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Artificial Intelligence National Championship English Guide
Artificial Intelligence National Championship English Guide
Instructional Guide
Rev 1
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Table of Contents
questions
2024 Competitions
20 Award Categories
12 Programming Competitions
13 Programs to be installed
14 Evaluation Method
15 STEAM Competitions
16 Programs to be installed
17 Evaluation Method
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National Competition
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Goals
1. Building a strong & sustainable infrastructure in the field of AI.
2. Increasing the number of outstanding students accepted into
universities in the country & abroad in specializations related to the
fields of AI.
3. Discovering and empowering promising students in the field of AI
and providing sponsorship programs to develop and build their
capabilities and prepare them for graduate studies.
4. Sponsoring students by linking them to opportunities that include
international competitions, practical training, and university
preparation opportunities in the field of artificial intelligence.
Target Group
The initiative includes all students interested in the fields of
artificial intelligence, from various educational institutions
(governmental and private), scientific clubs, and specialized teachers in
training students in the field of artificial intelligence.
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The Expected Outcomes
- Providing students with knowledge in the fields of programming,
robotics, STEAM and artificial intelligence.
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Artificial Intelligence National Championship 2024 Competition
Inkscape TYNKER
ROBOCUP WRO
(Level 1 & 2) (Level 1 & 2)
Videography WEB
Simulation Future Engineers
(Day 1 or 2) DEVELOPMENT
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Participating Teams
Competition Type Category Age/Cycle No. of Participants
Soccer Open Second & Third Cycle 2-4 Students per Team
Soccer Lightweight 14-19 Years 2-4 Students per Team
RoboCup Junior (RCJ) Rescue Line 2-4 Students per Team
Simulation 2-4 Students per Team
Onstage 2-5 Students per Team
12 – 8 Years 2-3 Students per team
RoboMissions 15 – 11 Years
World Robot Olympiad 19 – 14 Years
(WRO) 12 – 8 Years 2-3 Students per team
Future Innovators 15 – 11 Years
19 – 14 Years
RoboSports 19 – 11 Years 2-3 Students per team
Future Engineers 19 – 14 Years 2-3 Students per team
Tynker First Cycle Individual Participation
Level 1 & 2 Second Cycle
Python Second Cycle Individual Participation
Programming Level 1 & 2 Third Cycle
C++ Second Cycle Individual Participation
Level 1 & 2 Third Cycle
Web Design Second & Third Cycle Individual Participation
Web Development Second & Third Cycle Individual Participation
MIT App Inventor Second & Third Cycle Individual Participation
Inkscape First Cycle Individual Participation
STEAM Level 1 & 2 Second Cycle
GIMP First Cycle Individual Participation
Level 1 & 2 Second Cycle
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RoboCup Junior (RCJ) Competitions
Robocup
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Compliance with the detailed rules of this category of the
competition must be observed.
For more information, please refer the official website of the
competition https://junior.robocup.org/
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World Robotics Olympiad (WRO) Competitions
WRO
WRO UAE is the national version of the international World Olympiad, which
is a prominent technology event for students to showcase their technical skills and
take part in an excellent learning experience that develops their capabilities and skills.
ROBOSPORT Teams design robots that compete with robots of another team. In a
match two teams each have 2 robots on the field. The robots are coded
to play the game autonomously and collaborate with each other where
possible.
FUTURE Is a self-driving car competition. Students will design a model car, equip
it with electromechanical components, and program it so it will be able
ENGINEERS to autonomously drive on a track and avoid obstacles.
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Compliance with the detailed rules of this category of the
competition must be observed.
https://wro-association.org/competition/categories
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Programming Competitions
Programming
Tynker Python Web Development Web Design C++ MIT APP Inventor
TYNKER - Students will use the Tynker website to answer and code the questions.
WEB DESIGN - Students are presented with a website design with clear instructions and
requirements.
WEB - Students must develop a website that includes JavaScript with clear
instructions and requirements.
DEVELOPMENT
MIT APP - Students receive images and videos of an app, for which they must
develop a similar app using MIT App Inventor.
INVENTOR
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Teams Selection Criteria (Programming Competitions)
1. Only supervisors and parents can register via the link.
2. When the supervisor adds participating students, the data must
be registered according to the student’s Emirates ID *Participation
will not be accepted with data that does not match the identity.
3. Students should bring their laptops (with full battery).
4. The student must install the necessary software in advance.
5. Teams and individuals competing in competitions will be
confirmed via email.
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Evaluation Method (Programming Competitions)
C++ Python Tynker
- The students submit their code to a server, which evaluates - The winner is the student
their solutions automatically and without human intervention. who completes the largest
part of the given project in
- The winner is the student who has solved the most problems the shortest time.
in the shortest time.
