Professional Documents
Culture Documents
Educator Iste Standards-2
Educator Iste Standards-2
C – Keep Current on Research (Stay current with research / student learning outcomes / learning sciences)
B – Advocate for Equitable Access (equitable access / educational technology, digital content / learning opportunites / diverse needs)
C – Model Digital Tool Use (Model / Identification, exploration, evaluation, curation / adoption / resources / tools)
B – Evaluate Resource Credibility (Establish a learning culture / curiosity / resources / digital literacy / media fluency)
C – Teach Safe, Legal, Ethical Practices (Mentor / ethical practices / tools / protection of intellectual rights and property)
D – Model Digital Privacy (Model / Management of personal data / protect student data privacy)
B – Learn Alongside Students (collaborate and co-learn / resources / diagnose and troubleshoot technology issues)
C – Use Collaborative Tools (Collaborative Tools / authentic, real world learning experiences)
B – Design Authentic Learning Activities (authentic learning activities / tools / resources / active, deep learning)
C – Create Innovative Learning Environments (Explore and apply instructional design principles / digital learning environments)
B – Foster Classroom Management of Tech (Use of technology and student learning strategies)
C – Teach Computational and Design Thinking (Learning opportunities / design process / computational thinking)
2.7 – Analyst (Understand and Use Data to Drive Instruction and Support)
A – Offer Alternative Assessments (Reflect on their learning)
B – Use Tech to Create Assessments (summative assessments / accommodate learner needs / timely feedback / inform instruction)
A – Learning Goals (articulate and set personal learning goals / reflect on the learning process)
1.2 – Digital Citizen (Recognizes rights, responsibilities, and opportunities of living and working in a digital world)
A – Digital Footprint (cultivate / digital identity and reputation / permanence of their actions)
C – Intellectual Property (rights and obligations of using and sharing intellectual property)
C – Curate Information (curate / resources / tools / collection of artifacts / meaningful connections or conclusions)
1.4 – Innovative Designer (Create solutions by Using Technology and a Design Process to Identify and Solve problems)
A – Problem Definitions (formulate problem definitions / technology-assisted methods / models / algorithmic thinking)
B – Data Sets (collect data / identify relevant data sets / tools / represent data)
C – Models and Visualization (communicate complex ideas / digital objects / visualizations, models, simulations)
D – Local and Global Issues (explore local and global issues / collaborative technologies / investigate solutions)
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