDKey_WebSearch ##Websearch##
CONTROLLER_IDKey_WebStop ##Webstop##
CONTROLLER_IDKey_X ##X##
CONTROLLER_IDKey_Y ##Y##
CONTROLLER_IDKey_Yen ##Yen##
CONTROLLER_IDKey_Z ##Z##
CONTROLLER_IDMouseAxis ##Mouse axis##
CONTROLLER_IDMouseWheel ##Mouse wheel##
CREATE_cancel ##VAZGEC##
CREATE_country ##ULKE##
CREATE_createprofile ##HESAP OLUSTUR##
CREATE_email ##E-POSTA ADRESI##
CREATE_internet ##COKLU OYUNCU##
CREATE_internetinfo ##Create an account which can be used to play on the
internet.##
CREATE_network ##TEK OYUNCU##
CREATE_networkinfo ##Create an account which can be used to play
singleplayer or on a local area network. NOTE: You must have a multiplayer account
to play on the internet.##
CREATE_password ##SIFRE##
CREATE_profilename ##HESAP ISMI##
CREATE_rememberpassword ##SIFREYI HATIRLA##
CREATE_repeatpassword ##SIFREYI TEKRARLA##
CREDITS_DICE_additionalart ##Additional Art##
CREDITS_DICE_additionalprogramming##Additional Programming##
CREDITS_DICE_additionalsound ##Additional Sound##
CREDITS_DICE_aiprogramming ##AI Programming##
CREDITS_DICE_animations ##Animasyonlar##
CREDITS_DICE_art ##Art##
CREDITS_DICE_artdirection ##Art Direction##
CREDITS_DICE_assistantproducer##Assistant Producer##
CREDITS_DICE_characterart ##Character Art##
CREDITS_DICE_coreprogramming ##Core Programming##
CREDITS_DICE_credits ##Yapimcilar##
CREDITS_DICE_design ##Design##
CREDITS_DICE_developmentdirectorart##Development Direction - Art##
CREDITS_DICE_developmentdirectorcode##Development Direction - Code##
CREDITS_DICE_environmentartist##Environment Artist##
CREDITS_DICE_execproducer ##Executive Producer##
CREDITS_DICE_graphicsprogramming##Graphics Programming##
CREDITS_DICE_interface ##Interface##
CREDITS_DICE_intromovie ##Intro Movie##
CREDITS_DICE_leadart ##Lead Art##
CREDITS_DICE_leaddesign ##Lead Design##
CREDITS_DICE_leadleveldesign ##Lead Level Design##
CREDITS_DICE_leadprogramming ##Lead Programming##
CREDITS_DICE_leadsounddesigner##Lead Sound Design##
CREDITS_DICE_levelart ##Level Art##
CREDITS_DICE_leveldesign ##Level design##
CREDITS_DICE_music ##Muzik##
CREDITS_DICE_physicsprogramming##Physics Programming##
CREDITS_DICE_producer ##Producer##
CREDITS_DICE_programming ##Programming##
CREDITS_DICE_qa ##QA##
CREDITS_DICE_qalead ##QA Lead##
CREDITS_DICE_sounddesign ##Sound##
CREDITS_DICE_specialeffects ##Special Effects##
CREDITS_DICE_specialthanks ##Special Thanks##
CREDITS_DICE_technicaldirector##Technical Director##
CREDITS_DICE_technicalleadart ##Technical Lead Art##
CREDITS_DICE_testlead ##Test Lead##
CREDITS_DICE_toolsprogramming ##Tools Programming##
CREDITS_DICE_vehicleart ##Vehicle Art##
CREDITS_EA_administrativeassistant##Administrative Assistant ##
CREDITS_EA_administrator ##Administrator##
CREDITS_EA_artintern ##Art Intern##
CREDITS_EA_assistant ##Assistant##
CREDITS_EA_assistantleadtester##Assistant Lead Tester##
CREDITS_EA_assistantproducer ##Assistant Producer##
CREDITS_EA_coordinator ##Coordinator##
CREDITS_EA_customerqualitycontrol##Customer Quality Control##
CREDITS_EA_directorofnastudiooperations##Director of NA Studio Operations##
CREDITS_EA_documentation ##Documentation##
CREDITS_EA_documentationlayout##Documentation Layout##
CREDITS_EA_eamusicsupervisor ##EA Music Supervisor##
CREDITS_EA_eapartners ##EA PARTNERS##
CREDITS_EA_earedwoodshores ##EA REDWOOD SHORES##
CREDITS_EA_earscatlab ##EARS CAT Lab##
CREDITS_EA_earsmasteringlab ##EARS Mastering Lab##
CREDITS_EA_electronicarts ##ELECTRONIC ARTS##
CREDITS_EA_executiveproducer ##Executive Producer##
CREDITS_EA_leadproducer ##Lead Producer##
CREDITS_EA_leadtester ##Lead Tester##
CREDITS_EA_litleadtester ##LIT Lead Tester##
CREDITS_EA_littester ##LIT Tester##
CREDITS_EA_localizationcoordinator##Localization Coordinator##
CREDITS_EA_localizationteam ##LOCALIZATION TEAM##
CREDITS_EA_management ##Management##
CREDITS_EA_marketing ##Marketing##
CREDITS_EA_nacqcmanagement ##NA CQC Management##
CREDITS_EA_nacqcplatformspecialits##NA CQC Platform Specialits##
CREDITS_EA_nacqcprojectleads ##NA CQC Project Leads##
CREDITS_EA_nacqctesters ##NA CQC Testers##
CREDITS_EA_publicrelations ##Public Relations##
CREDITS_EA_qaanalyst ##QA Analyst##
CREDITS_EA_qadirector ##QA Director##
CREDITS_EA_qahardwaresupport ##QA Hardware Support##
CREDITS_EA_qasupport ##QA Support##
CREDITS_EA_qatesters ##QA Testers##
CREDITS_EA_qualityassurance ##Quality Assurance##
CREDITS_EA_scriptwriter ##Scriptwriter##
CREDITS_EA_senioraccountmanager##Senior Account Manager##
CREDITS_EA_seniorqaengineer ##Senior QA Engineer##
CREDITS_EA_seniorqalead ##Senior QA Lead##
CREDITS_EA_seniorqamanager ##Senior QA Manager##
CREDITS_EA_soundengineer ##Sound Engineer##
CREDITS_EA_srhrgeneralist ##Sr. HR Generalist##
CREDITS_EA_srlocalizationprojectmanager##Sr. Localization Project Manager##
CREDITS_EA_studiooperations ##Studio Operations##
