Final Fantasy XII - The Zodiac Age Trophy Guide

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Final Fantasy XII: The Zodiac Age Trophy Guide


By M-A-D-R-O-K • Published 30th July 2017 • Updated 1st September 2017

The famous International Zodiac Job System is now available to the rest of the world with remastered textures, music and much more.

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GUIDES › FINAL FANTASY XII: THE ZODIAC AGE › TROPHY GUIDE GUIDE 27 COMMENTS

5/10 1 80
DIFFICULTY PLAYTHROUGH HOURS

GRIND Conqueror Exemplar Plunderer Record Breaker


COLLECTABLE High Summoner Jack-of-All-Trades Runeweaver Scrivener
A Traitor Redeemed Eagle Eye Fated Meeting Fell Angel For the Homeland
Freshmaker Galbana Bloom Hunter Extraordinaire Lord of the Kings
BUGGY Master Swordsman Radiant Savior Reins of History Sharpshooter
The Mist Seethes Visions of the Dreamer Wings of My Own Wyrmslayer
Zodiac Knight
A Traitor Redeemed Fated Meeting For the Homeland Galbana Bloom
STORY
Reins of History The Mist Seethes Visions of the Dreamer Wings of My Own

ROADMAP

Stage 1: Finish Story Mode While Trying to Complete Every Optional


Thing on The Way
The Story Trophies might not pop when their required event has been reached, so it is
recommended to consult their descriptions and make a save at milestones that have been
PS4 1 4 10 26
speci ed there. The chance of it happening is tiny, and it seems to take place during unknown 41 Trophies • 1,350 Points
conditions (most likely unlucky RNG) - but better safe than sorry, as these trophies may potentially
become missable. Other than that, take occasional breaks from the story by doing every new side GUIDE CONTENTS
quest, hunting Marks, and trying to obtain every Esper on the way.
Overview

The are only two more things you should worry about. The rst is selling rare loot - unintentionally Roadmap

selling something may make the future farm for some of the best equipment from bazaar take a Tips, Strategies, Maps etc.
bit longer, see Tips & Strategies for a list of goods you shouldn't sell. The second concerns the
Champion of Ivalice
License Boards - also check Tips & Strategies for details.
Assault Striker

Spellslinger

Premier Prestidigitator

Master Thief

Blood Dancer

The Unrelenting

Wayfarer

Plunderer

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04/08/17: It appears that during unknown conditions (most likely unlucky RNG) there's a slight Record Breaker
chance that the trophies where you have to kill a certain monster may not pop after killing it. You
Spendthrift
should save before the ght and/or load the autosave in case the trophy doesn't pop right after
Privateer
killing it. Especially do that when facing Gilgamesh as his Trophy can't be earned by defeating
him in Trial Mode, and you'll be forced to start the game over or load an earlier save if the game Exemplar
glitches out for you. Conqueror

Scrivener
Assault Striker Spellslinger
Used Attack 300 times. Cast Magicks 200 times. Runeweaver

Jack-of-All-Trades
Premier Prestidigitator Master Thief
Used Technicks 100 times. Successfully stole 50 times.
Collector

Blood Dancer The Unrelenting Cartographer


Defeated 500 foes. Completed a 50-chain in battle.
Mist Walker
Wayfarer Plunderer Eagle Eye
Took 50,000 steps. Acquired 100,000 gil.
Wyrmslayer
Record Breaker Spendthrift
Obtained 500,000 Clan Points. Spent 1,000,000 gil. Sharpshooter

Freshmaker
Privateer Exemplar
Sold 1,000 pieces of loot. Raised your party's average level above 50. Master Swordsman

Lord of the Kings


Conqueror Collector
Earned 48,000 License Points. Obtained a Morbid Urn.
Hunter Extraordinaire

Mist Walker Eagle Eye Radiant Savior


Performed every Concurrence. Defeated Deathgaze.
Fell Angel

Wyrmslayer Sharpshooter Zodiac Knight


Defeated Fafnir. Defeated the Trickster.
High Summoner
Freshmaker Master Swordsman
Defeated Carrot. Defeated Gilgamesh. For the Homeland

Galbana Bloom
For the Homeland Galbana Bloom
Faced the Archadian Empire as an initiate in the Orde… Defeated your rst mark. A Traitor Redeemed

Fated Meeting
A Traitor Redeemed Fated Meeting
Escaped from the Nalbina Dungeons. Rescued the Princess of Dalmasca.
The Mist Seethes

The Mist Seethes Visions of the Dreamer Visions of the Dreamer


Obtained the Dawn Shard. Set out from Mt Bur-Omisace.
Reins of History

Reins of History Wings of My Own


Faced Doctor Cid.
Judge Magister

Stage 2: Late-Game Content Imperator

Now that you're right before the nal dungeon you can start obtaining the remaining Espers,
Magicks and Technicks. You do not have to complete the remaining Hunts in the main game - if
you want, you can face a weaker version of the remaining Marks in Trial Mode (especially
Yiazmat), and their individual trophies will still pop. Just make sure to load the auto-save from the
trial mode for the Scrivener trophy. You still have to face the Hell Wyrm in the main game for
the Cartographer trophy.

Runeweaver Jack-of-All-Trades
Learned every Magick. Learned every Technick.

Cartographer Lord of the Kings


Fully explored every map. Defeated the Behemoth King.

Hunter Extraordinaire Radiant Savior


Defeated Yiazmat. Defeated the Hell Wyrm.

Fell Angel Zodiac Knight


Defeated Ultima. Defeated Zodiark.

High Summoner Wings of My Own


Obtained every Esper. Restored peace to Ivalice.

Stage 3: Complete Trial Mode and the Bestiary


All there is to do is to nish the Bestiary and all 100 stages in Trial Mode, getting additional
bestiary entries in it if you planned to do so. Do not start the New Game- after beating stage 100

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or it will overwrite your Autosave, and you won't be able to add bestiary entries earned in stages
91-99 with it. After that the plat is yours!

Champion of Ivalice Scrivener


Collected all other trophies. Completed the Bestiary.

Judge Magister Imperator


Completed the 50th trial. Completed the 100th trial.

TIPS, STRATEGIES, MAPS ETC.

Licence Boards, Jobs, etc.


In Zodiac Age, each character can pick 2 Job License Boards out of 12 available - the rst one is
given automatically when they join the party, the second after you obtain your rst Esper. There are
six characters in total, making it possible to master each one. If this is your rst playthrough, and
want to get the most out of the game, then it's best not to leave any board out - that way you'll be
able to use every Ability and Equipment there is. It's de nitely not a reason to start the game over
if you picked the wrong job for the "wrong" character (unless you picked 6 White Mage + Time
Mage combo) so you can go with whatever you unintentionally went with. Remember - the original
International Zodiac Job System only let you pick one board, and it was still fun to play because of
the added tweaks.

There are things you should be careful when expanding your board. First is being careful
which Quickening you pick - there are 4 quickenings on board, and you can only pick 3, making the
last one disappear from the board. This may cause being locked out of a bonus ability or
equipment, so it is recommended to learn Quickenings when you obtain your second license
board. After that, pick a character, check both of his/her License Boards and decide which abilities
near them are the least useful, or even lead to nothing. So if for example, you want to learn a
Quickening costing 75LP, but then you notice that you won't learn any additional abilities from it
on both of the boards, then it's a sign that you should work your way towards the more expensive
ones. Still, even if you managed to pick unfavourable Quickenings, it's not a reason to start the
game over.

The second thing is similar, but this time it concerns the Espers. When you look at the board, you
may notice that a lot of the Licenses can't be reached. That's because you have to capture an
appropriate Esper, and then it will become a "bridge" to that License. You can only assign each
Esper to one character, so be sure to assign it to someone with the most bene cial License.
Before you spot a nice License next to an Esper, make sure it doesn't appear on the second board.
So for example, if you see "White Magick 5" on your Archer board next to an Esper, and your
second board is White Mage, then you don't have to buy that Esper, and instead, unlock it on the
second board, while giving the Esper to another character for which it will be more bene cial.

Picking a Job
When it comes to picking jobs for characters, then you can get by with almost any combination.
During my playthrough, I picked a job for each character that would t well with their personality:
made Vaan a Shikari, Balthier a Machinist, Fran an Archer etc. and didn't have any di culties at
any point in the game, even though any other guide would tell you that it's a poor choice. It is if you
absolutely want that 5-10% more damage out of these jobs (or if you're playing New Game-) - pick
whatever you feel you're going to have fun with.

If you really want my opinion, then you should de nitely pick the Foebreaker board (everyone says
to give it for Fran), as it will make every super boss a breeze with stat lowering Technicks at its
Disposal, potentially removing any challenge (Monk also have access to some). Another jobs that
shined in my playthrough are White Mage + Time Battlemage boards (gave it to Penelo) - this
combination will have access to every supportive spell, and the crossbow will keep the user at a
safe distance from enemy attacks. Shikari + Bushi combination (gave it to Vaan) is one of the
best melee damage dealers late-game, having access to weapons relying on multiple hits, and
Genji Gloves, which will furtherly increase the chance of doing combos. Black Mage + Red
Battlemage combination (gave it to Ashe) is the best Magick damage dealer, having access to
every offensive spell beside Holy. The rest of my party was composed of Knight + Monk (Basch)
Machinist + Uhlan (Balthier), Archer + Foebreaker (Fran), but these combinations don't work well if
you ask any veteran (that's why they're not in bold), so it's entirely up to you.

Making a lot of Gil


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The best way to earn Gil at the beginning of the game is by selling Diamond Armlets obtained
from the rst stage of Trial Mode - the chest spawns in the area after climbing the stairs. All you
have to do after that is to beat the stage, leave the Trial Mode, load the autosave, and sell it for
6,000 Gil - rinse & repeat.

After you reach the Brave Companion rank (14 Marks, 100,000 Clan Points), you'll be able to buy a
Cat-Ear Hood from Clan Provisioner for 50,000 Gil. This accessory converts your License Points to
gil, earning you [5 x Character Lv.] per each point earned. It can be equipped by multiple
characters, earning a lot of money at high levels. Take note that you won't earn any License Points,
so it's recommended to equip it on characters with a completed License Board.

Bazaar
Important loot you shouldn't sell (yet)
The only loot you should worry about are materials needed for Tournesol - the best Greatsword,
and Kumbha - the best Katana. Selling materials below as soon as you obtain them is ine cient,
and may cause additional farming. If you don't have a Bushi or Knight in your jobs then you can
ignore the list below.
Gemsteel (needed for the best Greatsword and Katana)
Serpentarius (needed for the best Greatsword)
Empyreal Soul (needed for the best Greatsword)
High Arcana (needed for Serpentarius and Empyreal Soul)
Damascus Steel (needed for Gemsteel)
Scarletite (needed for Gemsteel)
Soul Powder (needed for Empyreal Soul)
Wargod's Band (needed for Empyreal Soul)
Serpent Eye (needed for Serpentarius)
Serpent Skin (needed for Serpentarius)
Feystone (needed for High Arcana)
Soul of Thamasa (needed for High Arcana)
Orichalcum (needed for the best Katana)

The rest of the loot isn't required for any important multiple recipes and they can be easily
obtained in large quantities, so you can just sell them and have less loot to worry about.

Notable Bazaar goods


You should buy the key items below as soon as possible, so you can start gaining rare monograph
loot early in the game

Key items

Hunter's Complete Thextera hunt and talk to Gatsly at Muthru Bazaar; the Monograph
Monograph will appear at Bazaar for 18,000 gil, giving new loot from beasts and avions

Knight's Talk to any weapon merchant 30 times; the Monograph will appear at Bazaar
Monograph for 19,000 gil, giving new loot from giants and insects

Mage's Talk to any Magick merchant 25 times; the Monograph will appear at Bazaar
Monograph for 21,000 gil, giving new loot from Fiends

Dragoon's View the hunt board 40 times; the Monograph will appear at Bazaar for
Monograph 22,000 gil, giving new loot from dragons and plants

Sage's Talk to any merchant 100 times; the Monograph will appear at Bazaar for
Monograph 25,000 gil, giving new loot from elementals

Warmage's View the hunt board 20 times; the Monograph will appear at Bazaar for
Monograph 20,000 gil, giving new loot from amorphs and undead

Scholar's Talk to armor merchant 15 times; the Monograph will appear at Bazaar for
Monograph 22,000, giving new loot from constructs

Sell Phobos Glaze, Horakhty's Flame and Deimos Clay; Canopic Jar will
Canopic Jar
appear at Bazaar for 250,000 gil, enemies will start dropping Arcanas

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When you want to make the loot below appear in the bazaar, always make sure to sell the
exact amount of loot required, leave the sell tab, enter the Bazaar tab and buy it.

