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Character Name Level Hero Points

XP
Nemu (Greatsword)
Character Sheet 5 Gain 1 at the start of each session
and when granted by the GM.
Spend 1 to reroll a check.
Player Name Spend All to avoid death.
Ancestry Background Class
Human Laborer Fighter
Heritage and Traits Size Background Notes Class Notes
Skilled Human
Attributes

+4 Strength
Partial Boost +2 Dexterity
Partial Boost +4 Constitution
Partial Boost +0 Intelligence
Partial Boost +0 Wisdom
Partial Boost +2 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

22 + / 13 E
M
L
11 E
M
L
9 E
M
L
89 Dying
Armor Proficiencies Wounded
Unarmored Light Medium Heavy
4 + 9 + 0 2 + 9 + 0 0 + 9 + 0
T T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 1 +
7 +
4 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
2 7 0 0 Skill Notes
Acrobatics 9 E + + - T
Common, Sakvroth
9
M E

25
+ +
L Dex Prof Item Armor M
L
0 9 0 feet
T Wis Prof Item
Arcana 0 E
M
0 + 0 + 0 Senses and Notes Special Movement
L Int Prof Item
T
Athletics 13 E
M
4 + 9 + 0 - 0
L Str Prof Item Armor
T
0 0 0 Strikes
Crafting 0 E + +
M
L Int Prof Item Melee Strikes
T
2 0 0 Weapon Damage
Deception 2 E + +

16
M B
L Cha Prof Item +1 Striking Greatsword 4 +
11 + 1 2d12+4 S P
S
T Str Prof Item
Diplomacy 2 E
M
2 + 0 + 0 Traits and Notes Versatile P, Magical
L Cha Prof Item
T Weapon Damage
Intimidation 9 E
M
2 + 7 + 0 + +
B
P
L Cha Prof Item S
Str Prof Item
T
Labor Lore 7 E
M
0 + 7 + 0 Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
0 9 0 Traits and Notes
Medicine 9 E + +
M
Wis Prof Item
L
T
Ranged Strikes
Nature 0 E
M
0 +
0 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 7 E
M
0 +
7 +
0
L Int Prof Item Traits and Notes
T
2 0 0 Weapon Damage
Performance 2 E + +
M B
+ +
L Cha Prof Item P
S
T Dex Prof Item
Religion 7 E
M
0 +
7 +
0 Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 0 E
M
0 +
0 + 0 T T T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 9 E
M
2 +
7 + 0 - 0
L Dex Prof Item Armor Class DC Reminders
T Proficiency Action Icons
Survival 0 E
M
L
0 +

Wis Prof Item


0 + 0
21 Untrained +0
Trained 2 + level
[one-action] Single Action
[two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 2 E
M
2 +
0 + 0 - 0 10 + 4 + 7 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1
Skilled Human Sudden Charge
Exacting Strike Backpack 0.0
Ancestry Feat
Skilled Heritage (Medicine) Bedroll L
Natural Ambition
Reactive Strike Chalk (10) 0.0
Flint and Steel 0.0
Background Skill Feat Rope L
Hefty Hauler Rations (2) 0.2
Torch (5) 0.5
Waterskin L
Skill Feat Class Feat Intimidating Strike Soap 0.0
2 Battle Medicine Barbarian Dedication
Healer's Tools 1.0
Barbarian Dedication

General Feat Toughness Class Feature Consumables Bulk


3 Healing Potion (Minor) (2) 0.2
Acid Flask (Moderate) L
Skill Feat Continual Recovery Class Feat Lunge
Alchemist's Fire (Moderate) L
4 Barbarian Resiliency
Barbarian Resiliency Bottled Lightning (Moderate) L
Ancestry Feat General Training Boosts Class Feature Frost Vial (Moderate) L
5 Ghost Charge (Moderate) L

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 Breastplate 2.0

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16
5 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Class Feat
18
Skill Feat
0 5 15 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
23 M

Appearance

Personality
Attitude Deity or Philosophy
Nemu

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Battle Medicine 1 General, Healing, Manipulate, Skill Reactive Strike [reaction]
Effects Trigger
A creature within your reach uses a manipulate action or a move action, ma
Prerequisites: trained in Medicine. Requirements: You're holding or
Effects
wearing a healer's toolkit. You can patch up wounds, even in combat.
You lash out at a foe that leaves an opening. Make a melee Strike against
Attempt a Medicine check with the same DC as for Treat Wounds and
Name Actions Traits Page # the triggering creature. If your
Name [free-action] attack is a critical hit and the trigger was
Traits Pagea#
restore the corresponding amount of HP; this doesn't remove the
Exacting Strike 1 Press manipulate
Shield [reaction] thatGeneral
Block action, you disrupt action. This Strike doesn’t count
wounded condition. As with Treat Wounds, you can attempt checks
Effects toward your multiple attack penalty, and your multiple attack penalty
Trigger
While you have your shield raised, you would take physical damage (bludge
against higher DCs if you have the minimum proficiency rank. The target
You make a controlled follow-up attack, fully accounting for your doesn’t apply to this Strike.
is then immune to your Battle Medicine for 1 day. This does not make Effects
momentum. Make a Strike. The Strike gains the following failure effect.
them immune to, or otherwise count as, Treat Wounds. You snap your shield in place to ward off a blow. Your shield prevents
Failure: This attack doesn't count toward your multiple attack penalty.
Name Actions Traits Page # you from taking an amount of
Name [free-action]damage up to the shield's Hardness. You
Traits Page #
Intimidating Strike 2 Emotion, Fear, Mental and the shield each take any[reaction]
remaining damage, possibly breaking or
Effects destroying the shield.
Trigger
Your blow not only wounds creatures but also shatters their confidence.
Effects
Make a melee Strike. If you hit and deal damage, the target is frightened
1, or frightened 2 on a critical hit.
Name Actions Traits Page # Name [free-action] Traits Page #
Lunge 1 [reaction]
Effects Trigger
Requirements: You are wielding a melee weapon. You attack an enemy
Effects
at the edge of your reach. Make a Strike with a melee weapon,
increasing your reach by 5 feet for that Strike. If the weapon has the
disarm,
Page shove, orand
Three—Notes tripActions
trait, you
 can use the corresponding
©2023 Paizoaction
Inc., Paizo,instead
Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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