CREDITS_EA_technicaldirector ##Technical Director##
CREDITS_EA_vpofworldwidestudiooperations ##VP of Worldwide Studio Operations ##
EOR_1 ##SKOR LISTESI##
EOR_1_commander ##KOMUTAN##
EOR_1_commanderinfo ##Kazanmak icin 2x bonus##
EOR_1_playername ##OYUNCU ISMI##
EOR_1_roundresults ##TUR SONUCLARI##
EOR_1_team1 ##TAKIM 1##
EOR_1_team2 ##TAKIM 2##
EOR_1_top20 ##ILK 20 OYUNCU##
EOR_1_totaltickets ##TOTAL TICKETS##
EOR_1_yourposition ##POZISYONUN##
EOR_2 ##UST OYUNCULAR##
EOR_2_kitsplayed ##MALZEME TAKIMI OYNANAN##
EOR_2_player1 ##ALTIN##
EOR_2_player2 ##GUMUS##
EOR_2_player3 ##BRONZ##
EOR_2_squadleader ##BIRLIK LIDERI##
EOR_2_squadmembers ##BIRLIK UYELERI##
EOR_2_topsquads ##UST BIRLIKLER##
EOR_3 ##EN YUKSEK SKORLAR##
EOR_3_airdefense ##HAVA SAVUNMASI##
EOR_3_antitank ##TANK-SAVAR##
EOR_3_armor ##SILAH##
EOR_3_assault ##ANI SALDIRI##
EOR_3_aviator ##PILOT##
EOR_3_captureassist ##EN IYI ELE GECIRME SKORU##
EOR_3_combat ##EN IYI MUCADELE##
EOR_3_driver ##EN IYI SURUCU SKORU##
EOR_3_engineer ##MUHENDIS##
EOR_3_flagcapture ##EN IYI BAYRAK ELE GECIRME SKORU##
EOR_3_flagdefend ##EN IYI BAYRAK SAVUNMA SKORU##
EOR_3_grounddefense ##KARA SAVUNMASI##
EOR_3_heal ##EN IYI IYILESTIRME SKORU##
EOR_3_helicopter ##HELIKOPTER##
EOR_3_killassist ##EN IYI OLDURME ASISTI SKORU##
EOR_3_medic ##DOKTOR##
EOR_3_repair ##EN IYI TAMIR ETME SKORU##
EOR_3_resupply ##EN IYI BEST CEP. YARDIMI SKORU##
EOR_3_revive ##EN IYI CANLANDIRMA SKORU##
EOR_3_sniper ##KESKIN NISANCI##
EOR_3_specops ##OZEL KUVVETLER##
EOR_3_teamwork ##EN IYI TAKIM CALISMASI##
EOR_3_transport ##TASIYICILIK##
EOR_4 ##HARITA OZETI##
EOR_4_gamemode ##OYUN MODU##
EOR_4_mapbriefing ##HARITA OZETI##
EOR_4_serverinfo ##SUNUCU BILGISI##
EOR_4_servermessage ##SUNUCU MESAJI##
EOR_bookmark ##PREVIOUS ROUND HAS BEEN BOOKMARKED IN YOUR
BATTLERECORDER##
EOR_escapetocancel ##YUKLEMEYI DURDURMAK ICIN ESC'YE BASIN##
EOR_hostmessage ##SUNUCU GRAFIGI##
EOR_joiningserver ##SUNUCUYA GIRILIYOR##
EOR_maploaded ##HARITA YUKLENDI, KATILMA BUTONUNA TIKLA YA DA
ESC'YE BASARAK CIK##
FILTERS_64bit ##64 bit##
FILTERS_battlecom ##BattleCommo##
FILTERS_battlerecorder ##Savas Kaydedici##
FILTERS_largemaps ##Buyuk Haritalar##
FILTERS_mediummaps ##Normal Haritalar##
FILTERS_nopassword ##Sifre Yok##
FILTERS_notfull ##Dolu Olmayan##
FILTERS_populated ##Kalabalik##
FILTERS_punkbuster ##Punkbuster##
FILTERS_ranked ##Ranked##
FILTERS_sameversiononly ##Sadece ayni surum##
FILTERS_smallmaps ##Kucuk Haritalar##
HEADER_accelerate ##HIZLAN##
HEADER_accuracy ##KESINLIK##
HEADER_afterburner ##YAKICI##
HEADER_altfire ##EKS.-ATES##
HEADER_backwark ##GERI##
HEADER_boost ##DESTEK ##
HEADER_closeoff ##KAPAT/KAPALI##
HEADER_comchannel ##KOM. KANALI##
HEADER_countermeasures ##COUNTERMEASURES##
CPNAME_DO_16_oldcity ##Eski Sehir##
CPNAME_DO_16_oilcisterns ##Benzin Sarnici##
CPNAME_DO_16_refinery ##Rafineri##
CPNAME_DO_32_chinesebase ##Cin Ussu##
CPNAME_DO_32_powerstation ##Guc Istasyonu##
CPNAME_DO_32_oldcity ##Eski Sehir##
CPNAME_DO_32_oilcisterns ##Benzin Sarnici##
CPNAME_DO_32_refinery ##Rafineri##
CPNAME_DO_32_gasstation ##Gaz Istasyonu##
CPNAME_DO_32_ustown ##ABD Sehri##
CPNAME_DO_64_chinesebase ##Cin Ussu##
CPNAME_DO_64_powerstation ##Guc Istasyonu##
CPNAME_DO_64_oldcity ##Eski Sehir##
CPNAME_DO_64_oilcisterns ##Benzin Sarnici##
CPNAME_DO_64_refinery ##Rafineri##
CPNAME_DO_64_gasstation ##Gaz Istasyonu##
CPNAME_DO_64_ustown ##ABD Sehri##
CPNAME_DO_64_westoilfield ##Kuzey Oilfield##
CPNAME_DO_64_eastoilfield ##Dogu Oilfield##
CPNAME_DO_64_oilfieldcheckpoint##Oilfield Kontrol Noktasi##
CPNAME_KD_16_powerstation ##Guc Istasyonu##
CPNAME_KD_16_upperdam ##Upper Dam##
CPNAME_KD_16_lowerdam ##Lower Dam##
CPNAME_KD_16_constructionsite ##Insaat Arsasi##
CPNAME_KD_32_powerstation ##Guc Istasyonu##
CPNAME_KD_32_upperdam ##Upper Dam##
CPNAME_KD_32_lowerdam ##Lower Dam##
CPNAME_KD_32_constructionsite ##Construction Site##
CPNAME_KD_32_intake ##Intake##
CPNAME_KD_32_materialstation ##Material Station##
CPNAME_KD_32_refuellingstation##Refueling Station##
CPNAME_KD_32_containerstorage ##Container Storage##
CPNAME_KD_32_bridgebase ##Bridge Base##
CPNAME_KD_32_abandonedhuts ##Abandoned Huts##
CPNAME_KD_64_powerstation ##Power Station##
CPNAME_KD_64_upperdam ##Upper Baraji##
CPNAME_KD_64_lowerdam ##Lower Baraji##
CPNAME_KD_64_constructionsite ##Insaat Arsasi##
CPNAME_KD_64_intake ##Intake##
CPNAME_KD_64_materialstation ##Malzeme Istasyonu##
CPNAME_KD_64_refuellingstation##Refueling Station##
CPNAME_KD_64_containerstorage ##Konteynir Deposu##
CPNAME_KD_64_bridgebase ##Bridge Base##
CPNAME_KD_64_abandonedhuts ##Abandoned Huts##
CPNAME_KD_64_supervisorbase ##Supervisor Base##
CPNAME_KD_64_usairfield ##ABD Hava Alani##
CPNAME_SS_16_centralfront ##Merkezi Us##
CPNAME_SS_16_northisland ##Kuzey Ada##
CPNAME_SS_16_westperimeter ##Bati Bolumu##
CPNAME_SS_32_centralfront ##Merkezi Us##