Loot

High Arcana can be farmed from Adrammelech if you


10 x Arcana,
still hadn't captured him; only one is needed to
High Arcana (Life 1 x Feystone,
buy/farm for Tournesol since you can get two more as
Crystal) 1 x Soul of
a reward from Montblanc for reaching Paragon of
Thamasa
Justice rank, and gaining 4 Espers

Both of these items requires a High Arcana, so be


sure to sell all the other required loot in one sitting and
spend only 1 High arcana; you need 3 of each for
1 x Soul
Tournesol; Montblanc gives you one Empyreal Soul
Powder,
Empyreal Soul after reaching High Guardian rank
2 x Wargod's
(Jewel of Creation) Soul Powder: Reward from Ixtab Hunt; Rare Game 63
Band,
Vorres Steal (Missable); Etém (Henne Mines/Special
1 x High Arcana
Charter Shaft) Monograph drop

Wargod's Band: Rare Game 30 Victanir Steal


(Missable); Leynir (Nabreus Deadlands) Monograph
4 x Snake Skin drop
Serpentarius (Jewel 2 x Serpent Eye Snake Skin: Wild Snake (Giza Plains - The Dry/Toam
of the Serpent) 1 x High Hills) drop and steal
Arcana Serpent Eye: Reward from Marilith Hunt; rare drop
from Basilisk (Feywood) - chaining highly
Recommended

Gemsteel is required for the strongest Greatsword


(3x) and Katana (2x). You can get the Katana slightly
earlier in the game, so it's up to you if you want to
farm 5 Gemsteels instead of 3; Montblanc rewards
1 x Scarletite you with one Gemsteel after obtaining 8 Espers
2 x Damascus Scarletite: Steal from Rare Game 1 Aspidochelon
Gemsteel
Steel (missable); Emeralditan (Nabreus Deadlands)
(Matchless Metal)
2 x Hell-Gate's Monograph drop
Flame Damascus Steel: Steal from Rare Game 76 Anchag,
and Rare Game 77 Bluesang (missable); Bune
(Pharos) Monograph drop
Hell-Gate's Flame: Cerberus (Feywood) Monograph
drop

Ultimate Bazaar Weapons

3 x Gemsteel
3 x Empyreal
Tournesol The Ultimate Weapon for your Knight. The table above
Soul
(Greatsword) describes every loot needed.
3x
Serpentarius

This one-handed (!) Katana is the best choice for your Bushi.
It's basically a v2.1337 Masamune - it deals more damage,
2 x Gemsteel
got a higher combo rate, and you can wear a shield with it.
Kumbha 3x
Mallet can be stolen from Bombshell (Rare Game 49), and
(Katana) Orichalcum
Montblanc gives you another one after defeating King Bomb.
2 x Mallet
Orichalcum is a Monograph drop from Deidars at Pharos -
First Ascent.

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Ultimate Bazaar Weapons

The best weapon for your Archer (Seitengrat doesn't count),


3 x Beastlord with a 20% critical chance will make him a deadly range
Horn ghter. Beastlord Horn is a Monograph drop from Humbaba
3 x Moon at Mosphoran Highwaste. Moon Ring is a Monograph drop
Dhanusha (Bow) Ring from Ash Wyrm at Great Crystal, or at Moshporan Highwaste
4x replacing Esper Exodus, though the latter will respawn only
Saggitarius when you leave Moshporan H. completely; make use of auto-
Gem saves. Saggitarius Gems can be stolen from Foobars at
Nabreus Deadlands 30% of the time with Thief's Cuffs.

This weapon has one of the highest combo rates in the


game, making it a great weapon of choice for your Shikari.
2 x Coeurl Coeurl Whiskers can be stolen from Grimalkin (Rare Game
Whisker 19) considering it's still alive - if not then you have to rely on
Mesa (Ninja 2 x Sickle- killing Oses in Great Crystal. One Sickle-Blade is awarded
Sword) Blade after completing the Antlion Hunt, the other one can be
3 x Cancer stolen from Rageclaw (Rare Game 15) again, only if it's still
Gem alive. After that, it's a Monograph Drop from Feywood's
Preying Mantis, which is also the best way to farm Cancer
Gems - 30% steal with Thief's Cuffs.

The best weapon for your Machinist is also one of the


hardest to get. All because of Emperor Scale - the only way
2 x Emperor to farm it e ciently (other being a rare steal from Elder
Scale Wyrm Boss and Deathgaze) is by killing Archaeoaevises at
3 x Silver Zertinan Caverns/The Balamka Fault and they are pretty
Mithuna (Gun)
Liquid much the most di cult normal enemies in the game. They
8 x Earth have the highest average level in the game, even up to 99,
Crystal they always attack in 2 and cast a lot of debilities. You'll only
stand chance if you're equipped with a Ribbon, cast reverse
and hope they will drop it.

The best weapon for your monk, having the highest combo
3 x Mythril
rate along with Kumbha (excluding Wyrmhero Blade).
3 x Corpse
Mythril is easily stolen from Molen (Rare Game 25). Corpse
Kanya (Pole) Fly
Fly can only be Monograph dropped by Dragon Liches at
4 x Aquarius
Pharos. Aquarius Gems can be stolen from Facers at
Gem
Stilshrine of Miriam

Rare Game
31 Rare Games will only be available to kill when joining the Hunt Club in the Phon Coast after the
events in Draklor Laboratories. These will be in Red - take note that they will also
never respawn once killed, so try to steal any rare loot from them. The rest can be respawned and
killed as much as you want.

1 to 40 Location/Requirements 41 to 80 Location/Requirements

In the middle area of Cerobi


Steppe/Feddik River, 40%
spawn; try to spawn it at Lhusu Mines/Oltam Span,
1 41
least 4 times and steal 20% spawn chance
Scarletite each time before
Aerieel
Aspidochelon killing it

Sochen Cave
Climb the highest point at Palace/Mirror of the Soul,
Phon Coast/The Vaddu spawns in an area blocked
2 Strand and wait for 10 42 by a waterfall; Waterfall
seconds (green), it will Puzzle needs to be solved
spawn below you (red) Anubys (check below for the
Thalassinon
solution)

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Tomb of Raithwall/Royal
Wait 3 minutes by the coast
Passage, spawns in the
at Dalmasca
middle after building a 12-
3 Estersand/The Banks of 43
chain, kill Seekers in the
Nebra without killing any
same area to get the
Cactoids/Cactites Barmuu
Greeden required amount

Pharos - First
20% spawn in the northern
Ascent/Wellspring Ravel -
part of Ozmone Plain/The
4th Flight, spawns near the
4 Shred; Aeros(58), will 44
top after killing 10 Deidars;
spawn few seconds later,
fought in Trial Mode at
so be sure to kill it as well Vishno
Bull Croc stage 45

Wait 15 seconds at the


westernmost drained area
Cerobi Steppe/The
in Garamsythe
Northsward, spawns near
5 Waterway/No. 10 Channel, 45 Etherian
the party after every enemy
you need to close sluice
in the area has been killed
Gavial gate no. 10; fought in Trial
Mode at stage 40

Henne Mines/Pithead
Junction B, 50% spawn
Mosphoran
chance after pressing the
Highwaste/Summit path,
6 Wary Wolf 46 Melt gate switch; spawns in
7% chance to replace any
Trial Mode at stage 12 by
Worgen in this area.
standing still by the switch
after killing 5 Jellies

Sochen Cave
Palace/Temptation Eluded,
spawns after killing every
In the eastern part of
Pit Fiend and Wendigo in
Dalmasca
the same area (25%
7 Westersand/Corridor of 47 Cubus
chance for them to
Sand; 40% chance to spawn
spawn); spawns in Trial
after killing Lindbur Wolf(8)
Kaiser Wolf Mode at stage 28 by
standing in one of the
corners

Spawns in the small


Ogir-Yensa
separated area at
Sandsea/Platform 1
Dalmasca
Re nery, 20% spawn
Westersand/Shimmering
8 48 Pineapple chance, you have to search
Horizons after killing 20
the entire area, because it
wolves; after killing it,
Lindbur Wolf has a lot of possible
Kaiser Wolf(7) may spawn
spawn points
in Corridor of Sand.

Feywood/Walk of Dancing
Shadow, 40% to spawn
Lhusu Mines/Lashe Span,
9 around the middle of the 49
20% spawn chance
area; fought at stage 36 in
Trial Mode Bombshell
Dreadguard

Kill 6 Cerberus and all


Tartarus at Feywood/Walk Nam-Yensa
of Stolen Truths, it has a Sandsea/Demesne of the
20% chance to spawn in the Sandqueen, spawns in the
10 eastern, western, northern 50 middle area after building
and southern part of the a 21-chain, kill Urutan-
area; spawns in Trial Mode Megabomb Yensa to get the required
Crypt Bunny
at stage 70, walk around amount
the chests to spawn it

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Salikawood/Sun-Dappled
Stilshrine of Miriam/Cold
Path, 15% spawn chance
Distance, 20% spawn
around the dead ends after
chance in the secret area
11 killing a Wyrdhare; spawns 51
accessible by standing still
at stage 69 in Trial Mode,
Matriarch by the middle western wall
Spee walk around the chests to
Bomb at Ward of the Sword-King
spawn it

Dalmasca
Estersand/Yardang
20% spawn chance in Giza Labyrinth, spawns at a
Plains - The Rains around dead-end after killing every
12 Rain Dancer 52
Gizas South Bank, Warrior's Cactoid and Cactite in the
Wash and Toam Hills Ripe area; spawns in Trial Mode
Rampager at stage 3 by going around
the corner to the left

Garamsythe Ozmone Plain/The


Waterway/North Spur Switchback, spawns
13 Sluiceway, 10% chance of 53 disguised as a treasure
replacing an Ichton; fought chest when minutes in the
in Trial Mode at Stage 4 Killbug timer are between 10-39
Razor n

Phon Coast/The Mauleia Barheim Passage/East-


Strand, spawns on the West Bypass, 20% spawn
14 54
beach after killing 10 chance at the long dead-
Piranhas in Vaddu Strand end
Minibug
Apsara

Barheim Passage/Special
Salikawood/Piebald Path,
Op Sector 5, 20% chance
spawns near one of the
to spawn, disguised as one
exits when nothing was
of the treasure chests; try
killed (including
15 55 to steal from it and you'll
Cannibalizing foes) for 60
get a Deathbringer, a very
seconds; steal one Sickle-
Ithuno powerful sword if you get
Rageclaw Blade for the best ninja
to it at the earliest point in
sword
the game

Golmore Jungle/The
Needlebrake, spawns in the Tchita Uplands/The
southern part when the Highlands, 40% spawn
16 56
minutes in the timer are chance near one of the two
between 30-59; fought in circular stone structures
Kris
Biding Mantis Trial Mode at stage 62

Salikawood/Corridor of
Ages, 20% to spawn at the
Mosphoran
rst dead end on the left
Highwaste/Skyreach
when entering the area
17 57 Bridge, 40% chance to
from the north; it's invisible,
spawn; fought in Trial
so cast Re ect on yourself
Dheed Mode at stage 67
Wood Toad and bounce off a Magick to
reveal it

Tchita Uplands/Garden of
Life's Circle, spawns in the
northern part after getting a Ozmone Plain/The Shred,
18 chain of 22; kill every 58 spawns after killing the
Serpent in the same area Bull Croc(4)
and move 2 zones away to Aeros
Tarasque
respawn them

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Tchita Uplands/Uazcuff
Hills, 10% chance of Dalmasca
replacing a Coeurl; try Estersand/Broken Sands,
Terror
19 Grimalkin spawning it two times and 59 40% to replace a Wild
Tyrant
steal Coeurl Whiskers, rare Saurian; fought in Trial
loot needed for the best Mode at stage 85
ninja sword

Dalmasca Estersand/Sand-
swept Naze, 20% spawn Ridorana Cataract/Echoes
chance to spawn in the from Time's Garden, 30%
20 60
area after killing a chance to spawn; fought in
Cockatrice; fought in Trial Trial Mode at stage 85
Abelisk
Nekhbet Mode at stage 5

