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Gameinfo
Gameinfo
Gameinfo
{
game "Lambda Fortress: Extended Open Beta"
type multiplayer_only
GameData "tf_coop_extended.fgd"
icon "resource/game"
developer "LFE Team"
developer_url "http://lfe.tf/"
nomodels 1
nohimodel 1
nocrosshair 0
advcrosshair 1
supportsvr 0
hasportals 0
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
"vst_lostcoast" 1
"background1" 1
"background2" 1
"background01" 1
"background02" 1
"background03" 1
"background04" 1
"background05" 1
"background06" 1
"background07" 1
"background08" 1
"background09" 1
"background12" 1
"background15" 1
"d3_c17_02_camera" 1
"ep1_citadel_00_demo" 1
"ep1_c17_02a_demo" 1
"ep1_background01" 1
"ep1_background01a" 1
"ep1_background02" 1
"ep2_background01" 1
"ep2_background02" 1
"ep2_background02a" 1
"ep2_background03" 1
"ep2_demo_01" 1
"ep2_demo_02" 1
"ep2_demo_05" 1
"ep2_demo_06a" 1
"ep2_demo_07" 1
"ep2_demo_08" 1
"ep2_demo_10" 1
"devtest" 1
"wasteland_test" 1
"credits" 1
"intro" 1
}
FileSystem
{
SteamAppId 243750 // Source SDK Base 2013 Multiplayer
SearchPaths
{
// Firstly, mount all user customizations. This will search for
VPKs and subfolders
// and mount them in alphabetical order. The easiest way to
distribute a mod is to
// pack up the custom content into a VPK. To "install" a mod,
just drop it in this
// folder.
// Note that this folder is scanned only when the game is booted.
game+mod |gameinfo_path|custom/*