CPNAME_SS_32_northisland ##Kuzey Ada##
CPNAME_SS_32_westperimeter ##Bati Bolumu##
CPNAME_SS_32_chinesehq ##Cinli Komutan##
CPNAME_SS_32_southisland ##Guney ada Island##
CPNAME_SS_32_fishfactory ##Fish Factory##
CPNAME_SS_64_centralfront ##Central Front##
CPNAME_SS_64_northisland ##North Island##
CPNAME_SS_64_westperimeter ##West Perimeter##
CPNAME_SS_64_chinesehq ##Chinese HQ##
CPNAME_SS_64_southisland ##Guney Ada##
CPNAME_SS_64_fishfactory ##Balik Fabrikasi##
CPNAME_SS_64_northfront ##Kuzey Ussu##
CPNAME_SS_64_northperimeter ##Kuzey Bolumu##
CPNAME_SS_64_southfront ##Guney Ussu##
CPNAME_SS_64_southperimeter ##Guney Bolumu##
CPNAME_OC_16_airfield ##Hava Alani##
CPNAME_OC_16_controlcenter ##Kontrol Merkezi##
CPNAME_OC_16_refuellingstation##Benzin Istasyonu##
CPNAME_OC_16_smallairstrip ##Kucuk Ucak Pisti##
CPNAME_OC_32_airfield ##Hava Alani##
CPNAME_OC_32_controlcenter ##Kontrol Merkezi##
CPNAME_OC_32_refuellingstation##Benzin Istasyonu##
CPNAME_OC_32_smallairstrip ##Kucuk Ucak Pisti##
CPNAME_OC_32_abandonedvillage ##Harab Olmus Kasaba##
CPNAME_OC_32_communicationcentral##Iletisim Merkezi##
CPNAME_OC_64_airfield ##Hava Alani##
CPNAME_OC_64_controlcenter ##Kontrol Merkezi##
CPNAME_OC_64_refuellingstation##Benzin Istasyonu##
CPNAME_OC_64_smallairstrip ##Kucuk Ucak Pisti##
CPNAME_OC_64_abandonedvillage ##Harab olmus kasaba##
CPNAME_OC_64_communicationcentral##Iletisim Merkezi##
CPNAME_OC_64_harbor ##Liman##
CPNAME_OC_64_mecairfield ##MEC Hava Alani##
CPNAME_SP_16_beachhouse ##Sahil Evi##
CPNAME_SP_16_convoy ##Konvoy##
CPNAME_SP_16_constructionsite ##Insaat Arsasi##
CPNAME_SP_16_officebuildings ##Ofis Binalari##
CPNAME_SP_16_tvstation ##TV Istasyonu##
CPNAME_SP_32_beachhouse ##Sahil Evi##
CPNAME_SP_32_outskirts ##Dis Mahalle##
CPNAME_SP_32_clubhouse ##Klup Evi##
CPNAME_SP_32_outpost ##Ileri Karakol##
CPNAME_SP_32_surveillancepost ##Gozetim Karakolu##
CPNAME_SP_32_alley ##Dar Yol##
CPNAME_SP_32_hotel ##Otel##
CPNAME_SP_32_constructionsite ##Insaat Arsasi##
CPNAME_SP_32_officebuildings ##Ofis Binalari##
CPNAME_SP_32_tvstation ##TV Istasyonu##
CPNAME_SP_64_beachhouse ##Sahil Evi##
CPNAME_SP_64_outskirts ##Dis Mahalle##
CPNAME_SP_64_clubhouse ##Klup Evi##
CPNAME_SP_64_roadblock ##Yol Engeli##
CPNAME_SP_64_surveillancepost ##Gozetim Karakolu##
CPNAME_SP_64_alley ##Bina Gecisi##
CPNAME_SP_64_hotel ##Otel##
CPNAME_SP_64_constructionsite ##Insaat Arsasi##
CPNAME_SP_64_officebuildings ##Ofis Binalari##
CPNAME_SP_64_tvstation ##TV Istasyonu##
CPNAME_SP_64_fortification ##Takviye##
CPNAME_SK_16_gasstation ##Gaz Istasyonu##
CPNAME_SK_16_hotel ##Otel##
CPNAME_SK_16_square ##Square##
CPNAME_SK_16_market ##Pazar Yeri##
CPNAME_SK_32_gasstation ##Gaz Istasyonu##
CPNAME_SK_32_hotel ##Otel##
CPNAME_SK_32_square ##Square##
CPNAME_SK_32_trainaccident ##Tren Kazasi##
CPNAME_SK_32_gatehouse ##Giris Evi##
CPNAME_SK_32_cementfactory ##Cimento Fabrikasi##
CPNAME_SK_32_factory ##Fabrika##
CPNAME_SK_64_gasstation ##Gaz Istasyonu##
CPNAME_SK_64_hotel ##Otel##
CPNAME_SK_64_ammodepot ##Mermi Deposu##
CPNAME_SK_64_square ##Square##
CPNAME_SK_64_suburb ##Kent##
CPNAME_SK_64_trainaccident ##Tren Kazasi##
CPNAME_SK_64_gatehouse ##Giris Evi##
CPNAME_SK_64_cementfactory ##Cimento Fabrikasi##
CPNAME_SK_64_warehouse ##Depo##
CPNAME_SK_64_factory ##Fabrika##
CPNAME_GP_64_chineseairfield ##Cin Hava Alani##
CPNAME_GP_64_uppercamp ##Kamp##
CPNAME_GP_64_bridgecamp ##Kopru Kampi##
CPNAME_GP_64_wmineentrance ##Bati Maden Ocagi Girisi##
CPNAME_GP_64_canyonguardpost ##Kanyon Koruma Karakolu##
CPNAME_GP_64_emineentrance ##Dogu Maden Ocagi Girisi##
CPNAME_GP_64_securityhq ##Komutanlarin Guvenligi##
CPNAME_GP_64_mountainlookout ##Dag Gozcusu##
CPNAME_GP_64_powerplant ##Guc Fabrikasi##
CPNAME_GP_64_usairfield ##ABD Hava Alani##
CPNAME_GP_32_uppercamp ##Kamp##
CPNAME_GP_32_bridgecamp ##Kopru Kampi##
CPNAME_GP_32_wmineentrance ##Bati Maden Ocagi Girisi##
CPNAME_GP_32_emineentrance ##Dogu Maden Ocagi Girisi##
CPNAME_GP_32_securityhq ##Komutanlarin Guvenligi##
CPNAME_GP_32_powerplant ##Guc Fabrikasi##
CPNAME_GP_16_wmineentrance ##Bati Maden Ocagi Girisi##
CPNAME_GP_16_emineentrance ##Dogu Maden Ocagi Girisi##
CPNAME_GP_16_island ##Ada##
CPNAME_GO_64_uscarrier ##ABD Kariyer##
CPNAME_GO_64_riverfort ##Nehirden Takviye##
CPNAME_GO_64_olivefort ##Zeytin Tepesi'nden Takviye##
CPNAME_GO_64_rockfort ##Kaya Takviyesi##
CPNAME_GO_64_villagefort ##Kasabadan Takviye##
CPNAME_GO_64_industrialarea ##Endustriyel Alan##
CPNAME_GO_64_constructionsite ##Insaat Arsasi##
CPNAME_GO_64_airfieldcamp ##Hava Alani Kampi##
CPNAME_GO_64_airfieldbase ##Hava Alani Ussu##
CPNAME_GO_32_uscarrier ##ABD Kariyer##
CPNAME_GO_32_riverfort ##Nehir'den Takviye##
CPNAME_GO_32_olivefort ##Zeytin Tepesi'nden Takviye##
CPNAME_GO_32_rockfort ##Kaya Takviyesi##
CPNAME_GO_32_constructionsite ##Insaat Alani##