Henne Mines, 10% spawn


Dalmasca
after killing Hecteyes (high-
Westersand/Corridor of
level areas); even smaller
21 Glaring Eye 61 Dustia Sand, spawns near the
chance to spawn at stage
party when a character has
96 in Trial Mode after killing
less than 10% HP
Abysteels

Tomb of
Raithwall/Southwall
Barheim Passage/East-
Passage, 20% spawn
West Bypass or The
chance when a basic Lich
Zeviah Span, it will spawn
Cultsworn uses Divide ability when its
22 62 Ishteen near the party after waiting
Lich hp is critical; spawns in
up to 9 minutes; try to steal
Trial Mode at stage 9 when
a Soul of Thamasa before
walking around the treasure
killing it
chest on the right side of
the room

Necrohol of Nabudis/Hall
The Great Crystal, 5%
of the Ivory Covenant, lure
chance to replace any
a Dark Elemental in the
Forbidden in there; 3%
23 Evil Spirit 63 north (20% spawn) to the
chance to replace a killed
area in the middle; try to
Forbidden at stage 88 in
Vorres steal a Soul Powder before
Trial Mode
you kill it

Stilshrine of Miriam/Ward
Feywood/White Magick's
of the Sword-King, kill a
Embrace, spawns in the
Darkmare in this area, and
24 northern part when minutes 64
wait 30 minutes for it to
in the timer are between 0-
spawn (speeding up won't
10 Negalmuur
Juggernaut work)

The Great Crystal, It can


Zertinan spawn by Waystone XX
Caverns/Hourglass Basin, after killing 256 Mom
Wait 15 seconds (green) at Bombs in the diamond
the small secret area in the shaped part of the crystal;
25 65 Larva Eater
east (enter by going south (check below for a map);
from Save Crystal), and it also Crystal Knight may
Molen spawns back at the other spawn when doing that;
side (red) fought in Trial mode at
stage 56

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Pharos - Third
Ascent/Spire Ravel - 2nd
Flight (20% spawn), touch
Waystones in order, to enter Nabreus Deadlands/The
his habitat: Slumbermead, 40% spawn
26 66
Black>Green>Red>Color of chance at the eastern part
the ability you gave of the area
Arioch
Tower up>Coloress Waystone
behind a fake wall; fought
in Trial Mode at stage 48

Mosphoran
Dalmasca
Highwaste/Empyrean Way,
Westersand/The Midfault,
spawns when minutes in
20% spawn chance, which
the timer are between 10-
27 67 Fideliant increases every time you
20, need to activate
enter that area, so enter it
Shrouds of the Northeast,
Grey Molter at least 5 times for a 100%
East, and Southeast Wind
chance
to access the area

The Great Crystal, go to


the diamond shaped area
mentioned in Larva
Eater, and walk clockwise
Golmore Jungle/Paths of to Saggitarius Switch and
Crystal
28 Chained Light, 20% chance 68 back to Waystone XX -
Knight
to spawn Crystal Knight will spawn
near it; spawns in Trial
Midgardsormr
Mode at stage 82 by
standing in the centre of
the area

Golmore Jungle/The
Rusting Chapel, spawns
after building a 21-chain;
Giza Plains - Dry/Starfall kill everything in the area,
29 Nazarnir Field, 40% to replace a 69 and Dark Skeletons will
Sleipnir start spawning, kill 21 of
Grave Lord these and Grave lord will
spawn in the middle of the
area

Nam-Yensa
Tomb of
Sandsea/Yellow Sands,
Raithwall/Northwall
40% to spawn in the
Passage, spawns when
western part, invisible at Zombie
30 70 minutes in game timer are
rst; try to spawn it 4 times Lord
between 0-29, you have to
before killing and steal
search the entire area to
Victanir Wargod's Band, item
nd him
needed for Tournesol

Garamsythe Waterway/No.
4 Cloaca Spur, spawns in 5
Lhusu Mines/Site 11, minutes (at most) after
spawns in the southwest waiting in drained section
31 after killing every enemy in 71 at the end (close Gate
the area, including Mimics no.4); it still may not
disguised as chests Drowned spawn after waiting, so
Gemhorn
you have to reenter and
wait again

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Nabreus Deadlands/The
Pharos - Subterra/Umbra - Fog Mutters, spawns in the
South, spawns in the hidden area (entrance at
middle circular area after north-west part of The
32 Luxollid 72
killing Vagrant Soul(33); Slumbermead) by the
fought in Trial Mode at eastern/western entrance,
Velelu
stage 79 when a party member's HP
drops below 20%

Pharos - Subterra/Abbysal
- North, 25% chance to
Lhusu Mines/Site 5 or Site
spawn in the middle
6 South, 5% chance to
33 Vagrant Soul circular area after 73 Disma
replace a Dark Lord; fought
vanquishing Shadowseer;
in Trial Mode at stage 88
fought in Trial Mode at
stage 80

Nam-Yensa
Sandsea/Withering Shores,
go to the area accessible Paramina Rift/Karydyne
only by going through Glacier, spawns in the
Zertinan Caverns, wait 10 southernmost part
34 74
seconds at the northern alongside Anchag(76),
part of the dead end after killing every enemy in
Ancbolder
Imdugud (green) and it should start the area
ying towards the party
(red)

Sochen Cave
Palace/Destiny's March,
Ogir-Yensa Sandsea/South
spawns in the middle of
Tank Approach, 40% spawn
35 75 diamond shaped area after
chance in the
killing at least 3 Wendigos;
southernmost area
Wendice fought in Trial mode at
Bull Chocobo
stage 28

Paramina Rift/Karydyne
Glacier, spawns in the
Phon Coast/Cape Tialan,
southernmost part
36 Skullash 40% chance to replace one 76
alongside Ancbolder(74),
of the Pyrolisks
after killing every enemy in
Anchag
the area

Cerobi Steppe/Cross eld,


40% spawn chance
Stilshrine of Miriam/Ward
between two windmills in
of Ventilation, spawns after
37 77 the west, try to spawn it at
killing every Dragon Aevis in
least 4 times and steal 4
the room and re-entering it
Bluesang pieces of Damascus Steel
Myath
before killing it

Pharos - Second
Ascent/Station of
Ascension, 40% spawn at
Necrohol of Nabudis,
63F, if it doesn't spawn try
spawns in any zone after 6
38 Helvinek 78 to kill every enemy on this
Oversouls are killed; fought
oor, move to 64F, go back
in Trial Mode at stage 51
Avenger and it should appear as
you enter; fought in Trial
Mode at stage 72

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1 to 40 Location/Requirements 41 to 80 Location/Requirements

Ridorana Cataract/City of
Other Days, spawns after Zertinan Caverns/The
killing every enemy in the Undershore, spawns after
39 area and re-entering it; 79 building a 12-chain, kill
appears in Trial Mode at Mallicants to get the
stage 43 by running to the Alteci required amount
Pallicant
door and going back

Ogir-Yensa
Sandsea/Platform 2
Golmore Jungle/The
Re nery, spawns on the
Branchway, 20% chance to
40 80 building in the south after
spawn at the both dead-
killing 100 Urutan Yensa in
ends in the area Urutan
Ogir-Yensa Sandsea
Phyllo Exile
without leaving it

Treasure chests with High-End gear and Magicks/Technicks with


<100% spawn rate
Tables below will show you the locations of chests with High-End gear and Magicks/Technicks
that have a <100% chance to spawn. All of the tables except the last one are usable only after
progressing much later in the story, so you can ignore them for the rst half of the game. The last
table contains some treasures that can be earned relatively early in the story like the Golden
Amulet or Emroidered Tippet, so be sure to check it out. They will not show you every treasure in
the area, so you still should explore them to the fullest, as some of them may have a chest with
Magick/Technick that spawns 100% time (check Runeweaver and Jack-of-All-Trades for
their locations).

Henne Mines
Treasure/Zone/Chance to spawn Location

Dueling Mask (Best Light Helmet)/Phase 2 Dig/100% spawn

Nihopalaoa/Phase 2 Dig/25% spawn

Grand Helm (Best Heavy Helmet)/Phase 2 Dig/25% spawn

Circlet (Best Mystic Helmet)/Phase 2 Dig/100% spawn

Makara (Best Throwing Bomb)/Phase 2 Dig/100% spawn

Bubble Belt/Crossover C/25% spawn

Sage's Ring/Phase 2 Shaft/25% spawn

Zodiac Spear (Best Spear)/Special Charter Shaft/1% spawn - not recommended

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Henne Mines

Addle Technick/Special Charter Shaft/10% spawn

Brave Suit (Best Light Armor)/Special Charter Shaft/25% spawn

Ribbon/Special Charter Shaft/15% spawn

Grand Armor (Best Heavy Armor)/Special Charter Shaft/25% spawn

Lordly Robes (Best Mystic Armor)/Special Charter Shaft/100% spawn

Pharos - Subterra
Treasure/Zone/Chance to spawn Location

Ribbon/Abyssal - North/10% spawn

Wither Technick/Abyssal - North/10% spawn

Cerobi Steppe has a lot of rare equipment that can be acquired early in the game. One problem -
all of the chests have either 20% or 10% chance to spawn, and the treasure in it has a 5% chance
to appear. The only advantage of these chests is that they can be spawned in nitely. The table
below will list only some of the treasures which may be worth spending more than 5 minutes
getting it, mostly because they are close to the exit point and can be spawned faster. Make sure to
equip Diamond Armlet before opening them.

Cerobi Steppe
Treasure/Zone/Chance to spawn Location

Cleanse Magick/The Terraced Bank/20% spawn

Brave Suit (Best Light Armor)/Feddik River/20% spawn; 5% to contain treasure

Circlet (Best Mystic Helmet)/Cross eld/20% spawn; 5% to contain treasure

Dueling Mask (Best Light Helmet)/Cross eld/20% spawn; 5% to contain treasure

Other Places
Treasure/Zone/Chance to spawn Location

Bone of Byblos (Best Mace)/Lhusu Mines; Site 5/25% spawn

Cameo Belt/Barheim Passage; Terminus No. 7 Adjunct/25% spawn

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Other Places

Golden Amulet/Ogir-Yensa Sandsea; Platform 1 - Re nery/100% spawn

Golden Amulet/The Feywood; White Magick's Embrace/100% spawn

Embroidered Tippet/Nam-Yensa Sandsea; Simoon Bluff/100% spawn

Embroidered Tippet/The Feywood; Antiquity's End/25% spawn

Few words regarding Seitengrat and other invisible equipment


There are three pieces of overpowered equipment hidden in chests that have an insanely low
chance to spawn, and you have to precisely manipulate RNG if you don't want to spend eternity
getting it. Generally, it is not recommended to waste time getting such equipment - if you are a
new player, then obtaining them will make the rest of your game a subpar experience, and there
are other, more satisfying ways to make yourself feel overpowered. If you're a veteran, then it's
unlikely that you'll need another guide to show you how to get those. If you still want to get them,
then pick one of the many guides on YouTube, or maybe wait for an in-depth guide.

Three different "100% chance" Seitengrat videos were tested for the sake of this guide, and only
the 3rd one awarded a single Seitengrat after 3 tries. Not to mention the wasted time, which could
have been used on leveling up characters. The video below shows a method that brought results
during my playthrough, so use it at your own discretion.

Loading...

Credit for the video goes to Absoludacrous.

The other two invisible pieces of equipment are reserved for completionists only, and are not
worth it during a platinum run. The rst one is a shield called Gendarme which has the highest
Evasion and Magick Evasion out of all shields, plus it absorbs all Elements - you're pretty much
invincible when ghting with most of the weaker enemies. Shields are completely useless during
ghts with end-game bosses and Espers, as most of them ingore Evasion given by them, and the
only redeeming feature of Gendarme is the Elemental immunity, which could be easily replaced by
an accessory or armor, since enemies rarely use more than one element. The last invisible gear is
a one-handed sword called Great Trango. While being the second most powerful weapon it can
only be obtained during the last portion of the game, so it makes more sense to just get a
Seitengrat if you really want an overpowered weapon as it's 50% more powerful, and you can get it
pretty much at the beginning of the game.

Great Crystal Map


The Great Crystal is a maze without any in-game map, good thing there's Internet. The map below
is a slightly modi ed version of the already great map on the Wikia with updated treasure
locations. The main story portion is easy to navigate through without a map, the high-level area is
where the confusion begins. After teleporting to it through Waystone IX, you will have to decide

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from now, which of the two gates such as S1/S2 (Saggitarius Gate 1/Saggitarius Gate 2), should
you open with their corresponding Gate Stone. Only one can be opened, and you have a time limit
to open either one.