MIT App Inventor Web Development Web Design
- Students are assessed on - Students are assessed on - Students are assessed on
whether they successfully whether they successfully whether they successfully
develop an application that is develop a website that leads design a website that leads
similar to the given to an identical given website. to an identical given website.
application.
- If two or more students have - If two or more students
- If two or more students have achieved the same results, the have achieved the same
achieved the same results, the time factor will decide the results, the time factor will
time factor decides the winners. decide the winners.
winners.
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STEAM Competitions
STEAM
This category provides a platform for individuals to showcase their skills and
creativity in science, technology, engineering, arts, and mathematics, fostering
innovation and collaboration in these diverse, as it includes open-source
competitions such as Graphic design and mathematics.
MAXIMA A free and open-source math software, where students will have
several math questions (algebra, calculus...).
GIMP free and open-source software for image editing and manipulation
(like Adobe Photoshop). Students are given a series of photos and
the same photos with different manipulations that they must
produce identically.
RUBIK The Rubik's Cube is not just a fun, non-electronic gaming device,
but an amazing cube that challenges many human organs: Hands,
CUBE eyes, brain, memory.
VIDEOGRAPHY The student media team covers the event and produces short video
(1-3 minutes) and presents it to the judges. Team participation is
limited only to the first or second day.
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Teams Selection Criteria (STEAM Competitions)
1. Only supervisors and parents can register via the link.
2. When the supervisor adds participating students, the data must
be registered according to the student’s Emirates ID *Participation
will not be accepted with data that does not match the identity.
3. Students should bring their laptops (with full battery).
4. The student must install the necessary software in advance.
5. Teams and individuals competing in competitions will be
confirmed via email.
Programs to be installed
Maxima GIMP
- Students must bring their laptop - Students must bring their laptop
- Students must download Maxima software. - Students must download GIMP software.
https://sourceforge.net/projects/wxmaxima https://www.gimp.org
Inkscape Rubik’s Cube
- Students must bring their laptop - Requires purchase of a 3x3 Rubik's Cube
- Students must download Inkscape software. - When called for a round, the student presents the
https://inkscape.org Rubik’s Cube in its solved state to the judge. The student
then waits in the waiting area until he is called to
compete.
Videography
- Students must bring their own videography, editing software, & USB.
- A USB containing the final video must be submitted to the jury.
- Video duration: 1-3 minutes Format: MP4, MOV, AVI, WMV,FLV, WebM, AVCHD
- Team participation is limited only to the first or second day.
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Evaluation Method
Maxima GIMP
- Students will use the Maxima software to solve some - Students are given a selection of images where they can
math problems. They must show their results on Maxima use their artistic flair, technical skills and imagination to
to the supervisors. This is not a math competition, but a achieve results that are very similar to the given set.
Maxima software competition.
- The winner is the student who completes the most
- The winner is the student who has solved the most tasks in the shortest time.
problems in the shortest time.
Inkscape Rubik’s Cube
Students are given a selection of illustrations and can use - The students will have 3 attempts (rounds) to solve the
their artistic flair, technical skills and imagination to create Rubik's Cube. Of these 3 attempts, the time of the best
illustrations very similar to the series given. attempt is counted and determines the student's ranking
in the competition.
- The winner is the student who produces the most
illustrations in the shortest time.
Videography
- Students film and produce a video about the event (1-3 minutes)
- The criteria to consider for the video are interactive, dynamic, tells a story, stimulates emotions, memorable,
innovative.
- Video duration: 1-3 minutes Format: MP4, MOV, AVI, WMV,FLV, WebM, AVCHD
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Educational curricula and previous years’ test questions
1- The supervisor must register on the platform
(https://competitions.ae)
2- The supervisor will be able to access the competition’s educational
curriculum and previous years’ test questions.
1. The jury and organization have the right to completely exclude the team from
the competition without any leniency and withdraw the prizes.
2. The supervisor will be excluded from participating in the tournament for next
year.
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Timeline
Announcement &
Registration Announcement of Competition Day 1 Competition Day 2
opening of Closed Participation teams
registration RCJ & WRO &
Programming STEAM
The competitions date will be sent to the teams and individual participants via
email
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Award Categories
First Place with their supervisor in each competition Trophy, Medal, Certificate
Second Place with their supervisor in each competition Trophy, Medal, Certificate
Third Place with their supervisor in each competition Trophy, Medal, Certificate
Other Participants Certificate of Appreciation
Judging Committee Certificate, Medal
Volunteers Certificate of Appreciation
Organizers Certificate of Appreciation
Supervisors (Responsible on the participants) Certificate of Appreciation
Team Spirit Award Trophy, Medal, Certificate
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Roles
School leadership Role
Parents Role
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Supervisor Role
Student Role
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Volunteers Role
Judge Role
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@moeai.ae
aiseries@moe.gov.ae
#AI_National_Competition
#AI_SERIES
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