CPNAME_GO_32_industrialarea ##Endustriyel Alan##
CPNAME_GO_32_airfieldbase ##Hava Alani Ussu##
CPNAME_GO_16_beach ##Sahil Basi##
CPNAME_GO_16_village ##Kasaba##
CPNAME_GO_16_city ##Sehir##
CPNAME_MC_64_mecairfield ##MEC Hava Alani##
CPNAME_MC_64_ngasstation ##Kuzey Gaz Istasyonu##
CPNAME_MC_64_hotel ##Otel##
CPNAME_MC_64_citypark ##Sehir Parki##
CPNAME_MC_64_alleyway ##Bina Gecisi##
CPNAME_MC_64_powerplant ##Guc Fabrikasi##
CPNAME_MC_64_southblock ##Guney Engeli##
CPNAME_MC_64_warehouse ##Depo##
CPNAME_MC_64_backyard ##Avlu##
CPNAME_MC_64_hill ##Tepe##
CPNAME_MC_64_sgasstation ##Guney Gaz Istasyonu##
CPNAME_MC_64_usairfield ##ABD Hava Alani##
CPNAME_MC_32_hotel ##Otel##
CPNAME_MC_32_citypark ##Sehir Parki##
CPNAME_MC_32_powerplant ##Guc Fabrikasi##
CPNAME_MC_32_southblock ##Guney Engeli##
CPNAME_MC_32_backyard ##Avlu##
CPNAME_MC_32_hill ##Tepe##
CPNAME_MC_16_hotel ##Otel##
CPNAME_MC_16_roadconstruct ##Yol Insaasi##
CPNAME_MC_16_southblock ##Guney Engeli##
CPNAME_DP_64_uscarrier ##ABD Kariyer##
CPNAME_DP_64_northdocks ##Guney Limanlari##
CPNAME_DP_64_northbeach ##Kuzey Sahili##
CPNAME_DP_64_warehouse ##Depo##
CPNAME_DP_64_constructionsite ##Insaat Arsasi##
CPNAME_DP_64_mainentrance ##Ana Giris##
CPNAME_DP_64_reactors ##Reaktor Kuleleri##
CPNAME_DP_64_powerplant ##Guc Fabrikasi##
CPNAME_DP_64_maintenancebuilding##Bakim Binalari##
CPNAME_DP_64_southdocks ##Guney Limani##
CPNAME_DP_64_southbeach ##Guney Sahili##
CPNAME_DP_32_uscarrier ##ABD Kariyeri##
CPNAME_DP_32_northdocks ##Guney Limani##
CPNAME_DP_32_warehouse ##Depo##
CPNAME_DP_32_constructionsite ##Insaat Alani##
CPNAME_DP_32_reactors ##Reaktor Kuleleri##
CPNAME_DP_32_mainentrance ##Ana Giris##
CPNAME_DP_32_powerplant ##Guc Fabrikasi##
CPNAME_DP_32_maintenancebuilding##Bakim Binalari##
CPNAME_DP_32_southdocks ##Guney Limani##
CPNAME_DP_16_mainentrance ##Ana Giris##
CPNAME_DP_16_powerplant ##Guc Fabrikasi##
CPNAME_DP_16_constructionsite ##Insaat Arsasi##
CPNAME_DP_16_reactors ##Reaktor Kuleleri##
CPNAME_DV_64_uscarrier ##ABD Kariyeri##
CPNAME_DV_64_docks ##Limanlar##
CPNAME_DV_64_vistapoint ##Uzak Nokta##
CPNAME_DV_64_rivervillage ##Gol Kasabasi##
CPNAME_DV_64_temple ##Tapinak##
CPNAME_DV_64_marketplace ##Pazar Yeri##
CPNAME_DV_64_islandfarmhouse ##Adanin Ciftlik Evi##
CPNAME_DV_64_bridge ##Kopru##
CPNAME_DV_64_woodyard ##Agac Avlusu##
CPNAME_DV_64_waterfall ##Baraj##
CPNAME_DV_64_hillvillage ##Tepe Kasaba##
CPNAME_DV_64_refineryentrance ##Rafineri Girisi##
CPNAME_DV_64_refinery ##Rafineri##
CPNAME_DV_32_marketplace ##Pazar Yeri##
CPNAME_DV_32_islandfarmhouse ##Adanin Ciftlik Evi##
CPNAME_DV_32_bridge ##Kopru##
CPNAME_DV_32_woodyard ##Agac Avlusu##
CPNAME_DV_32_waterfall ##Baraj##
CPNAME_DV_32_hillvillage ##Tepe Kasaba##
CPNAME_DV_32_refineryentrance ##Rafineri Girisi##
CPNAME_DV_32_refinery ##Rafineri##
CPNAME_DV_32_temple ##Tapinak##
CPNAME_DV_16_bridge ##Kopru##
CPNAME_DV_16_woodyard ##Agac Avlusu##
CPNAME_DV_16_waterfall ##Baraj##
CPNAME_DV_16_hillvillage ##Tepe Kasaba##
CPNAME_DV_16_refineryentrance ##Rafineri Girisi##
CPNAME_DV_16_refinery ##Rafineri##
CPNAME_ZW_64_uscarrier ##ABD Kariyer##
CPNAME_ZW_64_beach ##Sahil##
CPNAME_ZW_64_airfield ##Hava Alani##
CPNAME_ZW_64_village ##Kasaba##
CPNAME_ZW_64_factory ##Fabrika##
CPNAME_ZW_64_centralisland ##Merkez Ada##
CPNAME_ZW_64_naturalgasstation##Dogal Gaz Istasyonu##
CPNAME_ZW_64_farm ##Ciftlik##
CPNAME_ZW_64_mecbase ##MEC Ussu##
CPNAME_ZW_32_airfield ##Havaalani##
CPNAME_ZW_32_village ##Kasaba##
CPNAME_ZW_32_factory ##Fabrika##
CPNAME_ZW_32_centralisland ##Merkez Ada##
CPNAME_ZW_32_naturalgasstation##Dogal Gaz Istasyonu##
CPNAME_ZW_32_farm ##Ciftlik##
CPNAME_ZW_32_mecbase ##MEC Ussu##
CPNAME_ZW_16_factory ##Fabrika##
CPNAME_ZW_16_centralisland ##Merkez Ada##
CPNAME_ZW_16_naturalgasstation##Dogal Gaz Istasyonu##
HEADER_crouch ##COMEL##
HEADER_cyclecameras ##KAMERA DEGISTIR##
HEADER_cycleweapons ##SILAH DEGISTIR##
HEADER_date ##ZAMAN ##
HEADER_deaths ##OLUMLER##
HEADER_decelerate ##YAVASLA##
HEADER_enterexit ##GiR/CIK##
HEADER_fire ##ATES##
HEADER_flare ##ISARET##
HEADER_forward ##ILERI##
HEADER_gamemode ##OYUN MODU##
HEADER_gamemode ##OYUN MODU##
HEADER_id ##KIMLIK##
HEADER_invertmouse ##TERS FARE##
HEADER_jump ##ATLA##
HEADER_kdratio ##OLD/OLM ORANI##
HEADER_kills ##OLDURULENLER##
HEADER_losses ##KAYIPLAR##
HEADER_mainradio ##ANA TELSIZ##
HEADER_map ##HARITA##
HEADER_mapname ##HARITA ISMI##
HEADER_maporder ##HARITA ONER##
HEADER_name ##ISIM##
HEADER_openon ##AC/ACIK##
LOADINGSCREEN_MAPDESCRIPTION_songhuastalemate##Newly formed Active Component
brigades of the US Marines advance from the Russian plains into the territories of
the People’s Republic of China where rapidly deployed Chinese forces mass to
counter the assault. The stalemated situation along the Songhua River has
deteriorated into reciprocal assaults by both sides, each seeking to capture this