While at Waystone X, make your way towards the Sagittarius Gate Stone and activate it (while
trying to get the Rare Game there). Now you will have to pick which gate should you open - as you
may have noticed, they both lead to different areas only accessible by picking either S1 or S2. It is
recommended to pick S2 when it's your rst time here because one of the treasures after it is
Shellga needed for the Runeweaver trophy and Yagyu Darkblade, that will make the Ultima
ght a lot easier, considering you have a Shikari board. After using Waystone XII and teleporting to
Waystone XIV, make your way towards Leo Gate Stone, activate it and open L1 - get the Shellga
behind it. Activate Leo Gate stone again, travel to L2 and open it - after that, you can go back to
where Yagyu Darkblade is, and try to spawn it. Go to Waystone XV and use it, then go to Libra Gate
Stone, activate it and open L2 with it. Make your way to Ring of Renewal if you want, and activate
Capricorn Gate Stone when going back. With it, quickly run to C1 through L2 and open it. Activate
Virgo Gate Stone and open V1 with it - now the path to Ultima & Excalibur is open. To get to
Hastega & Omega XII boss, you have to activate Aquarius Gate Stone and open A1 by going
through V1 and L2. Now you have to go back to Capricorn Gate Stone, activate it again and open
C2 this time. Now, travel to Taurus Gate Stone, activate it and walk all the way through A1>L2>C2
to open either T2 for Hastega Magick or T1 for Omega XII boss (you can't ght it unless you
accepted the hunt for Yiazmat).

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Optional quests, puzzles, etc. needed for the Plat


Desert Patient
In order to enter Barheim Passage again after the story events there, then you have to nish this
quest at the Estersand. After completing the Flowering Cactoid and Nidhogg hunts (try to keep the
rewards from them for a better reward later), talk to Dantro at the Outpost and he'll give you a
Cactus Flower. Take it to his wife at the South Bank Village, now talk to her again after leaving and
entering the village. She'll ask you to nd Semclam Shells - there are ve in total, two in the village
and three in the Banks of Nebra, if you nd them all you may get a better reward, so look for shiny

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spots in the water. After delivering them, she will then need phials of Nebralim, and she sends you
back to Dantro. After talking to him, he will point you to the boxes where you can nd them - there
are two phials, so nd them for a better reward. The next item she requires is Valeblossom Dew,
and three can be found in Broken Sands by owerings trees. You have to take the ferry this time
though, and it unlocks after doing an easy, short quest by talking to the boy on the pier after the
events in Tomb of Raithwall. After delivering the Dew, Dantro's Wife will ask for Great Serpentskin
acquired from Nidhogg hunt - it's not required, but you won't get the best reward. After talking to
her again, the patient will come out, giving you the Barheim Key, and an additional reward
dependent on how many items have you delivered it can be a Balance Mote, Magick Gloves or
Golden Amulet.

Three Medallions sidequest


To obtain the Esper Chaos, you have to nish a long string of side quests in which you acquire 3
medallions.

First Medallion
The rst piece of it is gained after nishing Wraith, White Mousse, and Orthos Hunts - you'll
receive a Blackened Fragment from the last one.
The second piece is found in Garamsythe Waterway - you have to switch the sluice gates in
an order to make it appear: Turn off every switch > Turn on No. 11 > Turn on No. 4 > Turn off
No. 11 > Turn on No. 3 > Turn off No 4. The fragment will then fall on the oor in the same
area, nd it and pick it up.
For the last piece, you have to talk to Roh'kenmou at Old Dalan place - you also have to talk
to Ma'kleou at Nabreus Deadlands/Muted Scarp to make him appear there. After that talk to
Filo in southern Lowtown, then to Curious Woman near a fountain at the Southern Plaza.
After talking to her go to Muthruu Bazaar and talk to one of the Bangaa merchants there that
will mention a medallion (not Clan Provisioner). Go to the Magick shop and talk to the
Imperial Soldier there, choose the rst response, and go back to Filo again. Finally with all
three fragments go back to Dalan's place and talk to Roh'kenmou again and the First
Medallion arc complete.

Second Medallion
Go to the Magick Shop in Archades to nd Roh'Kenmu. After talking to him, go to Old
Archades/Alley of Muted Sighs and nd the Proper Gent in the eastern part of the area. After
talking to him he'll give you a Moonsilver Medallion - go back to Roh'Kenmu and the Second
Medallion arc is done

Third Medallion
Bring the previous Medallions to Ma'kleou back at Nabreus Deadlands, after that, you have to
travel to Overlooking Eternity - you'll nd the hidden path leading to it in the northwestern part of
The Slumbermead. After the cutscene, you can now open the locked doors in Necrohol of
Nabudis, where you'll face two bosses you have to defeat in order to enter the area with Esper
Chaos.

Sandalwood Chop Guide


In order to access one of the areas in Archades needed for Cartographer, you need to collect
28 Pinewood Chops either by buying them from the Chopmaster in any shop for 20,000 gil each or
by matching different citizens in Archades. After collecting the required amount, you'll receive a
Sandalwood Chop from the Chopmaster. If you want to buy them, then you can skip this guide, if
not, continue reading.

By talking to certain people in Trant, Nilbasse, Molberry and Rienna zones you receive a Tale. With
it, you have to nd another person that will be interested in it and will give you a Pinewood Chop
for sharing it. You can only carry one tale and they can be only shared with a person in the same
area. Talking to any citizen once will make his/her name appear, making the table below easier to
use.
Trant Nilbasse

Tale giver (Tale name) Person to share it to Tale giver (Tale name) Person to share it to

Determined
Smitten Man (The
Smitten Woman Researcher (Time to Ex-Researcher
Client's Daughter)
Leave)

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Trant Nilbasse

Senior Researcher
Boutiquere (The
Moneyed Gentleman (Words of Failed Researcher
Boutique)
Encouragement)

Farce-Goer (A Ticket Worried Husband


Girl on an Errand Materialistic Woman
to the Farce) (Wages Halved)

Historian (A History of Aspiring Starlet (The


Perceptive Man Faded Star
Empire) Path to Stardom)

Athletic Woman (A
Music Appreciator
Lutenist Grand Line of Avid Reader
(The Lutenist)
Gamesmen)

Builder (The Artisan Gentleman Onlooker


Artisan Architect Eager Crier
Architect) (Working Up a Sweat)

Molberry Rienna

Tale giver (Tale name) Person to share it to Tale giver (Tale name) Person to share it to

Reminiscing Lady Tarot Reader (The


Family-minded girl Happy Novelist
(The Mummer) Misfortune Teller)

Lazy Pro teer (A


Daughter-in-Law (A
Man from Giza Gambit for the Researcher's Wife
Trinket from Giza)
Market)

Avid Traveler (The Greenseller (Out of


Traveling Gentleman Vegetable Seller
Traveler) Ears)

Ardent Woman (The Good Brother (What


Ardent Man Waiting Woman
Eight & Twenty Chops) She Wants)

Talented Woman (A Philosopher of Cuisine


Akademician Dangerous Chef
Knack for Magick) (A Revolutionary Dish)

Look-Alike (The Look-Alike (another Tour Leader (The


Bhujerban Lady
Master of Disguises) one) Aerial Gardens)

Proud Mother (The Lucky Man (An Epistle


Tutor Romantic Lady
Tutor) to Love)

Poor Husband (The


Poor Wife
Anniversary)

Would-be Judge (To


Judge's Wife
be a Judge)

Sochen Cave Palace waterfall puzzle


You have to nish this puzzle in order to access Rare Game 42 Anubys (and some treasures).
Walk on the pathway shown on the map below to make the waterfalls switch places.

Baknamy Merchant
A Baknamy Merchant is hidden in a corner at Necrohol of Nabudis/Cloister of the Highborn. The
most important wares you can buy from him after the events in Giruvegan are Esunaga, needed
for Runeweaver, and Hi-Ether, that will really help during the last stages of Trial Mode.

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Other Random Tips


Set your combat speed in options to the maximum value. This is basically a di culty setting,
as majority of the enemies have a lunge attack which has no charge time, and it deals 50%
more damage than a charged attack (and no, you don't get to use such attack).
You might think that the Teleport Stones are hard to come by, but you can buy them early in
the game at any Airship when travelling with a Leisure Craft
4x Speed is the absolute best new feature in this remaster - use it for grinding, travelling, or
when trying to spawn Rare Game/Treasures and you shouldn't bore yourself to death as
quickly.
Treasure Chests respawn when moving away one zone, especially useful when trying to get
the chests with a % spawn rate
Monsters respawn when moving away two zones - crucial when hunting for rare game or
chaining monsters
The accessory Diamond Armlet is only useful for chests at Cerobi Steppe and at the Trial
Mode, so don't equip it at every other chest, as you can usually get better equipment that
way.
Post comments for more suggestions :)

Champion of Ivalice 11.64%


Collected all other trophies. RARE

Assault Striker 82.12%


Used Attack 300 times. COMMON

This will be one of the rst trophies you'll earn. Simply attack any enemy 300 times, and the trophy
will pop. Take note that using Magick doesn't count as an Attack.

Spellslinger 68.79%
Cast Magicks 200 times. COMMON

Cast any Magick 200 times - be it offensive or defensive, and the trophy will pop.

Premier Prestidigitator 62.93%


Used Technicks 100 times. COMMON

Use any Technick 100 times, and the trophy will pop. Steal is a Technick required for Master
Thief, so you might as well earn it alongside.

Master Thief 52.71%


Successfully stole 50 times. COMMON

Successfully steal from any enemy 50 times, and the trophy will pop. Run towards enemies with a
gambit set to steal, increase your speed and it shouldn't take more than 5 minutes.

Blood Dancer 70.10%


Defeated 500 foes. COMMON

Kill 500 enemies - be it a rat or a Behemoth. Killing stuff is a natural order of things in this game,
so it will de nitely pop in the rst hours of the game.

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The Unrelenting 58.48%


Completed a 50-chain in battle. COMMON

Another trophy you'll get naturally while playing, as chaining monsters is the best way to farm rare
loot. When killing monsters of the same class such as "Ghost", "Skeleton", "Tortoise", "Coeurl" -
you'll build up a chain. The chain is broken when you kill an enemy from any other class, use a
Save Crystal or enter an area where you only control Vaan (It won't break when you use Strahl later
in the game). Take note that killing enemies from the same genus won't build up a chain, so even if
ghosts, zombies and skeletons are undead, your chain won't increase if you kill them alternately.

Most of the players get a large chain for the rst time when they arrive at Yensa Sandsea, killing
Urutan Yensa, but it's possible even with wolves at Estersand. Get a chain of 50, and the trophy will
pop.

Wayfarer 70.40%
Took 50,000 steps. COMMON

Another trophy you'll get naturally in the rst hours (minutes?) of playing, especially with increased
speed. Your total number of steps is shown in the lower section on the party screen, near your
total play time. Increase that number to 50,000, and the trophy will pop.

Plunderer 61.05%
Acquired 100,000 gil. COMMON

GRIND

It's cumulative, so you're more than likely to get it naturally when selling loot. A good way to earn
gil right from the start (in Zodiac Age at least) is to launch the trial mode and open the chest after
climbing the stairs in the rst stage - it has a Diamond Armlet in it. Now just beat that stage, load
the autosave, and you'll keep the Armlet which you can sell for 6,000 gil. Do it 17 times if you want
the trophy as fast as possible, or do it less than that and give yourself an easy start (It is
recommended to buy monographs).

Record Breaker 49.10%


Obtained 500,000 Clan Points. UNCOMMON

GRIND

You earn Clan Points by killing monsters and marks, but only after joining Clan Centurio in their
hall at Rabanastre/North End when you nish the Rogue Tomato hunt. Your current points are
shown in the Clan Primer in lower right corner. This will come naturally in about 20-30 hours of
playing so don't worry about it.

Spendthrift 31.97%
Spent 1,000,000 gil. UNCOMMON

Spend a million buying stuff from any merchant, bazaar included. If you're aiming to get a
Tournesol from the bazaar, then it will de nitely come naturally.

Check Tips & Strategies for tips on how to get rich.

Privateer 53.42%
Sold 1,000 pieces of loot. COMMON

Sell 1,000 pieces of loot to any merchant - nothing di cult, just make sure to pick up every loot
bag the monsters drop, try to build up a lot of chains and the trophy will pop after about 20 hours
of playing.

