Professional Documents
Culture Documents
Message
Message
Message
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.Position = UDim2.new(0.166156977, 0, 0, 0)
Frame.Size = UDim2.new(0, 163, 0, 227) --comando original (tamanho original):
Frame.Size = UDim2.new(0, 163, 0, 454)
ESPon.Name = "ESPon"
ESPon.Parent = ScreenGui
ESPon.BackgroundColor3 = Color3.new(0, 1, 0)
ESPon.Position = UDim2.new(0.166156977, 0, -4.41335142e-05, 0)
ESPon.Size = UDim2.new(0, 163, 0, 50)
ESPon.Font = Enum.Font.SourceSans
ESPon.Text = "ESP ON (press E)"
ESPon.TextColor3 = Color3.new(0, 0, 0)
ESPon.TextScaled = true
ESPon.TextSize = 14
ESPon.TextWrapped = true
ESPOff.Name = "ESPOff"
ESPOff.Parent = ScreenGui
ESPOff.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
ESPOff.Position = UDim2.new(0.166156977, 0, 0.105935514, 0)
ESPOff.Size = UDim2.new(0, 163, 0, 50)
ESPOff.Font = Enum.Font.SourceSans
ESPOff.Text = "ESP OFF (press F)"
ESPOff.TextColor3 = Color3.new(0, 0, 0)
ESPOff.TextScaled = true
ESPOff.TextSize = 14
ESPOff.TextWrapped = true
HIDE.Name = "HIDE"
HIDE.Parent = ScreenGui
HIDE.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
HIDE.Position = UDim2.new(0.166156977, 0, 0.211999387, 0)
HIDE.Size = UDim2.new(0, 163, 0, 56)
HIDE.Font = Enum.Font.SourceSans
HIDE.Text = "HIDE"
HIDE.TextColor3 = Color3.new(0, 0, 0)
HIDE.TextScaled = true
HIDE.TextSize = 14
HIDE.TextWrapped = true
OPEN.Name = "OPEN"
OPEN.Parent = ScreenGui
OPEN.Active = false
OPEN.BackgroundColor3 = Color3.new(0.0117647, 1, 0.0117647)
OPEN.Position = UDim2.new(0, 0, 0.0418502204, 0)
OPEN.Size = UDim2.new(0, 116, 0, 19)
OPEN.Visible = false
OPEN.Font = Enum.Font.SourceSans
OPEN.Text = "OPEN"
OPEN.TextColor3 = Color3.new(0, 0, 0)
OPEN.TextScaled = true
OPEN.TextSize = 14
OPEN.TextWrapped = true
-- Scripts:
-- FUNCTIONS
function murderer()
for i, v in pairs(game.Players:children()) do
if v.Backpack:findFirstChild("Knife") or
v.Character:findFirstChild("Knife") then
return v
end
end
end
function sherrif()
for i, v in pairs(game.Players:children()) do
if v.Backpack:findFirstChild("Gun") or
v.Character:findFirstChild("Gun") then
return v
end
end
end
--script.Parent.ESPon.MouseButton1Down:connect(function()
game:GetService("UserInputService").InputBegan:connect(function(inputObject,
gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.E then
for i, v in pairs(game.Players:children()) do
if v.Backpack:findFirstChild("Knife") or
v.Character:findFirstChild("Knife") then
local esp = Instance.new("BoxHandleAdornment")
esp.Parent = v.Character.Head
esp.Size = Vector3.new(1,1,1)
esp.Color3 = Color3.new(255, 0, 0)
esp.AlwaysOnTop = true
esp.Adornee = v.Character.Head
esp.Visible = true
esp.ZIndex = 2
elseif v.Backpack:findFirstChild("Gun") or
v.Character:findFirstChild("Gun") then
local esp = Instance.new("BoxHandleAdornment")
esp.Parent = v.Character.Head
esp.Size = Vector3.new(1,1,1)
esp.Color3 = Color3.new(0, 0, 255)
esp.AlwaysOnTop = true
esp.Adornee = v.Character.Head
esp.Visible = true
esp.ZIndex = 2
else
local esp = Instance.new("BoxHandleAdornment")
esp.Parent = v.Character.Head
esp.Size = Vector3.new(1,1,1)
esp.Color3 = Color3.new(0, 255, 0)
esp.AlwaysOnTop = true
esp.Adornee = v.Character.Head
esp.Visible = true
esp.ZIndex = 2
end
end
end
end)
--)
--script.Parent.ESPOff.MouseButton1Down:connect(function()
game:GetService("UserInputService").InputBegan:connect(function(inputObject,
gameProcessedEvent)
if inputObject.KeyCode == Enum.KeyCode.F then
for i, v in pairs(game.Players:children()) do
for i, a in pairs(v.Character.Head:children()) do
if a.ClassName == "BoxHandleAdornment" then
a:remove()
end
end
end
end
end)
--end)
-- Hide Button
script.Parent.HIDE.MouseButton1Down:connect(function()
for i, v in pairs(script.Parent:children()) do
if v.Name ~= "OPEN" then
v.Visible = false
v.Active = false
else
v.Active = true
v.Visible = true
end
end
end)
-- Open Button
script.Parent.OPEN.MouseButton1Down:connect(function()
for i, v in pairs(script.Parent:children()) do
if v.Name ~= "OPEN" then
v.Visible = true
v.Active = true
else
v.Active = false
v.Visible = false
end
end
end)
end
coroutine.wrap(XVGFY_fake_script)()