vital transportation artery. Stakes are high in this double assault that involves
control of a main gateway to Southern Manchuria.##
LOADINGSCREEN_MAPDESCRIPTION_glowingpass##China’s rich mining areas in the
northeastern highland have become contested by rapidly deploying American and
Chinese forces. The narrow canyons carved into this region channel both forces into
inevitable head-on confrontations as each seeks to secure the prized uranium mines
with their advancing forces. In the context of this double assault, success will
favor the bold, given the constrained nature of this rugged battlefield. ##
LOADINGSCREEN_MAPDESCRIPTION_dragonvalley##Ancient legends of this "fairyland on
earth," tell of a yellow dragon that helped a king channel flood waters into the
sea. Currently, American military forces are converging upon this idyllic valley,
to secure a foothold in the Minshan mountain range. Elements of the US Marines are
on the offensive in this sector, while the forces of the People's Republic of China
are called upon to defend ancient ancestral lands, in what promises to be a bitter
engagement.##
LOADINGSCREEN_MAPDESCRIPTION_daqingoilfields##American forces striking south are
now poised to seize this crucial logistic component in China’s ongoing war effort,
seeking to both divert petroleum resources while simultaneously hindering PLA
mechanized efforts in this sector. The stakes are high in this head-on collision
between advancing US brigades and the defending Chinese forces, with both sides
advised to cautiously advance through this volatile landscape.##
LOADINGSCREEN_MAPDESCRIPTION_dalianplant##US Rapid Deployment forces are advancing
to capture the Dalian Plant nuclear facility and force disruptions to the
electrical grid in northern China. Elements of the Second Army of the People’s
Republic of China have moved forward to serve as an improvised defensive force.
This location is of vital strategic importance to both sides, for a major reduction
of the generating capacity of the PLA forces would allow rapid consolidation of US
units dispersed throughout this vast region.##
LOADINGSCREEN_MAPDESCRIPTION_hinganhills##Military planners for both the US and the
People’s Republic of China quickly realized that this sector contains key strategic
bridges that provide easy armored access to the Manchurian heartland and deployed
accordingly. To secure possession of these vital lines of advance elements of both
nations are racing to meet head-on amidst the scattered farms, villages and
industrial areas of this ancient, remote landscape.##
LOADINGSCREEN_MAPDESCRIPTION_mashtuurcity##Leading elements of the US ground force
must capture Mashtuur City, a primary Middle East axis of advance. In response, MEC
units are rushing forward to hold the city at all costs. In this double assault
upon a key urban asset, all elements of modern warfare are likely to be deployed,
attempting to secure vital CPs that dot the city. Victory will go to the side that
controls the majority of Mashtuur when hostilities cease.##
LOADINGSCREEN_MAPDESCRIPTION_zatarwetlands##The Zatar Wetlands along the Red Sea
coastline possess vital natural gas resources, but create a difficult battlefield
for US and MEC forces. Small tributaries break the landscape into isolated islands
whose soggy marshes inhibit heavy vehicles. As American forces advance, MEC forces
possess an initial advantage in the air. Control of an abandoned airfield is
crucial early in the battle, after which supply line protection will become an
additional consideration.##
LOADINGSCREEN_MAPDESCRIPTION_strikeatkarkand##Control of the industrial facility
and harbor at Karkand motivate this assault by US forces, where they find MEC
forces marshalling to defend the industrial city and determined to meet this attack
with stiff resistance. The terrain surrounding Karkand sufficiently opens to allow
for sweeping fields of fire but the open ground increases the danger posed by anti-
vehicle missiles and sniping. It is thus vital for both sides to secure firebases
in Karkand’s sheltered city center. ##
LOADINGSCREEN_MAPDESCRIPTION_sharqipeninsula##This vital position on the Persian
Gulf possesses a TV station with a powerful transmitter, allowing it to aid
propaganda support for the ongoing MEC campaign. US Rapid Deployment forces have
captured this coastal position and now face a determined counterattack by
converging MEC forces. This lazy seaside resort of villas, markets and beach houses
is about to become a modern battlefield as US forces attempt to hold on to their
newly-captured communications prize.##
LOADINGSCREEN_MAPDESCRIPTION_gulfofoman##A USMC Marine Expeditionary Unit (MEU) has
landed on this Persian Gulf beach during the night in the hopes of quickly seizing
the nearby MEC airbase.