Exemplar 33.93%
Raised your party's average level above 50. UNCOMMON

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GRIND

It's not di cult if you regularly level up your reserve characters. It's a bit easier if you level up Vaan
at Dustia when he's still alone (check Tips & Strategies) because every character that joins
afterwards will always have a higher level than him. If you're way past that, then just bring a party
composed of 1-2 strong and 1 weak characters with Embroidered Tippet equipped (2x exp
accessory) to an area lled with foes that give a lot of exp, and the trophy will pop in no time,
especially with increased speed.

Conqueror 34.93%
Earned 48,000 License Points. UNCOMMON

GRIND

You earn license points by defeating any monster - most of them give 1 LP, but Marks, Bosses,
Rare Game and some of the bigger monsters give more, sometimes hundreds. You should get this
trophy by the time you ll every License Board, so you shouldn't need to farm for it in any point of
the game, especially with increased speed, that hastens the process. The accessory Golden
Amulet doubles your License Point gain for the character that has it equipped.

Scrivener 12.56%
Completed the Bestiary. RARE

COLLECTABLE

This may be the last trophy you'll have to earn. You have to kill everything you can kill at least
once (bonus pages are not needed), that means 45 marks, 80 rare games, 18 bosses, 13 Espers
and around 230 other non-boss enemies. Describing every enemy's whereabouts would be...
impractical to say the least, so instead, the table below shows how your bestiary should look.
Check Tips & Strategies for a brief Rare Game Guide.

If a monster is written in Green then that means you can ght it in trial mode, load the autosave
from it, and that monster will appear in your bestiary in the main game. Take note that you will
lose your trial progress if you do that, so you should do it on stages you can get to in small
amount of time, or when you're sure you can make it to the end. Monsters in Red mean that they
will also appear in trial mode, but you'll also need to ful l additional requirement in the round that
monster appears in. The number in (brackets) is the stage in which a coloured monster appears in
Trial Mode.

Location Enemies

Cactoid (3)
Ichthon (4)
Wolf (2)
The Dalmasca Sands Wild Saurian
Cockatrice (5)
Gnoma Entite (76)
Dive Talon

Hyena (2) Wooly Gator


Happy Bunny (63) Great Tortoise
Sleipnir Silicon Tortoise
Giza Plains
Wildsnake Werewolf (5)
Urstrix Storm Elemental (30)
Slaven Mardu Endite (74)

Dire Rat (1) Baritine Croc (40)


The Garamsythe Gigantoad Malboro Overking
Waterway Garchimacera Gespenst
Ghost Water Elemental (77)

Steeling Suriander
Mimic Zombie
Tiny Mimic Skeleton
The Barheim Passage Battery Mimic Specter
Tiny Battery Mimeo
Flan Skull Defender
Bomb (21) Dead Bones (32)

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Location Enemies

Vampyr (62) Headless


Killer Mantis (64) Dullahan
The Lhusu Mines
Bug Dark Lord (81)
Pandora Gazer

Alraune (26) Danbania


The Yensan Sandsea Axebeak Yensa
Wyvern Salamand Entite (73)

Seeker Lost Soul


Lesser Chimera Zombie Mage
The Tomb of Raithwall
Skull Warrior Lich (9)
Ragoh Tallow

Mesmenir Chocobo (58)


Wu Zu
Ozmone Plain
Viper Zaghnal
Hybrid Gator Sylphi Entite (78)

Panther (14)
Treant(15)
Hellhound
Golmore Jungle Diresaur
Malboro
Gargoyle
Great Malboro

Thunderbug Jelly(12)
Tyranorox Hecteyes (91)
The Henne Mines
Gizamaluk Etém
Nightmare Necro end

White Wolf Twintania


Lizard Emperor Aevis
Garuda-Egi Dark Skeleton
Paramina Rift
Slaven Warder Skull Knight
Yeti Ice Elemental (75)
Wild Onion (25) Leshach Entite (75)

Redmaw Zombie Warrior


Blood Gigas Night Walker
Dragon Aevis Ghoul
The Stilshrine of
Darkmare Facer
Miriam
Balloon Miriam Guardian
Oiling Miriam Facer
Ghast Crystalbug

Worgen Humbaba
The Mosphoran Python Ash Wyrm
Highwaste Vulture(20) Clay Golem
Slaven Wilder Fire Elemental (73)

Wyrdhare (63)
Pumpkin Head(23)
The Salikawood Sprinter
Malboro King
Antares

Silver Lobo Mandragora (24)


Iguion Archaeosaur
Phon Coast
Pyrolisk Piranha
Bagoly (8) Air Elemental (78)

Coeurl Feral Croc


Thita Uplands
Serpent Earth Elemental (76)

Abysteel (96) Imp


The Sochen Cave Striker (28) Pit Fiend
Palace Wendigo Zombie Knight
Gorgimera Focalor

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Location Enemies

Cerberus
Deadly Nightshade (22)
Mu (63)
Mandragora Prince(24)
Basilisk
Alraune King (26)
Behemoth (37)
The Feywood Onion Queen (25)
Preying Mantis
Pumpkin Star (23)
Golem (68)
Topstalk (27)
Mirrorknight (36)
Holy Elemental
Tartarus

Ose (39) Shadonir


Giruveganus (83) Skulwyrm (35)
The Ancient City of Vivian (70) Forbidden (88)
Giruvegan Gargoyle Baron Reaper (54)
Mom Bomb Mythril Golem (38)
Necrophobe Diakon Entite (79)

The Ridorana Cataract Deathclaw (43) Cassie (69)

Abaddon (50) Chimera Brain


Bune Magick Pot (91)
Reaver (49) Crusader (45)
The Pharos Aeronite (47) Dragon Lich
Cataract Aevis Brainpan (45)
Purobolos (46) Deidar (45)
Mistmare Undin Entite (77)

Speartongue
Grenade
Scythe Mantis (33)
Slime
Zertinan Caverns Archaeoaevis
Bogey (34)
Mallicant
Shambling Corpse
Buer

Adamantitan Charybterix
Cerobi Steppe
Bandercoeurl Shield Wyrm (67)

Emeralditan
The Nabreus Leynir
Banshee
Deadlands Leamonde Entite (80)
Foobar (42)

Oversoul (51)
The Necrohol of Babil
Elvoret(56)
Nabudis Dark Elemental
Zombie Warlock (48)

Rogue Tomato Atomos


Thextera (2) Roblon
Flowering Cactoid(3) Braegh
Wraith Darksteel
Nidhogg Vyraal (65)
White Mousse (41) Lindwyrm
Ring Wyrm (18) Overlord (72)
Wyvern Lord Goliath
Marks
Marilith (34) Deathscythe (54)
Enkelados Deathgaze(65)
Croakadile (11) Diabolos(72)
Ixtab Piscodaemon (55)
Feral Retriever Wild Malboro (69)
Vorpal Bunny (62) Catoblepas (52)
Mind ayer (17) Fafnir (89)
Bloodwing Pylraster (85)

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Location Enemies

Chickatrice (6) Cluckatrice (6)


Rocktoise Orthros (41)
Gil Snapper (30) Trickster (58)
Antlion (44) Carrot (70)
Elite Marks Gilgamesh (94) Enkidu (94)
Behemoth King (90) Ixion
Pandaemonium (92) Slyt (92)
Fenrir (92) Phoenix (92)
Shadowseer (92) Yiazmat (98)

Belias (10)
Espers Exodus (68)
Chaos (84)
(remember that you Cúchulainn (42)
Zalera (32)
still have to defeat Shemhazai (39)
Zeromus (81)
them all in the main Adrammelech (35)
Hashmal (49)
game for High Famfrit (50)
Ultima (95)
Summoner ) Mateus (16)
Zodiark (97)

Firemane Ra essia
Mimic Queen Daedalus
Ba'Gamnan (59) Tyrant (55)
Demon Wall Hydro
Bosses Tiamat (13) Earth Tyrant (19)
Elder Wyrm (15) Fury(63)
Vinuskar Humbaba Mistant (64)
King Bomb (21) Hell Wyrm (87)
Ahriman (29) Omega Mark XII (99)

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Location Enemies

Aspidochelon Aerieel
Thalassinon Anubys
Greeden Barmuu
Bull Croc Vishno (45)
Gavial (40) Etherian
Wary Wolf Melt (12)
Kaiser Wolf Cubus (28)
Lindbur Wolf Pineapple
Dreadguard (36) Bombshell
Crypt Bunny (70) Megabomb
Spee (69) Matriarch Bomb
Rain Dancer Ripe Rampager (3)
Razor n (4) Killbug
Apsara Minibug
Rageclaw Ithuno
Biding Mantis (62) Kris
Wood Toad Dheed (67)
Tarasque Aeros
Grimalkin Terror Tyrant (85)
Nekhbet (5) Abelisk (85)
Rare Game
Glaring Eye (96) Dustia
Cultsworn Lich (9) Ishteen
Evil Spirit (88) Vorres (64)
Juggernaut Negalmuur
Molen Larva Eater (56)
Tower (48) Arioch
Grey Molter Fideliant
Midgardsormr Crystal Knight (82)
Nazarnir Grave Lord
Victanir Zombie Lord
Gemhorn Drowned
Luxollid (79) Velelu
Vagrant Soul (80) Disma (88)
Imdugud (8) Ancbolder
Bull Chocobo Wendice (28)
Skullash Anchag
Myath Bluesang
Helvinek (51) Avenger (72)
Pallicant (43) Alteci
Phyllo Urutan Exile

Seeq
Urutan-Yensa
Humanoids Garif (53)
Baknamy (61)
Bangaa

Imperial (7)
Judge Ghis
Imperial Elite (7)
The Archadian Empire Judge Bergan
Imperial Armament (57)
Judge Gabranth
Doctor Cid

Runeweaver 17.29%
Learned every Magick. RARE

COLLECTABLE

You have to buy and nd every Magick available in the game. The ones you can buy are
straightforward, but the ones you nd in chests are sometimes tricky to get and can have a %
chance of spawning. The table below speci es the earliest shop/milestone in the game in which
you can obtain them. Magicks that have to be bought are oftenly available in multiple shops, so for
example if you happen to leave Barheim Passage without buying the low level Magicks there, you
still can go buy them in the shop at Rabanastre. You don't have to obtain the license for them, thus
it's not missable.

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Go to any License Board and press - every "???" in that window has to disappear; the table
below shows every Magick as they appear in that window.

Cura - bought from


merchant in Curaja - bought from
Cure - received after Curaga - bought from
Dalmasca Magick merchant in
Balthier and Fran joins merchant in Mt. Bur-
Westersand after Balfonheim Port
the party. Omisace (2,400 gil)
events in (11,700 gil)
Leviathan (2,000 gil)

Raise - bought from Arise - bought from


Renew - in a chest at
Magick merchant in merchant in Esuna - bought from
Henne Mines/Special
Bhujerba after events Balfonheim Port after merchant in Eruyt
Charter Shaft (100%
in Lhusu Mines (1,800 obtaining the Treaty Village (2700 gil)
spawn)
gil) Blade (8,000 gil)

Esunaga - bought
from hidden merchant
Poisona - bought
in Necrohol of Blindna - bought from Vox - bought from
from Magick
Nabudis, after merchant in Barheim Magick merchant in
merchant in
defeating Hydro - a Passage (200 gil) Rabanastre (300 gil)
Rabanastre (320 gil)
Pharos boss (12,000
gil)

Dispel - in a chest at
Cleanse - in a chest at Dispelga - in a chest
Stona - bought from Tomb of
Cerobi Steppe/The at Feywood/White
merchant in Jahara Raithwall/Royal
Terraced Bank (20% Magick's Embrace
(800 gil) Passage (100%
spawn!!!) (100% spawn)
spawn)

Protect - bought from Protectga - in a chest Shell - bought from


Shellga - in a chest at
Magick merchant in at Necrohol of Magick merchant in
Great Crystal/Sirhru
Bhujerba after events Nabudis/Cloister of Bhujerba after events
Phulaam Pratii'vaa
in Lhusu Mines (250 Distant Song (100% in Lhusu Mines (250
(100% spawn)
gil) spawn) gil)

Bravery - in a chest at Faith - in a chest at Confuse - bought


Regen - in a chest at
Necrohol of Necrohol of from Magick
Giza Plains
Nabudis/Cloister of Nabudis/Hall of the merchant in
(Rains)/Nomad
the Highborn (100% Ivory Covenant (100% Balfonheim Port
Village (100% spawn)
spawn) spawn) (1,400 gil)

