The Infected Dying

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The most common Infected share similar biology to humans.

When striking biters with blunt


weapons it is possible to determine that their bones are structured almost identical to uninfected
humans. However, the Harran Virus can alter the infected's biology when the sun goes down,
increasing their motor coordination and sensory capabilities to make them incredibly deadly
hunters.

Special infected are a much different story; in these cases, the Harran Virus causes severe mutations,
from the UV-vulnerable Volatile to the physically enhanced Demolisher. It is unknown what
determines the rate at which mutations occur. However, it is speculated such would require either
significant time to alter their biology or the mutagenic rate is rapid and requires vast amounts of
energy to generate new cells, causing their increased aggression and hunger. This is, however, not
confirmed.

In Dying Light, the behavior of the infected depends on the «Day/Night cycle». During the day, the
infected are sluggish and cumbersome, and are unable to climb or run after the player (except for
Virals). During the night the infected are stronger and more agile making exploration more
dangerous for the player. There are also multiple types of Infected which come out only at night, like
the Volatiles.

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