The stakes are high for both sides. The Marines face possibly being driven into
the sea and destroyed. The MEC forces could lose a key airbase and open the door
for US forces to take strategic oilfields. Both sides have been using the morning
to prepare for a final assault. ##
LOADINGSCREEN_MAPDESCRIPTION_operationcleansweep##This vital entrance to the
Persian Gulf is held by local MEC forces who have established a strong defensive
presence on the scattered islands of the waterway. For the US Rapid Deployment
force to clear the waterway they must first deploy air assets to disable a key MEC
power station, after which the US force must enter the channel and capture the
islands defended by these determined MEC fighters.##
LOADINGSCREEN_MAPDESCRIPTION_kubradam##Active Component brigades of the US Marines
are deploying toward a key dam site in the Saudi desert, intent upon control of
this strategic location. To counter the threat, MEC forces are advancing their own
mobile brigades to blunt the US spearhead. This rough desert terrain contains a mix
of terrain types, requiring the utmost in tactical flexibility by both US and MEC
soldiers. The ultimate objective of both sides in this battle is to gain control of
the entire Kubra Dam sector.##
DELETED ##SILINDI##
GAMEMODE_assault ##Ani Atak##
GAMEMODE_headon ##Head-on##
GAMEMODE_doubleassault ##Ciftli Saldiri##
GAMEMODE_DESCRIPTION_assault ##This is a Conquest: Assault map. The force that
causes the opponent's tickets to reach zero wins. The defending force can reduce
the attacking force’s tickets gradually by holding all of the control points on the
map. The attacking force can gradually reduce the defending force’s tickets by
holding all of the control points on the map.##
GAMEMODE_DESCRIPTION_headon ##This is a Conquest: Head-on map. Your team will
win if you cause your opponent's tickets to reach zero. You can increase the rate
at which they lose tickets by holding at least half of the control points on this
map.##
GAMEMODE_DESCRIPTION_doubleassault##This is a Conquest: Double assault map. You
reduce opponent’s tickets by holding more than half of the control points on the
map. You win by capturing all control points or by reducing the opponent’s tickets
to zero##
HEADER_parachute ##PARASUT##
HEADER_pause ##DURDUR##
HEADER_pickupkit ##Malzeme Cantasini Al##
HEADER_ping ##PING##
HEADER_pitch ##Zift Etkeni##
HEADER_playername ##OYUNCU ISMI##
HEADER_players ##OYUNCULAR##
HEADER_PRIMARY ##BIRINCI##
HEADER_prone ##SURUN##
HEADER_pushtotalk ##KONUSMAK##
HEADER_rank ##SEVIYE##
HEADER_reload ##MERMI DOLDUR##
HEADER_roadkills ##ROAD KILLS##
HEADER_rollleft ##ROLL LEFT##
HEADER_rollright ##ROLL RIGHT##
HEADER_rudderleft ##RUDDER LEFT##
HEADER_rudderright ##RUDDER RIGHT##
HEADER_sayall ##Herkese Soyle##
HEADER_saysquad ##BIRLIGE SOYLE##
HEADER_sayteam ##TAKIMA SOYLE##
HEADER_score ##SKOR##
HEADER_scoreboard ##SKOR TAHTASI##
HEADER_screenshot ##EKRAN GORUNTUSU##
HEADER_SECONDARY ##IKIN. TELSIZ##
HEADER_sensitivity ##HASSASIYET##
HEADER_servername ##SUNUCU ISMI##
HEADER_smoke ##Patlama Dumani##
HEADER_spawnscreen ##DOGUS EKRANI##
HEADER_sprint ##HIZLI KOSU##
HEADER_squadscreen ##BIRLIK EKRANI##
HEADER_steerleft ##SOLA DON##
HEADER_steerright ##SAGA DON##
HEADER_strafeleft ##SOLA HAREK.##
HEADER_straferight ##SAGA HAREK.##
HEADER_time ##ZAMAN##
HEADER_timeonmap ##HARITADA ZAMAN##
HEADER_timeused ##GECEN ZAMAN##
HEADER_version ##VERSIYON##
HEADER_voteno ##HAYIR'I OYLA##
HEADER_voteyes ##EVET'I OYLA##
HEADER_weapon1 ##SILAH 1##
HEADER_weapon2 ##SILAH 2##
HEADER_weapon3 ##SILAH 3##
HEADER_weapon4 ##SILAH 4##
HEADER_weapon5 ##SILAH 5##
HEADER_weapon6 ##SILAH 6##
HEADER_weapon7 ##SILAH 7##
HEADER_weapon8 ##SILAH 8##
HEADER_wins ##KAZANILANLAR##
HEADER_yaw ##ROTADAN CIKMAK##
HEADER_zoommap ##HARITAYI YAKINLASTIR##
LOGIN_capslock ##NOT: CAPS LOCK SU AN ACIK##
LOGIN_loginusing ##BAGLAN##
LOGIN_other_emailnickname ##E-POSTA/KULLANICI-ADI##
LOGIN_other_usingemail ##KULLANILAN E-POSTA##
LOGIN_other_usingnick ##KULLANICI ADI##
LOGIN_otherinfo ##Hazirdaki e-posta adresini-kullanici adini kullan
veya baska bir bilgisayarda olusturulan e-posta adresini kullan.##
LOGIN_retrieveaccount ##YENI HESAP EKLE##
LOGIN_password ##SIFRE##
LOGIN_recentprofile ##SU ANKI HESAP##
LOGIN_rememberpassword ##SIFRE HATIRLA##
MAIN_activeprofile ##AKTIF HESAP##
MAINBUTTON_1 ##BFHQ##
MAINBUTTON_2 ##COKLU OYUNCU##
MAINBUTTON_3 ##TEK OYUNCU##
MAINBUTTON_4 ##TOPLULUK##
MAINBUTTON_6 ##CIKIS##
BUTTON_logout ##HESAPTAN CIK##
MISC_SDHOOK_autorun ##Unable to connect to the online validation system.