Holy - in a chest at
Pharos - First Fire - bought from Fira - bought from Firaga - bought from
Ascent/Wellspring merchant in Barheim merchant in Jahara merchant in Phon
Ravel - 3rd Flight Passage (200 gil) (2,700 gil) Coast (6,800 gil)
(100% spawn)

Thundara - bought Thundaga - bought Blizzard - bought


Thunder - bought from
from merchant in from Magick from Magick
merchant in Barheim
Eruyt Village (4,000 merchant in Archades merchant in Bhujerba
Passage (200 gil)
gil) (7,000 gil) (240 gil)

Aeroga - bought from


Blizzaga - bought Aero - bought from
merchant in
Blizzara - bought from from Magick Magick merchant at
Mosphoran
merchant in Mt. Bur- merchant in Rabanastre after
Highwaste after
Omisace (3,300 gil) Balfonheim Port events in Bhujerba
events at Mt. Bur-
(7,300 gil) (1,200 gil)
Omisace (5,700 gil)

Scourge - bought
Aqua - bought from Bio - bought from Shock - bought from
from merchant in
Magick merchant in merchant in Mt. Bur- merchant in
Barheim Passage
Bhujerba after events Omisace after events Balfonheim Port after
after obtaining the
in Lhusu Mines (700 at Mt. Bur-Omisace obtaining the Treaty
Treaty Blade (8,500
gil) (4,000 gil) Blade (7,800 gil)
gil)

Flare - in a chest at Scathe - in a chest at Blind - in a chest at Blindga - in a chest at


Pharos - Third Lhusu Mines/Staging Giza Plains Tchita Uplands/Field

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Ascent/Spire Ravel - Area (100% spawn) (Dry)/Toam Hills of Eternity (100%
1st Flight (100% (100% spawn) spawn)
spawn)

Silence - in a chest at Silencega - in a chest


Sleep - in a chest at Sleepga - in a chest at
Dalmasca at Necrohol of
Ogir-Yensa Giruvegan/The
Estersand/Yardang Nabudis/Hall of
Sandsea/East Tanks Haamilkah Water-
Labyrinth (100% Effulgent Light (100%
(100% spawn) Steps (100% spawn)
spawn) spawn)

Poison - in a chest at Hastega - in a chest


Toxify - in a chest at Haste - in a chest at
Dalmasca at Great
Barheim Eruyt Village/Fane of
Estersand/Sand- Crystal/Uldobi
Passage/East-West the Path (100%
swept Naze (100% Phullam Pratii (100%
Bypass (100% spawn) spawn)
spawn) spawn)

Slowga - bought from Stop - bought from Immobilize - bought


Slow - bought from
Magick Merchant in merchant at Nam- from merchant at
Magick merchant in
Balfonheim Port Yensa Sandsea (900 Barheim Passage
Rabanastre (200 gil)
(7,000 gil) gil) (500 gil)

Disable - bought from Countdown - in a


Magick merchant in Bleed - bought from Break - bought from chest at Stilshrine of
Bhujerba after events merchant in Jahara merchant in Eruyt Miriam/Ward of
in Lhusu Mines (700 (1,200 gil) Village (1,000 gil) Velitation (100%
gil) spawn)

Vanishga - bought
Vanish - in a chest at
Float - in chest at from merchant at
Berserk - bought from Tomb of
Tchita Mosphoran
merchant at Mt. Bur- Raithwall/Royal
Uplands/Oliphzak Highwaste after
Omisace (900 gil) Passage (100%
Rise (100% spawn) events at Mt. Bur-
spawn)
Omisace (3,800 gil)

Re ect - in chest at Balance - in a chest at


Re ectga - in chest at Warp - in a chest at
Ogir-Yensa Nam-Yensa
Feywood/Edge of Nabreus
Sandsea/Primary Sandsea/Demesne of
Reason (100% Deadlands/Lifeless
Tank Complex (100% the Sandqueen (100%
spawn) Strand (100% spawn)
spawn) spawn)

Gravity - bought from Graviga - bought from Reverse - bought


Oil - bought from Clan
Magick merchant in Magick merchant in from Clan Provisioner
Provisioner after
Rabanastre after Balfonheim Port after after reaching Knight
reaching Hedge
events in Bhujerba obtaining the Treaty of the Round rank
Knight rank (800 gil)
(2,300 gil) Blade (5,800 gil) (7,000 gil)

Syphon - bought from


Decoy - bought from Drain - bought from Bubble - bought from
Clan Provisioner after
Clan Provisioner after Clan Provisioner after Clan Provisioner after
reaching Paragon of
reaching Moppet rank reaching Vanguard reaching Riskbreaker
Justice rank (3,000
(2,000 gil) rank (3,000 gil) rank (5,000 gil)
gil)

Dark - bought from


Darkga - bought from Death - in a chest at
Magick merchant in Darkra - bought from
Magick merchant in Paramina
Rabanastre after merchant at Mt. Bur-
Balfonheim Port Rift/Karydine Glacier
obtaining the Omisace (3,500 gil)
(7,500 gil) (100% spawn)
Sunstone (500 gil)

Ardor - in a chest at
Pharos - Third
Ascent/Spire Ravel -
2nd Flight (100%
spawn)

Jack-of-All-Trades 17.01%
Learned every Technick. RARE

COLLECTABLE

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You have to buy and nd every Technick available in the game. The ones you can buy are easy to
get, but the ones in chests are sometimes tricky and can have a % chance of spawning. The table
below speci es the earliest shop/milestone in the game in which you can obtain them. Most of
the Technicks that are bought are available in multiple shops, so you can just go to a store in
Rabanastre later in the game if you don't want to waste gil on useless Technicks early in the
game. You don't have to obtain the license for them, thus it's not missable.

Go to any License Board and press twice - every "???" in Technick window has to disappear;
the table below shows every Technick as they appear in that window.

Poach - bought from


Steal - received after Libra - bought from Technick merchant in First Aid - received
starting to play as Technick merchant in Rabanastre after after Balthier and
Vaan Rabanastre (400 gil) events in Bhujerba Fran joins the party
(5,000 gil)

Telekinesis - in a Numerology - in a Souleater - bought Sight Unseeing - in a


chest at Cerobi chest at Lhusu from merchant at Mt. chest at Zertinan
Steppe/Old Elanise Mines/Transitway 1 But-Omisace (6,000 Caverns/Canopy of
Road (100% spawn) (100% spawn) gil) Clay (100% spawn)

Achilles - in a chest at Charge - bought from Infuse - in a chest at


Charm - in a chest at Garamsythe Technick merchant in Ogir-Yensa
Salikawood/Quietened Waterway/No. 4 Bhujerba after events Sandsea/Platform 1 -
Trace (100% spawn) Cloaca Spur (Drained) in Lhusu Mines (1,500 East Tanks (100%
(100% spawn) gil) spawn)

Gil Toss - in a chest at Stamp - in a chest at


1000 Needles - in a Revive - in a chest at
Pharos - Second Mosphoran
chest at Sochen Cave Paramina Rift/Spine
Ascent/Station of Highwaste/Rays of
Palace/Falls of Time of the Icewyrm (100%
Ascension (100% Ashen Light (100%
(100% spawn) spawn)
spawn) spawn)

Horology - bought
Shades of Black - in a from Technick Bonecrusher - in a
Traveler - bought from
chest at Tomb of merchant in chest at Henne
merchant in Jahara
Raithwall/Cloister of Rabanastre after Mines/Phase 1 Dig
(4,800 gil)
Flame (100% spawn) events in Leviathan (100% spawn)
(2,000 gil)

Wither - in a chest at Addle - in a chest at Shear - in a chest at


Expose - in a chest at
Pharos - Henne Mines/Special Barheim
Lhusu Mines/Site 9
Subterra/Abyssal - Charter Shaft (10% Passage/The Zeviah
(100% spawn)
North (10% spawn!!!) spawn!!!) Span (100% spawn)

Collector 27.22%
Obtained a Morbid Urn. UNCOMMON

To obtain a Morbid Urn (which is actually called Canopic Jar), you need to sell three pieces of loot:
1. Phobos Glaze obtained from Gil Snapper hunt
2. Horakhty's Flame obtained from Orthros hunt
3. Deimos Clay obtained from Trickster hunt

Morbid Urn will now appear in the bazaar, costing 250,000 gil, buy it and the trophy will pop.

Cartographer 15.31%
Fully explored every map. RARE

The description is a bit confusing, but you have to ful l two requirements:
1. Set foot in every zone in a map
2. Have a map of every zone or fully uncover every zone

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That means you don't have to uncover every tiny grey spot on the map - simply entering a zone is
enough, considering you have a map of the area. Also, zones you can visit only once like the
Dreadnought Leviathan, and those without minimap such as the Great Crystal are not needed. Buy
every map from cartographer Moogles, make sure to open green urns with maps/candles, visit
every zone, and the trophy will pop.

The table below shows you the location of every cartographer Moogle and what map you can buy
from it.

Cartographer's Guild

Moogle Location Maps on Sale

Giza Plains, Dalmasca Estersand, Dalmasca


Rabanastre Southern Plaza
Westersand

South Bank Village Dalmasca Estersand


Dalmasca Estersand
North Bank Village Mosphoran Highwaste

Giza Plains - Dry Nomad Village Giza Plains

Lhusu Square Lhusu Mines


Bhujerba
Travica Way Bhujerba

Banks of the
Jahara Jahara, Ozmone Plain
Sogoht

Road of Verdant
Eruyt Village Eruyt Village
Praise

Mt Bur-Omisace Sand-strewn Pass Mt Bur-Omisace, Paramina Rift

Mosphoran
Babbling Vale Mosphoran Highwaste
Highwaste

Phon Coast Hunters' Camp Phon Coast

Alley of Low Royal Palace of Rabanastre (only if missed the


Old Archades
Whispers chest, not sure if needed for trophy)

Bulward's
Archades Archades, Tchita Uplands
Technicks

Balfonheim Port Seabreeze Lane Balfonheim, Cerobi Steppe

The table below shows you the location of every urn containing a map/candle, the ones found in
one-time areas are not needed for the trophy. You might also need to fully explore Pharos -
Subterra since there is no map urn available for this area, yet you still can uncover it.

Urns with maps/candles

Urn Location Urn Type

East Waterway Control Map Urn


Garamsythe Waterway
East Sluice Control Candle Urn

Great Eastern Passage Map Urn


Barheim Passage
The Zeviah Span Candle Urn

Lhusu Mines Site 5 Candle Urn

Ogir-Yensa Sandsea Platform 1 - Re nery Map Urn

Nam-Yensa Sandsea Augur Hill Map Urn

Tomb of Raithwall Royal Passage Map Urn

Golmore Jungle Paths of Chained Light Map Urn

Phase 1 Shaft Map Urn


Henne Mines
Phase 2 Dig Candle Urn

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Urns with maps/candles

Stilshrine of Miriam Ward of Steel Map Urn

Salikawood Trunkwall Road Map Urn

Sochen Cave Palace Mirror of the Soul Map Urn

Walk of Stolen Truths Map Urn


The Feywood
White Magicks Embrace Candle Urn

Giruvegan The Trimahla Water-Steps Map Urn

Ridorana Cataract Colosseum Map Urn

Pharos at Ridorana - First


Wellspring Labyrinth (1F) Map Urn
Ascent

Pharos at Ridorana - Second


Station of Suffering (62F) Map Urn
Ascent

Pharos at Ridorana - Third


Spire Ravel - 1st Flight (79F) Map Urn
Ascent

Zertinan Caverns The Balamka Fault Map Urn

Nabreus Deadlands Vale of Lingering Sorrows Map Urn

Defeat Humbaba Mistant hidden boss to get the map


Necrohol of Nabudis
(Medallion Side Quest)

Areas easy to miss:


Archades/Grand Arcade, Highgarden Terrace: you can enter it via Taxi after obtaining a
Sandalwood Chop - check Tips & Strategies for details
Sochen Cave Palace/Hall of the Wroth God: place where you ght the Hell Wyrm - check its
Trophy for details
Bhujerba/Caff Terrace: a completely optional area you might have missed during your time
there

Mist Walker 16.28%


Performed every Concurrence. RARE

There are 8 Concurrences in total, each one appearing after a certain combination of Quickenings
is used in any order. When trying to earn it, always work your way towards the strongest
Concurrence, and then work your way towards the weakest. Bring 3 characters with a maximum
Mist Charge to an area with a monster and a save crystal nearby (the save crystal restores your
Mist Charge). Always start the chain with a LVL 3 Quickening. After that, prioritize getting the
required amount of LVL 3's before LVL 1 and 2.

