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Storyboard
1 CUT 2
MS of Carl Sound: Diegetic ambient sound. Non Diegetic: Score music. Duration: 3 seconds.
MS shot of Carl Sound: Diegetic ambient sound Non diegetic: Score music Duration: 4 seconds
CUT
CU of Carl Angle: Eye level Sound: Diegetic ambient sound of Carl talking. Duration: 4 seconds 5 CUT 6
CU of Carl Angle: Eye level Sound: Diegetic Ambient sound. Duration: 4 seconds
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Ruheet Hasnath
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POV shot Percy looking at the tap Sound: diegetic ambient sound, the tap running Duration: 5 seconds
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CU of the tap Sound: Diegetic ambient sound, tap running. Duration: 5 seconds
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POV shot of Percy picking up the radio Sound: Diegetic ambient sound Duration: 4 seconds
Ruheet Hasnath
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MCU of radio Angle: Eye level Sound: Diegetic ambient sound Duration: 4 seconds
LS of the radio Angle: Eye level Sound: diegetic ambient sound Duration: 3 seconds
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LS of Percy mopping Sound: Diegetic ambient sound radio playing Duration 10 seconds
LS of the radio Angle: Eye level sound: Diegetic ambient sound Duration: 5 seconds
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POV shot, Percy looking at the key Sound: Diegetic ambient sound Duration: 6 seconds
Ruheet Hasnath
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POV shot of Percy looking down at the key Angle: Low Angle Sound: Diegetic ambient sound Duration: 4 seconds
ECU of Percy Angle: Eye level Sound: diegetic ambient sound Duration: 3 seconds
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OSS of Raman looking at Percy Angle: Eye level Sound Diegetic ambient sound Duration 5 seconds 29 30 CUT
OSS of Percy looking at Raman Angle: Eye level Sound: diegetic ambient sound Duration: 4 seconds
LS of Percy looking at Raman Angle: Eye level Sound: Diegetic ambient sound Duration: 5 seconds
POV shot of Percy looking Sound: Diegetic ambient sound Duration: 4 seconds
Ruheet Hasnath
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32 CUT
ECU shot of Percy Angle: Eye level Sound: Diegetic ambient sound Duration: 4 seconds
ECU shot of Percy Angle: Eye level Sound: Diegetic ambient sound Duration: 3 seconds
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POV shot, looking at the radio Sound: Diegetic ambient sound Duration: 4 seconds
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LS of Percy walking towards the radio Sound: Diegetic ambient sound Duration: 5 seconds
CU of Percy Sound: Diegetic ambient sound, Percy turning radio back on Duration: 4 seconds
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ECU of the camera on the corridor Sound: Diegetic ambient sound Duration: 4 seconds
CU of Percy Angle: High angle Sound: Non diegetic score music Duration: 5 seconds
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CU of Percy showing his facial expression Sound: Diegetic ambient sound of tap running Duration: 5 seconds
MS of tap running Angle: Low angle Sound: diegetic ambient sound Duration: 4 seconds
Ruheet Hasnath 43 44
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