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Fantasy Dice Combat Primer
Fantasy Dice Combat Primer
This is a one page primer for the Fantasy Dice roleplaying game better success allows for a
combat system. This primer assumes the reader has already read counter attack. The counter
the Fantasy Dice One Page Primer. For the full Fantasy Dice attack is executed immediately
game system and the fantasy roleplaying game Crimson Exodus, using the secondary action if the
visit www.RadicalApproach.co.uk. defender wants to spend it on
such an action. A counter attack
Combat works just like a regular Melee
You have two actions in a round – primary and secondary. attack and can be defended
against if the opponent has
The secondary action must be something different than the actions left.
primary – so you can attack using your sword with your primary
and then parry with your shield using your secondary, but not Tactics
attack twice with the sword. Any movement must be done as part As a basic rule one die can be sacrificed to increase wound
of your primary action – although you can dodge behind a tree or severity by one, or both actions spent to gain one bonus die to the
other cover using your secondary action. attack or defence. However, you are encouraged to employ a
Actions are declared when executed – either at your initiative as wide range of tactics, and be creative. The standard tactics are:
determined by your reflex roll, or as a defence when attacked. You
are expected to actively defend or you are easy to hit. Tactic Mod Actions WS Notes
Fantasy Dice and this primer is © 2012 Claus Bornich. You may print and distribute this page.