This minigame requires a bit of re ex - when starting the Mist Chain, a table with character names
and their Quickenings appears in the lower right corner. If all of them are darkened, then you have
to shu e with R2 until you get a highlighted name of a Quickening which you can press once, or
"Mist Charge" which you have to press twice. You start with 4 seconds to input the next
Quickening, and you receive half of the time you used up in the previous action. Also, remember
which characters you have used up because if, for example, a character that starts the chain with
his LVL 3 quickening and there's another Quickening or "Mist Charge" available near his name, then
you should use it, which saves up the Mist Charges of other two characters.

Concurrence Mist Charges needed

Inferno 3x LVL 1

Cataclysm 6x LVL 1

Torrent 2x LVL 1 2x LVL 2

Windburst 4x LVL 2

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Concurrence Mist Charges needed

Ark Blast 2x LVL 1 2x LVL 2 2x LVL 3

Whiteout 4x LVL 3

Luminescence 3x LVL 1 3x LVL 2 3x LVL 3

Black Hole 4x LVL 1 4x LVL 2 4x LVL 3

Eagle Eye 26.72%


Defeated Deathgaze. UNCOMMON

BUGGY

Defeat Deathgaze either by facing it in Trial Mode at stage 65 or by accepting "Hunt 26: Visitor on
Deck", which appears after the events in Giruvegan. Deathgaze appears while travelling by airship,
picking "Leisure Craft" from the airship station - the more you travel by it, the higher the chance it
will eventually appear.

The party shouldn't have problems defeating it by the time you accept the hunt. You can dispel,
silence, and use breaker Techniques on him, but the fastest way to defeat it, is to cast Reverse and
Renew on it, which causes it to be left with one hp, and the player just needs to throw a potion, or
cast a cure on it.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Wyrmslayer 23.99%
Defeated Fafnir. UNCOMMON

BUGGY

Defeat Fafnir either by facing it in Trial Mode at stage 89 or by accepting "Hunt 31: Wyrm Wrath's
Renewal" which appears after the events in Giruvegan. Fafnir appears during the snowstorm at
"Silver ow's End" in Paramina Rift. In order to trigger the snowstorm, the party cannot pass
through "The Frozen Brook", and go around it instead.

The full process of spawning is as follows:


1. Talk to hunt petitioner (Relj) to trigger the snowstorm
2. Leave Mt. Bur-Omisace, arriving at Freezing Gorge
3. Go west to Head of the Silver ow
4. Go south to Icebound Flow
5. Go to southernmost exit and reach Karydine Glacier
6. Go south and enter a small area at Silver ow's End

His ght is mostly the same as other powerful Marks - Dispel his buffs, cast slow, lower his stats
with breaker Techniques if you have any, and Fafnir shouldn't be a problem. He's also weak to
electricity, so bring your Black Mage.

When facing him in Trial Mode, he can be killed instantly with Nihopalaoa + Phoenix down combo,
making it one of the easiest stage in Trial Mode.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Sharpshooter 35.28%
Defeated the Trickster. UNCOMMON

BUGGY

Defeat Trickster either by facing it in Trial Mode at stage 58 or by accepting "Hunt 37: Paramina
Run" after reaching Mt. Bur-Omisace. You have to kill it in the main game to obtain the Morbid
Urn for the Collector trophy. Trickster is found at Paramina Rift in the Frozen Brook area. The
player needs to re-enter that zone until Monid - a hunter that helps you says that Trickster has
appeared. Trickster is almost invisible at rst, so the player needs to walk around the zone until he
nds a transparent Chocobo walking around, and follow him until he can be targetable.

The ght itself isn't too di cult for a Rank V, dispel his Protect, cast Silence and Blind on it, and
nish it off with with a powerful Quickening chain when he reaches about 30% health.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Freshmaker 30.80%
Defeated Carrot. UNCOMMON

BUGGY

Defeat Carrot either by facing it in Trial Mode at stage 70 or by accepting "Hunt 39: Carrot Stalk"
after events in Mt. Bur-Omisace. Carrot is found at Salikawood in Sun-dappled Path; it will only
appear if nothing has been killed on the way there, including a monster called Antares that
cannibalizes other monsters, counting as a kill.

The battle is mostly the same as other powerful marks - get ready to cast dispel whenever it has
buffs, use breaker techniques if you have any, and cast slow. It's weak to holy, so Excalibur or Holy
Spear will be a great help. If you don't have a Ribbon, then have your healer keep their distance and
have him use Esuna whenever a party member is attacked with a breath attack.

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It appears that during unknown conditions there's a slight chance the that trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Master Swordsman 25.41%


Defeated Gilgamesh. UNCOMMON

BUGGY

It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. This particular trophy may
potentially become missable if you're really unlucky, so be sure to make a save before facing
Gilgamesh, in both ghts just to be safe.

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Defeat Gilgamesh by accepting "Hunt 40: Battle on the Big Bridge" after events in Draklor
Laboratory, defeating him in Trial Mode won't pop the trophy this time. Gilgamesh is fought in 2
places in Lhusu Mines, rst time at Tasche Span (one zone away from teleport crystal), and then
at Site 7. To get to Site 7, you need Site 11 Key, which can be obtained after completing the Hunt
for Antlion. The key will then appear at Phon Coast by a fallen man that sits near a rock. Stealing
from Gilgamesh is the only way, besides the trials, to get the Genji Equipment.

The rst ght isn't di cult, cast some protective spells, dispel the buffs on Gilgamesh, slow him
down, focus on killing Enkidu rst, and then start nishing Gilgamesh off. Remember to steal the
Genji Equipment when he reaches 40% and 20% hp - you can steal the Genji Shield when he
reaches 40% and draws out his rst new sword, and the Genji Gloves when he reaches for a
second sword at 20%. After you defeat him, he will escape to Site 7 for a second round.

The second encounter will still be probably pretty easy if the party is at least at level 60. You will
have the easiest time ghting him when your characters are at levels that aren't dividable by 2, 3 or
4 - so levels 61, 65, 67, etc. are perfect for this battle. Why? Gilgamesh in this ght starts casting
abilities called Lv.2 Sleep, Lv.3 Disable, Lv.4 Break, and they will be 100% successful if your level is
dividable by those numbers - so if your characters are at Lv. 60 and he casts Lv.3 Disable then all
your characters are going to be disabled. Gilgamesh has slightly increased stats and does
combos more often, but other than that it's the same ght as before. Remember to steal from him
again when his HP drops to about 40% after he draws out a Tournesol (a serpent-like sword with a
sun symbol on the hilt) to get the Genji Helm. You have 10% of HP to do that before he goes into
the next stage and draws out the "Blade of Legend", in which you can steal the Genji Armor, but
only after his paling disappears.

Lord of the Kings 21.39%


Defeated the Behemoth King. UNCOMMON

BUGGY

Defeat the Behemoth King either by facing it in Trial Mode at stage 90 or by accepting "Hunt 42:
Truth Shrouded in Mist" after every Mark up to Fafnir has been vanquished. Behemoth King
spawns in Feywood at zone called The Edge of Reason. To spawn it, you must kill every enemy,
including the respawning ones, in both The Edge of Reason and Ice Field of Clearsight.

A worthy late-game opponent, which will regularly deal thousands of damage, but at the time you
accept this mark, you should already have access to Wither, and Addle Technicks, which can
lower all his damage to under 100, making the rest of the ght extremely easy. If you don't have
access to them or don't have the proper job, then your best strategy is to cast Reverse + Decoy on
your tank equipped with a Bubble Pelt, while placing the rest of the party on the sides away from
his AoE attacks.

After accepting the "prize" from petitioner, go to Mt. Bur-Omisace and nd a wyrm's tooth on one
of the big skulls you can interact with, unequip Vaan's weapon and you'll earn the real prize.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Hunter Extraordinaire 16.28%


Defeated Yiazmat. RARE

BUGGY

Defeat Yiazmat either by facing it in Trial Mode at stage 98 or by accepting "Hunt 45: Farewell to a
Legend" after vanquishing every Mark (excluding Shadowseer) and the Hell Wyrm (see Radiant
Savior for more information). You'll nd Yiazmat at the Colosseum in Ridorana Cataract.

The ultimate challenge and a monstrosity with over 50 million hp, taking 2 hours at average to
beat in the original version, can now be a total joke in Zodiac Age - considering you
have Wither and Addle Technicks. With stats lowered as much as possible, Yiazmat deals around
100 damage with good enough armor, making it an incredibly easy ght. Reduce his stats at the
beginning of the ght with said Technicks until he is no longer a threat, and then start
casting Expose Technick to lower his physical defence. The best damage dealer for this ght is a
Shikari equipped with Yagyu Darkblade (found in a chest in Great Crystal) and Genji Gloves. The
damage dealer's HP should then be lowered to about 6% of max HP and should be a icted
with Berserk status by using Bacchus Wine as well as Bravery status by either by using Domaine
Calvados or equipping the Brave Suit. With low HP, the damage dealer will have a higher chance to
reach bigger combos (up to 12 hits), while with Berserk & Bravery status he'll be able to deal even
50k per hit, potentially dealing over half a million damage per action. Yiazmat hits still have a 5%
chance to kill instantly even when debuffed, so make sure to bring a supply of Phoenix Downs.

You may also consider facing him in Trial Mode, especially when none of your characters can use
the mentioned Technicks. In Trial Mode, Yiazmat's HP is reduced to a mere 3.7 million. If you
happen to not own the Breaker Technicks, then have your support character constantly cast
Reverse + Decoy on your tank equipped with Bubble Belt, try to recreate the same damage dealer
as described earlier, and your own experience from playing the game up to this point should do the
rest.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Radiant Savior 20.08%


Defeated the Hell Wyrm. UNCOMMON

BUGGY

Defeat the Hell Wyrm either by facing it in Trial Mode at Stage 87 or by reaching a secret room
after completing "Hunt 21: Get My Stuff Back". After completing the mentioned hunt, you'll obtain
a key item called Dragon Scale. Take the dragon scale to Cerobi Steppe/The Northsward, and nd
the Wyrm Philosopher on one of the windmills. He'll give you an Age Worn Key in exchange for
Dragon Scale, with which you can open a door that leads to the Hell Wyrm.

Now go to Sochen Cave Palace/Destiny's March, and enter the diamond shaped area from the
east side, and start walking clockwise around the area, opening only Doors of Hours. After making
a full circle, a door on the west side will open, leading to the Hell Wyrm.

Hell Wyrm is a weaker version of Yiazmat. By the time you get to him, you shouldn't have any
problem beating him on the rst try. It's weak to holy, so try to bring Holy Lance or Excalibur. Have
your support character cast Decoy + Reverse on the tank with Bubble Belt equipped, and have your
best damage dealer attack him from the side, and the ght will be over quickly; cast stat lowering
Technicks if you have access to them. Its attacks also have a 5% chance of killing, so be sure to
bring a supply of Phoenix Downs.

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It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Fell Angel 23.39%


Defeated Ultima. UNCOMMON

BUGGY

Defeat the Esper Ultima - check High Summoner for details. The trophy will still pop when
facing in the Trial Mode at stage 95, but doing that won't unlock the High Summoner trophy.

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2/15/2021 Final Fantasy XII: The Zodiac Age Trophy Guide • PSNProfiles.com
It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

Zodiac Knight 19.87%


Defeated Zodiark. RARE

BUGGY

Defeat the Esper Zodiark - check High Summoner for details. The trophy will still pop when
facing it in the Trial Mode at stage 97, but doing that won't unlock the High Summoner trophy.

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2/15/2021 Final Fantasy XII: The Zodiac Age Trophy Guide • PSNProfiles.com
It appears that during unknown conditions there's a slight chance that the trophies where you have
to kill a certain monster may not pop after killing it. You should save before the ght and/or load
the autosave in case the trophy doesn't pop right after killing it. Thought, this one can still be
earned in Trial Mode as mentioned earlier.

High Summoner 19.32%


Obtained every Esper. RARE

COLLECTABLE

Obtain all 13 Espers hidden all over the world. Espers you stumble upon in the main storyline are
fairly easy, and they do not use any annoying tactics - your level and equipment by the time you
reach them will do the most of the job, making them a formality. The optional Espers are usually
hidden behind a side-quest, and some of them may pose a challenge when under-leveled. But, if
you come into their chambers prepared then you shouldn't have any problems whatsoever.