Please confirm an internet connection is active. If problem persists, please
contact TechSupport.##
MISC_SDHOOK_frontendone ##The Account Creation server is currently offline##
MISC_SDHOOK_frontendthree ##Unable to initialize sound card. Please check
sound card settings. If this problem persists, please contact TechSupport##
MISC_SDHOOK_frontendtwo ##The Gamespy Browser Server is currently offline##
MISC_SDHOOK_multiplayerone ##The Gamespy Browser Server is currently offline##
MISC_SDHOOK_multiplayertwo ##Battlefield 2 authentication system is currently
offline##
MISC_SDHOOK_server ##The Gamespy Browser Server is currently offline##
MODAL_activateprofile ##HESABI AKTIF ET##
MODAL_cancel ##YAPILAN AYARLAR IPTAL EDILIYOR##
MODAL_compare ##LOADING COMPARE PLAYER##
MODAL_createaccount ##HESAP OLUSTURULUYOR##
MODAL_disconnect ##BAGLANTI KESILIYOR##
CPNAME_MC_32_mosque ##Cami##
CPNAME_DP_64_ airfield ##Havaalani##
CPNAME_DP_64_ workerbarracks ##Worker Barracks##
CPNAME_DP_64_ mountainpass ##Mountain Pass##
CPNAME_DP_32_ airfield ##Airfield##
CPNAME_DP_32_ workerbarracks ##Worker Barracks##
CPNAME_DP_32_ mountainpass ##Mountain Pass##
MODAL_filters ##FILTRELER ONAYLANIYOR##
MODAL_joinserver ##SUNUCUYA BAGLANILIYOR##
MODAL_loadingleaderboard ##LIDER TAHTASI ISTATISTIKLERI YUKLENIYOR##
MODAL_loadingstats ##OYUNCU ISTATISTIKLERI YUKLENIYOR##
MODAL_playnow ##OYNAMAK ICIN SUNUCU ARANIYOR##
MODAL_reset ##TEMEL AYARLARA DONULUYOR##
MODAL_search ##HESAP ARANIYOR##
MODAL_settings ##AYARLAR ONAYLANIYOR##
MODAL_startingserver ##SUNUCUYA BASLANILIYOR##
MODAL_video ##VIDYO AYARLARI ONAYLANIYOR##
MULTIPLAY_1 ##INTERNETE BAGLAN##
MULTIPLAY_1_internetservers ##INTERNET SUNUCULARI##
MULTIPLAY_2 ##AGA BAGLAN##
MULTIPLAY_2_localservers ##AG SUNUCULARI##
MULTIPLAY_3 ##AG SUNUCUSU OLUSTUR##
MULTIPLAY_3_autobalance ##OTO. DENGELEME##
MULTIPLAY_3_avaliablemaps ##MEVCUT HARITALAR##
MULTIPLAY_3_friendlyfire ##DOST ATESI##
MULTIPLAY_3_information ##To get access to more server options, use the
dedicated server launcher.##
MULTIPLAY_3_maxplayers ##EN F. OYUNCU##
MULTIPLAY_3_roundspermap ##HARITA BASINA TUR##
MULTIPLAY_3_chosenmaps ##SECILMIS HARITALAR##
MULTIPLAY_3_selectedmapdesc ##SECILEN HARITA BILGILERI##
MULTIPLAY_3_servername ##SUNUCU ISMI##
MULTIPLAY_3_serverpassword ##SUNUCU SIFRESI##
MULTIPLAY_3_serversettings ##SUNUCU AYARLARI##
MULTIPLAY_3_spawntime ##DOGUM ZAMANI##
MULTIPLAY_3_ticketratio ##TRAFIK ONAYI##
MULTIPLAY_3_timelimit ##ZAMAN LIMIDI##
MULTIPLAY_4 ##SERVER KIRALA##
MULTIPLAY_chosenmaps ##SECILMIS HARITALAR##
MULTIPLAY_internetserverfilters##INTERNET FILTRELERI##
MULTIPLAY_noserverselected ##Sunucu secilmedi.##
MULTIPLAY_players ##SUNUCUDAKI OYUNCULAR##
MULTIPLAY_serverinfo ##SUNUCU BILGISI##
MULTIPLAY_servermap ##SUNUCU HARITASI##
OPTIONS_1 ##OYUN SECENEKLERI##
OPTIONS_1_autoready ##OTOMATIK HAZIR##
OPTIONS_1_autoreload ##OTOMATIK YENIDEN YUKLE##
OPTIONS_1_blue ##MAVI##
OPTIONS_1_crosshair ##HEDEF ##
OPTIONS_1_crosshaircolor ##Hedef Rengi##
OPTIONS_1_generalsettings ##GENEL SECENEKLER##
OPTIONS_1_green ##YESIL##
OPTIONS_1_hud ##HUD ##
OPTIONS_1_hudsettings ##HUD AYARLARI##
OPTIONS_1_icon ##IKONLAR##
OPTIONS_1_maprotates ##MAP ROTATION FOLLOWS PLAYER##
OPTIONS_1_mapstatic ##DEGISMEYEN HARITA##
OPTIONS_1_minimap ##KUCUK HARITA##
OPTIONS_1_minimaptrans ##KUCUK HARITA##
OPTIONS_1_mousewheelreverse ##MOUSEWHEEL'LERI KABUL ET##
OPTIONS_1_quitconfirm ##DIYALOGLARI IPTAL ET##
OPTIONS_1_red ##KIRMIZI##
OPTIONS_1_transparency ##Saydamlik##
OPTIONS_1_voting ##OPT OUT OF VOTING##
OPTIONS_2 ##KONTROLLER##
OPTIONS_2_1 ##YAYGIN KONTROLLER##
OPTIONS_2_1_communication ##Iletisim##
OPTIONS_2_1_mapsandmisc ##CESITLI##
OPTIONS_2_1_mousesettings ##FARE AYARLARI##
OPTIONS_2_1_movement ##HAREKET##
OPTIONS_2_1_weapon ##SILAH##
OPTIONS_2_2 ##KARA ARACI##
OPTIONS_2_2_movement ##HAREKET##
OPTIONS_2_2_weapon ##SILAH##
OPTIONS_2_3 ##UCAKLAR##
OPTIONS_2_3_movement ##HAREKET##
OPTIONS_2_3_weapon ##SILAH##
OPTIONS_2_4 ##HELIKOPTER##
OPTIONS_2_4_movement ##HAREKET##
OPTIONS_2_4_weapon ##SILAH##
OPTIONS_2_5 ##TEKNE##
OPTIONS_2_5_movement ##MOVEMENT##
OPTIONS_2_5_weapon ##SILAH##
OPTIONS_3 ##VIDYO##
OPTIONS_3_antialiasing ##ANTI-ALIASING##
OPTIONS_3_customquality ##COZUNURLUGU OTO. AYARLA##
OPTIONS_3_displaymode ##GOSTERI MODU##
OPTIONS_3_dynamiclight ##DINAMIK ISIKLAR##
OPTIONS_3_dynamicshadows ##DINAMIK GOLGELER##
OPTIONS_3_effects ##EFEKTLER##
OPTIONS_3_geometry ##GEOMETRI##
OPTIONS_3_lighting ##AYDINLATMA##
OPTIONS_3_overallquality ##AYRINTILI COZUNURLUK##
OPTIONS_3_terrain ##ARAZI##
OPTIONS_3_texture ##KAPLAMA##
OPTIONS_3_texturefiltering ##KAPLAMA FILTRELERI##
OPTIONS_3_videooptions ##VIDYO SECENEKLERI##
OPTIONS_3_viewdistancescale ##GOZ UZAKLIGI MESAFEYI GOSTER##
OPTIONS_4 ##SES##
OPTIONS_4_audiorenderer ##SES CIKISI##
OPTIONS_4_audiosettings ##SES AYARLARI##
OPTIONS_4_boostmicgain ##BOOST MIC GAIN##
OPTIONS_4_effects ##EFEKTLER##
OPTIONS_4_enable ##SAGLA##
OPTIONS_4_englishvoonly ##SADECE INGILIZCE VO##
OPTIONS_4_language ##DIL##
OPTIONS_4_mictest ##MIKROFON TESTI##
OPTIONS_4_music ##MUZIK##
OPTIONS_4_numberofvoices ##HOPARLOR SAYISI##
OPTIONS_4_receive ##KABUL ET##
OPTIONS_4_sendthresholdvolume ##BASLANGIC SESI GONDER##
OPTIONS_4_sounddetail ##SES DETAYI##
OPTIONS_4_soundquality ##SES COZUNURLUGU##
OPTIONS_4_transmit ##GONDER##
OPTIONS_4_voiceover ##VOICE OVER##
OPTIONS_4_voiceoverip ##VOICE OVER IP##
OPTIONS_4_volume ##OYUN SESI##
OPTIONS_5 ##YAPIMCILAR##
OPTIONS_5_credits ##YAPIMCILAR##
OPTIONS_5_legal ##© 2005 Digital Illusions CE AB and EA GAMES™. All
rights reserved. GameSpy™ and PunkBuster™ are properties of their respective
trademark holders.##
RANK_demoted ##RUTBENIZ INDIRILDI##
RANK_demotedinfo ##Another Battlefield 2 player has been promoted to
Sergeant Major of the Corps.##
RANK_demotedrank ##YENI SEVIYE##
RANK_nextrank ##ILERI SEVIYE##
RANK_promoted ##TERFI ETTINIZ##
RANK_promotedinfo ##Your new rank will give you precedence over lower-
ranked players when applying for commander##
RANK_promotedinfowithunlock ##Your new rank will give you precedence over lower-
ranked players when applying for commander. You have also qualified for a new
unlock.##
SINGLEPLAYER_1_easy ##KOLAY##
SINGLEPLAYER_1_hard ##UZMAN##
SINGLEPLAYER_1_medium ##KIDEMLI##
SINGLEPLAYER_1 ##CABUK SAVAS##
SINGLEPLAYER_1_botskill ##BOLUM ZORLUGU ##
SINGLEPLAYER_1_briefing ##OZET##
SINGLEPLAYER_1_choosemap ##HARITA SEC##
SINGLEPLAYER_1_information ##Instant Battle is intense squad-level battles on
maps designed to offer you non-stop action.##
SINGLEPLAYER_1_selectedmap ##SECILEN HARITA ##
SINGLEPLAYER_1_selectedmapdesc##SECILEN HARITA BILGISI##
SINGLEPLAYER_1_settings ##AYARLAR##
SINGLEPLAYER_mapload_news ##Battlefield 2 Haberleri##
SPECIAL_connecting ##HESAP SUNUCUSUNA BAGLANILIYOR##
UNLOCK_unlockinfo ##Kilitleri acmana izin yok .##
UNLOCK_unlocks ##KILIDI ACILMISLAR##
UNLOCK_unlocksremaining ##Kilidi acilmamislar: ##
WEAPON_DESCRIPTION_ak101 ##The gas-operated AK-101 is a modern version of the
classic AK-47. It uses 5.56 NATO ammunition which can be fired at the rate of 600
bullets per minute. It is far more accurate than its predecessor.
Type: Wire-guided
Damage: Armor-piercing
Accuracy: High##
WEAPON_DESCRIPTION_g3 ##The G3 is the big brother to many modern weapons
such as the MP5 and the G36C. It’s heavy and somewhat clumsy but reliable, very
accurate and extremely powerful.
Type: Full Auto / Semi Auto
Damage: High
Accuracy: High.##
WEAPON_DESCRIPTION_g36c ##The G36C is the commando version of the G36
weighing 2.8 kilos and is only 500mm long when the buttstock is folded. In full
auto mode it can fire 750 rounds per minute.
Type: Bolt-action
Damage: High
Accuracy: Very High##
WEAPON_DESCRIPTION_m249 ##The Squad Automatic Weapon (SAW) is the basis of
firepower for an infantry squad. Its high rate of fire affects accuracy. For best
results the M249 should be fired from a prone position in controlled bursts.
Type: Pump-action
Damage: High
Accuracy: Low##
WEAPON_DESCRIPTION_mp5 ##The MP5 is a scaled-down version of the G3 assault
rifle. It uses 9mm bullets and is very effective at close range.
Type: Semi-auto
Damage: Low
Accuracy: Low##
WEAPON_DESCRIPTION_pkm ##The 7.62mm PKM is a 16 kilo machine gun which has
amazing firepower but extremely innaccurate due to its massive recoil. Best results
are achieved when firing from a prone, stationary position.
Type: Pump-action
Damage: High
Accuracy: Low##
WEAPON_DESCRIPTION_smokegrenade##The J4-M35 Smoke Grenade has helped many soldiers
out of dire situations. Simply throw the grenade wait for the smoke to spread and
change firing positions when the enemy can’t see you.##
WEAPON_DESCRIPTION_sraw ##The Mk40 Short Range Assault Weapon (SRAW) is the
US military response to armored vehicles on the battlefield. Explosive reactive
armor is not a problem for this ultra-modern weapon system.
Type: Wire-guided
Damage: Armor-piercing
Accuracy: High##
WEAPON_DESCRIPTION_svd ##The SVD is a lightweight rifle used for mid-range
sharp shooting. It’s slightly less accurate than its American counterpart but
shoots significantly faster.