Esper Name Description

Story related Esper, you obtain it at the end of Tomb of


Belias, the Gigas Raithwall, along with a second License Board for every
character.

Story related Esper, you receive it at the end of


Mateus, the Corrupt Stilshrine of Miriam. It is weak to Thunder, so use
Spells/Weapons that will boost the damage.

Optional Esper located in the Zertinian


Caverns/Athroza Quicksands. It's an Esper that can y,
so be sure to bring a mage with Blizzard spells (its
weakness) or Spear/Pole wielders. A lvl 35 party
Adrammelech, the should be enough, with a powerful Quickening nisher
Wroth when he drops below 50% HP. Also, it's the only esper
you can farm High Arcana from (6% with Thief's Cuffs)
- leave the area once you successfully steal something
and go back to do it again. Try obtaining at least one
piece for the best Greatsword (but don't sell it yet).

Optional Esper located in Barheim Passage/Terminus


no. 7. To reenter the Barheim Passage, you have to
nish the Desert Patient sidequest (check Tips &
Strategies for details). You have 5 minutes to defeat
him, or you get teleported. It will spawn dead bones
which you need to kill immediately in order to hurt him.
Zalera, the Death
It also has a bunch of Lv.X spells which will affect the
Seraph character if their level is dividable by X - the worst one
is Lv.3 Disable, so try to avoid bringing characters with
levels dividable by 3. It Also has a lot of instakill spells
- including a cinematic attack called Prime Lv. Death,
which kills characters with Prime number levels (29,
31, 37, 41, etc.) so have your Phoenix Downs ready.

Shemhazai, the Story related Esper - you receive it during the events at
Whisperer the Ancient City of Giruvegan

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Esper Name Description

Optional Esper located in the drained area of


Garamsythe Waterway/No. 1 Cloaca. To reach it you
must nish the Wraith and White Mousse hunts. After
that, go near the save crystal at the Waterway so you
can operate the sluice gates. First, activate gates 3 &
10, leave the area in the direction they point and
activate No.1 South switch at the end. Go back and
deactivate gates 3 & 10, and turn on 11 & 4 - again,
leave the area in the direction they point and activate
Cúchulainn, the No. 1 North switch at the end. Go back to the switches
Impure and deactivate gate 11, and turn on gate 3 - now you
can reach the drained area where Cúchulainn is.

Cast as many buffs as possible before entering. Your


HP is being drained during the ght, so have your
healer constantly cast Cura or Curaja. Also, have your
healer equip a Black Belt if you have one since his
attacks can in ict Disable. If you drop his HP fast
enough to about 40%, then you can try nishing him off
with a strong Quickening.

Optional Esper located in Mosphoran


Highwaste/Empyrean Seat after reaching Phon Coast.
To reach it you have to activate the Wind Shrines in
order. At Babbling Vale, activate the South Wind
Shrine, then go through the North-Eastern exit to nd a
Chocobo, use Gysahl Greens on it to ride it, nd a
hidden path in the grass and try to end up at Skyreach
Ridge in the west. Go back to Babbling Vale from that
Exodus, the Judge- zone, activate West Wind Shrine and create a path by
Sal knocking down a rock. Activate the Northwest Wind
Shrine, and Exodus can now be reached.

This Esper can also y, so bring a similar party after


stocking up in Phon Coast, with at least two range
attackers, and keep them dispersed since Exodus can
cast some nasty AoE Magick. Keep ghting until he
drops to about 30-40% HP and nish him off with a
Quickening.

Story related Esper, obtained at Pharos/Third Ascent -


Hashmal, Bringer of
Heaven's Challenge. It is weak to Wind, so use
Order Spells/Weapons that will boost the damage.

Optional Esper located in the secret area at Stilshrine


of Miriam after receiving Stone of The Condemner
from Acolyte at Mt. Bur-Omisace when the events
there have been concluded. The Stone can be used on
the Waystone when entering the Stilshrine, teleporting
Zeromus, the to a new area.
Condemner
The hardest level 2 Esper, you won't be able to use any
Magicks. Buff your party as much as possible, cast a
Quickening to damage him and the surrounding Dark
Lords, use Bacchus Wine on the main damage dealer
and you should manage.

Story related Esper, obtained at the end of Pharos at


Famfrit, the Ridorana. Fights alongside SHOW SPOILER in the
Darkening Cloud second phase of the ght. It is weak to Fire, so use
Spells/Weapons that will boost the damage.

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Esper Name Description

Optional Esper, obtainable in Necrohol of Nabudis/The


Crucible after nishing the Medallions Sidequest
(check Tips & Strategies).
You can't Attack in this ght so be sure to bring a lot of
Hi-Ethers bought from Baknamy Merchant, and Scathe
Chaos, Walker of spell. You should bring a tank with Bubble Belt, support
the Wheel that will cast Decoy on him and cure the party, and a
Magick damage dealer. If you have an Opal Ring, then
give it your support that will cast also cast Re ectga
on your party - now you can cast Scathe on your party,
potentially dealing 3x more damage, and the healer will
still be able to cure through the Re ect.

Optional Esper, located at the top of the Great Crystal


(check the Map in Tips & Strategies). With around level
60, go to her chamber fully buffed. The best damage
dealer is a Shikari with Yagyu Darkblade (also found in
Ultima, the High Great Crystal), Genji Gloves and Berserk Status, or a
Seraph Red Battlemage using Darkga on her or re ecting it off
your party. Don't cast Reverse as she will cast Curaja
on you. You can also equip Nihopalaoa and throw Eye
Drops at her to cause Blind, which she will always try
to remove making her less dangerous.

Optional Esper, located at the end of the locked-down


area in Henne Mines. To get the key, you have to
possess at least 10 Espers and talk to Geomancer in
Jahara.

Zodiark, Keeper of You should ght him when you're around lvl 70. Go to
Precepts him fully buffed, equipped with Black Masks/Demon
Shields to counter his Dark attacks and Bubble Pelt for
your tank. He's also weak to holy for most of the ght,
so a Knight with Excalibur and Berserk is the best
possible weapon here. After he drops to about 25%,
you can try nishing it off with a Quickening.

For the Homeland


Faced the Archadian Empire as an initiate in the Order of the Knights of 93.76%
COMMON
Dalmasca.

STORY BUGGY

Obtained after nishing the prologue with Reks.

Galbana Bloom 89.46%


Defeated your rst mark. COMMON

STORY BUGGY

Obtained after vanquishing your rst Mark, Rogue Tomato. The trophy should pop during a
cutscene that follows, when Vaan picks up a Galbana Lily.

A Traitor Redeemed 76.29%


Escaped from the Nalbina Dungeons. COMMON

STORY BUGGY

Obtained right after delivering Sword of the Order to the man on a crate in northwestern
Lowtown. You obtain the Sword from Old Dalan when you visit him after you leave Nalbina
Dungeons & Barheim Passage.

Fated Meeting 70.60%


Rescued the Princess of Dalmasca. COMMON

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STORY BUGGY

Obtained during your rst visit at Airship Leviathan. It should pop during the cutscene where you
free the Princess of Dalmasca from her cell.

The Mist Seethes 63.66%


Obtained the Dawn Shard. COMMON

STORY BUGGY

Obtained at Airship Shiva, after leaving Tomb of Raithwall. The trophy pops during a cutscene
after defeating the boss of the area - SHOW SPOILER

Visions of the Dreamer 53.31%


Set out from Mt Bur-Omisace. COMMON

STORY BUGGY

Obtained during your second time at Mt Bur-Omisace, after the events in Stilshrine of Miriam. The
trophy should pop after defeating the area boss - SHOW SPOILER

Reins of History 46.05%


Faced Doctor Cid. UNCOMMON

STORY BUGGY

Obtained at Draklor Laboratories right after defeating the area boss - SHOW SPOILER

Wings of My Own 30.12%


Restored peace to Ivalice. UNCOMMON

STORY BUGGY

Obtained after defeating the nal boss of the game.

Judge Magister 23.04%


Completed the 50th trial. UNCOMMON

The rst 50 stages are straightforward if you have a high levelled party, just make sure to bring as
many healing items as possible if you want to make it to the end because you won't be able to
access any shops when in Trial Mode.

List of items you should bring:


Breaker Technicks (Wither, Addle, Expose, Shear)
Nihopalaoa - a necessity during some of the ghts, especially the nal one. It reverses the
effects of items - Potions deal damage, Remedies deal debuffs etc. There are other
strategies that don't require using it, but the ones including a Nihopalaoa are the simpliest to
do
Cameo Belt - this accessory lets you ignore enemy evasion, which makes the last stage a bit
easier - not required but helps a lot
Ribbon - two of them are more than enough for your main party, check treasures section at
Tips & Strategies for their location
Bubble Pelts - self explanatory, have your reserve characters equip them at all times
Hi-Ethers bought from the Baknamy Merchant - check Tips & Strategies for his location
Save up some Elixirs/Megaelixirs in case you'll need a quick HP/MP recovery
All the most powerful weapons/armor you can get your hands on.

Imperator 12.69%
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Completed the 100th trial. RARE

The real challenge begins after stage 80, some of the stages there will throw you off guard, while
some may be nished more quickly if you know how. Stages worth noting:
Stage 84: Esper battle with Chaos, you won't be able to attack so ready your Magick users
with Scatche, Shock, etc.
Stage 85: Before you kill the last foe, cast Reverse on your party members if you don't want
to be killed in less than 10 seconds next round.
Stage 86: With Reverse on, defeat the pirates rst with AoE Magick, then work your way
towards Rikken and Elza.
Stage 89: Equip Nihopalaoa and throw Phoenix Down at Fafnir to kill him instantly.
Stage 91: Magick Pot appears there, so make sure to throw an Elixir at it rst, and kill it as
fast as possible, ignoring rest of the enemies.
Stage 96: A lot of Abysteels, make sure to have reverse on, and cast Scatche/Scatche Motes
on them.
Stage 98: A weaker version of Yiazmat with 5 million hp; cast Breaker Technicks to weaken
him, or just cast Reverse + Decoy on your tank.
Stage 99: Don't cast Reverse when you're about to kill Omega Mark XII, or you're going to
have a bad time in the nal stage.
Stage 100: Here you will face all 5 Judges. Have your party members wear Bubble Belts, and
never cast Reverse. Have someone wear Nihopalaoa, throw Remedy at Ghis and nish him
off as fast as possible - have your best attacker wear Cameo Belt so that he won't miss as
often. Now if you have breaker Technicks then the rest of the ght is going to be a piece of
cake - bring your best support which you will be controlling (casting decoy of course),
characters that can use said Technicks and set their Gambit to use Wither on the enemy
with the highest strength. When their physical attacks are no longer a threat, you should
switch Wither to Addle, since some of them still cast some nasty spells. When all of their
attacks are no longer a threat, have someone wear Nihopalaoa again, throw Remedy/Serum
at Drace and Bergan and take them both out. All there's left is Gabranth and Zargabath, and
both of them will throw Elixirs at each other. With Nihopalaoa on, throw Prince's Kiss
at Zargabath - now you have to nish Gabranth off before the other one wakes up. Have your
best melee attacker wear Cameo Belt, and have all your party assault him with as many
buffs as possible. If you still have trouble to make it before Zargabath wakes up, then you
can try casting Re ectga on your characters and have your Black Mage cast Scathe on your
whole party, which will cause it to bounce off to Gabranth dealing 3x damage (make sure to
stay away from Zargabath). When he's out of the picture, the rest of the ght is just a
formality, and the trophy will pop after that. If you happen to don't have access to those
Technicks, then the strategy is mostly the same - just throw out every sentence with
Wither/Addle and just heal more often, using up Elixirs/MegaElixirs.
OR if you feel like beating this stage Zanmato style, then you can summon Zeromus,
have your summoner throw a Bubble Mote at him, then equip a Nihopalaoa and this
time throw an Elixir. Immediately cast Zeromus's Big Bang - if your summoner is at a
high enough level, then 3 Judges should bite the dust right from the start. All you have
to do now is to re ll Mist Charges with Elixir/Hi-Ether to summon Zeromus again, and
use Big Bang after lowering his HP to 1 with Elixir + Nihopalaoa (Bubble Mote shouldn't
be needed) - the remaining Judges should fall, and the Trial is won.

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Credit for the video goes to Karifean

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